How do you pitch submarine in baseball?
540553
In baseball, a submarine is a pitch delivered with a three-quarter sidearm or underhand motion. The pitcher delivers the ball while almost scraping his knuckles on the dirt. The pitch has a tendency to break more than one delivered with an overhand motion. Pitches thrown via a submarine motion are also generally more difficult for hitters to see relative to pitches thrown via an overhand motion. These are the toughest pitchers for same-side batters to hit (if the submarine pitcher is right handed, then he or she is the most difficult for a right handed hitter to hit). But a lot of their breaking balls seem to float to an opposite-side batter.
343411
Do you have someone that can pitch for you?  If so, have them throw you some BP.  Have them intentionally throw you a low of low pitches.  And then you just need to stand up there and swing at as many of them as you can.  Get the confidence to know that you can hit them.
529114
Take a bag of balls find a padded wall somwhere or sturdy fence. Start throwing  balls at it repeatedly. Start from 15 to 20 ft and toss lightly. Move back every little while. Keep throwing. I'm not kidding it sounds silly but I'm serious. Don't get fancy, just throw the ball. Like catch, as you get further you can throw a little harder but don't get crazy. But you'll see that as you go back you start throwing a bit harder involuntarily.\n\nYou'll do two things. Get your arm more durable, and work the muscles you'll use to throw which will increase velocity. Pitching is an unnatural motion you have to develop the muscles you use to throw which don't get used as often in normal circumstances. There's no easy fix. Throw, throw, and when you're done throw some more. Young pitchers don't just throw anymore.\n\nRemember Jim Morris the 35 year old Science teacher who'd had arm surgery and at 35 was throwing 98 MPH, and later pitched for the Devil Rays. How'd he do it? He was throwing batting practice to the kids he was coaching. Just throwing over and over.
121532
Best Answer - Chosen By Voters\n\n1. Hide the ball in your glove. \n\n2. Grip the ball with your middle and index fingers perpendicular to the seams at their widest point, with your thumb underneath the ball. \n\n3. Spread your top fingers apart slightly and keep your ring finger and pinkie tucked into your palm. (Image 1) \n\n4. Hold the ball firmly, applying pressure with your middle finger and thumb. Try not to let the ball rest in the palm of your hand, and keep your index finger relaxed. (Image 2) \n\n5. Wind up into the pitch. Use the same pitching motion as in your other pitches so that the batter cannot predict a curveball. (Image 3) \n\n6. Keep your wrist relaxed. After drawing back the pitch, hold your wrist so that the back of your hand points toward your body. (Image 4) \n\n7. Roll your wrist downward and to the right (if you are right-handed) or to the left (if you're left-handed) immediately before releasing the pitch. (Image 5) \n\n8. Release the pitch and follow through by bending your wrist. A right-hander should finish with the palm facing in toward the chest. The top of your thumb should be facing up. \n\n9. Throw the ball between the batter and home plate if you're a left-handed pitcher facing a left-handed batter or if you're a right-handed pitcher facing a right-handed batter.
336475
Hello,\n\nSoftball Rules Simplified   \n\nTHE GAME\n\nThere are 9 players on a softball team. \nThe playing field is divided into the infield and outfield \nThe lines between the bases are 60’ apart and when joined they form a “diamond”, inside the baseline is known as the infield \nOutside the baseline but inside the playing field is called the outfield. \nAny ball going outside the 1st or 3rd base line is a foul ball ( runners can not advance and the batter gets another try unless the ball was caught in the air, which translates to an out) \nAn official game is 7 innings (a inning is when both teams have had their turn to bat) \n\n\nPITCHING\n\nThe pitcher must have both feet on the pitcher’s rubber and can only take one step forward while pitching. \nThe ball must be thrown underhand. \nBoth hands must be on the ball at the start of the pitch. \n\n\nBATTING\n\nBatters must follow the same order throughout the whole game \nThe batter is out if and when: \na) three strikes have been called\n\nb) a fly ball is caught\n\nc) the batter does not stand in the batter’s box\n\n\nBASE RUNNING\n\nRunners must touch each base in order \nRunners may overrun 1st base only, all other bases the runner may be tagged and called out if they are off the base. \nRunners can not lead off a base, they must be on base until the ball as left the pitcher’s hand \nAfter a fly ball has been caught the base runner must tag the occupied base before advancing to the next base \nOne base runner can not pass another base runner that is ahead of them. \nStealing a base is not permitted \nA runner is out if: \na. they are tagged with the ball before reaching a base\n\nb. the ball gets to 1st base before the runner\n\nc. they run more than 3 feet out of the base line to avoid being tagged\n\n\nTERMS:\n\nBall- a legally pitched ball that does not enter the strike zone (four balls equals a walk) \nGrounder- A ball that is hit on the ground \nForce out- when the runner has to advance to the next base to make room for the following base runner. \nFly ball- ball hit up in the air to the infield \nOn deck- the next batter \nPop up- ball hit up in the air to the infield \nStrike- term used when a ball is swung at and missed or is called when the ball enters the strike zone and is not swung at all. \nStrike zone- the ball passes the batter over the plate between their chest and knees  \n\nSreekar.
671883
It really depends on if you are starting for the team or coming in as a reliever. if you are starting im gonna assume it is a five man rotation.so you pitch day one ice your arm well after pitching.day two rest.day three throw about 30 to 40 pitches not full speed just to keep the motion and location (down and away is not always the key you have to know the hitter better then that yes keeping the ball low induces ground balls but just low and away they will catch on) ice your arm after day three. day four 20 to 25 min of long toss. ise your arm. day five rest.
1129911
Watch the pitcher in a game when a runner is on base. Insted of keeping his heels on the rubber and taking his back step(windup step) and winding up his arms, he will turn and keep his push off foot on the rubber. This allows him to make a quick move if he has to throw to a base, and to watch the runner. You can't pick off a runenr from that position because once you start you have to throw home or it is a baulk and the runner advances. Any type of off speed pitch such as a curve ball, slider, sinker, knuckle ball, spliter, etc is a breaking ball. Basically anything but a fast ball and sometimes a cahnge up. I taught my brother a change up pitch that breaks so its still a breaking ball.
536243
Here you go, just follow these simple steps.\n\n1.Hide the ball in your glove.\n \n2.Grip the ball with your middle and index fingers perpendicular to the seams at their widest point, with your thumb underneath the ball.\n \n3. Spread your top fingers apart slightly and keep your ring finger and pinkie tucked into your palm. \n \n4. Hold the ball firmly, applying pressure with your middle finger and thumb. Try not to let the ball rest in the palm of your hand, and keep your index finger relaxed. \n \n5.Wind up into the pitch. Use the same pitching motion as in your other pitches so that the batter cannot predict a curveball. \n \n6.Keep your wrist relaxed. After drawing back the pitch, hold your wrist so that the back of your hand points toward your body. \n \n7.Roll your wrist downward and to the right (if you are right-handed) or to the left (if you're left-handed) immediately before releasing the pitch. \n \n8.Release the pitch and follow through by bending your wrist. A right-hander should finish with the palm facing in toward the chest. The top of your thumb should be facing up.\n \n9.Throw the ball between the batter and home plate if you're a left-handed pitcher facing a left-handed batter or if you're a right-handed pitcher facing a right-handed batter.\n \n \n\n \n \nTips:\nYou can also try gripping the ball between and along the seams. Spread your fingers apart slightly and press your middle finger into the ball. Go with the grip that allows you a comfortable release, the proper spin and maximum control.\n \nTurn your wrist further to increase the ball's spin. You will lose some control but will gain more curve. Throw harder, and the pitch gains speed but loses some of the curving movement.\n \n \nWarnings:\nThrowing a curveball can cause serious and possibly permanent damage to your shoulder, elbow and wrist. For this reason, most managers and coaches advise that young players avoid this pitch until they reach physical maturity.
167219
Well, depending how theoretical you want to get.  There is an unenforced rule that a pitcher must throw a pitch within 20 seconds or a ball will be called.  He could do that 4 times, and a player would walk.  Then he could pick the player off.  The player would be out with 0 pitches.  Repeat 23 or 26 times, and you have a complete game without throwing a pitch.\n\nThe fact that the rule is not enforced is one problem with the scenario.  A player can also be out for changing which batter's box he stands in while the pitcher is ready to pitch.  So throw a few of those in there for variety's sake, and you get to 0 another way.
1140671
1.   Grip the ball as you would a four-seamed fastball. The index and middle fingers should be on top of the ball across the seams at the widest point. Hold the fingers about 1/2 inch apart from one another.  \n  \n2.   Place the thumb under the ball across the seam and curl the ring finger and pinkie along one side. The two smallest fingers should make little contact with the ball's surface.  \n  \n3.   Hold the ball with your fingertips away from the palm of your hand.  \n  \n4.   The index finger and thumb should provide all the pressure. The middle finger releases the ball.  \n  \n5.   Go into your wind-up. Remember to pivot and shift your body weight from the back foot forward toward home plate.  \n  \n6.   Turn your wrist inward in a corkscrew motion just before releasing the pitch. This rotation is the opposite of a curveball. For left-handed pitchers, the ball should break down and away from right-handed hitters.  \n  \n7.   Follow through the ball as if it were a fastball. Your feet should parallel each other at the end of the pitch, and your throwing arm should come across the front of your body.   \n\nWarning: The screwball is an advanced pitch that will cause arm damage. Practically no major leaguers use this pitch anymore.
308732
Here are a couple simple drills using simple household items for each basic aspect of the game:\n\nHitting:\n     Using a paddle or an oar like you might find on a boat, have the hitter hold the paddle against his lower back with the large part of the paddle pointed in the direction of the cather. Toss wiffle or tennis balls over the middle of the plate about shin to knee high, no higher.  The player should stride and then swing the paddle using only his legs, his hands are there only to hold the paddle not to help.    This drill helps players to understand the concept of hip rotation (which is that the straightening of the front knee pushes the front hip back, and the bending of the back knee pushes the back hip around the corner).  This is where the majority of a hitter's speed and power comes from.  As the players get more advanced you canthrow overhand put some more speed on the ball.  (make sure the players stride forward when you release the ball as any good hitter would do)\n       Another good hitting drill is as simple as swinging into a heavy bag, rolled up rug, or a tire of some sort, as long as its heavy and hitable.  If possible lean whichever tool you use slightly towards the hitter.  This will demonstrate proper swing plane technique (slightly up to match the slightly downward plane of the pitched ball), good hand position at contact, and understanding the triangle of the eyes, hands, and sweet spot of the bat.\n        Contrary to popular belief, drills like soft toss and short toss lead to techincal and mental problems in a hitter's swing leading to hitters being early, chopping down, and rolling over their wrists. Coincidentally try to focus on mechanics leading up to the contact point.  Once the ball makes contact with the bat, Newton takes over.  It constantly amazes me how hitters focus on their follow through like it helps their hitting.  You follow through whether you practice it or not and it does not affect the hitter's ability to hit.\n\nFielding:\n     Take your players and a basketball to a court or someplace with a hard level surface.  Because basketballs have good bounce to them, it is easy to teach players the fundamentals of playing the hop.  There are three hops long, short, and middle. The long hop is from the time the ball starts to come down until it is about an inch or two off the ground.  This is where the short hop takes over until the ball has come about two inches off the ground.  And the middle hop is between the two.  Stay away from the middle hop.  The short hop is acceptable but should only be played about 10% of the time.  The long hop is the best place to field a ball.  Bounce the basketball to your players and have them field the ball in the middle of their body and play the long or short hop.  You can do this with or without gloves, just make sure that their glove hand is under the ball and palm-up.\n         A fun game/drill you can use with your players is one that teaches them to block balls and lose their fear of being hit.  Take two cones or a section of fence to use as a "goal".  Have them line up outside of the area and enter one at a time.  You will pepper tennis balls or wiffleballs at them in an attempt to get the ball past them in the goal area (By pepper I mean like the drill, with an open stance and pushing the ball lightly back at them, with a little mustard on it depending on the ability level).  \n\nPitching:\n          I think that Tom House's theory of pitching is the best and most logical approach to pitching that there is out there.  A simple overview would be this for a motion.  Both feet on the rubber pretty close together.  Have your pitcher point their throwing arm straight ahead and have them move on the rubber so that arm is now right down the middle of the plate.  Now your pitcher is in a good position to pitch.  Glove foot should go straight back no longer than the length of his foot.  The other foot will pivot 90 degrees so
682329
One of my favorite drills...and the kid's too...was teaching the "alligator catch." Its a pretty simple drill teaching to kids to use both hands. Have them put their glove on the ground and cover the top with the other hand. From several feet back roll the ball to them. It helps if you let them make the sound of an alligator chomping. As they get better, this can become an off the ground drill. Good luck. And REMEMBER....Tee ball is the where the basis of baseball fundamentals begins. It's not about winning...it's about learning. Don't push the kids too hard at this level and cause them to give up.
151756
Just keep taking grounders.  Get in front of the ball.  Keep your glove down.  Watch the ball all the way into your glove.  Use two hands.  Don't worry about making the throw; you have to field the ball first. Don't get nervous. Just keep practicing and work on the fundamentals that I described.
269830
Try this.  http://eteamz.active.com/baseball/instruction/tips/\n\nand this ..http://www.sewellbaseball.com/free/memberpage_free_trial.html
706794
Fast-pitch----just like baseball.\n\nPitcher\nCatcher\nFirst base\nSecond base\nThird base\nShortstop\nLeft field\nCenter field\nRight field\n\nAll except the pitcher and catcher can play anywhere on the field they wish, but must be in fair territory. \n\nIn slow pitch there is an extra outfieder used.
105701
I played outfield. We had a coach who used to set a pitching machine at maximum speed from home plate to toss balls high into the outfield.  we had to stand and point to where the ball was going to land rather than run and catch it (that came later)  It was great practice for judging the flight of the ball and being able to anticipate where to run to catch the ball.
521523
When you've got this pitch under control, hitters have no idea when to swing. When it's out of control, though, even the pitcher doesn't know where the ball is going!\n \n\nSteps:\n\n1. Grip the baseball by clenching the top of the ball with the tips of your index, middle and ring fingers just below the seams. Dig the tips of your fingers deep into the ball.\n \n2. Place your thumb below the ball to give it support. Keep your pinkie off to the side.\n \n3. Go into your windup. Remember to pivot and shift your body weight from the back foot forward toward home plate.\n \n4. Throw the ball toward home, but don't snap your wrist - keep it stable, eliminating as much spin as possible.\n \n5. Follow through. Extend all fingers toward home plate as you release the pitch. Your feet should be parallel at the end of the pitch, and your throwing arm should come across the front of your body.\n \n \nTips:\nAn effective knuckleball moves in two or three different directions in flight.\n \nTry a variation on the knuckleball grip by using just the index and middle fingers on the top of the ball. The ring finger joins the pinkie off to the side.\n \nThe slower the pitch, the more time the ball has to weave toward home plate.