What is translational motion?
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It's the general movement of any object without the rotational component. In inertial translational motion without rotation the object always keeps the same inertial attitude. Rotation and translation together provide 6 degrees of freedom and in the space business are often treated as a 6-vector. As an example NASA refers to translational and attitude control of a spacecraft. These are often monitored and controlled independently of each other because translation, and its associated measured quantities such as velocity change, primarily affect orbital dynamics and operations like rendezvous and docking, while rotation primarily affects operations such as sighting, aiming of translational thrusters, etc.
422201
ummm translate to what ?
26747
ok.  call the downward translational velocity of the whole thing v.  this means that the tangential velocity at the edge of the poles (at the radius r) is equal to v.  the reason for this is that the strings are wound AROUND THE POLES, so this winding and the condition that the string has to unwrap for the thing to move, sets the angular velocity w = v/r.\n\nnow, if you look at the main wheel part, the angular velocity has to be equal to the angular velocity of the poles, since they are one solid piece.  however, as you note the radius of the wheel R > r.  so, the fact that v / r = w = V / R implies that V > v.  in other words, the motion of the outer edges of the wheel is faster than the motion of the outer edges of the rods.\n\ni think you are getting confused by saying that V is the translational velocity of the wheel.  it's not.  v is the translational velocity of the wheel, and of the rods.  the fact that the string is wound *around the rods* and not around the wheel sets the angular velocity of the whole apparatus equal to v/r.  V, the tangential velocity of the outer edges of the wheel, is much faster than the translational velocity.\n\nthat clear?
609692
No. All motion is "Forward". Right down to the tiniest Particle. It can be pushed but not pulled. No matter the direction.
197172
In anatomy, Flexion is movement whereby bones or other objects are brought closer together. For example, flexion of the arm involves the forearm being brought closer to the arm. Note that flexion only occurs along the sagittal plane, i.e. from the forward to backward direction, and not side-to-side direction, which would be called abduction.
1067932
You can try visiting wikipedia's entry about it at:\nhttp://en.wikipedia.org/wiki/Stop_motion_animation\n\nThere are several links on the said page, so perhaps you may hit upon 'guides' on stop-motion animation, as the question itself is sort of broad and generalized.\n\nGuides as in, production step-by-step? or certain process step? Preparation in creating the animation?\n\nWell whatever you intended, I hope this has helped you a tiny bit...
925872
Oscillation is a periodic movement which involves to and fro motion, when u suspend a particle or object from a certain height.\nFor ex.- Movement of pendulumn\n\nVibration is also a periodic movement that takes place vigorously at fixed position(either up and down or sideways).For ex.-when u beat a steel plate forcefully, u observe the movement in plate, ththat is vibration. And best of luck for ur classes and enjoy studies especially science.
350185
Grinding up materials between the gears (i.e. a paper shredder)\n\nAny transfer of motion in a device which, by design, dictates that the energy exerted be moved to a different, more practical location (i.e. a series of ceiling fans connected to one another or a locking system in a safe)\n\nReinforcement and/or stablization of movement needed for accuarcy purposes or to prevent slipage/overspin (i.e. a clock or analog stopwatch).
809093
Angular momentum=moment of inertia* angular velocity\nconservation of angular momentum applied to before and after the move.
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Simple harmonic motion can be described by a sinusoidal function\n\nX(t) = X0*sin(w*t)\n\nwhere X0 is the amplitude of the motion, w is the angular frequency, and t is time. Given this expression for the time dependence of the displacement, the velocity is expressed as\n\nV(t) = X0*w*cos(w*t)\n\nand the acceleration can be written as\n\nA(t) = -X0*w^2*sin(w*t).\n\nBased on these expressions, the maximum velocity is\n\nVm = X0*w\n\nand the maximum acceleration is\n\nAm = X0*w^2\n\nThe angular frequency w is\n\nw = 2*pi*f\n\nwhere the linear frequency for this problem is f = 4940 /min. Be sure to convert to the proper units to get the answers in the form you need.
856169
The translational kinetic energy is .5*m*v^2.  You have m and v, so compute this.\n\nThe rotational kinetic energy is .5*I*w^2, where I = moment of inertia about the rotational axis, and w = angular velocity.  You need to compute the moment of inertia of the solid cylinder (I assume it's solid)  You can look this up at  http://en.wikipedia.org/wiki/List_of_moments_of_inertia.  The angular velocity is v/r.  \n\nThe total kinetic energy is the sum of the two.
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In translation, the ribosomes attach to the mRNA to create or synthesize polypeptides or proteins.  The ribosome attaches to a signal recognition particle (srp) which attaches to the ER at the translocation complex. This is your binding site. The srp then leaves and the polypeptide continues growing through the translocation complex into the ER until the process is complete. The ribosome then detaches releasing the mRNA. \n\nHope this helps. -r
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Brownian Motion is the small vibrations of particles inherent in everything.  It is often difficult to observe because they are small compared to overall motion.  If you want to observe brownian motion you can put a small amount of cork dust on a drop of water under a microscope, if you see minute vibrations you are seeing Brownian motion.
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IN SLOW MOTION PICTURES VISIBLE WITH JERKS..\nULTRA MOTION..?\nITS SO SMOOTH CONTINUOUS MOVING PICTURE..\nSM..IS LIKE CAR TRAVEL.\nUSM..IS LIKE GLIDING..\nWHO KNOWS.. THE TECHNOLOGY WILL FIND ANOTHER EYE-FEASTING MOTION IN FUTURE..!
909261
basically it is the amount of friction, caused by movement, or no movement. below is a GREAT link to explain. hope this helped!!!!\n\nhttp://hyperphysics.phy-astr.gsu.edu/hbase/frict2.html
486633
Basically motion capture is the acquisition of motion data from many points on a moving flexible and/or articulated body, for instance in a running person, at the tip of the foot, the ankle, knee, hips, shoulders, head, parts of arms, etc. Such data can be used in animation and studies of human and machine mechanics. Motion capture systems may rely on photography, with point light sources at each point of interest, or inertial measurement using accelerometers at each point. To learn more you can use the web to find an implementation method that you think you could use. One related site is given below.
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define what you mean moving...