what is the difference between process and task ?
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A process is another name for an application.  Tasks are simply procedures that the computer is to perform.
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Look here:\nhttp://www.answersthatwork.com/Tasklist_pages/tasklist.htm
1100742
Go to your task bar at the bottom of your screen. Then RIght Click. Select Task Bar. and TaaDaaa... You'll see the program that is running (i.e. Stuck) in the "Application Tab" select End Task. NOTE:: If you don't see it under the Appicaltion TAB select the "Process" Tab and select "End Process"  and be sure you know which appilcation your ending under the process tab. Have Fun and enjoy!
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A processor or CPU is the main chip of a computer. Its basically the "brain" It sends out all the information and tells the rest of the computer what it needs to do.\n\nRam, or otherwise known by most people is "memory" It basically speeds up the performance of a computer by "remembering" so to speak different actions the computer takes. That way it doesn't have to "remember" how to do the same thing over again.
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Need more info. What does it do when you try to access the task manager? Two ways I can think of is ctl-alt-del and right-click taskbar and click task manager.
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The CPU is a microprocessor that controls and computes data input by the user. The CPU is located on the motherboard and will have a cooling unit mounted on top of it. The system unit is simply the whole computer, meaning the computer case with all components installed.
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Hi,\nFor the most part, if you <right-click> on the task bar.  You should see the option for Task Manager to start up.\nGood luck.
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A process is generally designed to run based on a set of parameters (temperature, pressure, flow rate, etc.).\n\nA process deviation is a variation of the process from the designed parameters.\n\nNote:  The process deviation could be accidental or intentional (such as a test run to determine effect on the process).
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You have a lot to learn about the difference between these  three. I'll give the basic differences. In all these three there are more than one program executing at a time. But...\n\nMultiprograming: In multiprogramming systems, the running task keeps running until it performs an operation that requires waiting for an external event (e.g. reading from a tape) or until the computer's scheduler forcibly swaps the running task out of the CPU. Multiprogramming systems are designed to maximize CPU usage.\n\nMultitasking: In computing, multitasking is a method by which multiple tasks, also known as processes, share common processing resources such as a CPU. In the case of a computer with a single CPU, only one task is said to be running at any point in time, meaning that the CPU is actively executing instructions for that task. Multitasking solves the problem by scheduling which task may be the one running at any given time, and when another waiting task gets a turn. The act of reassigning a CPU from one task to another one is called a context switch.\n\nMultiprocessing: Multiprocessing is a generic term for the use of two or more central processing units (CPUs) within a single computer system. There are many variations on this basic theme, and the definition of multiprocessing can vary with context, mostly as a function of how CPUs are defined (multiple cores on one die, multiple chips in one package, multiple packages in one system unit, etc.).\n\nMultiprocessing sometimes refers to the execution of multiple concurrent software processes in a system as opposed to a single process at any one instant.\n\nOk? :)
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The Task Manager (arrived at by pressing CTRL, SHIFT, and ESC simultaneously) will give a fine overview of CPU and Memory utilization.  \n\nFor a more complete view of resources including threads, GDI Objects, windows and handles you might check out a program called TaskInfo at http://www.iarsn.com/taskinfo.html\n\nI can't endorse the previous answer of simply ending every process you don't recognize.  Even as an advanced user there are likely to be a great many tasks there that are unrecognizable without help.  It is often helpful to search for the process name (or "Image Name" as it's called in the Task Manager under the processed tab) to find more about each process in question.  \n\nYou might also find more about the task(s) in question here:  http://www.liutilities.com/products/wintaskspro/processlibrary/
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I think the question was about processes running on an OS, not software development process.\n\nThe biggest reason is multitasking.  A single process often does not use the full capability of the computer, as it may be waiting for something to complete, generally some kind of IO (e.g. disk or user input).  Multitasking allows the CPU to work on something else while that is occuring.\n\nOnce you decide to have multiple processes, you need some way to manage them, keeping one process from mucking up another process.
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try using Process Explorer located on www.sysinternals.com.  It's a free stand-alone utility that acts like task manager but more powerful.  You may see the program running this way
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Date: 5/1/2004 12:00:00 AM\n\nC# .Net Tutorial Multithreading\n   Any Windows application must have one or more processes. A Process is structural unit with a memory block and using some set of resources. For each executable, the Windows operating system creates some isolated memory block. This C# .Net Tutorial tries to explain the basics of Multithreading in C# .Net.\n\n   Every process must have at least one thread. The first thread is created with a process and is known as primary thread. This Primary Thread is entry point of application. In traditional Windows applications it is the method WinMain() and in console applications it is named main().\n\n   Main goal of creating multithreading application is performance improvement. As an example, imagine a situation where in a user starts a long process (e.g. copying), he can?t use a single threaded application and wait for an infinite time for the operation to get completed. But if he uses multi?threading application he can set copying process in the background and interact with application without any problems.\n\n   At first, if one wants to create a multi-threaded application an important point to be remembered is, a global variable, which is being accessed by different threads, can try to modify the same variable. This is a generic problem, which is solved using a mechanism called Synchronization of threads. Synchronization is nothing but the process of creating some set of rules to operate data or resources.\n\n   The C# .Net language has a powerful namespace which can be used for programming with Threads as well as Thread Synchronization in C# .Net programming. The name of the namespace is Sytem.Threading. The most important class inside this namespace for manipulating the threads is the C# .Net class Thread. It can run other thread in our application process.\n\nSample program on C# Multithreading - C# Tutorial:\n   The example it creates an additional C# .Net class Launcher. It has only one method, which output countdown in the console.\n\n\n--------------------------------------------------------------------------------\n\n//Sample for C# tutorial on Multithreading using lock\n\npublic void Coundown()\n{\n\nlock(this)\n{\n\nfor(int i=4;i>=0;i--)\n{\n\n    Console.WriteLine("{0} seconds to start",i);\n\n}\n\nConsole.WriteLine("GO!!!!!");\n\n}\n\n} \n\n\n--------------------------------------------------------------------------------\n\n\n   There is a new keyword lock inside the above chunk of .Net C# tutorial code. This provides a mechanism for synchronizing the thread operation. It means at the same point of time only one thread can access to this method of created object. Unless the lock is released after completion of the code, the next routine or iteration cannot enter the block.\n\n   To understand it more clearly please have a look at the piece of main method?s code:\n\n\n--------------------------------------------------------------------------------\n\nLauncher la = new Launcher();\n\nThread firstThread = new Thread(new ThreadStart(la.Coundown));\nThread secondThread =new Thread(new ThreadStart(la.Coundown));\nThread thirdThread = new Thread(new ThreadStart(la.Coundown));\n\nfirstThread.Start();\nsecondThread.Start();\nthirdThread.Start();\n\n\n--------------------------------------------------------------------------------\n\n\n   As you see there were created three additional threads. These threads start a method of object that has Launcher type. The above program is a very simple example of using multi-threading in C#. Net. But C# .Net allows us to create more powerful applications with any level of complexity
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what is the difference between the two
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The difference between a Verb and a Noun.\n\nManufacturing - TRANSITIVE VERB: 1a. To make or process (a raw material) into a finished product, especially by means of a large-scale industrial operation. b. To make or process (a product), especially with the use of industrial machines. \n\nProduction - NOUN: 1a. The act or process of producing: timber used for the production of lumber and paper. b. The fact or process of being produced: a movie going into production. productional
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The definition of Ponder is - Thought or thinking is a mental process which allows beings to model the world, and so to deal with it effectively according to their goals, plans, ends and desires. Words referring to similar concepts and processes in the English language include cognition, sentience, consciousness, idea, and imagination.\n\nThinking involves manipulation of information, as when we form concepts, engage in problem solving, reason and make decisions. Thinking is a higher cognitive function and the analysis of thinking processes is part of cognitive psychology.
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Software Processes is an evolving field which takes a small library to explain; the term refers to the design of processes for Software Engineering.  (That is, design and production of a substantial piece of software beyond use-cases.\n\nHaving studied XM and Grady Booch's corpus, you might decide which Layered Technologies paradigm has been mentioned to you (e.g. by searching with 'GSA' or 'DOD' or 'GM' in your terms), of the several model architectures available; primitive layered technologies suggests that you're going to pick a series of technologies and model the competencies of it with respect to each other tech it can be expected to talk with, perhaps choosing the layering to look like the OSI networking model or some Model-View-Controller stack or the Seattle skyline.\n\nI think the original process of this sort was a Cambrian C stack where your program execution stack looked like your architecture; you call up or down one technology at a time, and its model will have to act or defer in the same direction and then return.  It's like writing excellent exceptions code but within a spinlock.