How system life cycle develop?
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Do your own homework, clown.
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Make Model Of The Product Using UML or Other Modelling\nLanguages,Get The Complete Requirement of Client, Then\nMake That Model As SRS- Software Requirement Specification,\nThere U have To Mentiion The Diagrams as Well, YOu must\nbe clear with that Software Developement Life Cycle,\nThen Make Proper Documentation including the table structure\nand users Provision who all are interact with tha system\nonce u finshed those things, show to ur client and get his\napproval, then start database design and project design\nthen make coding and test it, then finally deploy that
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session initiation protocol\nsystem initialization procedure\nstandard inspection plan\nsequential isolation procedure\nscientific instruction processor\nsales & inventory planning
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The only way the development of an OS can be started is by using ASM (Assembly). The kernel, file system, and other components of the OS must be designed with ASM. Later on you can integrate a language like C or C++ to design the user interface (GUI).\n\nI actually studied this at one time, and created a VERY basic DOS-based OS that could be run over Windows, from a floppy disk. The link I provided contains some information for you. =)\n\nThere are tools like NASM that you will need in order to start with OS development. But NASM is free. And you can find other tools to assist in the development. =)\n\nAnd it IS VERY complicated once you get into the subject more deeply. But if you can stick with it, it'll definitely pay off. =)
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Dear Hira, \n\nTeam has four stages of process:\n\n1. Forming: It is the stage when ppl from diff departments/functions are get together.\n\n2. Storming: It is the point when ppl are not yet clear how to undertake the project. So everyone blow his/her horns.\n\n3. Norming: It is the stage when things are settled, responsibilities are defined and everyone knows what is expected from him/her.\n\n4. Performing: It is the point where team starts to work like a well oiled engine. \n\nSo probably your team is at storming stage, needn't worry. You have to sit together, join your heads, define assumptions, duties and responsibilities. Soon you will find your self at stage of norming and hopefully performing.
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SDLC has a different stages and all are important from the point of view of their working for methodology and developing software. \n\nAnd main this the the word SDLC says it self "System Development Life Cycle". It is a development life cycle for a software or methodology. If you really understand the word 'Cycle' than you can understand the importamce of each phase of Cycle. If you haven't finished first phase than you can't move forward to second phase or stage. \n\nSo the main thing is "If you want to follow SLDC to make software, finish each stage or phase and than move forward to other stage"\n\nIf you are following this than its very benificial for you and it will reduce the risk of software crisis, project failure and also you can finish project on time and with Budget.\n\nI think you are a student and studying SDLC. So remember that just follow the whole methodology or Lofe Cycle to understand it. Don't put your 100% effort for such phases like design and implementation. If your feasibility stage is goos than you can make project or program or Computer system error free, efficient and Powerful for youe client. \n\nAnd by the way i am also a student and am also studying SLDC and different methodology in my computing studies. So if you stuck than let me know i will help you. \nmail me at : ankit_upadhyay2020@yahoo.com\n\nI think this may help you.
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When two or more systems become intergrated (interconnected).
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This and most other phases of the software development cycle will be carried out again and again as each revision and added feature are coded into the software.  Requirements analysis restarts almost immediately after the first release with an eye toward improving the product or adding requested features for the customer(s).
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you can develope software in many ways.\nhttp://en.wikipedia.org/wiki/Software_development_model
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System software is a generic term referring to any computer software whose purpose is to help run the computer system. Most of it is responsible directly for controlling, integrating, and managing the individual hardware components of a computer system.\n\nSystem software is in contrast to application software, which helps solve user problems directly.\n\nSystem software performs tasks like transferring data from memory to disk, or rendering text onto a display. Specific kinds of system software include loading programs, operating systems, device drivers, programming tools, compilers, assemblers, linkers, and utilities.\n\nSoftware libraries that perform generic functions also tend to be regarded as system software, although the dividing line is fuzzy; while a C runtime library is generally agreed to be part of the system, an OpenGL or database library is less obviously so.\n\nSystem software can be stored on non-volatile storage on integrated circuits that is usually termed firmware.
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How many years?\nwhat versions \nwhat other softwares\nhow have you used it\ncan you give examples?
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This is a very difficult question to really answer correctly. According to Godel's incompleteness theorem, a system is either complete or inconsistent. Although Godel proved it for the natural numbers, i have taken the liberty of using it as an analogy for software systems.\n\nA practical way to proceed is to test throughout the life cycle and to correct errors. As the software gets used and errors get fixed, (without introducing new errors), it becomes more reliable. The existence of various software environments (different operating systems, transaction monitors, database systems, interfaces to other applications and services, etc.) complicates matters. Particlarly when you have little knowledge and/or control over the environmental systems and software.\n\nSo what to do about the initial and subsequent releases. One way is to classify errors into severe, medium and minor. The classification depends on the application and impact of the application. Then have a release policy depending on the number and type of errors detected in testing.\n\nTo illustrate, consider the following applications:\n\nreal time flight control software for a passenger aircraft, passenger reservation software for airlines or trains, on-line stock trading software, word processing software, chat and email software.\n\nClearly the societal impact of errors in the above applications differs considerably.\n\nSome organizations also use quantitative models to predict residual-error distributions based on on-going test results.\n\nTesting, maintenance and support are part of the software life cycle and i think its very difficult to say "i've tested enough", simply because it's difficult to define "enough".\n\nTo build and maintain good software you need good requirements and analysis, good design which is maintainable and testable, good practices, good tools, good environments, good infrastructure, good communication and most of all good people.
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Some things just take time to develop
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It's the process used to identify the correctness, completeness, security and quality of computer software.
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A system that supports the complete cycle of design,\ndelivery and management of products and related services.
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will \nin the design approach you develope two main type of models \n\nthe static one that cant be changed such as water fall one \n\ndynamic that can be changed in the development time such as the errative one
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Software Development life Cycle. it includes introduction, analysis, design, implementation and testing