Can Borland C++ compile a source in binary instead of an executable file?
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As all executeable files are not binary files, because binary file doesnt contain loading routines and some extra information like executable files. Binary files are also known as .COM files in DOS world.\n\nThe -lt command from BCC will pass the /t switch to TLINK. TLINK will then generate a .COM file instead of an .EXE file. This must be done from a TINY code model. No floating point routines may be used, or graphics routines, or any FAR pointers, code or data.
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A compiler (you may know) is the program that translates your C++ code into the language of ones and zeros that the computer understands.  As such, it does not have to look spiffy.  Ugly is okay.\n\nThere are some differences among compilers as to exactly how you use them, but the general idea goes like this.  You write your C++ program in an editor and save it to disk.  You tell the compiler where to find the program and it reads it and tries to translate it into machine language.  It fails because no one can write a perfect program the first time.  It gives you a list of errors it found.  You patiently go through the list and correct the errors as best you can, then try to compile the program again.  You keep repeating editing (debugging) and compiling until the program compiles.  Then, you find out that it doesn't do what you meant for it to do.  That is because there are still errors in the program.  You find the errors, correct them, and compile again.  You keep doing this over and over, and eventually, the program works the way you want it.\n\nYour first programs should be very, very, very simple.  I hope your book guides you in this direction.  The first program should do something like print "hello."  Once you get to that point you can enhance it.  It might ask you to input something, then output that.  You keep making more and more complicated programs, and eventually, you'll be able to program interesting stuff.\n\nGood luck!!\n\n=====================\n\nI searched google for open source compilers and the two that came out on top are linked below.  Maybe you would like one of those better.
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you cant directly modify an exe or dll files. Like someone said it is an end result once you have written the code and complied it. \n\nTo modify it you will have to reverse engineer the code using decompliers. Again this will not give you the full source code.\n\nHope this helps
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It depends on the language that the application is written in. For example, I have written Java web applications that are deployed and run on Linux servers, but my development, testing, and build environment was MS-Windows.\n\nIt is also not too hard to write C/C++ programs that will run on any UNIX-like system, including Linux. But the actual build does have to be done on the intended operating system unless you have a so-called "cross-compiler". Such a compiler allows you to name a target system for which you are building the application.
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are you talking about c++? i have a nice header file that i can give you.. maybe thatll help
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They are different compilers, but work for the same language (C++).
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It depends on your platform, however usually there is a GCC/G++ implementation for most.\n\nLinux: gcc/g++ usually come pre-installed\n\nDos: http://www.delorie.com/djgpp/\n\nWindows: If you download the Cygwin distribution, it will include gcc/g++ you can use to compile.  \n\nhttp://www.cygwin.com/
73050
Here is an example of how to do it in C++.\nAssume you want to use have a DLL named MyDll.dll, which contains a function, \n\nbool Function1(int)\n\n...\ntypedef bool Function1(int);\ntypedef Function1* pFunction1;\n\n...\n\nHMODULE DLLHandle;\nDLLHandle = LoadLibrary("MyDll.dll");\n\npFunction1 pF1 = (pFunction1)  GetProcAddress (DLLHandle,"Function1");\n...\nto call:\n   bool bSuccess = pF1(1);
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Well, first of all, any good C++ compiler will work with C.  Sometimes you must change a setting, add a switch or save the source to a specific file extension.  Other than that, there is no reason a C++ compiler won't compile ANSI C if it is told to.  For a load of freebies for programming and articles, try the URL below.
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Microsoft Visual Studio C++ Express Edition.  See source list.
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It lets the linker help the compiler piece together code that is in other files/libraries - for instance, if you do:\n\n#include <iostream>\n\nYou're going to be able to use the functions within the iostream library - otherwise, it wouldn't know where to go to get those function definitions.
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Obviously, the g++ front end is available, but that\ndoesn't strike me as being particularly easy to integrate\ninto another application.\n\nAt reference #1 (below), there's an extension called\nGCC-XML which parses C++ and produces parse trees in XML\nformat (which would be *much* easier for your application\nto process).  Maybe that's a closer fit.
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Well you can if you compile it, I forget exactly how.\n\nBut if you just have the dll I don't believe you can. It would sort of defeat the purpose if that sort of information was editable by users.
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http://www.thefreecountry.com/compilers/cpp.shtml
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1. name your source code with .c extension.\n2. type gcc <sourcefilename.c> or cc <sourcefilename.c> \n3. your source code will be compiled and the output file is named as a.out.\n4. type a.out at the prompt to execute your program.\n\nBy default all compiled files will be compiled to a.out output file as a executable. \nyou can change this with optional parameter \n-o<newoutputfilename>
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No. C and C++ are two different languages with different compilers.\nHowever, C is (almost) a subset of C++ and therefore a C++ compiler might be used to compile C++.
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Use TOBA (see link below)\n\nToba translates Java class files into C source code. This allows the construction of directly executable programs that avoid the overhead of interpretation.