what is the difference between directx and direct3d?
529475
First, a bit of clarification: Direct3D is a subset of DirectX. DirectX contains Direct3D which is the primary graphics handling portion of DirectX. OpenGL, on the other hand, is it's own API.
1108675
Memory: 4 GB RAM. Graphics: Intel HD 4000. DirectX: Version 9.0c. Storage: 2 GB available space.
798147
Something else to point out as a difference. The T420 integrated video card is an Intel HD 3000 and the T430 is an Intel HD 4000. The HD 3000 (T420) is not compatible with DirectX 11. This will prevent you from playing some games, if that is a concern at all.
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Memory: 8 GB RAM. Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7870. DirectX: Version 11. Storage: 60 GB available space.
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Memory: 4 GB RAM. Graphics: 1 GB & AMD 5570 or nVidia 450 or Intel Integrated Graphics 530. DirectX: Version 11. Storage: 12 GB available space.
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Memory:4 GB RAM. Graphics:Nvidia & AMD (512MB VRAM) DirectX®:9.0c. Hard Drive:31 GB HD space.
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['On your keyboard, press the Windows logo key and type check. Then click Check for updates.', 'Click Check for updates.', 'Follow the on-screen instructions so that Windows Update will automatically download & install the latest DirectX for you (included in the updates).']
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DirectX 12 (DX12) enables developers to add amazing graphics effects to Microsoft Windows-based PC games. GeForce graphics cards deliver advanced DX12 features such as ray tracing and variable rate shading, bringing games to life with ultra-realistic visual effects and faster frame rates.
1153707
['OS:Windows 7 (32bit)', 'Processor:Intel/AMD (2GHz)', 'Memory:2GB.', 'Graphics:Nvidia GeForce 8600 GT.', 'DirectX®:9.0C.', 'Hard Drive:14GB or more free space.']
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Graphics:Nvidia & AMD (1GB VRAM) DirectX®:9.0c. Hard Drive:45 GB HD space.
687958
Difference between 2D and 3D 3D objects have height, width, and depth, while 2D objects only have height and width. ... Computer graphics are all 2D, but can be made to appear 3-dimensional. A graphics processing unit is part of the computer that renders 2D and 3D images, commonly used in gaming.
102331
['Requires a 64-bit processor and operating system.', 'OS: Windows 8.1 64bit.', 'Processor: Intel Core i7-3770 / AMD FX-9590 or better.', 'Memory: 10 GB RAM.', 'Graphics: GTX 670 2GB / AMD R9 280 better.', 'DirectX: Version 11.', 'Network: Broadband Internet connection.', 'Storage: 20 GB available space.']
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2. DWG is a proprietary file format, while DXF is open source. DXF can be used by almost all CAD software, as well as CNC and GIS software too. This is because it is an open source file format that is free for anyone to use.
100290
if you're in a game and you have the option to switch between DX11 and DX12 like in battlefield's recent games, DX 11 is the default choice, and seems more stable, while DX12 will be less stable on cpu's with fewer then 12 th... you dont. Natively run on dx9 like garrysmod.
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['RAM – 2 GB.', 'Graphics Card - Video card should be at least 256 MB. ... ', 'Minimum Hard Drive Space – 8 GB.', 'DirectX – Version 9.', 'Processor – Intel Core 2 Duo Processor E6600 (2.40 GHz, 1066 MHz FSB, 4M Cache)', 'Operating system - Windows XP 32 bit.']
998024
Godot can do decent 3D. It's far from being the best at it, but it is improving (3.0 was already a huge step forward). You can use PBR, write custom shaders and use many built-in post-processing effects, however it is less customizable than Unity or Unreal, and less performant.
318034
DirectX supports sound, music, input, networking, and multimedia. On the other hand, OpenGL is strictly a graphics API. ... One major difference is that OpenGL is cross-platform, and DirectX is available only on Windows and XBox. If you need to develop for more than Windows, OpenGL is the way to go.