data_source
stringclasses 1
value | prompt
listlengths 1
1
| ability
stringclasses 1
value | reward_model
dict | extra_info
dict |
|---|---|---|---|---|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on toiletpaperhanger.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1. [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 2, you see a candle 2. [SEP] examine drawer 2 [SEP] On the dresser 1, you see nothing. [SEP] examine dresser 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at countertop 1. On the countertop 1, you see a spraybottle 1, and a toiletpaper 2. [SEP] go to countertop 1\n\nAdmissible commands:\n- examine countertop 1\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to dresser 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- help\n- inventory\n- look\n- take spraybottle 1 from countertop 1\n- take toiletpaper 2 from countertop 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take toiletpaper 2 from countertop 1",
"style": "rule"
}
|
{
"index": 200,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on toiletpaperhanger.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1. [SEP] On the drawer 2, you see a candle 2. [SEP] examine drawer 2 [SEP] On the dresser 1, you see nothing. [SEP] examine dresser 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at countertop 1. On the countertop 1, you see a spraybottle 1, and a toiletpaper 2. [SEP] go to countertop 1 [SEP] You pick up the toiletpaper 2 from the countertop 1. [SEP] take toiletpaper 2 from countertop 1\n\nAdmissible commands:\n- examine countertop 1\n- examine toiletpaper 2\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to dresser 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- help\n- inventory\n- look\n- move toiletpaper 2 to countertop 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to toiletpaperhanger 1",
"style": "rule"
}
|
{
"index": 201,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on toiletpaperhanger.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1. [SEP] On the dresser 1, you see nothing. [SEP] examine dresser 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at countertop 1. On the countertop 1, you see a spraybottle 1, and a toiletpaper 2. [SEP] go to countertop 1 [SEP] You pick up the toiletpaper 2 from the countertop 1. [SEP] take toiletpaper 2 from countertop 1 [SEP] You arrive at toiletpaperhanger 1. On the toiletpaperhanger 1, you see nothing. [SEP] go to toiletpaperhanger 1\n\nAdmissible commands:\n- examine toiletpaper 2\n- examine toiletpaperhanger 1\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to dresser 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to towelholder 1\n- help\n- inventory\n- look\n- move toiletpaper 2 to toiletpaperhanger 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move toiletpaper 2 to toiletpaperhanger 1",
"style": "rule"
}
|
{
"index": 202,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on toiletpaperhanger.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1. [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at countertop 1. On the countertop 1, you see a spraybottle 1, and a toiletpaper 2. [SEP] go to countertop 1 [SEP] You pick up the toiletpaper 2 from the countertop 1. [SEP] take toiletpaper 2 from countertop 1 [SEP] You arrive at toiletpaperhanger 1. On the toiletpaperhanger 1, you see nothing. [SEP] go to toiletpaperhanger 1 [SEP] You move the toiletpaper 2 to the toiletpaperhanger 1. [SEP] move toiletpaper 2 to toiletpaperhanger 1\n\nAdmissible commands:\n- examine toiletpaperhanger 1\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to dresser 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to towelholder 1\n- help\n- inventory\n- look\n- take toiletpaper 2 from toiletpaperhanger 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine toiletpaperhanger 1",
"style": "rule"
}
|
{
"index": 203,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nAdmissible commands:\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 1",
"style": "rule"
}
|
{
"index": 204,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1\n\nAdmissible commands:\n- examine drawer 1\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n- open drawer 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 1",
"style": "rule"
}
|
{
"index": 205,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1\n\nAdmissible commands:\n- close drawer 1\n- examine drawer 1\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 2",
"style": "rule"
}
|
{
"index": 206,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2\n\nAdmissible commands:\n- examine drawer 2\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n- open drawer 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 2",
"style": "rule"
}
|
{
"index": 207,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2\n\nAdmissible commands:\n- close drawer 2\n- examine drawer 2\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 3",
"style": "rule"
}
|
{
"index": 208,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3\n\nAdmissible commands:\n- examine drawer 3\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n- open drawer 3\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 3",
"style": "rule"
}
|
{
"index": 209,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3\n\nAdmissible commands:\n- close drawer 3\n- examine drawer 3\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 4",
"style": "rule"
}
|
{
"index": 210,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3 [SEP] You arrive at drawer 4. The drawer 4 is closed. [SEP] go to drawer 4\n\nAdmissible commands:\n- examine drawer 4\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n- open drawer 4\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 4",
"style": "rule"
}
|
{
"index": 211,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3 [SEP] You arrive at drawer 4. The drawer 4 is closed. [SEP] go to drawer 4 [SEP] You open the drawer 4. The drawer 4 is open. In it, you see a creditcard 3. [SEP] open drawer 4\n\nAdmissible commands:\n- close drawer 4\n- examine drawer 4\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n- take creditcard 3 from drawer 4\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take creditcard 3 from drawer 4",
"style": "rule"
}
|
{
"index": 212,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3 [SEP] You arrive at drawer 4. The drawer 4 is closed. [SEP] go to drawer 4 [SEP] You open the drawer 4. The drawer 4 is open. In it, you see a creditcard 3. [SEP] open drawer 4 [SEP] You pick up the creditcard 3 from the drawer 4. [SEP] take creditcard 3 from drawer 4\n\nAdmissible commands:\n- close drawer 4\n- examine creditcard 3\n- examine drawer 4\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n- move creditcard 3 to drawer 4\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to sofa 1",
"style": "rule"
}
|
{
"index": 213,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3 [SEP] You arrive at drawer 4. The drawer 4 is closed. [SEP] go to drawer 4 [SEP] You open the drawer 4. The drawer 4 is open. In it, you see a creditcard 3. [SEP] open drawer 4 [SEP] You pick up the creditcard 3 from the drawer 4. [SEP] take creditcard 3 from drawer 4 [SEP] You arrive at sofa 1. On the sofa 1, you see a remotecontrol 1. [SEP] go to sofa 1\n\nAdmissible commands:\n- examine creditcard 3\n- examine sofa 1\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n- move creditcard 3 to sofa 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move creditcard 3 to sofa 1",
"style": "rule"
}
|
{
"index": 214,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a creditcard in sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1. [SEP] You arrive at drawer 4. The drawer 4 is closed. [SEP] go to drawer 4 [SEP] You open the drawer 4. The drawer 4 is open. In it, you see a creditcard 3. [SEP] open drawer 4 [SEP] You pick up the creditcard 3 from the drawer 4. [SEP] take creditcard 3 from drawer 4 [SEP] You arrive at sofa 1. On the sofa 1, you see a remotecontrol 1. [SEP] go to sofa 1 [SEP] You move the creditcard 3 to the sofa 1. [SEP] move creditcard 3 to sofa 1\n\nAdmissible commands:\n- examine sofa 1\n- go to armchair 1\n- go to coffeetable 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sofa 2\n- go to tvstand 1\n- help\n- inventory\n- look\n- take creditcard 3 from sofa 1\n- take remotecontrol 1 from sofa 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine sofa 1",
"style": "rule"
}
|
{
"index": 215,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nAdmissible commands:\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 1",
"style": "rule"
}
|
{
"index": 216,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1\n\nAdmissible commands:\n- examine cabinet 1\n- go to armchair 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 1",
"style": "rule"
}
|
{
"index": 217,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1\n\nAdmissible commands:\n- examine drawer 1\n- examine drawer 4\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine drawer 1",
"style": "rule"
}
|
{
"index": 218,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1\n\nAdmissible commands:\n- examine drawer 1\n- examine drawer 4\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 2",
"style": "rule"
}
|
{
"index": 219,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2\n\nAdmissible commands:\n- examine drawer 2\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n- open drawer 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 2",
"style": "rule"
}
|
{
"index": 220,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2\n\nAdmissible commands:\n- close drawer 2\n- examine drawer 2\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 3",
"style": "rule"
}
|
{
"index": 221,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3\n\nAdmissible commands:\n- examine drawer 3\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n- open drawer 3\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 3",
"style": "rule"
}
|
{
"index": 222,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3\n\nAdmissible commands:\n- close drawer 3\n- examine drawer 3\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 4",
"style": "rule"
}
|
{
"index": 223,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3 [SEP] You arrive at drawer 4. On the drawer 4, you see nothing. [SEP] go to drawer 4\n\nAdmissible commands:\n- examine drawer 1\n- examine drawer 4\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine drawer 4",
"style": "rule"
}
|
{
"index": 224,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3 [SEP] You arrive at drawer 4. On the drawer 4, you see nothing. [SEP] go to drawer 4 [SEP] On the drawer 4, you see nothing. [SEP] examine drawer 4\n\nAdmissible commands:\n- examine drawer 1\n- examine drawer 4\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 1",
"style": "rule"
}
|
{
"index": 225,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3 [SEP] You arrive at drawer 4. On the drawer 4, you see nothing. [SEP] go to drawer 4 [SEP] On the drawer 4, you see nothing. [SEP] examine drawer 4 [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1\n\nAdmissible commands:\n- examine cabinet 1\n- go to armchair 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine cabinet 1",
"style": "rule"
}
|
{
"index": 226,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You open the drawer 3. The drawer 3 is open. In it, you see nothing. [SEP] open drawer 3 [SEP] You arrive at drawer 4. On the drawer 4, you see nothing. [SEP] go to drawer 4 [SEP] On the drawer 4, you see nothing. [SEP] examine drawer 4 [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] On the cabinet 1, you see nothing. [SEP] examine cabinet 1\n\nAdmissible commands:\n- examine cabinet 1\n- go to armchair 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to dresser 1",
"style": "rule"
}
|
{
"index": 227,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at drawer 4. On the drawer 4, you see nothing. [SEP] go to drawer 4 [SEP] On the drawer 4, you see nothing. [SEP] examine drawer 4 [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] On the cabinet 1, you see nothing. [SEP] examine cabinet 1 [SEP] You arrive at dresser 1. On the dresser 1, you see a book 1, a box 3, a box 2, a newspaper 2, a newspaper 1, a remotecontrol 1, and a television 1. [SEP] go to dresser 1\n\nAdmissible commands:\n- examine dresser 1\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n- take book 1 from dresser 1\n- take box 2 from dresser 1\n- take box 3 from dresser 1\n- take newspaper 1 from dresser 1\n- take newspaper 2 from dresser 1\n- take remotecontrol 1 from dresser 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take newspaper 1 from dresser 1",
"style": "rule"
}
|
{
"index": 228,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] On the drawer 4, you see nothing. [SEP] examine drawer 4 [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] On the cabinet 1, you see nothing. [SEP] examine cabinet 1 [SEP] You arrive at dresser 1. On the dresser 1, you see a book 1, a box 3, a box 2, a newspaper 2, a newspaper 1, a remotecontrol 1, and a television 1. [SEP] go to dresser 1 [SEP] You pick up the newspaper 1 from the dresser 1. [SEP] take newspaper 1 from dresser 1\n\nAdmissible commands:\n- examine dresser 1\n- examine newspaper 1\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- go to sofa 1\n- help\n- inventory\n- look\n- move newspaper 1 to dresser 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to sofa 1",
"style": "rule"
}
|
{
"index": 229,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] On the cabinet 1, you see nothing. [SEP] examine cabinet 1 [SEP] You arrive at dresser 1. On the dresser 1, you see a book 1, a box 3, a box 2, a newspaper 2, a newspaper 1, a remotecontrol 1, and a television 1. [SEP] go to dresser 1 [SEP] You pick up the newspaper 1 from the dresser 1. [SEP] take newspaper 1 from dresser 1 [SEP] You arrive at sofa 1. On the sofa 1, you see a box 1, a creditcard 2, a creditcard 1, a pillow 2, and a pillow 1. [SEP] go to sofa 1\n\nAdmissible commands:\n- examine newspaper 1\n- examine sofa 1\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- help\n- inventory\n- look\n- move newspaper 1 to sofa 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move newspaper 1 to sofa 1",
"style": "rule"
}
|
{
"index": 230,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some newspaper on sofa.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1. [SEP] On the cabinet 1, you see nothing. [SEP] examine cabinet 1 [SEP] You arrive at dresser 1. On the dresser 1, you see a book 1, a box 3, a box 2, a newspaper 2, a newspaper 1, a remotecontrol 1, and a television 1. [SEP] go to dresser 1 [SEP] You pick up the newspaper 1 from the dresser 1. [SEP] take newspaper 1 from dresser 1 [SEP] You arrive at sofa 1. On the sofa 1, you see a box 1, a creditcard 2, a creditcard 1, a pillow 2, and a pillow 1. [SEP] go to sofa 1 [SEP] You move the newspaper 1 to the sofa 1. [SEP] move newspaper 1 to sofa 1\n\nAdmissible commands:\n- examine sofa 1\n- go to armchair 1\n- go to cabinet 1\n- go to drawer 1\n- go to drawer 10\n- go to drawer 11\n- go to drawer 12\n- go to drawer 13\n- go to drawer 14\n- go to drawer 15\n- go to drawer 16\n- go to drawer 17\n- go to drawer 18\n- go to drawer 19\n- go to drawer 2\n- go to drawer 20\n- go to drawer 21\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to drawer 7\n- go to drawer 8\n- go to drawer 9\n- go to dresser 1\n- go to garbagecan 1\n- go to sidetable 1\n- go to sidetable 2\n- go to sidetable 3\n- go to sidetable 4\n- go to sidetable 5\n- help\n- inventory\n- look\n- take box 1 from sofa 1\n- take creditcard 1 from sofa 1\n- take creditcard 2 from sofa 1\n- take newspaper 1 from sofa 1\n- take pillow 1 from sofa 1\n- take pillow 2 from sofa 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine sofa 1",
"style": "rule"
}
|
{
"index": 231,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nAdmissible commands:\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 1",
"style": "rule"
}
|
{
"index": 232,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1\n\nAdmissible commands:\n- examine drawer 1\n- go to countertop 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open drawer 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 1",
"style": "rule"
}
|
{
"index": 233,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see a cloth 1. [SEP] open drawer 1\n\nAdmissible commands:\n- close drawer 1\n- examine drawer 1\n- go to countertop 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- take cloth 1 from drawer 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 2",
"style": "rule"
}
|
{
"index": 234,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see a cloth 1. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2\n\nAdmissible commands:\n- examine drawer 2\n- go to countertop 1\n- go to drawer 1\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open drawer 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 2",
"style": "rule"
}
|
{
"index": 235,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see a cloth 1. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2\n\nAdmissible commands:\n- close drawer 2\n- examine drawer 2\n- go to countertop 1\n- go to drawer 1\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 3",
"style": "rule"
}
|
{
"index": 236,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see a cloth 1. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3\n\nAdmissible commands:\n- examine drawer 3\n- examine drawer 6\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 4\n- go to drawer 5\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open drawer 3\n- open drawer 6\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 3",
"style": "rule"
}
|
{
"index": 237,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You open the drawer 1. The drawer 1 is open. In it, you see a cloth 1. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see a candle 2. [SEP] open drawer 3\n\nAdmissible commands:\n- close drawer 3\n- examine drawer 3\n- examine drawer 6\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 4\n- go to drawer 5\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open drawer 6\n- take candle 2 from drawer 3\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take candle 2 from drawer 3",
"style": "rule"
}
|
{
"index": 238,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see a candle 2. [SEP] open drawer 3 [SEP] You pick up the candle 2 from the drawer 3. [SEP] take candle 2 from drawer 3\n\nAdmissible commands:\n- close drawer 3\n- examine candle 2\n- examine drawer 3\n- examine drawer 6\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 4\n- go to drawer 5\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- move candle 2 to drawer 3\n- open drawer 6\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to toilet 1",
"style": "rule"
}
|
{
"index": 239,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see a candle 2. [SEP] open drawer 3 [SEP] You pick up the candle 2 from the drawer 3. [SEP] take candle 2 from drawer 3 [SEP] You arrive at toilet 1. On the toilet 1, you see a soapbottle 1. [SEP] go to toilet 1\n\nAdmissible commands:\n- examine candle 2\n- examine toilet 1\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- move candle 2 to toilet 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move candle 2 to toilet 1",
"style": "rule"
}
|
{
"index": 240,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a candle in toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3 [SEP] You open the drawer 3. The drawer 3 is open. In it, you see a candle 2. [SEP] open drawer 3 [SEP] You pick up the candle 2 from the drawer 3. [SEP] take candle 2 from drawer 3 [SEP] You arrive at toilet 1. On the toilet 1, you see a soapbottle 1. [SEP] go to toilet 1 [SEP] You move the candle 2 to the toilet 1. [SEP] move candle 2 to toilet 1\n\nAdmissible commands:\n- examine toilet 1\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- take candle 2 from toilet 1\n- take soapbottle 1 from toilet 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine toilet 1",
"style": "rule"
}
|
{
"index": 241,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nAdmissible commands:\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to fridge 1",
"style": "rule"
}
|
{
"index": 242,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1\n\nAdmissible commands:\n- examine fridge 1\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- open fridge 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open fridge 1",
"style": "rule"
}
|
{
"index": 243,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1 [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a bread 2, a bread 1, a cup 2, and a potato 3. [SEP] open fridge 1\n\nAdmissible commands:\n- close fridge 1\n- examine fridge 1\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take bread 1 from fridge 1\n- take bread 2 from fridge 1\n- take cup 2 from fridge 1\n- take potato 3 from fridge 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 1",
"style": "rule"
}
|
{
"index": 244,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1 [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a bread 2, a bread 1, a cup 2, and a potato 3. [SEP] open fridge 1 [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1\n\nAdmissible commands:\n- examine drawer 1\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine drawer 1",
"style": "rule"
}
|
{
"index": 245,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1 [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a bread 2, a bread 1, a cup 2, and a potato 3. [SEP] open fridge 1 [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1\n\nAdmissible commands:\n- examine drawer 1\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 2",
"style": "rule"
}
|
{
"index": 246,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1 [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a bread 2, a bread 1, a cup 2, and a potato 3. [SEP] open fridge 1 [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2\n\nAdmissible commands:\n- examine drawer 2\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- open drawer 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 2",
"style": "rule"
}
|
{
"index": 247,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a bread 2, a bread 1, a cup 2, and a potato 3. [SEP] open fridge 1 [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a saltshaker 1. [SEP] open drawer 2\n\nAdmissible commands:\n- close drawer 2\n- examine drawer 2\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take saltshaker 1 from drawer 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 1",
"style": "rule"
}
|
{
"index": 248,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at drawer 1. On the drawer 1, you see nothing. [SEP] go to drawer 1 [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a saltshaker 1. [SEP] open drawer 2 [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1\n\nAdmissible commands:\n- examine cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- open cabinet 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open cabinet 1",
"style": "rule"
}
|
{
"index": 249,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] On the drawer 1, you see nothing. [SEP] examine drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a saltshaker 1. [SEP] open drawer 2 [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1 [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1\n\nAdmissible commands:\n- close cabinet 1\n- examine cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 2",
"style": "rule"
}
|
{
"index": 250,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a saltshaker 1. [SEP] open drawer 2 [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1 [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1 [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2\n\nAdmissible commands:\n- examine cabinet 2\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- open cabinet 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open cabinet 2",
"style": "rule"
}
|
{
"index": 251,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a saltshaker 1. [SEP] open drawer 2 [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1 [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1 [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2 [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see nothing. [SEP] open cabinet 2\n\nAdmissible commands:\n- close cabinet 2\n- examine cabinet 2\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 3",
"style": "rule"
}
|
{
"index": 252,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1 [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1 [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2 [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see nothing. [SEP] open cabinet 2 [SEP] You arrive at cabinet 3. The cabinet 3 is closed. [SEP] go to cabinet 3\n\nAdmissible commands:\n- examine cabinet 3\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- open cabinet 3\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open cabinet 3",
"style": "rule"
}
|
{
"index": 253,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1 [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2 [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see nothing. [SEP] open cabinet 2 [SEP] You arrive at cabinet 3. The cabinet 3 is closed. [SEP] go to cabinet 3 [SEP] You open the cabinet 3. The cabinet 3 is open. In it, you see a winebottle 3. [SEP] open cabinet 3\n\nAdmissible commands:\n- close cabinet 3\n- examine cabinet 3\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take winebottle 3 from cabinet 3\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 4",
"style": "rule"
}
|
{
"index": 254,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2 [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see nothing. [SEP] open cabinet 2 [SEP] You arrive at cabinet 3. The cabinet 3 is closed. [SEP] go to cabinet 3 [SEP] You open the cabinet 3. The cabinet 3 is open. In it, you see a winebottle 3. [SEP] open cabinet 3 [SEP] You arrive at cabinet 4. The cabinet 4 is closed. [SEP] go to cabinet 4\n\nAdmissible commands:\n- examine cabinet 4\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- open cabinet 4\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open cabinet 4",
"style": "rule"
}
|
{
"index": 255,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see nothing. [SEP] open cabinet 2 [SEP] You arrive at cabinet 3. The cabinet 3 is closed. [SEP] go to cabinet 3 [SEP] You open the cabinet 3. The cabinet 3 is open. In it, you see a winebottle 3. [SEP] open cabinet 3 [SEP] You arrive at cabinet 4. The cabinet 4 is closed. [SEP] go to cabinet 4 [SEP] You open the cabinet 4. The cabinet 4 is open. In it, you see a glassbottle 3. [SEP] open cabinet 4\n\nAdmissible commands:\n- close cabinet 4\n- examine cabinet 4\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take glassbottle 3 from cabinet 4\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take glassbottle 3 from cabinet 4",
"style": "rule"
}
|
{
"index": 256,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at cabinet 3. The cabinet 3 is closed. [SEP] go to cabinet 3 [SEP] You open the cabinet 3. The cabinet 3 is open. In it, you see a winebottle 3. [SEP] open cabinet 3 [SEP] You arrive at cabinet 4. The cabinet 4 is closed. [SEP] go to cabinet 4 [SEP] You open the cabinet 4. The cabinet 4 is open. In it, you see a glassbottle 3. [SEP] open cabinet 4 [SEP] You pick up the glassbottle 3 from the cabinet 4. [SEP] take glassbottle 3 from cabinet 4\n\nAdmissible commands:\n- close cabinet 4\n- examine cabinet 4\n- examine glassbottle 3\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- move glassbottle 3 to cabinet 4\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to countertop 1",
"style": "rule"
}
|
{
"index": 257,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You open the cabinet 3. The cabinet 3 is open. In it, you see a winebottle 3. [SEP] open cabinet 3 [SEP] You arrive at cabinet 4. The cabinet 4 is closed. [SEP] go to cabinet 4 [SEP] You open the cabinet 4. The cabinet 4 is open. In it, you see a glassbottle 3. [SEP] open cabinet 4 [SEP] You pick up the glassbottle 3 from the cabinet 4. [SEP] take glassbottle 3 from cabinet 4 [SEP] You arrive at countertop 1. On the countertop 1, you see a butterknife 2, a dishsponge 2, a fork 2, a pen 1, a pencil 1, a potato 2, a soapbottle 2, a spoon 2, and a tomato 2. [SEP] go to countertop 1\n\nAdmissible commands:\n- examine coffeemachine 1\n- examine countertop 1\n- examine glassbottle 3\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- move glassbottle 3 to countertop 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move glassbottle 3 to countertop 1",
"style": "rule"
}
|
{
"index": 258,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in countertop.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at cabinet 4. The cabinet 4 is closed. [SEP] go to cabinet 4 [SEP] You open the cabinet 4. The cabinet 4 is open. In it, you see a glassbottle 3. [SEP] open cabinet 4 [SEP] You pick up the glassbottle 3 from the cabinet 4. [SEP] take glassbottle 3 from cabinet 4 [SEP] You arrive at countertop 1. On the countertop 1, you see a butterknife 2, a dishsponge 2, a fork 2, a pen 1, a pencil 1, a potato 2, a soapbottle 2, a spoon 2, and a tomato 2. [SEP] go to countertop 1 [SEP] You move the glassbottle 3 to the countertop 1. [SEP] move glassbottle 3 to countertop 1\n\nAdmissible commands:\n- examine coffeemachine 1\n- examine countertop 1\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to diningtable 1\n- go to drawer 1\n- go to drawer 2\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take butterknife 2 from countertop 1\n- take dishsponge 2 from countertop 1\n- take fork 2 from countertop 1\n- take glassbottle 3 from countertop 1\n- take pen 1 from countertop 1\n- take pencil 1 from countertop 1\n- take potato 2 from countertop 1\n- take soapbottle 2 from countertop 1\n- take spoon 2 from countertop 1\n- take tomato 2 from countertop 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine countertop 1",
"style": "rule"
}
|
{
"index": 259,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nAdmissible commands:\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 1",
"style": "rule"
}
|
{
"index": 260,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1\n\nAdmissible commands:\n- examine cabinet 1\n- go to bathtubbasin 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open cabinet 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open cabinet 1",
"style": "rule"
}
|
{
"index": 261,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1 [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1\n\nAdmissible commands:\n- close cabinet 1\n- examine cabinet 1\n- go to bathtubbasin 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to sinkbasin 1",
"style": "rule"
}
|
{
"index": 262,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1 [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1 [SEP] You arrive at sinkbasin 1. On the sinkbasin 1, you see nothing. [SEP] go to sinkbasin 1\n\nAdmissible commands:\n- examine sinkbasin 1\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 2",
"style": "rule"
}
|
{
"index": 263,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1 [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1 [SEP] You arrive at sinkbasin 1. On the sinkbasin 1, you see nothing. [SEP] go to sinkbasin 1 [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2\n\nAdmissible commands:\n- examine cabinet 2\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open cabinet 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open cabinet 2",
"style": "rule"
}
|
{
"index": 264,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at cabinet 1. The cabinet 1 is closed. [SEP] go to cabinet 1 [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1 [SEP] You arrive at sinkbasin 1. On the sinkbasin 1, you see nothing. [SEP] go to sinkbasin 1 [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2 [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see a dishsponge 1, a spraybottle 1, and a toiletpaper 2. [SEP] open cabinet 2\n\nAdmissible commands:\n- close cabinet 2\n- examine cabinet 2\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- take dishsponge 1 from cabinet 2\n- take spraybottle 1 from cabinet 2\n- take toiletpaper 2 from cabinet 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take dishsponge 1 from cabinet 2",
"style": "rule"
}
|
{
"index": 265,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You open the cabinet 1. The cabinet 1 is open. In it, you see nothing. [SEP] open cabinet 1 [SEP] You arrive at sinkbasin 1. On the sinkbasin 1, you see nothing. [SEP] go to sinkbasin 1 [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2 [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see a dishsponge 1, a spraybottle 1, and a toiletpaper 2. [SEP] open cabinet 2 [SEP] You pick up the dishsponge 1 from the cabinet 2. [SEP] take dishsponge 1 from cabinet 2\n\nAdmissible commands:\n- close cabinet 2\n- examine cabinet 2\n- examine dishsponge 1\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- move dishsponge 1 to cabinet 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to toilet 1",
"style": "rule"
}
|
{
"index": 266,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at sinkbasin 1. On the sinkbasin 1, you see nothing. [SEP] go to sinkbasin 1 [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2 [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see a dishsponge 1, a spraybottle 1, and a toiletpaper 2. [SEP] open cabinet 2 [SEP] You pick up the dishsponge 1 from the cabinet 2. [SEP] take dishsponge 1 from cabinet 2 [SEP] You arrive at toilet 1. On the toilet 1, you see a candle 3, and a spraybottle 2. [SEP] go to toilet 1\n\nAdmissible commands:\n- examine dishsponge 1\n- examine toilet 1\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- move dishsponge 1 to toilet 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move dishsponge 1 to toilet 1",
"style": "rule"
}
|
{
"index": 267,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some dishsponge on toilet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at cabinet 2. The cabinet 2 is closed. [SEP] go to cabinet 2 [SEP] You open the cabinet 2. The cabinet 2 is open. In it, you see a dishsponge 1, a spraybottle 1, and a toiletpaper 2. [SEP] open cabinet 2 [SEP] You pick up the dishsponge 1 from the cabinet 2. [SEP] take dishsponge 1 from cabinet 2 [SEP] You arrive at toilet 1. On the toilet 1, you see a candle 3, and a spraybottle 2. [SEP] go to toilet 1 [SEP] You move the dishsponge 1 to the toilet 1. [SEP] move dishsponge 1 to toilet 1\n\nAdmissible commands:\n- examine toilet 1\n- go to bathtubbasin 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to countertop 1\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to shelf 1\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- take candle 3 from toilet 1\n- take dishsponge 1 from toilet 1\n- take spraybottle 2 from toilet 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine toilet 1",
"style": "rule"
}
|
{
"index": 268,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nAdmissible commands:\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to desk 1\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to desk 1",
"style": "rule"
}
|
{
"index": 269,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1\n\nAdmissible commands:\n- examine desk 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- take alarmclock 1 from desk 1\n- take book 3 from desk 1\n- take box 1 from desk 1\n- take cellphone 2 from desk 1\n- take laptop 3 from desk 1\n- take pencil 1 from desk 1\n- take pencil 2 from desk 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take pencil 1 from desk 1",
"style": "rule"
}
|
{
"index": 270,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1 [SEP] You pick up the pencil 1 from the desk 1. [SEP] take pencil 1 from desk 1\n\nAdmissible commands:\n- examine desk 1\n- examine pencil 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- move pencil 1 to desk 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move pencil 1 to desk 1",
"style": "rule"
}
|
{
"index": 271,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1 [SEP] You pick up the pencil 1 from the desk 1. [SEP] take pencil 1 from desk 1 [SEP] You move the pencil 1 to the desk 1. [SEP] move pencil 1 to desk 1\n\nAdmissible commands:\n- examine desk 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- take alarmclock 1 from desk 1\n- take book 3 from desk 1\n- take box 1 from desk 1\n- take cellphone 2 from desk 1\n- take laptop 3 from desk 1\n- take pencil 1 from desk 1\n- take pencil 2 from desk 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine desk 1",
"style": "rule"
}
|
{
"index": 272,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1 [SEP] You pick up the pencil 1 from the desk 1. [SEP] take pencil 1 from desk 1 [SEP] You move the pencil 1 to the desk 1. [SEP] move pencil 1 to desk 1 [SEP] On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] examine desk 1\n\nAdmissible commands:\n- examine desk 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- take alarmclock 1 from desk 1\n- take book 3 from desk 1\n- take box 1 from desk 1\n- take cellphone 2 from desk 1\n- take laptop 3 from desk 1\n- take pencil 1 from desk 1\n- take pencil 2 from desk 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "inventory",
"style": "rule"
}
|
{
"index": 273,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1 [SEP] You pick up the pencil 1 from the desk 1. [SEP] take pencil 1 from desk 1 [SEP] You move the pencil 1 to the desk 1. [SEP] move pencil 1 to desk 1 [SEP] On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] examine desk 1 [SEP] You are not carrying anything. [SEP] inventory\n\nAdmissible commands:\n- examine desk 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- take alarmclock 1 from desk 1\n- take book 3 from desk 1\n- take box 1 from desk 1\n- take cellphone 2 from desk 1\n- take laptop 3 from desk 1\n- take pencil 1 from desk 1\n- take pencil 2 from desk 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 1",
"style": "rule"
}
|
{
"index": 274,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You pick up the pencil 1 from the desk 1. [SEP] take pencil 1 from desk 1 [SEP] You move the pencil 1 to the desk 1. [SEP] move pencil 1 to desk 1 [SEP] On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] examine desk 1 [SEP] You are not carrying anything. [SEP] inventory [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1\n\nAdmissible commands:\n- examine drawer 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to desk 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- open drawer 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 1",
"style": "rule"
}
|
{
"index": 275,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You move the pencil 1 to the desk 1. [SEP] move pencil 1 to desk 1 [SEP] On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] examine desk 1 [SEP] You are not carrying anything. [SEP] inventory [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1\n\nAdmissible commands:\n- close drawer 1\n- examine drawer 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to desk 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 2",
"style": "rule"
}
|
{
"index": 276,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] examine desk 1 [SEP] You are not carrying anything. [SEP] inventory [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2\n\nAdmissible commands:\n- examine drawer 2\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to desk 1\n- go to drawer 1\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- open drawer 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 2",
"style": "rule"
}
|
{
"index": 277,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You are not carrying anything. [SEP] inventory [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a keychain 2. [SEP] open drawer 2\n\nAdmissible commands:\n- close drawer 2\n- examine drawer 2\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to desk 1\n- go to drawer 1\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- take keychain 2 from drawer 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to desk 1",
"style": "rule"
}
|
{
"index": 278,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a keychain 2. [SEP] open drawer 2 [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1\n\nAdmissible commands:\n- examine desk 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- take alarmclock 1 from desk 1\n- take book 3 from desk 1\n- take box 1 from desk 1\n- take cellphone 2 from desk 1\n- take laptop 3 from desk 1\n- take pencil 1 from desk 1\n- take pencil 2 from desk 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to sidetable 1",
"style": "rule"
}
|
{
"index": 279,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a keychain 2. [SEP] open drawer 2 [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1 [SEP] You arrive at sidetable 1. On the sidetable 1, you see a cellphone 1, a creditcard 1, a keychain 1, and a pen 1. [SEP] go to sidetable 1\n\nAdmissible commands:\n- examine sidetable 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to desk 1\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- help\n- inventory\n- look\n- take cellphone 1 from sidetable 1\n- take creditcard 1 from sidetable 1\n- take keychain 1 from sidetable 1\n- take pen 1 from sidetable 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take pen 1 from sidetable 1",
"style": "rule"
}
|
{
"index": 280,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a keychain 2. [SEP] open drawer 2 [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1 [SEP] You arrive at sidetable 1. On the sidetable 1, you see a cellphone 1, a creditcard 1, a keychain 1, and a pen 1. [SEP] go to sidetable 1 [SEP] You pick up the pen 1 from the sidetable 1. [SEP] take pen 1 from sidetable 1\n\nAdmissible commands:\n- examine pen 1\n- examine sidetable 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to desk 1\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- help\n- inventory\n- look\n- move pen 1 to sidetable 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to desk 1",
"style": "rule"
}
|
{
"index": 281,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a keychain 2. [SEP] open drawer 2 [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1 [SEP] You arrive at sidetable 1. On the sidetable 1, you see a cellphone 1, a creditcard 1, a keychain 1, and a pen 1. [SEP] go to sidetable 1 [SEP] You pick up the pen 1 from the sidetable 1. [SEP] take pen 1 from sidetable 1\n\nAdmissible commands:\n- examine desk 1\n- examine pen 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- move pen 1 to desk 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move pen 1 to desk 1",
"style": "rule"
}
|
{
"index": 282,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a pen in desk.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1. [SEP] You open the drawer 2. The drawer 2 is open. In it, you see a keychain 2. [SEP] open drawer 2 [SEP] You arrive at desk 1. On the desk 1, you see a alarmclock 1, a book 3, a box 1, a cellphone 2, a laptop 3, a pencil 2, and a pencil 1. [SEP] go to desk 1 [SEP] You arrive at sidetable 1. On the sidetable 1, you see a cellphone 1, a creditcard 1, a keychain 1, and a pen 1. [SEP] go to sidetable 1 [SEP] You pick up the pen 1 from the sidetable 1. [SEP] take pen 1 from sidetable 1 [SEP] You move the pen 1 to the desk 1. [SEP] move pen 1 to desk 1\n\nAdmissible commands:\n- examine desk 1\n- go to bed 1\n- go to cabinet 1\n- go to cabinet 2\n- go to cabinet 3\n- go to cabinet 4\n- go to drawer 1\n- go to drawer 2\n- go to garbagecan 1\n- go to shelf 1\n- go to sidetable 1\n- help\n- inventory\n- look\n- take alarmclock 1 from desk 1\n- take book 3 from desk 1\n- take box 1 from desk 1\n- take cellphone 2 from desk 1\n- take laptop 3 from desk 1\n- take pen 1 from desk 1\n- take pencil 1 from desk 1\n- take pencil 2 from desk 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine desk 1",
"style": "rule"
}
|
{
"index": 283,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nAdmissible commands:\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to countertop 2\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "look",
"style": "rule"
}
|
{
"index": 284,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You are in the middle of a room. Looking quickly around you, you see nothing. [SEP] look\n\nAdmissible commands:\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to countertop 2\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to countertop 1",
"style": "rule"
}
|
{
"index": 285,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You are in the middle of a room. Looking quickly around you, you see nothing. [SEP] look [SEP] You arrive at countertop 1. On the countertop 1, you see a bread 1, a cup 1, a egg 2, a kettle 1, a plate 1, a soapbottle 1, and a spatula 1. [SEP] go to countertop 1\n\nAdmissible commands:\n- examine countertop 1\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 2\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take bread 1 from countertop 1\n- take cup 1 from countertop 1\n- take egg 2 from countertop 1\n- take kettle 1 from countertop 1\n- take plate 1 from countertop 1\n- take soapbottle 1 from countertop 1\n- take spatula 1 from countertop 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to countertop 2",
"style": "rule"
}
|
{
"index": 286,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You are in the middle of a room. Looking quickly around you, you see nothing. [SEP] look [SEP] You arrive at countertop 1. On the countertop 1, you see a bread 1, a cup 1, a egg 2, a kettle 1, a plate 1, a soapbottle 1, and a spatula 1. [SEP] go to countertop 1 [SEP] You arrive at countertop 2. On the countertop 2, you see a cup 2, a fork 1, a spatula 2, and a winebottle 1. [SEP] go to countertop 2\n\nAdmissible commands:\n- examine countertop 2\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take cup 2 from countertop 2\n- take fork 1 from countertop 2\n- take spatula 2 from countertop 2\n- take winebottle 1 from countertop 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to fridge 1",
"style": "rule"
}
|
{
"index": 287,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You are in the middle of a room. Looking quickly around you, you see nothing. [SEP] look [SEP] You arrive at countertop 1. On the countertop 1, you see a bread 1, a cup 1, a egg 2, a kettle 1, a plate 1, a soapbottle 1, and a spatula 1. [SEP] go to countertop 1 [SEP] You arrive at countertop 2. On the countertop 2, you see a cup 2, a fork 1, a spatula 2, and a winebottle 1. [SEP] go to countertop 2 [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1\n\nAdmissible commands:\n- examine fridge 1\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to countertop 2\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- open fridge 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open fridge 1",
"style": "rule"
}
|
{
"index": 288,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You are in the middle of a room. Looking quickly around you, you see nothing. [SEP] look [SEP] You arrive at countertop 1. On the countertop 1, you see a bread 1, a cup 1, a egg 2, a kettle 1, a plate 1, a soapbottle 1, and a spatula 1. [SEP] go to countertop 1 [SEP] You arrive at countertop 2. On the countertop 2, you see a cup 2, a fork 1, a spatula 2, and a winebottle 1. [SEP] go to countertop 2 [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1 [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a apple 2, a glassbottle 2, a lettuce 1, and a pan 1. [SEP] open fridge 1\n\nAdmissible commands:\n- close fridge 1\n- examine fridge 1\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to countertop 2\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take apple 2 from fridge 1\n- take glassbottle 2 from fridge 1\n- take lettuce 1 from fridge 1\n- take pan 1 from fridge 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "take glassbottle 2 from fridge 1",
"style": "rule"
}
|
{
"index": 289,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at countertop 1. On the countertop 1, you see a bread 1, a cup 1, a egg 2, a kettle 1, a plate 1, a soapbottle 1, and a spatula 1. [SEP] go to countertop 1 [SEP] You arrive at countertop 2. On the countertop 2, you see a cup 2, a fork 1, a spatula 2, and a winebottle 1. [SEP] go to countertop 2 [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1 [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a apple 2, a glassbottle 2, a lettuce 1, and a pan 1. [SEP] open fridge 1 [SEP] You pick up the glassbottle 2 from the fridge 1. [SEP] take glassbottle 2 from fridge 1\n\nAdmissible commands:\n- close fridge 1\n- examine fridge 1\n- examine glassbottle 2\n- go to cabinet 1\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to countertop 2\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- move glassbottle 2 to fridge 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to cabinet 1",
"style": "rule"
}
|
{
"index": 290,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at countertop 2. On the countertop 2, you see a cup 2, a fork 1, a spatula 2, and a winebottle 1. [SEP] go to countertop 2 [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1 [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a apple 2, a glassbottle 2, a lettuce 1, and a pan 1. [SEP] open fridge 1 [SEP] You pick up the glassbottle 2 from the fridge 1. [SEP] take glassbottle 2 from fridge 1 [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1\n\nAdmissible commands:\n- examine cabinet 1\n- examine glassbottle 2\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to countertop 2\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- move glassbottle 2 to cabinet 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "move glassbottle 2 to cabinet 1",
"style": "rule"
}
|
{
"index": 291,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put a glassbottle in cabinet.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1. [SEP] You arrive at fridge 1. The fridge 1 is closed. [SEP] go to fridge 1 [SEP] You open the fridge 1. The fridge 1 is open. In it, you see a apple 2, a glassbottle 2, a lettuce 1, and a pan 1. [SEP] open fridge 1 [SEP] You pick up the glassbottle 2 from the fridge 1. [SEP] take glassbottle 2 from fridge 1 [SEP] You arrive at cabinet 1. On the cabinet 1, you see nothing. [SEP] go to cabinet 1 [SEP] You move the glassbottle 2 to the cabinet 1. [SEP] move glassbottle 2 to cabinet 1\n\nAdmissible commands:\n- examine cabinet 1\n- go to cabinet 10\n- go to cabinet 11\n- go to cabinet 12\n- go to cabinet 13\n- go to cabinet 14\n- go to cabinet 15\n- go to cabinet 16\n- go to cabinet 17\n- go to cabinet 18\n- go to cabinet 19\n- go to cabinet 2\n- go to cabinet 20\n- go to cabinet 3\n- go to cabinet 4\n- go to cabinet 5\n- go to cabinet 6\n- go to cabinet 7\n- go to cabinet 8\n- go to cabinet 9\n- go to coffeemachine 1\n- go to countertop 1\n- go to countertop 2\n- go to diningtable 1\n- go to diningtable 2\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to fridge 1\n- go to garbagecan 1\n- go to microwave 1\n- go to sinkbasin 1\n- go to stoveburner 1\n- go to stoveburner 2\n- go to stoveburner 3\n- go to stoveburner 4\n- go to toaster 1\n- help\n- inventory\n- look\n- take glassbottle 2 from cabinet 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "examine cabinet 1",
"style": "rule"
}
|
{
"index": 292,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on drawer.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nAdmissible commands:\n- go to bathtubbasin 1\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to toiletpaperhanger 1",
"style": "rule"
}
|
{
"index": 293,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on drawer.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at toiletpaperhanger 1. On the toiletpaperhanger 1, you see nothing. [SEP] go to toiletpaperhanger 1\n\nAdmissible commands:\n- examine toiletpaperhanger 1\n- go to bathtubbasin 1\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 1",
"style": "rule"
}
|
{
"index": 294,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on drawer.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at toiletpaperhanger 1. On the toiletpaperhanger 1, you see nothing. [SEP] go to toiletpaperhanger 1 [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1\n\nAdmissible commands:\n- examine drawer 1\n- go to bathtubbasin 1\n- go to countertop 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open drawer 1\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 1",
"style": "rule"
}
|
{
"index": 295,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on drawer.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at toiletpaperhanger 1. On the toiletpaperhanger 1, you see nothing. [SEP] go to toiletpaperhanger 1 [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1\n\nAdmissible commands:\n- close drawer 1\n- examine drawer 1\n- go to bathtubbasin 1\n- go to countertop 1\n- go to drawer 2\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 2",
"style": "rule"
}
|
{
"index": 296,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on drawer.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at toiletpaperhanger 1. On the toiletpaperhanger 1, you see nothing. [SEP] go to toiletpaperhanger 1 [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2\n\nAdmissible commands:\n- examine drawer 2\n- go to bathtubbasin 1\n- go to countertop 1\n- go to drawer 1\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open drawer 2\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 2",
"style": "rule"
}
|
{
"index": 297,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on drawer.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at toiletpaperhanger 1. On the toiletpaperhanger 1, you see nothing. [SEP] go to toiletpaperhanger 1 [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2\n\nAdmissible commands:\n- close drawer 2\n- examine drawer 2\n- go to bathtubbasin 1\n- go to countertop 1\n- go to drawer 1\n- go to drawer 3\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "go to drawer 3",
"style": "rule"
}
|
{
"index": 298,
"split": "train"
}
|
|
[
{
"content": "You are an agent playing a TextWorld kitchen task.\nPlease read the context and your previous actions with environment feedback carefully. Each previous action is separated by [SEP].\nPick EXACTLY ONE next action from the admissible command list.\nReturn only the chosen action string as \\boxed{<action>} with no extra words.\n\nTask: put some toiletpaper on drawer.\nContext: -= Welcome to TextWorld, ALFRED! =- You are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1. [SEP] You arrive at drawer 1. The drawer 1 is closed. [SEP] go to drawer 1 [SEP] You open the drawer 1. The drawer 1 is open. In it, you see nothing. [SEP] open drawer 1 [SEP] You arrive at drawer 2. The drawer 2 is closed. [SEP] go to drawer 2 [SEP] You open the drawer 2. The drawer 2 is open. In it, you see nothing. [SEP] open drawer 2 [SEP] You arrive at drawer 3. The drawer 3 is closed. [SEP] go to drawer 3\n\nAdmissible commands:\n- examine drawer 3\n- go to bathtubbasin 1\n- go to countertop 1\n- go to drawer 1\n- go to drawer 2\n- go to drawer 4\n- go to drawer 5\n- go to drawer 6\n- go to garbagecan 1\n- go to handtowelholder 1\n- go to handtowelholder 2\n- go to sinkbasin 1\n- go to sinkbasin 2\n- go to toilet 1\n- go to toiletpaperhanger 1\n- go to towelholder 1\n- go to towelholder 2\n- help\n- inventory\n- look\n- open drawer 3\n\nChosen action: \\boxed{...}\n\nPlease reasoning step by step, and put your final action in \\boxed{}.",
"role": "user"
}
] |
math
|
{
"ground_truth": "open drawer 3",
"style": "rule"
}
|
{
"index": 299,
"split": "train"
}
|
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