| function UnityProgress(unityInstance, progress) { | |
| if (!unityInstance.Module) | |
| return; | |
| if (!unityInstance.progress) { | |
| unityInstance.progress = document.createElement("div"); | |
| unityInstance.progress.className = "progress " + unityInstance.Module.splashScreenStyle; | |
| unityInstance.progress.empty = document.createElement("div"); | |
| unityInstance.progress.empty.className = "empty"; | |
| unityInstance.progress.appendChild(unityInstance.progress.empty); | |
| unityInstance.progress.full = document.createElement("div"); | |
| unityInstance.progress.full.className = "full"; | |
| unityInstance.progress.appendChild(unityInstance.progress.full); | |
| unityInstance.container.appendChild(unityInstance.progress); | |
| } | |
| if (!unityInstance.logo) { | |
| unityInstance.logo = document.createElement("div"); | |
| unityInstance.logo.className = "logo"; | |
| unityInstance.container.appendChild(unityInstance.logo); | |
| } | |
| if (!unityInstance.mokumokuran) { | |
| unityInstance.mokumokuran = document.createElement("div"); | |
| unityInstance.mokumokuran.className = "mokumokuran"; | |
| unityInstance.mokumokuran.textContent = "ãƒãƒ¼ãƒ‡ã‚£ãƒ³ã‚°..."; | |
| unityInstance.container.appendChild(unityInstance.mokumokuran); | |
| } | |
| unityInstance.progress.full.style.width = (100 * progress) + "%"; | |
| unityInstance.progress.empty.style.width = (100 * (1 - progress)) + "%"; | |
| if (progress == 1) | |
| unityInstance.logo.style.display = unityInstance.progress.style.display = unityInstance.mokumokuran.style.display = "none"; | |
| } |