Can I manipulate a Shutterstock vector for a logo?
Copyright issues if using vector art from Shutterstock?
There is this addon that was built called Window Generator 2. It can be . However, when I go to the download link it shows up in a new tab as a bunch of code.  How can I download and use this addon in Blender? After removing any part the rest can be split evenly. Consequences? Show that the free group on $n$ generators is a finite index subgroup of $F_2$ Using covering spaces, prove that for each integer $n \geq 2$, $F_n$ is a finite index subgroup of $F_2$, where $F_n$ is the free group on $n$ generators.  I get how the cayley graph of $F_n$ would be a wedge of $k$ circles and the cayley graph of $F_2$ would be a graph of a vertex and two edges, but I don't understand how we can create an injective map from $F_n$ to $F_2$ and show its a subgroup. How to calculate polygon areas and perimeters using QGIS? Using QGIS, if I load a polygon layer and make a new column, how do I fill that column with the:   area of each polygon and another column with length of the perimeter of each polygon? Is there a program to mount all of my drives automatically? Interview: How to ensure that a thread runs after another? We encountered a Vampire Spawn in the 10-foot-high basement of an old church. The first strike was mine, after which the creature attacked my ally and retreated onto the ceiling as the thundering roar of my Booming Blade punished its retreat. Still inexperienced and unsure about my reach, after a short consultation with my mind, I decided to spend my turn switching to my trusty crossbow and make some distance.  However this turned out to be a mistake, since right after, the creature was in in my face trying to gouge out my eyes. Due to my nimbleness I managed to avoid its attacks. Regretting my earlier choice to change weapons I was left with the options to switch weapons and miss another turn, attack with disadvantage, or use my crossbow as an improvised melee weapon and trust in Booming Blade to hold the enemy in place after I disengaged.  Perhaps I should have switched weapons, but I decided that 1d4 (improvised weapon) + 1 (magic ring) + 1d8 (booming blade) was good enough. I missed.  On the plus side, it was my crossbow's sneak attack assisted bolt that finally slayed the Vampire by piercing its heart.    In this situation, would it have been possible to just attack upwards instead of changing to the crossbow?  In session, this was something to be looked up later and decided against, but I haven't found any rules on attacking in 3D.  With me being more than 5 feet in height and my melee attack range considered to be 5 feet, I should have been able to reach the ceiling itself, not to mention the Vampire Spawn hanging from it.    As for exact measurements (read this part only if you enjoy pointlessly over-analyzing things):  My character is 5 feet 6 inches/5.5 feet, which gives an  (for a human, my character is a Kenku), . This should give me a height of 8.3 to 8.9 feet from standing statically.    Testing it in real life, my estimated and standing reach match to less than 0.2 inches of the estimation on the site and I'm just shy of reaching my ceiling standing statically. As a test I tried moving as if I was attacking my ceiling and based on where I could feel my hand touch the ceiling, the length of my fingers and how much distance I lacked to reach my ceiling, I estimate about 0.4 feet in additional height. Considering that I'm taller than my character, let's say that gives 0.3 feet, increasing the height to 8.6 - 9.2 feet and that's still without changing how you hold the handle of the sword. In addition, just lying on the ground, my torso and legs measure about 0.6 feet.  Because my Kenku isn't a human, only a humanoid, it's impossible to estimate arm length which influences standing reach, however, considering that birds usually have a high wingspan and long legs, I think it's reasonable to assume that the arms should be as long, if not longer than, a human's.    So that would require the Vampire Spawn to be flat against the ceiling without any parts hanging down more than 0.2 to 0.8 feet for it to be outside of my reach. I consider that unlikely.  What are the actual rules for this type of scenario, or how do you handle it in your group? Should I be allowed to melee attack an enemy that's on a ceiling or low in the air? Beamer: Vertical alignment of multi-column ToC virtual methods I understand that you can (in principle) measure whether "free particles" (no forces) experience accelerations in order to tell whether a frame is inertial. But fundamentally, what determines which frames are inertial (i.e. what principle selects in which frames free particles will not appear to accelerate)? I've been told that the cosmic microwaves determine the ultimate rest frame of the universe, but that doesn't make sense to me, since one can still ask why that frame is an inertial frame.  Also, I understand that there are no real inertial frames in general relativity, but it seems like there certainly exists approximate inertial frames and we can ask why those frames are approximately inertial and not others. For example, in the frame of a person riding a merry go round, free particles appear to greatly accelerate; while in the frame of someone standing next to the merry go round there are no such great accelerations. Why does the guy (or gal) on the merry go round see free particles accelerating while the other guy doesn't.   And if you're gonna tell me that it's "the rest of the stuff in the universe" that determines whether the person on the merry go round sees free particles accelerate, I'll ask how you know that all that stuff is not spinning.  I hope this question sort of makes sense, it's been bothering me for a while and my study of relativity (most of special relativity and just the outline of general relativity) hasn't really clarified it for me much. I want to synchronise two folders in real time under Windows 7.  Basically, I want to monitor a folder and synchronise each change (new files, changed files, deleted files) to another drive. It has to be in real time, so it gets synchronised instantly when a change happens. A one-direction synchronisation is enough.  I tried Microsoft's , but it does only syncing by hand or scheduled (thus not satisfying the "real-time" requirement).  Can this be achieved with Windows 7 itself? If not, are there other methods of doing this? Does inverting the "if" improve performance? How to wrap text around a figure? What is wrong with this proof?    Is $\pi=4?$ Crossfading Video AND Audio with ffmpeg This Super User answer  has got me so far, but now that I have tried many solutions and seen every SO link out there, it's time to ask you all for help.  I am trying to crossfade 2 videos that are 10 seconds each in ts format with audio and video at the same time.   The steps are:   Add complex filter black screen Fade out video 1 after 9 seconds, with 1 second fade duration Fade in video 2 at 9 seconds, with 1 second fade duration Trim black filter output to 19 seconds   This works fine for just video alone, but when I attempt to add audio, I can't get past this error message:     Output pad "default" with type audio of the filter instance "Parsed_asetpts_4" of asetpts not connected to any destination   It appears I'm not connecting the audio output properly. I think I need to alter the [over] lines to include audio. But how do I do this?  `ffmpeg -i vid1.ts -i vid2.ts -f lavfi -i color=black -filter_complex \ "[0:v]format=pix_fmts=yuva420p,\ fade=t=out:st=9:d=1:alpha=1,setpts=PTS-STARTPTS[v0];\ [0:a]\ afade=t=out:st=9:d=1,asetpts=PTS-STARTPTS[a0];\ [1:v]format=pix_fmts=yuva420p,\ fade=t=in:st=0:d=1:alpha=1,setpts=PTS-STARTPTS+9/TB[v1];\ [1:a]\ afade=t=in:st=0:d=1,asetpts=PTS-STARTPTS+9/TB[a1];\ [a0][a1]amix=inputs=2;\  [2:v]scale=720x406,trim=duration=19[over];\ [over][v0]overlay[over1];\ [over1][v1]overlay=format=yuv420[outv]" -vcodec libx264 -y -map [outv] final.ts` What defines a native English Speaker? I think this particular phrase creates a lot of concern in English learners. From general conversation to posts here, we see native speaker a common usage when talking about a person who speaks English by birth. So according to this definition, inhabitants of all the countries considered as  should be considered as native speakers. But herein lies my confusion. Would we conclude a random inhabitant of these countries to be a native speaker (as there is a chance of them to be a English speaking person)?    Also, I think Native speaker can also be one whose mother tongue is not English but uses English a lot in day-to-day life. For example, I don't speak English by birth, but as , I have to use English daily for at least 5 hours a day in my normal life. So can I consider myself as native because I use it frequently?  UPDATE 1 - From Googling, I could not find any dictionary sites explaining this phrase. The results only include different forum answers. So I thought of asking the question here and perhaps wise users here can help me out with the actual meaning.  UPDATE 2 - Later I thought it is worth adding that Anglo Indian families (and some purely Indian families too) who are born and raised here in India, speak English from birth and their first language is English and English is their primary means of communication although I cannot admit they fully abide by or understand all English cultural values like a British or an American. So what can I call them? Are they native? I am using VC++. Is assert(false) ignored in release mode? Intuitive examples of importance sampling My background is computer science. I am fairly new to monte carlo sampling methods and, although I understand the math, I have hard time coming up with intuitive examples for importance sampling. More precisely, could someone provide examples of:    an original distribution one cannot sample from but one can estimate an importance distribution which can be sampled from and adequate for this original distribution. Is it OK to add [Solved] to the title of a question? I was confused when I saw this Question with [Solved] in its title where I couldn't find a solution: .  Then I found out that the "[Solved]" part was put there by someone else through editing like these:       I was feeling that this was not how it's supposed to be done and searched meta to find, that it is indeed discouraged to do so:        But on the other hand, the user who did the edits has a whole lot of reputation so I might me missing something here. So what's the correct thing to do? Should those edits be reverted? How do I get a bigger static scrollbar (aka normal scrollbar)?