How much time did straw hat pirate need to travel to the next island?
How much time have the Straw Hats spent with each other?
What is "step size" in LASSO regression? How can I combine two render layers? I would like to know which nodes can I combine this two render layers  width?    I've made this with alpha over node and transparent rendering. I want such an image but I don't want to lose the background (Sky texture).    Thanks for helping! :) Getting secondary citations right I have some questions regarding secondary citations (in an computer-science research paper that should be published in a journal). I know that they should be avoided when possible, but it is not always that easy. More specifically, my situation is this:  Article A says:     The average value of ... in ... is ... [B]. [C]’s study says that in ... the value is ...   This statement is exactly what i need for my paper. If I read [B] and [C], I see that [A] cited them correctly and if I would have found these two other articles myself, I would have written the same.  Now how to cite this in a correct way?      [B] and [C] say (cited in [A]) ...   and do a “bad” secondary quote;    [B] and [C] say ...   and neglect the investigation done by [A] and peform citation plagiarism;    [A] says ...   and neglect that the data was the achievement of [B] and [C].    [A] says based on the findings of [B] and [C] ...   and do a secondary quote again. Stuck in a loop at login prompt after changing shell to zsh Is there any way to increase the number of candy made? In Candy Box 2, the candies are being produced at a rate of 1 candy per second. Is there any way to increase the potential amount of candy made at a faster rate? (notice that I am only up to the part where the person with the cellar in their house gives me a map. One of the ways I quickly rename files in Windows is   F2 &gt; Rename &gt; Tab (to next file) &gt; Rename ...   But in Ubuntu/Nautilus, I can't tab to next file. But being on Linux, I think there must be a command line alternative.  However, sometimes, I may want more control over how to rename specific files. In that case, perhaps its better to be able to tab to the next file How do I get a list of obsolete packages? I'm trying to figure out a way to get a list of the packages that are no longer available in the repositories that I have enabled. This workstation has been through quite a few versions of Ubuntu and has had many 3rd party repositories added and removed. I'd like to get a list of software that I have from these removed repositories, so I can clean it up or add back the appropriate repositories. Idiom/Phrase for "results without work/effort" I'd be greatly appreciative of a cleverly devised idiom/phrase that depicts the following concept:     Results without work/effort.   ...and/or...     My Work/Effort; Your Result.   Any idioms/phrases you can recount or conceive would be of use.    Contextual Edit:  The idiom/phrase should be in the context of service offering/hiring or task delegation, not free-loading as most answers thus far have understandably assumed. E.g.     [You hire me for] My Work/Effort; [My work/effort produces] Your   Result. Computing $\lim_{(x,y)\to (0,0)}\frac{x+y}{\sqrt{x^2+y^2}}$ What is the result of  $\lim_{(x,y)\to (0,0)}\frac{x+y}{\sqrt{x^2+y^2}}$ . I tried to do couple of algebraic manipulations, but I didn't reach to any conclusion.  Thanks a lot. How to stop a sponge cake (chiffon cake) from deflating/sinking? Evaluation of OptionValue[] Is there an AutoHotKey for Ubuntu? I would like to simulate keyboard combinations.  I am able to do this on Windows with AutoHotKey.  Is there an equivalent app for Ubuntu? I know Americans commonly use &quot;damn&quot; or &quot;damned&quot; to describe things. Sometimes, more appropriately, it's even &quot;darn&quot; or &quot;darned&quot;. For example,  This damn/damned computer is too slow.  However, I can't wrap my head around when to use &quot;damn&quot; and when to use &quot;damned&quot;. Or is only one of them correct? Integral inequality with a strange condition Let $f$ be a continuously differentiable real valued function on $[0,1]$.  It is given that $\displaystyle \int_{\frac{1}{3}}^{\frac{2}{3}}f(x) dx=0$     Find the minimum value of $\dfrac{\int_{0}^{1} (f'(x))^2 dx}{\left( \int_{0}^{1} f(x) dx \right)^2}$   I tried to use Cauchy-Schwarz to show that  $$\frac{\int_{0}^{1} (f'(x))^2 dx}{\left( \int_0^1 f(x) dx \right)^2} \ge \frac{\left( \int_0^1 \bigl| f(x)f'(x) \bigr| dx \right)^2}{ \left( \int_0^1 f(x) dx \right)^2} \ge \frac{ f(1)^2 - f(0)^2}{2 \left( \int_0^1 f^2 (x) dx \right)^2}$$ But I can't proceed from here.  Also, I don't know how to use the condition  $\int_{1/3}^{2/3}f(x) dx=0$ How to Straighten Curved UVs into Straight Belt Showing the actual 3D model of a curving ramp.  Shows the UVs of that model that blender did automatically. Shows the UV image that I need.   I am going put a road texture on it., but round faces are not helping me at all. All I need is straight belt kind of UV. How would you cut a shape out of an object using another object? Coming from SketchUp one of the tools I miss most is the circle draw tool which lets you draw a circle on any face and then you could extrude it in/out. The only tool that I know of that comes close to this is the knife tool but this would be very impractical to cut out with the knife  Example:    Is there any tool in blender that can match this function? also how could you do this with squares? Event button as a module or as user program? How many String objects will be created when using a plus sign? Our DM keeps interrupting our long rests In the latest campaign, we're still around the third level, but every single night we've spend in the wild so far, we were interrupted by hard combat encounters (as in DMG-worded "hard"), forcing us to use our resources (like HP, spell slots, Ki, once-per-day stuff) and not restoring any of those lost the previous days. I feel like the , as it lasts four to six rounds, so we usually say that we'd like to resume our rest but the answer is always "you've been interrupted, your rest is over, you can't restart any until dusk". So the only real long rests we could have always were in town.  We've always used watch-turns, and being interrupted in the first night of the campaign, we now always spend one hour to find a safe place to rest and we make that intent very clear to the DM. But yet, kobolds, goblins, ghouls and gnolls always find us in the middle of the night, but never when we travel for ten hours during the day (which is comparable to "fast travel" in his own word). Once on the second day in the wild, we were faced to a deadly encounter (as in DMG-worded "deadly") which we survived only by fleeing. And we're kind of forced to get back to the deadly encounter, which is more than one day away from the nearest town.  We're five players and I'm the only one with PnP RPG experience... from ten years ago. I don't remember being this resourceless. We asked if it was a survival campaign and the answer was that it was only a normal introduction campaign found on the Internet that he spiced up a bit. We've also asked if we did anything wrong and the answer was that we followed the normal story.  The DM is mastering his second campaign (the first one is still ongoing, but with veteran players). The DM also plays a lot of survival campaigns as a player.  Is this situation normal? If yes, why? If not, what should I say to the DM?  Note that I'm fully aware of the "long rest" rule as written on page 186 of the PHB. This is why I encouraged my team to say that we resume our rest. (thanks Bloodcinder) The more I read about this, the more confused I become. Illuminance, as I understand it,  measured in lux, is the perceived brightness of light on a surface. It's what you'd measure with an incident light sensor. Luminance, then, is how much reflected light you'd perceive looking at that surface. This is what the light meter in a camera measures. Am I correct so far?  In both cases, the word "perceived" is important, because the scales are weighted using a  to map wavelengths to . However, in the case of illuminance, there's only actual perception if your eye happens to be the surface in question.  I can basically grasp this, but then I come across charts saying things like "family living room: 50 lux". Wait, hold on! Does that really mean that the typical lights in a house are that bright, or is it just confused and wrong, or am I confused and wrong?  If you're not taking pictures of light sources directly, why would an incident light meter reading ever be useful in photography? Reflected light recorded on film or by a sensor is usually what makes a photograph. So, if I have an incident light meter, how does that reading relate meaningfully to my camera settings?  Since incident light meters are sold and used, this implies that there must be some useful conversion. But this is where my brain explodes. Google tells me that 1 lumen equals 1 candela, so therefore 1 lumen/m² (i.e. 1 lux) must equal 1 candela/m2 (i.e. 1 nit). But clearly something is missing from this. There's something called a "steradian". Cones are involved. I'd never heard of this before; how does it fit in? I can see how it might be determined when calculating the usefulness of LED home lighting, but for a photo, I'm at a loss.  Some part of my (exploded, from the last paragraph) brain is trying to relate this to the difference between flash metering with TTL and with an incident meter. But how can the incident meter work without knowing the reflectance properties of the objects in the scene? Is this what the "C" in the  is all about? Is it just an average-this-probably-will-work value, or is there more to it than that? And if it is just an average, what knowledge is necessary for compensating for off-averages scenes? (As with the , where the photographer simply judges if the scene should be rendered brighter or darker than the average given by the meter.)  So yeah, so much confusion. In short:   What's the difference? Can one meaningfully convert between the two? When and how are illuminance / incident light measurements useful for photography?     Update: I appreciate Stan's answer, which covers the third point of when and how pretty well. And I think I've basically got the first point figured out, as described above. But I'd appreciate some answers covering the issue of conversion as well, both in the mathematical abstract and as the practical for photography. And I wouldn't mind more why and how, either.