Blender opens, then crashes
Console flashes on launching, then closes (ms-windows)
I want to create a 2D game but I'd like to have the character to wear tons of different equipments on different combinations, like a RPG or something.  So let's say the user changes his/her shoulders and pants, this must be shown to the player and all these different equipments must follow the different characters action (hitting, being hit, spelling magic, etc.).  I see a few problems that I'd like to know the best approach/algorithm/architecture to solve.  1 - Sprites or Animations  Should I create different sprites for each equipment in each action animation?  Is it better to just have the equipment sprite and animate it directly on code like rotating and translating (using something like tween on Flash)?  Is there any other better option? (I really don't like the ideas above)  2 - Positions  Let's say during one of the character's move he starts looking directly in front to the player's view but ends his movement showing his right side to the player (like if he swings his sword from one side to the other).  If we consider one part of the user, like his head for example, it starts in front and then turns left.  It means at least 3 different positions for each head equipment (helmet, cap, whatever).  This surely influence the answer of #1 question. How is the best way to achieve that?  3 - Layers  Let's consider a character move where he spins 360 degrees with his arms open. At the beginning of the animation, his right hand is close to the user's view and then, at the middle of the movement, this is probably behind the character's body on the animation.  Whatever is the option on #1 question, you surely needs to use some kind of layer model to make this sprite or animation to starts closer to the player's view and later change to far away from player's view.  Is there any good way to do that?  I know the question is quite long and difficult to understand. Let me know if you think it's better to have some drawings to try to explain which one and I'll try to do that. Removing the first line of CSV file First, I'd like to apologize for the awkwardly-phrased title.   Instead of trying to explain the structure I'm thinking of, I'd like to give some context and then an example or two. I've used and seen this construction used conversationally, and if my memory and intuition serve, conversationally only. I'm curious to know if there is a formal term for it.  Ex 1  "If you don't like what I'm offering, the door is that way."  A purely logical interpretation would make little sense with this example. In this context, the inference is that the speaker is indicating to whomever he is speaking that they should leave, which suggests that there might be an elision, e.g.  "If you don't like what I'm offering, ... [then you may leave. T]...he door is that way."  Ex 2  "If you're hungry, I have food."  This is a similar context. The implication is that the speaker will offer food to whom she is speaking if they are hungry. A (strictly) logical interpretation would, again, make little sense (if you are hungry, then I have food doesn't convey any intent to provide it, nor does it make sense; the speaker always has food, she just will offer it if her guest is hungry).  I recognize that this might be too specific to have a term associated with it. I'm just curious to know what it is if it does exist. Find object by id in an array of JavaScript objects C# Mono - Low Level Keyboard Hook Probability of sampling with and without replacement In sampling without replacement the probability of any fixed element in the population to be included in a random sample of size $r$ is $\frac{r}{n}$. In sampling with replacement the corresponding probability is $\left[1- \left(\frac{1}{1-n}\right)^r\right]$.  Please help me show how this is proved. Explanation of finite correction factor Prove inequality using Schwarz's Lemma Exact Sequences of Modules and Rank Suppose that:  $0 \rightarrow M_{1} \rightarrow M \rightarrow M_{2} \rightarrow 0$  Is an exact sequence of $R$-modules (for $R$ commutative integral domain). Show that $\mathrm{rk}(M) = \mathrm{rk}(M_{1})+\mathrm{rk}(M_{2})$    I have shown the inequality $\mathrm{rk}(M) \geq \mathrm{rk}(M_{1})+\mathrm{rk}(M_{2})$, however for the opposite direction I'm lost. I tried to take $N$ as a linear independent subset and tried to decompose it into $N_{1}$ (the elements in $\mathrm{Ker}(g)$) and $N_{2}$ (the elements not in $\mathrm{Ker}(g)$), but I haven't got far, since $N_{1}$ gives us a linearly independent set in $M_{1}$, however $N_{2}$ can give us a linearly dependent set in $M_{2}$.   We define $\mathrm{rk}(M)$ in this case as the supremum over all cardinalities of the linearly independent subsets of $M$ (where the only finite linear combination equaling $0$ implies trivial coefficients for $r \in R$).  Would this be the proper way to show the result? I think I'm missing something important. Prompted by a  I was pondering the idea of bikes with variable gearing (derailleur or otherwise) but without the ability to freewheel. Have such bikes ever been widely used?  They would appear to share many of the advantages and disadvantages of fixies but be better at handling hills (up and down) while being more complex. Seasonal Loan Amortization Hi I can compute a Basic Loan Amortization Schedule, But now I'm trying to Calculate a Seasonal Loan Amortization Schedule . So for example A loan starts at January And Will go on for 3 years, with Monthly Payments. Interest is at 3% Annually and is compounded Annually. During the months of September, October, November, December It'll only accumulate Interest But no payments and principal. Principal is 100000. How Do I calculate Payments and interest. If gravity isn't a force, then why do we learn in school that it is? I have studied some of Einstein's Theory of General Relativity, and I understand that it states that gravity isn't a force but rather the effects of objects curving space-time. If this is true, then why are we instructed in middle school that it is a force? What is the difference in Bayesian estimate and maximum likelihood estimate? Please explain to me the difference in Bayesian estimate and Maximum likelihood estimate? static variables in an inlined function I have a function that is declared and defined in a header file. This is a problem all by itself. When that function is not inlined, every translation unit that uses that header gets a copy of the function, and when they are linked together there are duplicated. I "fixed" that by making the function inline, but I'm afraid that this is a fragile solution because as far as I know, the compiler doesn't guarantee inlining, even when you specify the "inline" keyword. If this is not true, please correct me.  Anyways, the real question is, what happens to static variables inside this function? How many copies do I end up with? Preview on mobile page I suggest a preview on the mobile page. For questions, answers and edits to both, like on the desktop page.  I messed up formatting often enough to be annoyed that there is no preview on the mobile page and I'm surprised that noone suggested it before (at least I didn't find anything).  If it's too performance heavy to have a live preview update after every change in the text box, there could be a preview button next to the save button which leads to a page with only the preview, a back button and a save button (and the title bar and so on). MacBook Pro locked with Find My Mac and won't let me boot Having links relative to root? What is tail call optimization? "They're going gorilla watching" - is there a verb at the end of the sentence? In this sentence:     They're going gorilla watching.   what's the function of the verb watching?   Is it a verb? a noun? ... maybe gorilla watching means "mirador de gorilas", in spanish?  In English, I have not seen a verb at the end of a sentece. Given that $X,Y$ are independent $N(0,1)$ , show that $\frac{XY}{\sqrt{X^2+Y^2}},\frac{X^2-Y^2}{2\sqrt{X^2+Y^2}}$ are independent $N(0,\frac{1}{4})$ It is given that $X,Y \overset{\text{i.i.d.}}{\sim} N(0,1)$  Show that $\frac{XY}{\sqrt{X^2+Y^2}},\frac{X^2-Y^2}{2\sqrt{X^2+Y^2}} \overset{\text{i.i.d.}}{\sim} N(0,\frac{1}{4})$  I was thinking of making polar transformations $X=r \cos \theta, Y=r \sin \theta$  Then I am getting stuck at ranges of $\theta$