I am curious, plot-wise, what the chronological order of the James Bond films are?  I seem to recall that Casino Royal and Quantum of Solace are set in the beginning of James' career as a 00-agent and that Dr. No is set before he became aware of SPECTRE's existence. But that's about it.
There was a foolish (in my opinion) question asked on Scifi.SE       James bond keeps returning with a different face, albeit usually a similar one, and often operates with high-tech gadgetry that seem to be on par with the Doctor's sonic screw driver.   In my opinion each new actor represents a reboot of the franchise using the new face, not a continuation of the story.   Is there any continuity between versions of James Bond which change actors? I'm not talking about characters like M or Q, I'm talking about events or past advisories being referenced in a different Bond movie where the main actor was someone else.
When I use , the results I get don't reflect recent activity. Sometimes the data I get back are two months out of date. What's wrong? This is intended to be a canonical reference for questions about SEDE not reflecting real-time results. EXTRA PROBLEM I have NEI on minecraft with some other mods and NEI is supposed to have a saves thing on the left, and items on the right. The only thing on the left is the options. I want to see the saves and time changing options too.  Cheat Mode When I click on a item to get it it keeps showing me the recipe. Though in the options menu from NEI it is on cheatmode. I saw another post saying I need to change something to this lockmode=-1 or cheatmode=2 but it is already that way. That didn't work how do i get it to give me the items and also recipe when I press R. If $a, b$ are positive real numbers and $a+b = 1$, prove that :  $$\left(a+\frac{1}{a}\right)^2 + \left(b+\frac{1}{b}\right)^2 \geq \frac{25}{2}$$  I can see that the value $\frac{25}2$ is attained for $a=b=\frac12$. But I do not know how to show that this is the minimal possible value.  Thank you. How can I calculate what the effect of an extension tube will be? Make Blender usable on high resolution screen Couldn't find hvm kernel for Ubuntu tree This command:  virt-install   \    --name bla  \    --ram=1024  \    --disk path=/home/me/libvirt/images/bla.qcow2,bus=virtio,size=10  \    --location /home/me/Downloads/ubuntu-18.10-desktop-amd64.iso   Reports:  ERROR    Couldn't find hvm kernel for Ubuntu tree.   How can I fix this?  (Since there are many duplicate posts and answers with regard to this issue, I am answering it, too.) Possible to lock focal length on zoom lens? (SELP1650) (This could turn out to be a bone, practical, product-specific query, but this is the internet so the worst that could happen is a 0 rather than a 1.)  Anyhoo: is it possible to lock a zoomable lens to a certain focal length? Is this a typical feature for a lens?  I want to keep my SELP1650 at X mm to help with some creative experiments, but the thing shifts whenever I move my hand against the lens ring. Does SELP1650 (or the body, Sony A6000) specifically have this option?  Or... is there a reasonably non-goofy DIY trick I could pull off, without bricking the thing? (anticipating a sarky 'duct tape' suggestion) Can I recover my deleted world? I was playing terraria today, and my friend came and deleted the my world.  Is there a way for me to recover my world? Is there a way for me to Export my Minecraft Realms World? I have played on my friend's Survival Realm for ~3 months and he was going to stop paying for the realm so I was wondering is there any way to get that world for my Personal Client. Origins of possessive pronouns Set Snap Mode with PyQGIS Show that $\gcd\left(\frac{a^n-b^n}{a-b},a-b\right)=\gcd(n d^{n-1},a-b)$ How to show that     $$ \gcd\bigg( {a^n-b^n \over a-b} ,a-b\bigg )=\gcd(n d^{n-1},a-b ) $$    $a,b\in \mathbb Z$   where $d=\gcd(a,b)$?    Note $\ $ Some of the answers below were merged from . The answers (and their comments) may depend on context provided in that question. Detect when browser receives file download What does "mostly" modify? "My friends are mostly non-smokers."  Is "mostly" a focusing adverb that modifies "non-smokers"? Sort arrays of primitive types in descending order Making a (simple) directory tree I'm trying to make a simple directory tree representation in LaTeX. Something like:  spam  |  +-- ham  +-- eggs      |      +-- more spam      +-- dead parrots   The tree won't be that long (say, 10--15 entries or so), with three or so levels, and is a one-off thing. So, quick-and-dirty solutions are welcome. When recommending tikz, please note that I have almost no experience with it, so I'd appreciate a clean simple solution, even if it doesn't look quite perfect.   On Tex.SE tikz is almost like the jquery recurring joke on StackOverflow..    Edit: As per Thorsten's suggestion,  is a nice and easy-to-use solution. The example from above could be written as:  \usepackage{dirtree} ... \dirtree{% .1 spam. .2 ham. .2 eggs. .3 more spam. .3 dead parrots. } In fact, I would like to ask more general question -- &quot;what does write permission for a directory allow you to do exactly?&quot; -- but let's approach it with a concrete example. It is a long question, if you are in a hurry read the bold -- it should cover the main part. Different sources (, , ) say something similar to the following on the directory permissions:  r, read -- reading of the directory's content (filenames inside) w, write -- changing the directory's attributes (e.g. modification time) and creating/renaming/removing entries inside x, search -- accessing files inside, you have access to the inode of the file, hence you can reach it's actual content  My problem is with the description of w. What directory's attributes does it give you access to? I cannot create/rename/remove a file inside a directory with only write permission: I make a directory (tdir/) and a file inside (afile), chmod -x-r tdir/, mv tdir/afile tdir/af, rm tdir/afile, touch tdir/newfile -- all fail with permission denial, unless I set x permission to the directory as well. And x alone doesn't give you the permission to create/rename/remove files inside the directory. In order to do that you need both x and w. But touch tdir does change the modification time of the directory with w only. I would rephrase the sources above this way for the compliance with the issue: a directory's r allows you to see the filenames inside, but no access to the actual file (to the inode); x gives you access to the inodes of the files (which means you can see their permissions and, according to it, have access to the contents), but you still cannot change anything in the directory; directory is actually some sort of a file and to change something in it you need the w permission. Thus, when you are changing something in the directory you need w permission. If your change requires inodes of the files in the directory -- you need x as well. It explains why you cannot remove a file inside a directory with w only: when removing a file you need to reduce the link count of the inode by 1 -- you need to know the inode -- thus you need x for the directory. But why do you need x for creating (you could ask the system to create a file without exposing the inode?) and renaming/moving the file (when you move a file you don't change it in any way, you only change the records inside the directories and their inode counts?)? Maybe it is just an implementation thing? I.e. indeed you don't need the inode for renaming/creating files -- you need only filenames and w permission; but inode and filename constitute one record in the directory; thus changing the filenames = changing the records = kind of accessing the inodes. And also what attributes do directories have besides modification time, permissions and files records? What else in the directory can you change with w only? I am not able to sum all the opportunities under the account ?  How will I do that?  What I have to use in this to run the trigger? Is it possible to create because opp. is child and account is parent ?  trigger sumAllopptyAmtAccount on Account(before insert) {     Set &lt; ID &gt; AccID = New Set &lt; ID &gt; ();     if (Trigger.isInsert)         for (Account oppAc: trigger.New) {             AccID.add(oppAc.AccountID);         }     List &lt; Account &gt; acc = [select id, SumAll_Opprty__c from Account where id in: a.AccID];     List &lt; Opportunity &gt; opp = [selece id from Opportunity where AccountID in: a.AccID];     for (Account a: acc) {         a.SumAll_Opprty__c = con.size();     } } I am superimposing CGI over video footage, and have run into a problem in making materials for objects that act as 'shadow catchers'.  Essentially I want a shader that is shadeless—like an emitter—but catches shadows and light from other objects. This is so I can reconstruct objects in footage so other objects in the scene interact convincingly with them.  Here's an overcomplicated diagram to illustrate my point:   (In this particular scenario, the problem could be glossed over by using RGB curves, but that is definitely not the case with more complicated scenes)  Isn't this a common situation? How to the real guys do it? Thank you.  (I am welcome suggestions of other ways of doing this.) Does the Hunter's Mark spell chain to multiple creatures? I'm looking to play a ranger. The Hunter's Mark spell says:     If the target drops to 0 hit points before this spell ends. you can use a bonus action on a subsequent turn of yours to mark a new creature.   Does that mean I can keep marking a new enemy each time the last one dies until the hour's up?