I've been using blender for over 6 months now. I'm doing this rum bottle and I don't know how to make the detail in the glass.     When i try, i get this result:
I am fairly new to blender and I am trying to do something which I am assuming is fairly straight forward with no success. All I'm looking to do is emboss some text onto the curved part of a yogurt pot. Image attached below. What is the quickest and easiest way of doing this?  Thanks in advance
If every polynomial of degree 2 is reducible then $K$ is algebraically closed? Crop simple features object in R I am Peruvian, and will study in the Turkish Republic of Northern Cyprus for two years.  As a South American, what problems may I have if I decide to study in the TRNC, as it is recognized only by Turkey?  What if, having been in the TRNC, I decide to travel to the EU (Amsterdam) for summer vacations? Would I encounter any problem entering The Netherlands, a member of EU, after having been in the TRNC?  I have read that many tourists (Russians and Asians for now) are deported mostly because they go from Northern Cyprus to the Republic of Cyprus. Cyprus, a member of the EU, believes that those entering the country from the north are illegal immigrants. Does this rule apply to Cypriot internal issues only, or does it extend throughout the EU? Will it cause problems for my intended travel to Amsterdam? Suppose I am given a $2$x$2$ matrix $A=$ \begin{pmatrix} a &amp; b \\ c &amp; d \end{pmatrix}  And an initial vector $x_n$ = \begin{pmatrix} x_0 \\ y_0\end{pmatrix}.  Under repeated iteration $x_{n+1} = Ax_n$, we find that $x_{n+1}$ converges to a line in the direction of the $eigenvector$  of $A$ of the form $X$= $[u,mu]$ where $m$ is the slope of the line.  I know that this process somehow also involves the largest $eigenvalue, \lambda,$ of $A$, though I am unsure how it connects.  My question is: How does the largest eigenvalue connect to this repeated iteration, how do I find the slope of the line of convergence $m$, and what is meant by the "direction of the eigenvector"? What do you call a person who started something that is later followed by everyone? How can I add mp3 files as podcasts to my iPhone using iTunes? I am using iTunes 12.5 on Windows 10 with an iPhone 5s.  Sometimes I download hour-long .mp3 files that I want to put onto my iPhone as podcasts, so that it automatically remembers where I am in my listening if I have to stop in the middle.  I know how to transfer .mp3 files to my iPhone, where they show up as Music.  I also know that I can right click on any song, choose 'Get Info' and under Options change the media kind to 'Podcast.'  But when I change the file to a podcast, it disappears from iTunes, though it does show up on my device when I open the Podcasts app.  How can I transfer an .mp3 file to my iPhone as a podcast, and still have that podcast show up in iTunes when I look there to see what podcasts are on my device? Is a path the set of points from a to b?  And is the stroke the "definition" (i.e. the color, shape, etc.) of the path?  And, how can you have a path with no stroke?  Is this only because it is a computer drawing program?  In the real world you can't have a path without a stroke can you?  If it matters, I am using Inkscape. I need to display math in my report, but is it possible to remove the vertical space around align*?  A little example is the following (where I just want the align* to have the same vertical space as a \\  \documentclass[10pt,danish,a4paper,oneside,fleqn]{report}  \usepackage[english]{babel} \usepackage{amsmath}  \begin{document}  ssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss \begin{align*}   A{\cap}B\ &amp; =\ {\left\{{b,d,e}\right\}}{\;}{\cap}{\;}{\left\{{a,b,f,g}\right\}}   \\   \nonumber\ &amp; =\ {\left\{{b}\right\}} \end{align*} ssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss \\ ssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss  \end{document} The observable universe is approximately 13.7 billion years old. But yet it is 80 billion light years across. Isn't this a contradiction? What's the maximum hand luggage volume you can take with you to match all (or important) airline regulations considering only international connections?  In case my question is not clear, I'm looking for the one biggest carry-on bag that is accepted by all (or important) airlines on international connections. Accepted dimensions tend to be somewhat different on different airlines, meaning that a specific bag might be allowed on one airline, but not on another.  So, my question is what is the biggest bag that meets all (or important) airline requirements? What's the possibility of adding a "Did you mean ..." in the tagging system? I'm interested: What is C#'s analog of std::pair in C++? I found System.Web.UI.Pair class, but I'd prefer something template-based.  Thank you! Is there a function $f\colon\mathbb{R}\to\mathbb{R}$ such that every non-empty open interval is mapped onto $\mathbb{R}$? I wonder  whether there is a function $f\colon\Bbb R\to\Bbb R$ with the folowing characteristic?   for every two real numbers $\alpha,\beta,\alpha\lt\beta$,  $$\{f(x):x\in(\alpha,\beta)\}=\Bbb R$$   I can't  say such a function does not exist, neither can I construct a example  Thanks a lot! Unknown Syntax Error in Code So, I am following a , and it is using Python code to create an audio visualizer in Blender. Now, I've always been a coding geek, but I don't actually know Python. I've taken a few shots at it but overall, I don't know Python, however, I can read and understand the code because I know basic programming concepts. Now, I'm following this tutorial as closely as I can (the tutorial does not provide code to copy and paste) and I am getting a syntax error. As far as I can tell, there is no syntax error. The line of code (specified by the error message) appears perfect. This line of code is supposed to set the 3D cursor to the active object's origin. Here's the catch: if I run that exact same line of code in the console, it executes just fine. So here's the error message I get:  File "C:\Me\Blender\Blender Projects\audio visualisation.blend\AudioVisualizer", line 17 bpy.context.scene.cursor_location = bpy.context.active_object.location    ^ SyntaxError: invalid syntax location: &lt;unknown location&gt;:-1   It tells me to look in the console for error message, but the console doesn't output anything.    Thanks!  EDIT: Alright. I've tried all the examples and all the procedures that have been suggested by you guys, but it keeps feeding me errors. According to the console, one of the problems it is spitting out is in C:\Program Files\Blender Foundation\Blender\2.74\scripts\modules\bpy\ops.py. This makes me think there is a bug in the API that is causing one of the many errors. EDIT: Here are the error messages I get for my code. Original Code:  Error:   File "C:\Gannon\Blender\Blender Projects\audio visualisation.blend\Audi o Visualizer", line 35     bpy.ops.graph.sound_bake(filepath="C:\Gannon\Blender\Sounds\Music\Batty McFa dden.mp3", low=i*step high=i*step+step                           ^ SyntaxError: invalid syntax    gandalf3's Code and zeffii's Code are essentially the same with alternative formatting which changes the line numbers where the error occurs.  Error: Unsupported audio format  Traceback (most recent call last):   File "C:\Gannon\Blender\Blender Projects\audio visualisation.blend\Audio Visua lizer", line 42, in &lt;module&gt;   File "C:\Gannon\Blender\Blender Projects\audio visualisation.blend\Audio Visua lizer", line 35, in spiral   File "C:\Program Files\Blender Foundation\Blender\2.74\scripts\modules\bpy\ops .py", line 189, in __call__     ret = op_call(self.idname_py(), None, kw) RuntimeError: Error: Unsupported audio format How to access the Index Of A Generic.List By Reflection? ok, ive a class and i pass an object as property.  the object that i pass is a List&lt;X&gt;  in my class im trying to access the Object index by reflection BUT I CAN'T!!!   Example:  this class works i just wrote down the part i want to show you and i need help.  class MyClass {     private object _recordSet;     public object RecordSet     {         get { return _recordSet; }         set { _recordSet = value; }     }      public string Draw()     {         system.reflection.Assembly asem = system.reflection.Assembly.getAssembly(_dataSource.GetType());          object instance;          instance = asem.CreateInstance(_dataSource.GetType().UnderlyingSystemType.FullName);          //to access de Count of my List         int recordcount = int.Parse(_dataSource.GetType().GetProperty("Count").GetValue(_dataSource,null));          //i need to do a          for(int cont = 0; cont &lt; recordCount; cont++)         {             _dataSource[cont].Name; // &lt;-- THIS PART IS NOT WORKING!!! because i cant access the Index Directly.... WHAT TO DO!! ???         }     } } Is there a way to start over?  No spoilers here, but after a certain point in the game I wish I had done something different, so I'd like to perhaps start over and make some different decisions based on my current game play experience. Ubuntu to Kubuntu switch! I have been running Ubuntu for about a year, now I would like to switch to kubuntu. Is it possible that I can port all the configuration data from the home folder of Ubuntu to kubuntu? (Without causing some serious trouble) If I copy all them contents of the home folder (Including the hidden files and folders) will I be able to get the same application configurations ? I know that copying the Thunderbird folder copies the emails on the newer installation, will it work to other applications? Seeking appropriate statistic to measure spatial autocorrelation of points with binary values I am trying to determine the level of spatial autocorrelation in a point dataset.  The attribute I'm interested in is binary (presence/absence of a species), for which Moran's I is not appropriate.  On the other hand, Joint Count statistics, which are typically recommended for binary or categorical data, apparently are not appropriate for point data. What is an appropriate statistic to measure global and/or local spatial autocorrelation of points when the attribute of interest is binary? I understood the very basic concept of how to use /etc/network/interfaces, but all I find online are examples, example after example, which I can copy-paste from. What I miss is an explanation of the syntax, an explanation of the meaning of the commands and which order the commands require. I want to understand, because most of the time copy-paste is not enough, because I'm not working on a fresh machine, so I can't just overwrite existing configurations because it would break a lot of stuff. man interfaces was not very helpful since it is written very complicated.  Example questions I have: what does inet in an iface line mean exactly (I could not even find it in the manpage), what does manual in an iface line mean exactly (many examples use it, but according to manpage it needs an extra config file then, which the examples don't present), when do I use or need them? When not? When I create a bridge, what exactly happens to the interfaces? Is there an open source alternative to "Adobe Digital Editions"? For the moment I run Adobe Digital Editions under Wine to download ebooks burdened with ditigal restriction management. I only use it to open .acsm files supplied by ebook-shops, which contain authentication information required to download the actual DRM'ed ebook files, which I then transfer to my reader-device with calibre. My question is, if there exist open source alternatives to Adobe Digital Editions. They don't need much functionality. I just want to put the .acsm-file in and get the .epub out (no, I don't want to remove the drm, that'd be illegal afaik).