I have an  that is several years old and just recently was marked as on-hold. The on-hold status requests I re-word my question, but since there are already so many answers that some may find value in -- and thus should not be deleted -- I am leaning towards leaving the question as is (i.e., on-hold or changing to closed, but just not deleted).  Alternatively, I could change the question to something like, "What are some cultural norms for piercing child's ears?" or "What are some pros and cons to piercing a child's ears at a young age?", but then is it odd that there are opinion-based answers with many votes?
was closed as "Not constructive" a little while ago by CasperOne. I'm not here to argue about the closure; in fact, I'm forced to agree that, as it stands, the question is explicitly a polling question and eligible to be closed for that reason.  I'd like to see it preserved, however; it's got a fair bit of useful in-depth information for ObjC/Cocoa developers on the "singleton" topic.* It's also (possibly more importantly) a great duplicate target -- have a look at the list of linked questions. I want to try to stave off deletion, and hopefully get it reopened.** (I did vote for reopening, but it expired.)  My thought is to edit the question itself into a "constructive" form, but after spending some time pondering how to do so, I'm not crazy about any of the ideas that I've come up with. Essentially they all involve reworking the question to fit the answers:   Rewrite the question so that the accepted answer fits exactly. "I've got this singleton implementation, but I really want the creation to happen earlier in my app's execution. How can I make that happen?" This is artificial and (in my opinion) doesn't make a particularly good question. Make the question still general, but more concrete and focused on the implementation give in the body. "What are the pitfalls associated with this singleton creation procedure? Are there other features that my singleton should have?" This is still skirting the border of discussion->NC, and none of the answers really respond to this exactly. Remove the implementation from the question and just ask for the "best" implementation. This obviously requires coming up with stringent criteria for "best", and, while it would preserve the relationship between the Q and A's best, might not even move it out of NC territory.   I'm looking for suggestions of ways to re-write this so that it can stick around. Alternatively, if you think I should just be advocating for a historical lock, say so.   If you think my basic premise is faulty and don't think the question should be preserved at all, I respectfully request that you just downvote me instead of answering -- I'd prefer not to turn this into an argument about the merits of the question, and I definitely don't want it to become a(nother) "deletionist"/"inclusionist" skirmish (and I am not infrequently ).    *Quite a bit of it unfortunately in comments.  **Historical locking would also be an acceptable solution to me, but it doesn't seem to fit the "controversial" criterion.
number of trailing zeros How do I restore a Places folder I accidentally deleted in Nautilus? I accidentally deleted my Documents folder and didn't notice it for a couple days. Somewhere in that time, Nautilus auto-updated my list of Places so it no longer includes my Documents folder. I have since restored my Documents folder, but the Places link is still missing. How do I get it back? Prove if $n$ has a primitive root, then it has exactly $\phi(\phi(n))$ of them Prove if $n$ has a primitive root, then it has exactly $\phi(\phi(n))$ of them.   Let $a$ be the primitive root then I know other primitive roots will be among $\{a,a^2,a^3 \cdots\cdots a^{\phi(n)} \}$ because any other number will be congruent modulo $n$ to one of these. Then I figured as the answer is $\phi(\phi(n))$ so for $a^k$ to be primitive root, $k$ must be coprime with $\phi(n)$.But I don't know the reason.Am I missing any silly point? I've recently started playing Minecraft, and I only have a little experience with enemies (I've been playing with the peaceful setting so I can figure out what the heck I'm doing).  When I did play some survival mode, I happened to be at the top of a pretty large cliff when night hit, and this seemed to protect me - the baddies just piled up at the bottom of the cliff.  However, it seems like this probably only worked due to pathing flukes.  The terrain behind me was pretty easy going, so I suspect if enemies spawned in the right areas, they could still come up and visit.  That said, how can I set up a quick protective shelter for the first night or two?  The days don't seem to last very long, so I don't expect I would be able to generate a lot of high-end materials, tools, etc. to work with.  Also, the zombies caught fire nicely when the sun came up, but there were still some spiders and some other things (creepers? - they were explosive) that didn't go away at daybreak.  Do I need multiple exits for my shelter or some other way to avoid running into all the enemies outside the front door that have accumulated overnight? MSTest Code Coverage How to import a module given its name as string? Any thoughts on how one might clear the Android Marketplace search history? For instance, if I recently searched for an android app in the marketplace, the marketplace search maintains a history list of which apps/keywords that I have recently looked for.    Thanks in advance! I am looking to build a camera trap for wildlife viewing, able to capture pictures (or even videos) in decent quality to be able to identify distinct features. I do however need to be able to see the pictures in real time, so the camera would need some sort of wireless connection to a receiving device such as a phone.  I thought of using an FPV setup as used in drone racing, but the quality and range seems to be quite low, and the strengths of an analog signal seem to be latency and fps, which are both not important to me. It would be nice to have some sort of digital signal to be able to do some editing, such as storing pictures. It would also be cool to connect several cameras to one device.  Are there any solutions to this problem? Would a raspberry pi/arduino setup work in some way? Thanks! "many a time" means "many times"? I think it would be very useful.  I have a question that I have an open bounty on. Putting up said bounty brought my reputation below the point where I am allowed to comment on other peoples' posts. It's so frustrating not to be able to comment and give feedback on the answers given!  Especially since it would be helpful, for them, me, and the readers, to know particularly what is good and isn't good about their answer, and therefore give some better guidelines to future answerers on how they can win the bounty. Does a fighter's Action Surge trigger Extra Attack? Context  A player in my game will play a fighter with a greatsword. At 5th level he has Extra Attack and the option to use Action Surge. PHB p.72 states:     Action Surge. Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one   additional action on top of your regular action and a possible bonus   action.      Once you use this feature, you must finish a short or long rest before   you can use it again. Starting at 17th level, you can use it twice   before a rest, but only once on the same turn.        Extra Attack. Beginning at 5th level, you can attack twice, instead of once,   whenever you take the Attack action on your turn.       The number of attacks increases to three when you reach 11th level in   this class and to four when you reach 20th level in this class.   Confusion  The questions and answers that I find on here deal with multi-classing or Two Weapon fighting specifically, which don't really give a clear yes or no on my question.  The way I read these two features is that when a fighter takes an Attack action, he gets the Extra Attack. After using Action Surge he gets the opportunity to take another Attack action, and with that another Extra Attack. This results in four attacks with the greatsword in one turn, which sounds amazing but also rather powerful. Is this correct, or am I missing something? USB flash drive not working or is appearing as an empty disk drive, Disk Management reports "No Media" with 0 bytes size Numbering a set of horizontally distributed equations Given that every class gets a minimum of 5 ability score improvements each at levels 4, 8, 12, 16, and 19 (Rogue and Fighter get more at other levels), do these ability score improvements occur by character level or by class level?  For example, is it possible to create a character who never once gains a single ability score improvement by reaching level 3 in a class and then switching to a different class repeatedly?  I had originally thought the 5 that every class gets would occur by character level, so for example a sorcerer1/bard3 would earn an ability score improvement for reaching character level 4. But there are others who have expressed the opinion that this is wrong. Why can't enum's constructor access static fields and methods? This is perfectly valid with a class, but is not allowed with an enum.  What I'm trying to do is store my enum instances in a static Map. Consider this example code which allows lookup by abbreivation:  public enum Day {     Sunday("Sun"), Monday("Mon"), Tuesday("Tue"), Wednesday("Wed"), Thursday("Thu"), Friday("Fri"), Saturday("Sat");      private final String abbreviation;      private static final Map&lt;String, Day&gt; ABBREV_MAP = new HashMap&lt;String, Day&gt;();      private Day(String abbreviation) {         this.abbreviation = abbreviation;         ABBREV_MAP.put(abbreviation, this);  // Not valid     }      public String getAbbreviation() {         return abbreviation;     }      public static Day getByAbbreviation(String abbreviation) {         return ABBREV_MAP.get(abbreviation);     } }   This will not work as enum doesn't allow static references in its constructor. It however works just find if implemented as a class:  public static final Day SUNDAY = new Day("Sunday", "Sun"); private Day(String name, String abbreviation) {     this.name = name;     this.abbreviation = abbreviation;     ABBREV_MAP.put(abbreviation, this);  // Valid } Do I need a UK or Ireland transit visa when flying from the US to a Schengen country? I am travelling to Budapest and therefore have a Schengen Visa. I hold an Indian passport and a valid US visa. I'm travelling from Chicago-Heathrow-Budapest and returning by Budapest-Dublin-Chicago.  Would I need a transit visa for UK/Ireland?  UPDATE  Hoping this will help someone someday.   I was not allowed to board my return flight (BUD-DUB-ORD) because I do not hold an overnight Irish Transit Visa. They said I could have transited happily if the connecting flight was in the same day, but because I would have to originally land at 10 PM and catch the connecting flight next morning at 10 AM, I needed a transit visa. Well, I thought it was BS, but couldn't help comply with the rules. I booked another last minute ticket and flew via Warsaw via LOT. Check if email exist php I am using natbib and agsm for harvard-style referencing. My related code is  \usepackage{natbib} \bibliographystyle{agsm}   Then I am using \citep{} for citations. My problem is that in text I am getting     (Author et al. 2012)   but and I want     (Author et al. 2012)   Does anyone know how to change this and get 'et al' in italics in the text?  I am using TexPad and BibDesk and I have not been able to find the .bst files in Terminal.  I know that it is often correct to have the 'et al.' unitalicised but my university regulations requires italics. More Efficient Spatial join in Python without QGIS, ArcGIS, PostGIS, etc $E[e_te_s\Delta B_t\Delta B_s]$ for $\Delta B_t$ Brownian motion increments and $e_t(\omega)$ a measurable function.