How to make a primitive cylinder form a regular punctured sphere? I would like to make a shape like the one shown in the screenshot below. I've looked at other questions, yet they were made in the previous version of Blender. The version I am currently using is 2.91, can you tell me what version this model was made in? Additionally, I also wonder how to make a primitive cylinder show three colors like the one shown in the other screenshot below.  Please be aware that the sphere is a UVSphere and not an icosphere. So all linked answers won't work with UVSphere!   (old version)
How to make a spiked sphere? I know how to make it manually with cone rotation around the sphere. but maybe there's much simpler solution or addon that has that option, preferably not very high poly solution.  Also if possible I would like the spikes not to be very pointy if that makes any sense      Thanks
I'm talking about the movie  Spoilers ahead.  Walter (Daniel Radcliffe) gave the task or blackmailed the Four Horsemen to steal a chip from a lab which can access any digital device. So they did steal the chip. And when they rescue Dylan Rhodes (Mark Ruffalo) from drowning in the water, Jack Wilder said that the chip is fake.     Jack: Wait something is not right.      Atlas: What's wrong?      Jack: It's fake.   Then they assumed that Walter did not know that the chip is fake. So they came with a plan to bluff. They pretended that they had the real chip. After they got caught by Walter, they gave the fake chip to Walter. Walter checked the chip and declared it as real. The Four Horsemen were surprised.     Walter: I'm sorry to interrupt. But I have to say congratulations and   thank you. It's real.      Lula: What? It's real!!!!!      Atlas: What? Is it real?      Jake: What is he talking about?   What happened? I didn't get it. What did I miss? Was the chip real? Was Walter pretending it to be real? If so, then why? If not, who switched the real chip with the fake one? Who had the real chip before? Proof that Limit of the Log is the Log of the Limit Proof that Limit of the Log is the Log of the Limit. What is the intuition behind this statement? Let $F$ be a field and $x\in F$. If $x=-x$ and $1\neq -1$, then $$0=\frac{x+x}{1+1}=\frac{1+1}{1+1}x=x.$$ This means that the statement in the title is true if and only if $1\neq -1$. But how do we know that $1\neq -1$ for an arbitary field? Related:    The helpcenter has . It still links to the  for further details. Besides that, the question ban message .  Now that we have the helpcenter, could the following changes be implemented?   Link to the help center instead of the meta post Remove the link to the meta post from the help center, and instead incorporate its contents into the helpcenter itself How to create two classes in C++ which use each other as data? Downloading from Play Store gives error 491 When I try to download anything from the Play Store it shows error 491 and can't finish the download. I have a Samsung Galaxy S 7582. How do I fix this? What does capital letter I mean in this formulas? Hello I don't understand meaning of the symbol represented by a capital letter "I" in the formulas below. There is  to the paper with the formulas.    At the beginning I thought it mean "where c is not equal to the result of classifier T(m)", however in step (d) there is a multiplication symbol before it, so it probably mean that "I" should "return" a value. Sound of a next scene starts one moment earlier than video I saw this several times in different movies, but I don't understand what is this supposed to mean. The main idea is when the scene is about to change, for one second or so we still see the picture from the old scene, but the sound is already coming from from the upcoming scene. Why do they do this? What's the purpose of this technique? Product norm on infinite product space Novel about a dragon lord who has to wear gloves at all times Short story with spaceship and humanity not realising they should be on it The plot is about:   A spaceship travelling through the universe Earth is a rogue planet whose inhabitants have been cut off and don't realise that their true purpose is to be part of the spaceship   The reason earth was in turmoil (wars etc.) was that they didn't realise that their true role was to fit into the ship  The ship contained 3 or 4 beings that made the thing work Planets throughout the universe are populated with the various beings which are components of the space craft   I seem to remember like an eye shaped being Each of them fulfil their role Humans are part of that as well.  There are loads of planets with humans on but earth has gotten overlooked so it never realised that's what they were designed for The story concludes with the ships picking up someone from Earth   and with the "human" realising that this is what they should really be doing  Humans have a different name that explains their role in the ship.   I probably read it around 30 years ago in English in a sci-fi collection book. Correlated joint normal distribution: calculating a probability Given   $$ f_{XY}(x,y) = \frac{1}{2\pi \sqrt{1-\rho^2}} \exp \left( -\frac{x^2 +y^2 - 2\rho xy}{2(1-\rho^2)} \right) $$  $Y = Z\sqrt{1-\rho^2} + \rho X$  And   $$ f_{XZ}(x,z) = \frac{1}{2\pi } \exp \left( -\frac{x^2 +z^2}{2} \right) $$  Show that $P(X&gt;0,Y&gt;0)= \frac{1}{4}+\frac{1}{2\pi}(\arcsin \rho) $  I'm supposed to use the fact that X and Z are independent standard normal random variables, but I don't quite understand how. Any help would be greatly appreciated. How can I fix apt error "W: Target Packages ... is configured multiple times"? Can someone explain me this  please I am a bit confused?  It's from a texbook I am reading (block cipher companion)  it says that:      each weak key has  $2^{32}$ fixed points $m$ where $\operatorname{DES}_w(m) = m$ ( $w$ is a DES weak key). In other words encrypting a fixed point gives exactly the same point. To see this consider the $2^{32}$ ciphertexts after 8 rounds of encryption for which the two 32 bit halves are equal. For a weak  DES key, the round keys of the eighth and ninth rounds are equal. Thus the intermediate texts after seven rounds and after nine rounds of encryption will be equal. Since the round keys of the 7th and the 10th rounds are equal, the intermediate texts after 6 rounds and after 10 rounds of encryption will be equal. Continuing like this it follows that the plaintext will be equal to the ciphertext.    Now did not quite get :   Why are there $2^{32}$ fixed points?  And why after the eighth round of encryption the two halves must be equal? What does the author mean by the intermediate texts exactly? And how are they being equal?   P.S.: This question is not asking for what the weak keys are. I am asking for "fixed points" not exactly weak keys. For this reason I think it is not a duplicate of any other question. There is one similar question to what I've asked for which I have checked and saw that no satisfactory answer has been given there either.  Here is the similar question with no proper answers: Do I need a transit visa for a layover in the United Arab Emirates? How to negate a specific symbol? I want to negate the symbol whose code is \models (this would be specific to Formal Logic). How can I do that? I tried a number of combination, but didn't find how this could be done. I tried \neqmodels, \nemodels, \notmodels, \nmodels  but all of them are wrong.  Is there a general way to negate symbols? Arranging GUI elements in QGIS 3 processing model user interface Using QGIS 3 graphical modeler I created a model with a variety of input parameters (> 10). When starting the model, a nice user interface is generated. But the arrangement of the GUI elements is totally confused and apparently unpredictable during creating the model. It does neither seem to depend on the arrangement of input parameters in the graphical modeler nor on the chronological order in which the input parameters are added to the model.   Is there a way that let's me arrange the GUI elements in the order I desire? I just recently completed a neutral run where I experimented seeing how the story would go on if I only killed certain characters (it was my second run, my first run was True Pacifist) and I ended up choosing to kill Flowey instead of letting him live. I planned to start a Genocide run after resetting the game, but Flowey was gone when i did. Flowey is basically the base for each story in undertale (pacifist and genocide) so I know I can't progress any further without him being here. I really just want to start anew and, without Flowey, I dont think I can access True Resets anymore. It may be possible if I did a genocide route, but then I'd have to fight Sans, and that would take FOREVER.  Basically, I am wondering if I can erase all my progress somehow. I heard that True Resets don't erase everything entirely, so is there another way? Please respond, Undertale is the only game I have that's any fun and I don't want to have to buy another game. Changing Quotes What is the term for changing a quote? For example, changing 'Who knows what evil lurks in the hearts of men?' to 'Who knows what mischief lurks in the hearts of children?' What does the comma operator , do? What does the , operator do in C?