Sorry for being so simple but i'm finding it really difficult to work out how to split screens and then rejoin them.   so i grab the corner of a screen and drag it creates a new screen then i grab the corner again and sometimes it creates a new one and sometimes it merges them.   I'm a bit confused about the controls.  I looked on the 2.8 manual and I think its a bit out of date as it looks the same as 2.79.  Any help is greatly appreciated
I would like to close some view windows that I opened accidentally.  See the image below:    Edit: another note: I tried searching for the solution, but only found things like "Join Area", which don't seem to work in this situation.
Problem with package lineno I'm using package lineno for proofreading of my documents.  So I usually have something like the following MWE:  \documentclass{article}  \usepackage{blindtext}  \usepackage{ifthen}           % to use if then else \newboolean{korrektur}        % for proofreading: true/false  \setboolean{korrektur}{true} % choose one, comment the other %\setboolean{korrektur}{false}  % What we need for proofreading \ifthenelse{\boolean{korrektur}}% proofreading wanted? {% YES:   \usepackage{showframe}          % shows type area   \usepackage{lineno}             % numbers lines   \pagewiselinenumbers            % lines per page }% {% NO: % error if lineno was used before:   \typeout{***** Please delete .aux files if you get errors! *****} % What to add here so that I get no errors?  %&lt;================= }  \begin{document} \Blindtext \end{document}   Run it two times. Everything should be well, blindtext is numbered.  Now please move the % sign from line 8 (false) to line 7 (true).    Because we had had the run before there is an .aux-file, including lines with the macro \@LN.  If you compile now you will get the following error message (and some more):   ***** Please delete .aux files if you get errors! ***** (C:\Users\...\LaTeX\_TeX.SX\lineno\test-lineno.aux ! Undefined control sequence. l.2 \@LN         {0}{0}   Question:  Is it possible to add in line 20 (see %&lt;===========) something to get rid of the error messages? Something that resets the meaning of macro \@LN? When did Tom Riddle get his new face? Recently I asked about the  pertaining to Voldemorts new face. However I was corrected by ...     Well, I think the confusion comes with mixing movie canon with book canon. In Philosopher's Stone, here's what Harry sees when Quirrell unwraps his turban:           Harry would have screamed, but he couldn’t make a sound. Where there should have been a back to Quirrell’s head, there was a face, the most terrible face Harry had ever seen. It was chalk white with glaring red eyes and slits for nostrils, like a snake.          Philosopher's Stone - page 212 - UK - chapter 17, The Man With Two Faces      So it seems at some point between leaving school, and sticking his face to the back of Quirrel's head possessing Quirrel he got a new face some how.   How did he manage that? Is it some dark magic he applies? Is it from possessing snakes in Albania? I admit this feature request is probably somewhat limited in useful scope, but I'm throwing it out there anyway. Inspired by , and because I want to use it on , I'm requesting that name be supported on a tags in posts.  On very long answers, such as the closing/migration guidance answer, this would allow direct linking to the specific closure reason. This would then allow us, when someone , to link directly to the appropriate reason and description thereof.  I recognize the limited scope of this, however, I have seen other long answers that could stand to have that kind of "deep" linking ability as well.  (The original incarnation of this post had either name or id, but preferenced name. Per Koper's answer, which I agree with, I took out the idea of supporting id, because Koper's right -- too dangerous.) I've found  many queries to check edit counts, and I get different results for each one. Which one is the most accurate and up-to-date query? Or is there any way to see the edit count in stats? Why the name 'Rogue One'? So far, is there any suggestion, or speculation as to the reason for the name 'Rogue One' for the next Star Wars film?   To me, the name seems very close to the Rogue Squadron, most known from Hoth (their leader Luke Skywalker), especially the number following Rogue like a callsign.   However as far as I know, they were formed after the first Death Star destruction. So why Rogue One? Why can't this be done with Master Theorem Apparently recurrences like this cannot be solved with the Master Theorem:  $T(n) = 2T\left(\frac{n}{2}\right) + \frac{n}{\log(n)}$  Because $n^{\log_b(a)} = n^1$ is not a polynomial multiple of $f(n) = \frac{n}{\log(n)}$ since $\frac{n}{\frac{n}{\log(n)}} = \log(n)$, which is less than $n^\epsilon$ for any positive $\epsilon$.  But when is this really even an issue?   For example why wouldn't the time complexity be $n \log n$ using case 2 of the Master Theorem? Unrolling the recursion:  $$T(n) = n\sum_{k=1}^{\log_2(n)} \frac{1}{\log_2(2^k)}$$  $$T(n) = n\sum_{k=1}^{\log_2(n)} \frac{1}{k}$$  Doesn't this suggest $\Theta(n \log n)$ even though it supposedly cannot be done with Master Theorem? Do descriptive statistics have p-values? How to access Winter 13's Push Major functionality We are ISV Partners and all of our packaging orgs have been upgraded to Winter 13. One of the features of Winter 13 was supposed to allow us to push major release versions to subscriber orgs. I would have expected it to be in the previously existing "Push Upgrade" section of our packaging orgs, but that still only allows pushing patch versions.  If it didn't make the final Winter 13 release, I would have expected Salesforce to take it off the release page. Is this something we have to ask to be enabled? Opposite of "straight talk" Getting image dimensions without reading the entire file Tikz: Arrowheads in the center Does a percentage quantity take singular or plural verb agreement? Does a percentage require a singular or plural verb, for example, do we say ten percent "go" or "goes"? I am trying to create a map in both Leaflet and OpenLayers 3 which displays the  layer EMAP8 from the WMS http://wms.nlsc.gov.tw/wms. I can't get it to work. I can open the layer in QGIS, but when I try to use it in Leaflet like this:  var overlay_taiwanemapen0 = L.tileLayer.wms('http://wms.nlsc.gov.tw/wms', {     layers: 'EMAP8',     format: 'image/png',     transparent: true,     continuousWorld : true, });   or in OpenLayers 3 like this:  var lyr_taiwanemapen = new ol.layer.Tile({     source: new ol.source.TileWMS(({         url: "http://wms.nlsc.gov.tw/wms",         params: {"LAYERS": "EMAP8", "TILED": "true"},     })),     title: "taiwane-map(en)", });   I get nothing displayed. I can see layers being requested, and data being transferred, but nothing on the map.  What am I doing wrong? Change edit approval threshold to (# approve − # reject ≥ N) Currently, the threshold for approving or rejecting a suggested edit is , whichever is reached first.  This means that, when  or just  edits get approved, it's often with a vote count of something like 1 reject / 2 approve (or 2 reject / 3 approve on SO).  Typically, these edits manage to get one or two very quick approve votes from, um, , after which it's very hard for the slower and more careful reviewers to accumulate enough votes to catch up before the edit is approved.  Conversely, when a valid edit gets wrongly rejected, this very rarely happens unanimously either.  More often, you'll see something like 3 votes to reject / 2 to approve, but that single last vote, no matter how well or poorly considered, is enough to tip the scales.  So I'd like to propose a simple change to the approval / rejection threshold:        Suggested edits should be approved when S = (# of approve votes &minus; # or reject votes) &ge; N, where N = 3 on SO and N = 2 on other sites.   Similarly, suggested edits should be rejected when S &le; &minus;N.      No, this change is not going to magically fix all the problems with suggested edit review.  But I believe that it would be a simple and conservative improvement over the current behavior:   For obviously good or bad edits that get approved / rejected unanimously, this suggestion would not change the current behavior in any way. For edits that get one mistaken or careless reject / approve vote (as happens pretty often), an extra approve / reject vote would be required to balance it.  This would slightly slow the review process for such edits, but not excessively so.  Further, I would argue that these are precisely the kind of edits that deserve that little bit of extra attention to make sure the eventual decision will be correct. Edits that are truly controversial, and for which the reviewer community is nearly exactly 50&ndash;50 split between voting to approve and reject, might stay in the review queue significantly longer (maybe twice as long on average) than under the current system.  However, this is a trade-off for the increased likelihood that the eventual decision will actually reflect the majority opinion among reviewers, rather than mere random chance.  In any case, even if reviewers are exactly 50&ndash;50 split, the  under the proposed scheme is only N&sup2;, i.e. 4 votes for other sites and 9 votes for SO.  Even a slight bias in the voting will further reduce this.  Besides, the longer the suggestion remains in the queue, the more likely it gets that someone will short-circuit the process by casting a binding vote (mod / post owner) or by choosing to improve the edit.     Ps. If it is felt that there's an issue with , a simple further chance to address that could be to make each reject vote count as, say, &minus;2 rather than just &minus;1 approval votes (and change the rejection threshold to S &le; &minus;2 &times; N to compensate).  This still wouldn't help with bad edits getting unanimously approved (which isn't really something that can be fixed, except maybe by slugster's cattle prod), but it would mean that each reject vote would now effectively cancel out two approve votes, titlting the balance for disputed edit suggestions in favor of rejection and making it easier for more careful reviewers to counter the "robo-approvers". I'm looking for a specific scifi book that I read years ago, I only partially remember the story, and I don't remember the author or the title.  What I remember of the story is:   An alien race picks up a signal from humans that includes instructions on how to make their own humans (genetic instructions). The humans grow up knowing they are created and are taught by the alien race. They are eventually given resources to build a ship, and go looking for their origins. They eventually find the solar system, but nobody answers. They find some stations orbiting earth and find that the station is very old, so old in fact that humans have long been extinct and other creatures have reached local space, and have been looking around the station as an archeological dig. I think they refer to two developed races from earth, but one developed from rats.   If anyone know what story this is, and can point me at it, its been driving me crazy for at least 15 years, and I think it's actually been much longer, since I can't remember when I read it. I have dual boot configured with Windows 7 (32bit) and Ubuntu 12.04(64bit). I installed Ubuntu after windows, now my windows is corrupt due to some virus and I need to reinstall it. Currently when I start my PC, grub loader comes up and I need to select Ubuntu or Windows.   I was wondering how can I install windows again and still have my Ubuntu install? Is there a way to do this?  I do not want to install Ubuntu again and lose my settings and data there.   Thanks, Ketan Why are my textures pink? Basically, I applied my textures by taking each individual object, unwrapping it in the uv editor, then opening up an image in the uv editor and it would apply the texture in the 3D editor. However, when I render my project none of the textures appear and everything looks odd. I don't know how to set up the images properly with the bee.  For example, here's the uv layout image for the bee's Cube.001:     How do I get that applied properly to the Cube.001 in my project?  Here is   Everything appears purple if the images aren't there and I don't know how to fix that either. Getting random row through SQLAlchemy Show $\operatorname{rank}(A) + \operatorname{rank}(B) \ge \operatorname{rank}(A+B)$ Achievements tab isn't working in Area 51 When I try to bring down the Achievements tab in Area 51, it's showing an error dialogue.  Strangely enough, the global inbox dropdown works just fine.  Could be connected to .  Screenshot: