We're playing a homebrew D&amp;D 5e game in which the players will all be from an elven kingdom and I'm curious if different subraces of elf are capable of having children together.    For example: Could a Drow and a Wood Elf have children?
In my D&amp;D 5e campaign one of the PCs who's a wood elf started dating a dark elf, and as a result she got pregnant and she is about to give birth. One of the other players had their PC die and he is considering playing as the child of the couple.  My question is, which race is the child going to be?
Find the general solution of $xy''-(1+x)y'+y=x^2$ knowing that the homogeneous equation has the following solution: $e^{ax}$, where $a$ is a parameter you have to find.  I have found that $a=1$ or $a=1/x$. The normal JOIN ... ON ... syntax is well known. But it is also possible to position the ON clause separately from the JOIN that it corresponds to. This is something that is rarely seen in practice, not found in tutorials and I have not found any web resource that even mentions that this is possible.  Here is a script to play around with:  SELECT * INTO #widgets1 FROM (VALUES (1), (2), (3)) x(WidgetID)   SELECT * INTO #widgets2 FROM (VALUES (1, 'SomeValue1'), (2, 'SomeValue2'), (3, 'SomeValue3')) x(WidgetID, SomeValue)  SELECT * INTO #widgetProperties FROM (VALUES     (1, 'a'), (1, 'b'),     (2, 'a'), (2, 'b')) x(WidgetID, PropertyName)   --q1 SELECT w1.WidgetID, w2.SomeValue, wp.PropertyName FROM #widgets1 w1 LEFT JOIN #widgets2 w2 ON w2.WidgetID = w1.WidgetID LEFT JOIN #widgetProperties wp ON w2.WidgetID = wp.WidgetID AND wp.PropertyName = 'b' ORDER BY w1.WidgetID   --q2 SELECT w1.WidgetID, w2.SomeValue, wp.PropertyName FROM #widgets1 w1 LEFT JOIN #widgets2 w2 --no ON clause here JOIN #widgetProperties wp  ON w2.WidgetID = wp.WidgetID AND wp.PropertyName = 'b'  ON w2.WidgetID = w1.WidgetID ORDER BY w1.WidgetID   --q3 SELECT w1.WidgetID, w2.SomeValue, wp.PropertyName FROM #widgets1 w1 LEFT JOIN (     #widgets2 w2 --no SELECT or FROM here     JOIN #widgetProperties wp     ON w2.WidgetID = wp.WidgetID AND wp.PropertyName = 'b') ON w2.WidgetID = w1.WidgetID ORDER BY w1.WidgetID   q1 looks normal. q2 and q3 have these unusual positionings of the ON clause.  This script does not necessarily make much sense. It was hard for me to contrive a meaningful scenario.  So what do these unusual syntax patterns mean? How is this defined? I noticed that not all positions and orderings for the two ON clauses are allowed. What are the rules governing this?  Also is it ever a good idea to write queries like this? I have a bunch of files as follows:  04602635_b0294.DAT20120807164534 04602637_b0297.DAT20120807164713 04602638_b0296.DAT20120807164637 04602639_b0299.DAT20120807164819 04602640_b0298.DAT20120807164748 04602641_b0300.DAT20120807164849 04602650_b0301.DAT20120807164921 04602652_b0302.DAT20120807164956   I need to rename them to exclude the prefix. It needs to look like this..  b0294.DAT20120807164534 b0297.DAT20120807164713 b0296.DAT20120807164637 b0299.DAT20120807164819 b0298.DAT20120807164748 b0300.DAT20120807164849 b0301.DAT20120807164921 b0302.DAT20120807164956   EDIT  I forgot to add that I am using Solaris. How to prove this sequent using natural deduction? Why are z-values replaced with zero after in_memory use in Python? How do you write this in LaTeX: How to align floating point variables in Latex3 I would like to have the variables (defined in Latex3) aligned in a table with the decimal point. Of course, without using the &quot;trial and error&quot; extra space &quot;,&quot;. Is there any possibility? Thank you very much. \documentclass{article} \usepackage{xparse} \usepackage[version=4]{mhchem}  \usepackage{siunitx,booktabs}  % \ExplSyntaxOn \NewDocumentCommand{\calcnumd}{o m}   {\IfValueTF{#1}      {\num[round-mode = figures, round-precision = #1, round-integer-to-decimal]{\fp_to_decimal:n{#2}}}      {\num{\fp_to_decimal:n{#2}}}   } % data \fp_set:Nn \dhfbiox {33.18} \fp_set:Nn \dhftetrox {9.16} \fp_set:Nn \dgfbiox {51.31} \fp_set:Nn \dgftetrox {97.89} \fp_set:Nn \cpbiox {37.20} \fp_set:Nn \cptetrox {77.28} % calculations % \ExplSyntaxOff % \begin{document}  \begin{center} \begin{tabular}{l|ccc}    &amp; $\Delta_f H^{\ominus}$ &amp; $\Delta_f G^{\ominus}$ &amp; $C_P$ \\    &amp; \si{\kilo\joule\per\mole} &amp; \si{\kilo\joule\per\mole} &amp; \si{\joule\per\kelvin\per\mole} \\ \midrule \ce{NO2} &amp; \calcnumd{\dhfbiox} &amp; \calcnumd{\dgfbiox} &amp; \calcnumd[4]{\cpbiox} \\ \ce{N2O4} &amp; \,\,\,\calcnumd{\dhftetrox} &amp; \calcnumd{\dgftetrox} &amp; \calcnumd{\cptetrox} \\ \bottomrule \end{tabular} \end{center}  \end{document} How to embed a view in a specific node? I try to embed a view in a specific node. I found tutorials for doing this with Drupal 7 and PHP-Templates:  &lt;?php print views_embed_view('view_name'); ?&gt;   But I look for a way in Drupal 8 with twig-Templates. I tried to call the views_embed_view() function in the hook_node_view() and assign it to the node so that I can print it out in the twig-Template. But it seems that this hook never gets called.  Any hints/solutions how to do this in the Drupal 8 way? How do I restrict scaling to a specific axis? Im new to Blender but have some experience with 3dsmax. In blender, when i select some polys and try to scale them, i have no control on the amount and especially relative axis on which the scale would happen, where as with 3ds max i could scale restricted to x, y, z or any combination of using the handy widget. Is there a way to replicate this, or to get any control over the scale ?  thanks, How to add repository from shell in Debian? C non-blocking keyboard input Do I need to enable the publishing features to change a Team Site's master page? When building a SharePoint 2010 site, we have a root Publishing site that has been branded up using a custom Master Page.  We'd now like to add some Team Sites below the publishing site, and have our branding and other look and feel changes applied there too, and for that we need to change the "System Master" setting of the Team Site.  The "Master page" options in the site settings are only available if I've enabled the Publishing features in the team site, but I'd rather not do this if I can avoid it.  Ideally, this should be enabled as soon as a new team site is created, without the site owner having to change the site settings. How do I set bold and italic on UILabel of iPhone/iPad? Hiding axis text in matplotlib plots What does $(command) & do? Is there a setup where I can leave the water on all summer? Render Glass like materials with Alpha Channel to composite in external app Hope you can help me with some issues I've been dealing these days.  As I'm rendering products, most of the time I need to render some transparent materials in order to do a post-pro in Photoshop, change the backgrounds, superpose images, etc.  I've been looking for an answer but yet I've couldn't get a solution for this problem.  I need to render materials with transparency and no background in Cycles.  I've found that there are two ways to do this:   Render with transparency in the materials.  Render and get two renders, the original and another one only with the alpha channel to edit in Photoshop.   For the first option, I've achieved to render a glass-like material, as PET plastic using this node tree:    For the second option, I haven't found a way to get the alpha channel in cycles that includes the object with transparency and, if possible, the shadows in the background| but without the background. I am developing my first 2D game in Unity and I have come across what seems an important question.  How do I handle data between scenes?  There seems to be different answers to this:   Someone mention using , while other people told me this should be used to store other things like screen brightness and so on. Someone told me that the best way was to make sure to write everything into a savegame everytime that I changed scenes, and to make sure that when the new scene loads, get the info from the savegame again. This seemed to me wasteful in performance. Was I wrong? The other solution, which is the one I have implemented so far is to have a global game object that isn't destroyed between scenes, handling all the data between scenes. So when the game starts, I load a Start Scene where this object is loaded. After this ends, it loads the first real game scene, usually a main menu.   This is my implementation:  using UnityEngine; using UnityEngine.UI; using System.Collections;  public class GameController : MonoBehaviour {      // Make global     public static GameController Instance {         get;         set;     }      void Awake () {         DontDestroyOnLoad (transform.gameObject);         Instance = this;     }      void Start() {         //Load first game scene (probably main menu)         Application.LoadLevel(2);     }      // Data persisted between scenes     public int exp = 0;     public int armor = 0;     public int weapon = 0;     //... }   This object can be handled on my other classes like this:  private GameController gameController = GameController.Instance;   While this has worked so far, it presents me with one big problem: If I want to load directly a scene, let's say for instance the final level of the game, I can't load it directly, since that scene does not contain this global game object.  Am I handling this problem the wrong way? Are there better practices for this kind of challenge? I would love to hear your opinions, thoughts and suggestions on this issue.  Thanks I am trying to install Packet Tracer 7.3 (latest version) on Ubuntu 20.04 but do not succeed to so so because of two dependencies which are not installable ("libdouble-conversion1" and "qt-at-spi").  However I successfully installed the previous version (7.2.2) which was available in an Ubuntu installer format (.run file) but I nothing happens when I run it from my gnome desktop.  I am quite a newbie in Linux so I appologies if answers are obvious...  Thanks in advance ;-)  Denis Is it possible to install Ubuntu FROM a smartphone? So, I'm in a situation were I want to install ubuntu in my laptop (currently running windows 8) but I don't happen to have pendrives, CDs or the like available. The only "external" device I have with me is a samsung galaxy s2 with a micro SD-card in it.   Is it possible to use the phone as a pendrive to install ubuntu from it somehow? (without damaging the phone's OS and data)