I am playing the game in "normal" level, but I am getting to the point where the game starts to be a little bit easy and I want to increase difficulty to Survival.  I was wondering what are the major changes at the Survival level?
I understand what the game already tells you in the general sense... it changes enemy damage, resistances, and chance of legendary monsters appearing.  But, specifically, how does the difficulty level affect the game? Is going from Normal to Hard a 5% increase in damage? 50%? 200%? Are there any additional things changed that aren't mentioned. Does Survival mode add any extra mechanics, or is it just even bigger numbers than Very Hard?
How to calculate Network Service Areas in QGIS? How to use manual partitioning during installation? I'd like to see the full How-To on how to use manual partitioning during Ubuntu installation. The existing guides (at least those I found here) cover only automatic part and leave untouched the manual part (or extremely short and contain no pictures).  I'd like to cover such situations:     If your disk contains other systems: Canned reasons for up/down vote (w/ example of how it would work) I'm annoyed by down voters that don't explain why they down voted a question or an answer. Although, at the same time, I understand that they . I think there is a middle ground, though, where the voter can remain anonymous, while the poster can get aggregated feedback on ways to improve the post.  Rather than having to imagine what it might be like, the current stackoverflow engine can emulate this rather effectively with the use of comments and the up-voting of those comments (essentially saying "I agree"). So I thought I would give it a try. The only difference is that in this testing post, you will always see the list of "canned responses" where as in the complete version, it will most likely be hidden in a popup (e.g. when you hover over the score of an answer/question). To try it out, simply up or down vote this question (or one of its answers), and press the up arrow next to the comment which best describes why are voting that way. For example, if you hate this idea, give this a down vote, and then press the up arrow near -1: I don't like this idea.  In addition to retaining anonymity, this will also save time for the voter so that they don't need to write out the comment. This wouldn't be required, obviously, and there could be a default option selected don't leave a reason. In addition, there could be a custom option which allows you type exactly why you are down-voting this way. Depending on the final implementation, this could either simply be converted to a comment automatically prefixed with -1:  or +1:; or, to retain anonymity, it would be added to this same list that shows the canned responses and how many users have voted that way.  Here are some ideas for the canned responses:  Question:   +1: Well formatted and thought out question. -1: It doesn't seem like enough time was spent trying to solve this issue on your own. -1: I don't like this idea. (Could be especially useful on meta.stackoverflow.com feature-request.) -1: No prior research/work. (Idea from .) -1: Poor question. Please see . -1: Doesn't contain code. (This would be useful on stackoverflow.com. Idea from )   Answer:   +1: Concise. +1: Insightful. +1: Worked for me. -1: It's wrong. -1: Confusing. -1: Encouraging bad behavior (e.g. answering a question that shouldn't have been asked; see ).   I made this a community-wiki since there will probably be testing of up/down votes. Several of these canned responses have been taken from . This same idea was also . Read a file line by line in reverse order C# - Keyword usage virtual+override vs. new What are differences between declaring a method in a base type "virtual" and then overriding it in a child type using the "override" keyword as opposed to simply using the "new" keyword when declaring the matching method in the child type? Is there a good equivalent implementation of strptime() available for Windows?  Unfortunately, this POSIX function does not appear to be available.   - summary: it converts a text string such as "MM-DD-YYYY HH:MM:SS" into a tm struct, the opposite of strftime(). Note that this is not the same as:   Mistagged questions should be retaggable immediately. .NET create scheduled task on server fails with E_ACCESSDENIED I have an ASP.NET website (in C#) that takes in user data and then attempts to create a windows scheduled task.  Of course, this works great on the DEV machine, but fails to run on the server.  I'm trying to figure out what permission(s) are required on the ASPNET user (or anonymous web user) to create tasks.  The error is:  Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))  Stacktrace:      at MyScheduler.NewWorkItem(String TaskName, Guid&amp; rclsid, Guid&amp; riid, Object&amp; obj)      at MyScheduler.CreateTask(String name)   I've done some searching, and the suggested resolution is to use the web.config 'impersonate' flag to force the application to run as a user with sufficient permissions, as opposed to the ASPNET account which may not have those permissions.  Example:  &lt;system.web&gt;     &lt;identity impersonate="true" /&gt; &lt;/system.web&gt;    Unfortunately, this does not seem to resolve the issue.  From the documentation I read, this should run as the anonymous web user, but it seems that user does not have enough permissions.  I altered the setting to specify a specific domain user that happens to be an administrator on the machine.  Example:  &lt;system.web&gt;     &lt;identity impersonate="true" userName="WindowsDomain\YourUserName" password="YourPassword" /&gt; &lt;/system.web&gt;    Doing this allowed the application to successfully create the Windows Scheduled Task.  So, obviously, with the correct set of Windows 2003 permissions I can get the app to perform as it does in the development environment.  However, I'm not about to place the network or machine administrator account's user credentials in plain text on a Web.config file.  Does anybody happen to know what permissions exactly need to be set in order to get the ASPNET account to behave as desired?  EDIT:  The Win32 API is being used to create scheduled tasks. Google map only loading half of itself What exactly is tested when a fire extinguisher is tagged? I am just curious: the obvious is that the  pressure mass   can be inspected /measured to ensure that the device has not been discharged. Is there anything else that is measured \ checked? What is a concise function that formats a (String) decimal into a currency format in Apex? goal: write the most concise function that formats a (String) decimal into a currency format in Apex. Feel free to trainwreck the code for points, I've kept mine exploded for readability purposes. Minor "you have already raised this type of flag" bug? I flagged something as spam, then was only 90% sure I'd done so, so I clicked the flag link again to check. It showed me this:    I had, of course, only raised the spam flag, not the offensive/abusive/hate flag, so the latter probably shouldn't be saying I did.    Ah, this may be a duplicate, I didn't search enough:        And if so, it's been around a while. Let's say we have $2$ particles facing each other and each traveling (almost) at speed of light.    Let's say I'm sitting on #$1$ particle so in my point of view #$2$ particle's speed is (almost) $c+c=2c$, double light speed? Please say why I am incorrect :)    EDIT: About sitting me is just example, so in point of view of #1 particle, the second one moves at (almost) $c+c=2c$ speed? Why is $ 561 = 3*11*17 $ the smallest Carmichael number? A composite integer n is a Carmichael number if the only Fermat   witnesses for $n$ are those $a \in \mathbb Z_n^+$ which are not   coprime with $n$. The smallest example of such a number is $561 = 3 ·  11 · 17$   I think I understand the definition, but I don't quite understand why is the smallest Carmichael number is the above mentioned number. Please clarify. I tried to prove that $(p \to q) \lor (q \to p)$ is a tautology.  I used $p$ and $¬q$ as conditions. (Premises 1 and 5)  I managed to get to a solution, but I'm not sure if it's right.  Can you please check it?   Thank you!!!:) When on the road as a tourist, I often do not carry a reflector of flash. Now I am at a location with very strong sunlight and I want to take a photo of a companion in front of a nice scenery or building, the classic "we have been here" photo.  With very strong sunlight however, specially at a slight angle, I either get it into the person's eyes and they squint like crazy, or they are in the shade and their whole face is black.  Please note that I do not have aspirations to take a professional photo in such circumstances, but at least something acceptable.  Is there an easy trick to deal with that? My players have been scheming with rapid entry tactics for the megadungeon I've recently started running. Unfortunately, the monsters are aware of the adventurers, and this has lead to a weird question of priority. Given the following situation (which I'm pretty sure is going to happen next session in some form or another) what happens?     Alice the adventurer readies an action; if her teammate Carlos opens   the door, she's going to throw the alchemists fire through the door,   which should do enough damage to kill any goblins hiding there.      Meanwhile, on the other side of the door, Bob the goblin is lying in   wait. He readies an action; if the door opens, he's going to hit the   switch to open the trapdoor in the next room, which should drop any    pesky adventurers into a pit with spikes at the bottom.      Carlos opens the door.   I know what happens when , but what happens when multiple readied actions get triggered at the same time? My guess would be an opposed reflex save or initiative check of some kind to see who goes first, but that's entirely just intuition speaking. The rulebook doesn't seem to speak to the issue. OpenGL Line Width Weil divisors on normal Noetherian schemes I'm looking at Section 7 of Liu's Algebraic Geometry and Arithmetic Curves.  In Section 7, Definition 2.4. defines a Weil divisor as a cycle of codimension 1 on a Noetherian integral scheme. But then Liu discusses Weil divisors on normal Noetherian schemes in Definition 2.7., 2.10., Proposition 2.11, etc., as well as the notion of function field $K(X)$ of a normal Noetherian scheme $X$.  I feel lost as the function field is defined over an integral scheme, and up to my understanding, the closest one to the function field of a normal Noetherian scheme is perhaps the direct sum of the function fields of the finite integral components.  What I'm more interested is whether Weil divisors are well-defined on normal Noetherian schemes and how close it is to be equivalent to invertible sheaves. Could someone provide an explanation on this?  Thank you. Can we get an indication comments are hidden between the comments?