A right-click on panel doesn't bring this up and not listed in View/Toolbars or View/Panels ... have a very specific page size so really need to change from default A4.
I am trying to change the page size in the QGIS 3.0 Composer but I am not able to see the Composition tab.  I have right clicked an empty space in the toolbar but did not see anything about composition.  I am using Windows 7.  I tried looking at the QGIS docs but they are still in testing.
Ugly "Next Privilege" text on user activity page Why is the gravitational force always attractive? Two finite abelian groups with the same number of elements of any order are isomorphic Suppose $G, H$ are finite abelian groups with the same number of elements of any given order. Show they are isomorphic.   Since finite abelian groups are isomorphic if and only if their Sylow subgroups are, we may restrict our attention to the case where $G, H$, are $p$-groups, but I can't quite make it past there... What's the meaning of the term "gib"? Especially while talking about FPS, the term "gib" is quite common. While I get it's related to a sudden and gruesome death, I'd like to know its actual meaning and where it comes from. Symbols of derivatives Option to be notified when a post I downvoted is edited Prologue:  This is an effort to follow up on  which is marked as a duplicate of  highly voted and status-declined feature request (although they seem to be different, one focusing on the OP and the other on the downvoter).   My New Year's resolution was to downvote more.  So on January 3rd or so, I saw a post that was low quality, and downvoted.  Two days later, I came back to see if it was ready to be deleted or had gotten piled with downvotes, to find it with a significant positive score!  At which point, I noticed that the answer had been significantly improved.  So I retracted my downvote, changed it to an upvote, and immediately resumed my dearth of downvoting again.  I think I have a responsibility to downvote bad posts, despite that oh-so-painful -1 rep penalty.  But if I am also going to have the responsibility to follow up on every downvote I cast, I'm not going to bother. I don't want my downvote to leave a residual penalty on posts that were once low quality, and I am not going to trouble myself to keep checking up on every post I downvoted.  Can a downvoter have an option to be notified when a post they voted down was edited?  I wouldn't make this an automatic thing, because not all downvoters want it, and it isn't applicable to all cases of downvoting (although  that this should be part of the responsibility of a downvoter).  Personally, I would make this a universal toggle on-off option on the user profile page, not a question-by-question option, but I don't have strong feelings about it. Can anyone suggest a book on using complex numbers to solve geometry problems? Can anyone suggest me a book which includes everything which is needed for solving simple geometry problems through it? I only know about simple calculations on complex numbers. How do I hide a parent div if the child div doesn't contain an  tag? Triangle Inequality question with fractions Given $a, b \in \mathbb{R}$, prove that   $$\frac{|a + b|}{1 + |a + b|} \le \frac{|a|}{1 + |a|} + \frac{|b|}{1+|b|}$$  When does equality hold?  The only useful thing I could get (using the triangle inequality) is:  $$\begin{align}1 + \left|\left(a + \frac{ab}{2}\right) + \left(b - \frac{ab}{2}\right)\right| &amp;\le 1 + \left|a + \frac{ab}{2}\right| + \left|b - \frac{ab}{2}\right|\\ &amp;\le 1 + |a| + |b| + |ab|\\ &amp;=(1 + |a|)(1 + |b|)\end{align}$$  But it seems to be inapplicable! Any ideas? 'const int' vs. 'int const' as function parameters in C++ and C Consider:  int testfunc1 (const int a) {   return a; }  int testfunc2 (int const a) {   return a; }   Are these two functions the same in every aspect or is there a difference?  I'm interested in an answer for the C language, but if there is something interesting in the C++ language, I'd like to know as well. How would I solve the following problem involving elementary matrices? Let $A=\begin{pmatrix}0&amp;5\\ 7&amp;4\end{pmatrix}$.      1) Write $A$ as a product of $4$ elementary matrices.      2) Write $A^{-1}$ as a product of $4$ elementary matrices.   My work. I have managed to find $A^{-1}$, which came out to be this:  \begin{pmatrix}-\frac{4}{35}&amp;\frac{1}{7}\\ \frac{1}{5}&amp;0\end{pmatrix}  However, I am struggling to figure out how I would split each of these matrices into $4$ elementary matrices. Any help? Prove that $\sup \{-x \mid x \in A\} = -\inf\{x\mid x \in A\}$ I need to prove that $\sup \{-x \mid x \in A\} = -\inf\{x \mid x \in A\}$ and am having trouble moving the $-x$ out of the $\sup$ to $\inf$. Another thing is that I don't quite know how to prove $b = \inf$ (see below). Any help would be appreciated! Here my attempt:  Let $a = \sup\{-x \mid x \in A\}$  Then by definition $a \geq -x$ for $x \in A \implies -a\leq x$ for $x \in A$  Thus $-a$ is a lower bound of $A$. Assume $b$ is a lower bound of $A$  Then $b \leq -a \implies  a \geq -b$ and $a = \sup \{−x \mid x\in A\} = -\inf(A)$ How to find windows 10 activation Key Where can it be find?  At activation panel i can only find option to change the activation key. The current key is not presented on this screen. How to sync bookmarks across Google Chrome and Mozilla Firefox bookmarks? How does vampirism work? A PC in our group was off on his own following a recurring villain of our groups. He was paralyzed where he could move, and the vampire bit his neck. The vampire said "now you get to remain 19 (years old) forever" before he left the cave. This was all done in RP.  We found him later, and healed up his bite marks. Our characters know of vampires, specifically only the one that bit him (recurring villain), but don't really know how vampirism works, because it isn't a super common thing in this world yet.   My question as the player is:  How does RAW vampirism work in 5e?  Is it a disease that develops over time? Is it something where they have to die and be brought back as a vampire? Does going outside the range of the spell or breaking line of sight between the caster and target break concentration or otherwise affect control over the spell?  For example, a Heat Metal spell has a range of 60 ft. If I cast the Heat Metal spell on a an armored foe, and that foe runs outside the range of the spell (60 ft), or around the corner, does that break concentration and end the spell? Heat Metal also allows you to use a bonus action to cause the 2d8 of damage — would exercising that option be prevented by being out of range or line of sight? What is the angle between those two matrices over $\mathbb{C}$? Let $\left&lt;\;,\;\right&gt;$ be an inner product defined by $\left&lt;A,B\right&gt;=$ tr$\left(A\overline{B}^{T}\right)$ over $M_n\left(\mathbb{C}\right).$  I am looking for the angle between: $$A=\begin{pmatrix}2+i &amp; 1\\-1&amp;0\end{pmatrix}\quad B=\begin{pmatrix}3-2i &amp; 1+i\\0 &amp; -i\end{pmatrix}$$  First we can see that:$$\overline{A}=\begin{pmatrix}2-i &amp; 1\\-1&amp;0\end{pmatrix}\quad \overline{B}=\begin{pmatrix}3+2i &amp; 1-i\\0 &amp; i\end{pmatrix}$$  $$\Downarrow$$  $$\overline{A}^T=\begin{pmatrix}2-i &amp; -1\\1&amp;0\end{pmatrix}\quad \overline{B}^T=\begin{pmatrix}3+2i &amp; 0\\1-i &amp; i\end{pmatrix}$$  And therefore:   $\left&lt;A,B\right&gt;=$ tr$\left(A\overline{B}^{T}\right)=\left(2+i\right)\left(3+2i\right)+1-i=5+6i$ $\left&lt;A,A\right&gt;=\left(2+i\right)\left(2-i\right)+1+1=7$ $\left&lt;B,B\right&gt;=\left(3-2i\right)\left(3+2i\right)+\left(1+i\right)\left(1-i\right)+1=16$   Now as the angle between any two vectors is defined we get that: $$\cos{\alpha}=\frac{\left&lt;A,B\right&gt;}{\Vert{A}\Vert\Vert{B}\Vert}=\frac{5+6i}{\sqrt{112}}$$  $$\Downarrow$$  $$\alpha = \;?$$  I didn't even know a complex number could be an image for the cosine function.  Thanks for any help. a 2d planet in the center, where the players will be able to walk on it and also will be affected by center gravity. planet will be static and there won't be any other planets. so;  Is there a way that I can change the gravity position? yes you can adjust gravity via project settings but I want it to be in the middle x,y,z(0,0,0)  I have tried creating my own gravity but it wasn't very useful because objects wouldnt fall, stand on foot and also in contact with another object they would vibrate instead of standing still. (if they stand on the planet they would vibrate)          private void FixedUpdate() {     foreach(GameObject item in grav)     {         Attact(item);     } }  private void Attact(GameObject gmf) {     Rigidbody2D rgg = gmf.GetComponent&lt;Rigidbody2D&gt;();      Vector3 direction = rg2d.position - rgg.position;     float distance = direction.sqrMagnitude;      float forceMag = (10 * rgg.mass) / distance;     Vector3 force = direction.normalized * forceMag * 10;      rgg.AddForce(force); }   I can create a script that will change the gravity by the opposite of the object's position. this does work but I cannot see any way to do it for more than one object. Content of a polynomial Define the content of a polynomial (over an arbitrary commutative ring $A$) to be the ideal generated by its coefficients, denoted $c(f)$. I want to show that   $$c(fg) = c(f)c(g).$$      (I was told this is true.)    What I was able to show was that $c(fg) \subseteq c(f)c(g)$ (this is obvious), and that their radicals are the same. My reasoning for the latter was as follows: let $f = a_0 + \dotsb + a_nx^n,$ $g = b_0 + \cdots + a_mx^m,$ and consider the matrix  $$ \begin{pmatrix}  a_0 b_0 &amp; \cdots &amp; a_0b_m\\ \vdots &amp; \ddots &amp; \vdots\\ a_nb_0 &amp; \cdots &amp; a_nb_m \end{pmatrix} .$$  Then $c(f)c(g)$ is generated by the entries of this matrix, while $c(fg)$ is generated by the sums along the diagonals. Let $\mathfrak p$ be a prime ideal of $A$ not containing $c(f)$ or $c(g)$, and let $i,\,j$ be minimal such that $a_i,\, b_j \notin \mathfrak p$.  Then all the terms in the generator of $c(fg)$ corresponding to the coefficient of $x^{i+j}$ are in $\mathfrak p$ except for $a_ib_j$, so that $c(fg) \not\subset\mathfrak p$. It follows that $c(fg) \subseteq \mathfrak p \Longleftrightarrow c(f)c(g) \subseteq\mathfrak p$, and hence $\sqrt{c(fg)} = \sqrt{c(f)c(g)}$.     Can I go all the way and show that in fact $c(fg) = c(f) c(g)$? Parallel website running a copy of my original website We have been working on a gaming website. Recently while making note of the major traffic sources, I noticed a website that I found to be a carbon-copy of our website. It uses our logo, and everything else the same as ours, but with a different domain name.   Their domain name is not however pointing to our site because at several places the links are like: carbonccopy-website/our-links. This website even has links to some images as: carbonccopy-website/our-images.   How could they have done that, and what can I do to stop it?