This has nothing to do with cookies or the problem concerning cookies as far as I know.   That being said, after I downloaded the new Pokemon update today (7/31/16) after opening the app, it prompted me to login.   I proceeded to login with my Google account. After I type in my email and password I click "allow" giving Pokemon GO permission to access my email and other things. After I click "allow" I get redirected to the Google homepage. From here, I cannot do anything except hit the "done" button.  After clicking done it prompts me to login. Over and over and over again. This has been going on all day and have not been able to find a solution.
I downloaded the July 30th update for Pokemon Go and when I open the app I'm prompted to login, But once I login, it redirects me to this page on Cookies::     If I click "Done" in the top left, it prompts me to login again! I've tried reinstalling the game, restarting my phone, etc. I can't much enable Cookies on the inline Safari browser. It doesn't make sense, and cookies are on in Safari (because I don't use Safari and they're enabled by default).  How can I fix this?
Where can I find sample or real Selenium projects. All the material I can find on github and on internet are basic, and never intermediate or advanced.  How does a real Selenium project look in real life? How can I find sample code? What kind of beings are shown by the Marauder's Map? The map definitely shows people (humans) inside the castle But I remember reading Harry watching Peeves bouncing around in the trophy room and Peeves is not human And I don't remember if I had exactly read it or not, but  says that it shows the ghosts as well So what kind or creatures or beings come under the map's radar? Any living creature? Or humanoids? Or creatures with a significant size or intelligence? Would it show the house elves in the kitchen, centaurs in the forests and the merpeople in the lake as well? What about the giant squid and the thestrals or unicorns? Would it have shown the troll from the Philosopher's stone if they had the map then? What about Quirell/Voldemort? Would he have shown up on the map? And the basilisk from the chamber of secrets (the book)? May be the chamber itself was unplottable but if the map could show the basilisk he would have been visible when he was slithering around in the pipes. In  (scrolled to 5:55) there's a claim that replacing an AC high voltage transmission line with a high voltage DC transmission line allows for having seven times fewer powerlines (the video shows how seven lines evaporate, then one line appears and the cutting in the forest gets narrower).  How is that possible? I've read the  and it claims that     The power delivered in an AC system is defined by the root mean square (RMS) of an AC voltage, but RMS is only about 71% of the peak voltage. The peak voltage of AC determines the actual insulation thickness and conductor spacing.   but that doesn't explain seven times less power lines.  How is such massive (seven times) saving possible when switching from AC to DC transmission? Converting ArcGIS layer style to Styled Layer Descriptor (SLD) file? I am putting together a GIS server using GeoServer and need some help with importing my layer styles from ArcGIS 10 to  format.    I have one layer in ArcMap properly symbolized and labeled, how can I get this layers symbolization and labeling into a SLD file? Factorial Inequality problem $\left(\frac n2\right)^n > n! > \left(\frac n3\right)^n$ I met an inequality, I ask, do not mathematical induction to prove that:     Prove \[ \left(\frac n2\right)^n > n! > \left(\frac n3\right)^n \] without using induction Concurrent and Blocking Queue in Java If $X, Y$ are jointly standard normal with correlation $r$, and $a, b$ are constants, what is $p(Y < b | X < a)$? The application here is interpreting the correlation coefficient $r$ in terms of $X$'s ability to predict $Y$ for extreme values of $X$. For example, if $r = .8$, then what is $p(Y &lt; 0 | X &lt; -2)$? How can I configure the Ubuntu Dock to show windows only from the current workspace? I would like my Dock to show only the windows of the current workspace. Especially in the little preview window. I find it very confusing to jump around workspaces when trying to find the right window. Can you negate the Frightened condition by not looking at the source of your fear? As the title says, if you cause a creature to be Frightened of you, as in the Frightened condition, but they can somehow manage to not see you, do they stop rolling with disadvantage to attacks/ability checks?  Below are scenarios to illustrate my question.  Scenarios:   If a creature is frightened of you, and they turn their back against you to hit someone else, would they no longer have disadvantage to attack rolls/ability checks? If a creature is frightened of you and they have Blindsight, can they close their eyes to stop seeing you, and hence stop rolling with disadvantage? If a creature has 60 ft of movement and is frightened of you, and there is a corner they can reach in 15 ft that will block you from sight, can they run to that corner to stop being frightened, then run back to attack without disadvantage? Assume they would not provoke OA to do this, although the OA is immaterial to the question. Concecutive last zeroes in expansion of $100!$ Is it possible to prevent LUDecomposition from pivoting? How do I use large bitmaps in .NET? I'm trying to write a light-weight image viewing application. However, there are system memory limitations with .NET.  When trying to load large bitmaps (9000 x 9000 px or larger, 24-bit), I get a System.OutOfMemoryException. This is on a Windows 2000 PC with 2GB of RAM (of which 1.3GB is used up). It also takes a lot of time to attempt loading the files.  The following code generates this error:  Image image = new Bitmap(filename); using (Graphics gfx = this.CreateGraphics()) {     gfx.DrawImage(image, new Point(0, 0)); }   As does this code:  Stream stream = (Stream)File.OpenRead(filename); Image image = Image.FromStream(stream, false, false); using (Graphics gfx = this.CreateGraphics()) {     gfx.DrawImage(image, new Rectangle(0, 0, 100, 100), 4000, 4000, 100, 100, GraphicsUnit.Pixel); }   Also, it is enough to do just this:  Bitmap bitmap = new Bitmap(filename); IntPtr handle = bitmap.GetHbitmap();   The latter code was intended for use with GDI. While researching this, I found out that this is in fact a memory issue where .NET tries to allocate twice as much as is needed in a single contigous block of memory.    I know from other applications (Internet Explorer, MS Paint etc.) that it IS possible to open large images, and rather quickly. My question is, how do I use large bitmaps with .NET?  Is there anyway to stream them, or non-memory load them? Related questions with over 99 score display incorrectly The score for the 4 questions are 111, 1218, 261 and 5 respectively, but they display 2 digits per line. This is an obvious bug in design. Let $x\in\mathbb{Q}$ with $x&gt;0$.  Prove that we can find $n\in\mathbb{N}^*$ and distinct $a_1,...,a_n \in \mathbb{N}^*$ such that $$x=\sum_{k=1}^n{\frac{1}{a_k}}$$ Third grade spiral in TikZ - dimension too large I'm trying to draw a smooth third grade spiral (r^3 = a^3\cdot \varphi) over $60\times 60$mm grid and I'm getting the "Dimension too large"-error if I set $a &gt; 320$ but I need to fill the grid area completely:  \begin{tikzpicture}[x=1mm, y=1mm]      \draw[step=1, line width=0.1mm, opacity=0.3] (-30, -30) grid (30, 30);      \draw [domain=0:50, variable=\t, samples=1000]          plot ({\t r}:{pow(320*\t, 1/3)}); \end{tikzpicture}     Is there any way to avoid this error? Java: Cannot find symbol? According to , if there is a potential difference, $V$, across a resistor then there is a current, $I$, flowing through it.   Since we assume that points along the connecting wire are at the same potential, how can current, $I$ flow between points at the same potential, $V$? Initialize parameter of method with default value I know that if we solve the Maxwell equation, we will end up with the phase velocity of light being related to the permeability and the permittivity of the material. But this is not what I'm interested in - I want to go deeper than that. We know that the real speed of light is actually not changing, the decrease in speed is just apparent. Material is mostly empty, the light will still travel with $c$ in the spacing. The rare atoms will disturb the light in some way. So I am interested in how the atoms affect the light. Photon absorption-emission theory Some textbooks that I read explain it in a way kind of like this: In a material the photons are absorbed by atom and then re-emitted a short time later, then they travel a short distance to the next atom and get absorbed&amp;emitted again and so on. How quickly the atoms in a material can absorb and re-emit the photon and how dense the atoms decides the apparent speed of light in that material. So the light appears slower because it has a smaller “drift speed”. Interference theory But recently I realize an alternative explanation: Atoms respond to the light by radiating electromagnetic wave. This “new light” interferes with the “old light” in some way that results in delayed light (advanced in phase), this can easily be shown by using simple phasor diagram. Consequently effectively the light covers a smaller phase each second, which gives the impression of a lower phase velocity. However the group velocity is changing in a complicated way. I think that the first explanation does not explain the change in phase velocity of light. if we consider light travelling into a slab of negative refractive index non-dispersive material, let’s say the light is directed perpendicular to the slab. The phase velocity’s direction will be flipped, but group velocity’s direction in the material will not change. Only the second explanation can explain the flipped phase velocity direction. I guess that the velocity that we get in the first explanation is actually belongs to the group velocity. It makes sense to me that the front most of the photon stream determines the first information that the light delivers. So the question is What really cause the phase velocity of light to be decreased?  &quot;drift velocity&quot; of photons (they aren't the same photons, they are re-emitted all the time) phase difference between absorbed and emitted light something else  And also, I still don't really understand detailed explanation of the absorption-emission process for small light's wavelength (for large lambda compare to the atoms spacing, the photons will be absorbed by the phonons). The dispersion relation that we know is continuous and also some material is non-dispersive, therefore the absorption process must occur in all frequency for a certain range. So definitely it doesn't involve the atomic transition, otherwise it will be quantized. My guess is that the relevant absorption process gets smooth out by the dipole moment. What makes the spectrum continuous? EDIT: link for dispersion relation: Let $x_{1},x_{2},\cdots,x_{n}$ be real numbers. Show that     $$\sum_{i,j=1}^{n}|x_{i}+x_{j}|\ge n\sum_{i=1}^{n}|x_{i}|.$$   I think this problem may be solved using nice methods, but I can't find them yet; I know this may be of use: $$|a|+|b|\ge |a+b|.$$ But I can't make it work. Thank you everyone.