Let's say I have a 1/1 with first strike that's attacking and blocked by a vanilla 4/4.  It deals first strike damage, but that's not enough to kill the defending creature. Right now, the attacking creature will have to take damage from the blocking creature.  Before the attacking creature takes that damage, can I “finish off” the blocking creature by casting  and avoid it taking damage?  I am unsure whether,and when,a player gains priority during that step.  What, in my opinion, distinguishes this question from the others with which it can be associated, is the exact moment in which the players have the priority to cast spells again, which I believe should be placed exactly between the conclusion of the "first strike damage assignment phase" - in which first strike creatures assign their damage - and  the "ordinary combat phase" - in which other creatures without first strike assign their damage.     It should be specified when players gain priority and it is possible to cast spells able to damage creatures during combat, and if it is possible to do so; and, above all, if these damages due to spells are assigned without the possibility,for creatures without first strike, to respond to them.    I don't think these are trivial things ...
I have two examples of different scenarios that are confusing to me.  First, if I have a 1/1 creature with first strike and deathtouch, and my opponent blocks it with a 2/2 creature, will my creature die? I can see two alternative ways this could play out and I'm not sure which is correct.   My creature deals his first strike damage, immediately killing the opponent's creature before he is able to deal combat damage as a state-based effect. My creature deals his first strike damage, which would normally be lethal due to deathtouch, but state-based effects are not checked, and thus the opposing creature deals his damage and both die.   I'm almost positive in this case that it's the first option above.  What gets trickier is, for example, if a creature has first strike and a triggered ability "Whenever this creature deals combat damage to a creature, return that creature to its owner's hand."  This is not a state-based effect, but rather uses the stack. Similar to above, there are two possibilities.   My creature deals his first strike damage, and his triggered ability is placed on the stack. The stack waits to resolve until after all combat damage is dealt, so the opposing creature still kills mine. My creature deals his first strike damage, and his triggered ability is placed on the stack. Both players now gain priority between first strike and combat damage (which I don't think normally happens, thus my confusion). The stack finishes resolving, and the opponent's creature doesn't have a chance to deal damage.   Can someone clarify this area of the rules?
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Django template how to look up a dictionary value with a variable My network icon is always a question mark in both wired and wireless connection but everything network related works correctly. How do I change the command that a launcher item launches? I need to run a query like:  SELECT p.id, p.name,         (SELECT name            FROM sites s           WHERE s.id = p.site_id) AS site_list   FROM publications p   But I'd like the sub-select to return a comma separated list, instead of a column of data.  Is this even possible, and if so, how? Getting "experimental" true displacement to work Consider an inviscid Burgers equation:  $u_t + u u_x = 0.$  With the initial data:  $ u(x,0) = \left\{ \begin{array}{ll}              0  \quad  &amp; \text{if} \quad x &lt; 0, \\[0.5em]              1  &amp; \text{if} \quad x &gt; 0.\end{array} \right. $  Possible weak solutions to this problem include, for example:  $ u_1(x,t) = \left\{ \begin{array}{ll}              0  \quad  &amp; \text{if} \quad x &lt; t/2, \\[0.5em]              1  &amp; \text{if} \quad x &gt; t/2.\end{array} \right. \hspace{10mm} $   $ u_2(x,t) = \left\{ \begin{array}{lll}              0  \quad  &amp; \text{if} \quad x &lt; 0, \\[0.5em]                      x/t &amp; 0 &lt; x &lt; t,\\[0.5em]              1  &amp; \text{if} \quad x &gt; t.\end{array} \right. $  Every material that provides such examples states that it is easy to check that these are both solutions of our problem. I do not see how that is done.  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