Creation of Bootable Windows ISO Image Kindly, if somebody can help me how to create a bootable iso image from CD/DVD (Windows DVD)  Thank you
How to make a bootable ISO image from a bootable DVD? I want to make a .iso image of a bootable OS DVD, to use in VirutalBox.    Nautilus can make a .iso, but only of data files, it seems. The .iso it created was not bootable.  What is available to make a bootable .iso from a bootable DVD?
Why is $2\pi i \neq 0?$ We know that $e^{\pi i} = -1$ because of de Moivre's formula. ($e^{\pi i} = \cos \pi + i\sin \pi = -1).$  Suppose we square both sides and get $e^{2\pi i} = 1$(which you also get from de Moivre's formula), then shouldn't $2\pi i=0$? What am I missing here? There are various articles on Hearthstone opening strategy which suggest it's a bad idea to use early-game spells and summons to damage your opponent directly, and that you should instead save them for minion removal.  An example: your starting hand contains an Elven Archer, a 1-cost 1/1 minion that does a point of damage when summoned. I've seen it advised that if going first, with that card in your hand, you should not play it, but save it for minion removal.  Another example:  Going second against a Rogue with a 2-cost 2/1 Loot Hoarder, Deathrattle: draw a card in your hand. The advice was not to play it and save the coin, because on her second turn, the Rogue can generate a dagger and kill the Hoarder.   I understand why, in most circumstances, it's better to remove a minion than damage the enemy. What's bugging me about these particular opening examples is why they're a better idea than doing nothing and ending the turn.  In both cases, you've wasted a point of mana, and the chance to take the initiatve. By having a minion on the board first, you can use the following turn to attack with that minion, possibly removing an enemy summon and leaving you clear to summon onto an empty board.   The Loot Hoarder one I find particularly puzzling. If the Rogue gets a dagger and kills it, you still have the initative, you've forced the Rogue to make what's possibly a suboptimal turn-2 play, you've done 2 damage to the Rogue and you got a card into the bargain. Sounds like a pretty good use of the coin to me.  What am I missing here? I have some survey response data that are inconsistent and I'm not sure what is the best way to handle them.  This is the nature of the inconsistency:    Have you ever had a food poisoning episode that you think might have been caused by the food in a particular restaurant ? a) Yes b) No Did any of these episodes prevent you from eating at that restaurant again?  a) Does not apply, never have had a food poisoning episode b) Yes c) No Following these episodes, did you come back to your normal condition after 24 hours?  a) Does not apply, never have had a food poisoning episode b) Yes c) No   I believe that the intent of the designers of the survey was that anyone answering "No" to 1) should answer "Does not apply" to 2) and 3), but that's not how it worked. A large group of respondents picked "No" for 1) and "No" for at least one of 2) or 3).    What is the best way to deal with this inconsistency?    Where are some good references (books, papers, websites, etc.) to look at discussions and solutions for issues of this kind, and data cleaning in general? I want to make my appexchange app available in multiple language like Spanish, dutch etc. so that depend on the language of the user they can access the app.  Is it possible in any way..  any help will be appreciated.. Thanks I am in Portugal (Lisbon) at the moment, and when leaving my room late at night (12 pm ~ 04 am) I usually face about 4 of these arthropods in the corridors:    (For reference, the "line" in the image is a standard separation on the floor. This particular example of the animal is a little smaller than a nail.) They seem to have quite variable sizes and walk primarily on ground. Also, as implicit above, they seem to be active primarily during the late night. (I don't see them much often, if at all, during the morning/afternoon.) They can be quite fast, but if left unharmed do not move much. They also appear to take shelter inside the walls.  From what I searched, it seems possible that they are centipedes. I've seen sites saying that they are useful to keep other less pleasant animals at bay. My questions are: What are those animals, and should I leave them be or not? Expected time to roll all 1 through 6 on a die Windows Server 2016 scheduled task schedule must be in future We have a 2012 server that has about 20 scheduled tasks that are used for monitoring.  We have built a 2016 server to replace it and as I move tasks to the new server I have run into an issue.  Most of our tasks run every few minutes.      In Server 2012 we would schedule the task to start at 1200AM of the current day (so a time in the past) and reoccur every X minutes.  The task would start at its next scheduled time.  Perfect.  In Server 2016 schedules that start in the past don't run.  So we had to schedule it to start in the future.  This is fine until you reboot.  Now the start time is in the past and it won't run.  It doesn't even register a failed run.  The Next Run Time column shows that it should run but doesn't.    Besides creating two triggers, one that starts in the future and another that starts on reboot (which we don't want to do since some tasks should only run at specified times), is there a better way?  This seems to be a bug.  The 2012 version worked great.  UPDATE  There is a workaround for this.  Create a one time schedule that runs indefinitely.  This works after restarts just like you would expect.  I know this isn't great for schedules that are "weird" but works fine for things that we want to run every 3 minutes or whatever. Group posts by year, then by month I know that this question is a bit old or maybe overdone, but I'm running the latest edition of Blender and when I use the Cycles engine I get really fuzzy results and I can't find a simple, non-compromising solution to the quality.  I don't know exactly what I'm doing wrong here, but I'm sure others share my frustration.  Leaving everything in default settings, I started a new project and switched to the Cycles render.  I duplicated the cube and set colors for two Diffuse BSDF shaders, then went ahead and made walls and a floor all sharing the same diffuse shader.  I made two windows to emit blue light.  The screenshot has gaps between the walls because of the setup:  I'm aware that it's considered very incomplete and many have come to terms with some amount of noise, but is this normal?  Furthermore, with default settings or not, I can't change the amount of noise produced.  Supposedly, using "progressively refine" in the rendering tab should make it refine itself indefinitely, however Cycles only counts to 10 refines and then stops, creating a render which is a pixel-perfect match of the ordinary rendering method when it's completed.  I understand that there are tricks that can be used to reduce noise, but at the cost of extra processing time and usually small quality conflicts, like blurring.  My question essentially boils down to is this Cycles' current limit? Properly discontinuous action: equivalent definitions Let us define a properly discontinuous action of a group $G$ on a topological space $X$ as an action such that every $x \in X$ has a neighborhood $U$ such that $gU \cap U \neq \emptyset$ implies $g = e$. I would like to prove that this property is equivalent to, having given $G$ the discrete topology and in the $X$ locally compact Hausdorff case, the map $G \times X \rightarrow X \times X$ given by $(g, x) \mapsto (x, gx)$ being proper (i.e. closed and preimage of compact sets is compact) plus the action being free.  I have managed to prove one direction, that is, if the action is proper and free with $G$ having the discrete topology then it is properly discontinuous. I'm having trouble though with the other direction. Here is an attempt: let's denote by $\rho : G \times X \rightarrow X \times X$ the map $\rho(g, x) = (x, gx)$. Suppose $K \subset X \times X$ is compact. We wish to show $\rho^{-1}(K)$ is compact. Let $(g_i, x_i)$ be a net in $\rho^{-1}(K)$. Then $\rho(g_i, x_i) = (x_i, g_i x_i)$ admits a convergent subnet, so passing to it we may assume $x_i \rightarrow x$ and $g_i x_i \rightarrow y$. Essentially we must now find a way to prove $g_i$ converges, but I can't seem to do this. Any hints? After removing any part the rest can be split evenly. Consequences? Let $S$ be a finite collection of real numbers (not necessarily distinct). If any element of $S$ is removed then the remaining real numbers can be divided into two collections with same size and same sum ; then is it true that all elements of $S$ are equal ?  (I know the result is true if the &quot;reals&quot; are replaced by &quot;integers&quot;.) How to list only JPEG files from root below using the command line? When I right click the Filezilla icon, the only options are "launch" and "properties". How do I remove it from the top panel? How old is Chewbacca? How old is Chewbacca, anyway? Do Wookiees get gray fur when they are old? Best location for theme translation files I usually store language files in /languages folder that is located in theme folder and it's also recommended location by WordPress as well. However, it still doesn't look like the best solution because files will be overwritten after theme updates.  load_theme_textdomain function allows to specify a different location and I've been thinking to put languages folder inside of /uploads folder in order to prevent overwriting after theme updates. That folder will be created right after theme activation and language files will be copied there.  My question is, do you think this is a good solution or there is a better way that I'm missing?  I appreciate your insight about this matter. How to select a value from a list with non-uniform probabilities? The below statement is a true/false exercise.  Statement: For all square matrices A and B of the same size, it is true that $(A + B)2 = A^2 + 2AB + B^2$.  My thought process: Since it is not a proof, I figure I can show by example and come to a valid conclusion based on such example.  My work:  Come up with a square matrix A and B let both be a 2 by 2 matrix(rows and cols must be same).  Matrix $A$:  $A = \begin{array}{ccc} 3 &amp; 5 \\ 4 &amp; 6 \\ \end{array} $  Matrix $B$:  $B =  \begin{array}{ccc} 5 &amp; 8 \\ 9 &amp; 4 \\ \end{array} $  $A + B =  \begin{array}{ccc} 8 &amp; 13 \\ 13 &amp; 10 \\ \end{array}$  $(A + B)^2 =  \begin{array}{ccc} 233 &amp; 234 \\ 234 &amp; 264 \\ \end{array}$  $A^2 =  \begin{array}{ccc} 29 &amp; 45 \\ 36 &amp; 56 \\ \end{array}$  $(AB) =  \begin{array}{ccc} 60 &amp; 44 \\ 74 &amp; 56 \\ \end{array}$  $2(AB) =  \begin{array}{ccc} 120 &amp; 88 \\ 234 &amp; 112 \\ \end{array}$  $B^2 =  \begin{array}{ccc} 97 &amp; 72 \\ 81 &amp; 88 \\ \end{array}$  $A^2 + 2AB + B^2 =  \begin{array}{ccc} 246 &amp; 205 \\ 265 &amp; 256 \\ \end{array}$  Based my above work, the answer is false.   Is there another way to approach the problem? It seems like a lot of work needed to be done for a true/false question which raised my suspicion about whether there is a better way to look at the problem. I have a 3D truck model already textured and properly imported into Blender. This is a game model and I need to "re-paint" with design from other transport companies. The problem is that I don't have a UV layout (skin template) to serve as a guide for future paintings.  Is there a way to "extract" an UV Layout to .JPG or .PNG to serve as guide for .DDS texture editing?  Please note that I don't want to remap the model. I still want to use the actual UV Mapping and just need to edit the actual textures. Kontact in Kubuntu 16.10 will not start because the Akonadi server will not start If $a_0\in R$ is a unit, then  $\sum_{k=0}^{\infty}a_k x^k$ is a unit in $R[[x]]$