How to move multiple objects in relation to central point What I mean precisely is how to move multiple objects away from central point without scaling them.   This is what I'm working with:   I'm searching for a way to create little space between the triangles. All triangles are separate objects.  Or if you can do this with scaling that's ok too ofcourse.
Scale Space Between Multiple Objects If I have multiple objects selected can I use scaling to make the objects closer together (without rescaling the objects)?
Grammatical number agreement in a complex phrase using singular "they" I'm not the most experienced person when it comes to commands. I worked out how to do stuff like when holding x you have y effect. I wanted to think of something that gave other people an effect when hit. Here is what I came up with but I got stuck when it said it couldn't execute the command.  /scoreboard objective add nokill dummy  /scoreboard objective add poi dummy  /scoreboard players set [player] nokill 1  /scoreboard players add @a poi 1 {SelectedItem:{id:minecraft:diamond_sword,display:{Name:{Poison sword}}}}  /execute @a[score_poi_min=1] ~ ~ ~ /effect @p[score_nokill_max=1,r=5] {HurtTime:1} minecraft:poison 10 1 Texture mapping with multiple UV maps So, as a newbie relatively new to blender, I started doing some texture mapping (blender internal Render). I created a texture for the main object and a couple of transparent decals to decorate it. (basic effects made in GIMP). Simple stuff, just to know how it works.  After unwrapping, having 2 UV maps made, creating both new material and textures, enabling UV mapping coordination I always end up with:  - all - 1 faces of the cube being covered nicely in the main texture  - 1 face covered in blank material with a decal in the middle of it  - the whole thing partly coated by a huge "stain" of a decal  So, the problem is that I can't layer textures correctly. Is there a way to have one texture covering everything and more transparent ones on top of it? I am working on a bigger project right now and having this ability would be useful Should my flair be including sites with less than 200 reputation? I took a look at my profile, where I stuck my flair. Here's the flair:    However, I don't have 28k rep. According to chat, I have 19.7k.  Note: I know about the combined flair - I've had this in my profile for at least a year. It had been showing me the same as in chat, now it isn't.   What is going on here?  Edit: I'm reporting a bug here, that the combined flair is not showing the correct number, as it has in the past. What files should i put in a logo pack to give to clients? Should I put small, medium and large version of my logo as well as the vector file. In class we are currently covering upper/lower bounds, big Oh and omega and the like. I am pretty good on the "typical" functions one would do, but at a complete loss at "general" statements. This ons function, for example:  $$\forall f\in\mathcal{F}: \lfloor \sqrt{\lfloor f(n)\rfloor }\rfloor \in O(\sqrt{f(n)}).$$  the domain F by the same is all natural numbers that return a real positive number when inputted. My first instinct with something like this is to remove the floors, the general strategy I though to solve this is remove the outer floor, then get rid of the square root, and then the inner floor. But I have no idea how to go about this or if this is even the right way to do it.  Help please? Thanks in advance. I would like to make a sum of all dropdown values into a label text box. I am using following formula, but I do not understand where am I going wrong. Can anyone assist? I have also added a screenshot if that helps anyhow. Note: scores is the table name the dropdown values feed from. Sum(scores, Dropdown3.Selected.Value + Dropdown3_1.Selected.Value + Dropdown3_2.Selected.Value) Package pgfplots Error: CRITICAL: shader=interp: got unsupported pdf shading type '0' For the set of data , the following code can't compile showing the error     Package pgfplots Error: CRITICAL: shader=interp: got unsupported pdf   shading type '0'. This may corrupt your pdf!.   \documentclass[border= 5mm]{standalone} \usepackage{pgfplots} \pgfplotsset{compat=newest} \begin{document}     \begin{tikzpicture}     \begin{axis}[unbounded coords=jump, view={70}{40}]     \addplot3 [surf,shader=interp]      table [x index={0}, y index={1}, col sep=tab] {mySurfaceData.txt};     \end{axis}     \end{tikzpicture} \end{document}    So, what went wrong to cause this?  P.S. the original data without NaN is available , where I would like to skip plotting those points of z=1. I'm trying to update my system using apt-get, but it's giving me this error  Err http://bd.archive.ubuntu.com raring Release.gpg          Could not connect to bd.archive.ubuntu.com:80 (116.193.170.18), connection timed out Err http://bd.archive.ubuntu.com raring-updates Release.gpg   Unable to connect to bd.archive.ubuntu.com:http: Err http://bd.archive.ubuntu.com raring-backports Release.gpg   Unable to connect to bd.archive.ubuntu.com:http: Reading package lists... Done W: Failed to fetch http://bd.archive.ubuntu.com/ubuntu/dists/raring/Release.gpg  Could not connect to bd.archive.ubuntu.com:80 (116.193.170.18), connection timed out W: Failed to fetch http://bd.archive.ubuntu.com/ubuntu/dists/raring-updates/Release.gpg  Unable to connect to bd.archive.ubuntu.com:http: W: Failed to fetch http://bd.archive.ubuntu.com/ubuntu/dists/raring-backports/Release.gpg  Unable to connect to bd.archive.ubuntu.com:http: W: Some index files failed to download. They have been ignored, or old ones used instead.   I am not a Ubuntu master but I can understand this is not a computer error. Any clues on how to fix it? How to convert image file data in a byte array to a Bitmap? Let $X$ and $Y$ be independent $Exp(1)$-distributed random variables. Find the conditional distribution of $X$ given that $X + Y = c$ ($c$ is a positive constant).  this is my idea:  $$f_{X \mid X+Y}(x\mid c) = \frac{f_{X,X+Y}(x,c)}{f_{X+Y}(c) } $$  if this is the right definition then i might calculate the righthand side to obtain the distribution but Iam unsure Determine the number of lines within a text file Is there an easy way to programmatically determine the number of lines within a text file? Example of set which contains itself I am trying to understand   How can a set contain itself? Can you show example of set which is not a set of all sets and it contains itself. Tight bound for $T(n) = T(n^{1/2}) + 1$ Is there a canonical explanation for how Ant-Man's weight works when he shrinks down that's consistent with the various events depicted in the film?    I think the explanation given in the film is roughly "the suit compresses the space in-between atoms, so your size decreases, your density increases, and your total mass stays the same", however it seems to be portrayed in contradictory ways.  For instance:   He can float in water, and even be sent shooting through the air by a relatively gentle flow of water filling a bathtub.  This wouldn't happen if he retained his original mass, as he'd essentially be the densest thing on the planet and should sink like a stone even in a vat of molten lead. Upon landing after being ejected from the bathtub, the ceramic tile underneath him shatters.  That takes a significant amount of force, and similar effects are used at other points in the movie where he falls onto (or straight through) various things. He's able to get sucked into a vacuum-cleaner.  One that didn't even appear to be a high-end, extra powerful vacuum-cleaner, let alone one capable of sucking up a 200 pound piece of dust.   He can run along the barrel of a gun as someone shoots it, apparently without causing them to drop the weapon or even have trouble continuing to aim it.     Does a more consistent explanation exist in other media, that would fit with the above examples?  Or is this simply a case of the power being made to do whatever happened to be most convenient at the time? Ask to install program after "The program 'x' is currently not installed" If you try to execute a program that is not installed you will get a message  The program 'x' is currently not installed. You can install it by typing:  sudo apt-get install x   and instead of offering you to install the program for you, you have to type the actual command. How can this behavior be changed? So assume $Y$ and $X$ are exponentially distributed with parameters $y_1$, and $x_1$ respecitively.  assume c is a constant.  I am having huge trouble to understand the integration of the following expression.  $P(Y&lt;c/u(X))$  $=\int_{t}^{\infty}f_X(x)\int_{0}^{c/u(x)}f_Y(y)dydx +\int_{0}^{t}f_X(x)\int_{c/u(x)}^{\infty}f_Y(y)dydx$  where t is the cross-point that $u(x)$ change sign    here $c/u(x)$ is given by the plot below, t is the point crossing the zero:   Confusion:   I don't understand the second integration of the second term "$\int_{c/u(x)}^{\infty}f_Y(y)dydx$", this isn't right because Y an X only defined for y>0, and x>0. So it's the first quadrant in this plot. I created this style that shifts the labels and put them on the bottom of the ybars.  However, I have a problem with the bars that have too short length (for example, see the 8.7 and 5.1 in the example below). I want to check if the values are less than some threshold, or the length of the bar is shorter than the label (number) then change its color.  How can I overlay another label on top of the one in white when the bar is shorter? or maybe change the color of the label to a gradient color? or just overlay the part that is outside of the bar?    \documentclass{standalone}  \usepackage{tikz} \usepackage{pgfplots} \usepackage{pgfplotstable} \usetikzlibrary{calc}  \begin{document} \makeatletter \begin{tikzpicture} \begin{axis}[ ybar, every node near coord/.style={   check for zero/.code={ % If meta=0, make the node a coordinate (which doesn't have text)     \pgfmathfloatifflags{\pgfplotspointmeta}{0}{         \pgfkeys{/tikz/coordinate}     }{}   },   check for zero, color=white, text opacity=1, font=\footnotesize, inner ysep=0.5pt, },% % Bottom nodes  calculate full offset/.code={     \pgfkeys{/pgf/fpu=true,/pgf/fpu/output format=fixed}     \pgfmathsetmacro\testmacro{((\pgfplotspointmeta-\pgfkeysvalueof{/pgfplots/ymin})*10^\pgfplots@data@scale@trafo@EXPONENT@y)*\pgfplots@y@veclength}     \pgfkeys{/pgf/fpu=false} },% nodes near coords bottom/.style={     every node near coord/.append style={         /pgfplots/calculate full offset,         yshift=-\testmacro,         rotate=90, anchor=west,%I need the rotate text here and not in the          %general style, as the ybar redefines the style     } },% ymin=0, nodes near coords={\pgfmathprintnumber[fixed zerofill,precision=1]{\pgfplotspointmeta}}, nodes near coords bottom, ] \pgfplotstableread{ % set real imag mag 1 8.7 2 5.1 3 91.8367  }\mydata \addplot table[x index=0,y index=1,header=false] {\mydata}; \end{axis} \end{tikzpicture} \makeatother \end{document}   * EDIT *  I need to create some special gradient on each label that is below the bar height. For example, I need to adapt something like  to each label that is not showing. However, I cannot find a way to put the macro in the style section of the codes. Or is there any equivalent solution? I want to turn my system on automatically every day. So I use the below code in my Python script, but sudo asks me for a password every time:  os.system('sudo sh -c "echo date \'+%s\' -d \'+ \        24 hours\' &gt; /sys/class/rtc/rtc0/wakealarm"')   How can I run this script without sudo asking for the password every time? Creating square buffer around point feature using ArcGIS for Desktop? I would like to create a square buffer from a point feature but I do not understand the code that goes into it.   Similar questions have been asked on the forums.esri website but that was over 10 years ago, and it did not work when I tried the code.  How do I create a square buffer from a point feature?