Show my communities in hamburger menu when browsing a unjoined community In the desktop view, when we browse a site which we are not a member of, we are shown a list of sites and the reputation and badges shown on it when we click on the hamburger.      This doesn't happen on mobile web.    Joined communities are not shown on mobile web. They show just like when we are logged out. It is difficult back to communities which we are members of.  So, add a list of joined communities list on mobile web like it is on desktop site.
Your communities list is not visible in mobile web on site where you don’t have an account If you don’t have an account for some site, you can still see a list of your communities via top bar menu of this site, e.g. on 3D Printing:        But this works only for full web, in mobile web «sign up or log in» is shown:        When you have an account then the list of your communities is shown even for mobile web:
How can I show or hide boot messages when Ubuntu starts? Is there a way to easily turn on/off showing the boot messages (loading the services) when Ubuntu starts? Is it something in Grub2?  I am running 10.04. Installing Autodesk Maya on Ubuntu is possible, but can be a bit challenging.  Assuming that one already has the required specs and a solid graphics card driver installed, how can it be done? A tank of 425 liters capacity has been filled with water through two pipes, the first pipe having been opened 5 hours longer than the second. If the first pipe were open as long as the second pipe, the first pipe deliver half the amount of water delivered by second pipe; if the two pipes were open simultaneously, the tank would be filled up in 17 hours. How long was the second pipe open?    a. 10 b. 12 c. 15 d. 18 What is true for a ring with exactly two right ideals I already know how to do it on Mac OS X (plenty of instructions online).  But is it possible to do it on Ubuntu? If yes, how? I am creating a GUI frontend for the Eve Online API in Python.  I have successfully pulled the XML data from their server.  I am trying to grab the value from a node called "name":  from xml.dom.minidom import parse dom = parse("C:\\eve.xml") name = dom.getElementsByTagName('name') print name   This seems to find the node, but the output is below:  [&lt;DOM Element: name at 0x11e6d28&gt;]   How could I get it to print the value of the node? Thunar files view, date format "today, yesterday" Use character string as function argument Show that the range of $p(z)e^{q(z)}$ for nonconstant polynomials $p$ and $q$ is all of $\mathbb{C}$. Prove that $\exp(x)>0$ using only formal definition of exp How to add right-click (on desktop) to create text file functionality 16.04.2 Ubuntu GNOME Often more than one person contributes to the community coming up with the final accepted answer to a question. However, it is only possible to accept a single answer. Restricting to one final answer does make sense for the sake of referencing that answer later, but in many cases that answer is the product of the input from several individuals. I would like to be able to decide how much of a bounty goes to different users, or some other mechanism to recognize the contribution of multiple users. Of course I could always upvote their previous answers, but this is really incorrect if their previous answers aren't the complete, final answer I've accepted.  What think you metaSOrs? Is there a term for switching syllables of words? I have noticed that when I leave comments on a question and someone votes it up, I do not get a notification. If the upvote count would at least be more than 5, I would expect to be notified since that leads to a badge. Near the beginning of the definition of the amsmath environments aligned and gathered (and also mathtools' multlined) there's an explicit thin space \,. This often  has to be cancelled  with  \!, as has been observed  various  times:         I'd like to know why this explicit \, is there &ndash; what would go wrong without it?    From amsmath.dtx:  \newcommand{\start@aligned}[2]{%     \RIfM@\else         \nonmatherr@{\begin{\@currenvir}}%     \fi     \savecolumn@ % Assumption: called inside a group %    \end{macrocode} %    The \cs{null} here is to keep the \cs{,} glue from causing the %    invocation of the clause in \tex/'s built-in tag placement %    algorithm that can cause an equation to be shifted all the way over %    to the margin. %    \begin{macrocode}     \null\,% I am looking for an example such that in a pre-Hilbert space $H$ we have for a subspace $U$ that  (i) $\bar{U} \oplus U^\perp \neq H$  (ii) $ \bar{U} \neq U^{\perp \perp}$  Since finite and closed subspaces will probably not do it, I am not good at inventing nice examples. Does anybody here have a few at hand? Why is the determinant the volume of a parallelepiped in any dimensions? For $n = 2$, I can visualize that the determinant $n \times n$ matrix is the area of the parallelograms by actually calculating the area by coordinates.  But how can one easily realize that it is true for any dimensions? Is it possible to flash a custom ROM without a custom recovery image For an un-rooted device, almost all articles/forum posts I've read say that in order to flash a custom ROM you first need to flash (or boot) a custom recovery image like TWRP.   I'm not sure I understand why. If the bootloader is unlocked shouldn't it be possible to manually flash images that make up the custom ROM to the required partitions with fastboot flash &lt;partition&gt; [ &lt;xxxx.img&gt; ], and leave the stock recovery untouched.  I realize that this may be difficult and that there is no benefit in doing it this way, but I'm curious to know whether or not it is possible, and if not, why? Is there a way to render an object with a subdivision surface modifier with a wireframe which is the original geometry as well as the wires that make the subdivision surface?  Example:   This wireframe here is curved. What if there was displayed the straight wireframe. The wires that make are made by the subdivision surface. Thats what I want to achieve. How to do it?  What I mean is - How to render the curved wireframe (which is the original geometry with the straight wireframe (which is the wireframe the is made by the subdivision surface)? Is there an algorithm for N body simulations in General Relativity I am new to general relativity but have a background in computer science.  Why is it so hard to do n-body simulations in GR?  For example, there could be a program which takes the properties (mass, position, velocity, etc.) of each particle as input and numerically integrates the evolution of the system using discrete but very small time steps.  If we throw enough memory and computing power at it, we can get arbitrarily close to the 'real' solution.  I assume the entire histories of the worldlines would need to be known, in order to calculate things like gravitational waves.  I have downloaded programs which show the evolution of the Schrodinger equation, so I am surprised they are so hard to find for GR.  Some responses I've heard elsewhere are 'the equations are nonlinear,' but from what I hear numerical algorithms are great for these types of problems.  What types of numerical algorithms are out there for GR?