I was wondering if you were able to link your storage between settlements. For example, linking up Sanctuary with The Castle.
I swear I read an ingame hint that said Workshops would share my stuff between them, but that doesn't seem to be the case. I have a settlement at Sanctuary and Red Rocket Truck Stop, but I can't access my items I added in Sanctuary at RRTS. Am I mistaken in remembering that you could do this, or is there something I need to do to get that to work?
Changing geometry types from kml points Z to just points in QGIS How do I change geometry types from pointZ to point in QGIS from a kmz file? We are familiar with the nifty fact that given the Fibonacci series $F_n = 0, 1, 1, 2, 3, 5, 8,\dots$ then $0.0112358\dots\approx 1/89$. In fact,  $$\sum_{n=0}^{\infty}\frac{F_n}{10^n} = \frac{10}{89}$$  How do we prove that, more generally, for $p &gt; 1$ then,  $$\sum_{n=0}^{\infty}\frac{F_n}{p^n} = \frac{p}{p^2-p-1}$$  (The above simply was the case $p = 10$.) Why does it take so long for a computer monitor to change resolution? Why does it take 2-3 seconds rather than, say, 50 ms?  E.g. my current Windows 7 with strong GPU and 24 inch monitor takes 2-3 seconds. Why so long? I know some might say "it's JUST 2 seconds", but come on... Games produce hundreds of FPS, and monitors work at 60 Hz, so what is it that takes so much time?  I remember this was the same in just about any machine I ever worked with. Does anyone know a proof from the first principles that a nilpotent matrix has zero trace. No eigenvalues, no characteristic polynomials, just definition and basic facts about bases and matrices. Spring Data JPA Update @Query not updating? MS Access to Oracle easy Conversion / Migration Kernels and reduced row echelon form - explanation The following text is written in my textbook and I don't really understand it:     If $A = (a_{ij}) \in$ Mat$(m x N, F)$ is a matrix in reduced row echelon form with $r$ nonzero rows and pivots in the columns numbered $j_1 &lt; ... &lt; j_r$, then the kernel ker$(A)$ is generated by the $n-r$ elements $ w_k = e_k - \sum\limits_{1 \le i \le r, j_i \le k} a_{ik}e_{j_i}$ for $k \in {1, \cdots , n} \ {j_1, \cdots, j_r}$, where $e_1, \cdots, e_n$ are the standard generators of $F^n$.    There are no computational examples and the notation is a bit overwhelming so I don't know how I can use it. Can somebody give an example of this in practice? Number of reflexive relations defined on a set A with n elements How to find a 4D vector perpendicular to 3 other 4D vectors? In 3 dimensions it is possible to find a vector c (one of infinitely many) perpendicular to two vectors a and b using the cross product. Is there any way of extending this to 4 dimensions, i.e. given three vectors a, b, and c finding a vector d perpendicular to all of them?  I realize that this can be done by solving the equation system:  dot(a, d) = 0 dot(b, d) = 0 dot(c, d) = 0   and imposing an additional constraint, for instance setting the length of d to or one of its components to 1, but is there a way of doing this that does not involve solving an equation system? How to add a new kernel to grub2 How can we add a kernel to grub2? i knew the stuff we could do with the former versions, but it seems to have changed. What files should we edit? Shape of confidence interval for predicted values in linear regression Order of "not" with infinitive This is one thing that keeps bugging me, and maybe there's a direct answer. Grammatically, which one is more correct of these two?  Does it make a difference?  I tried not to do that. I tried to not do that. equivalent norms in Banach spaces of infinite dimension Suppose $ X $ is a Banach space with respect to two different norms, $ \|\cdot\|_1 \mathrm{ e } \|\cdot\|_2 $. Suppose there is a constant $ K &gt; 0 $  such that $$ \forall  x \in X, \|x\|_1 \leq K\|x\|_2 .$$ show then that these two norms are equivalent Array List count to users For my MAC laptop, I only have 250GB and out of this 250GB MAC is taking up 129GB in the other section. I looked everywhere to the best of my knowledge. Please note my home directories is only 45GB. Can you somehow please help me? How to make hair material different from the plane itself? In Cycles Render, I added hair to a plane (as I was making a grass field) and I don't seem to know how to make the actual flat plane's material different from the hairs themselves, because I'd like to make the plane have an image texture and the hairs have a yellow-like color to them, but of course, if I attempt to make the material yellow-ish, the plane AND the hairs will become yellow. I'm done with the plane, I just want to control the hairs' materials. How does temperature relate to the kinetic energy of molecules? In ideal gas model,  is the measure of average kinetic energy of the gas molecules. If by some means the gas particles are accelerated to a very high speed in one direction, KE certainly increased, can we say the gas becomes hotter? Do we need to distinguish the random vibration KE and KE in one direction?  Furthermore, if we accelerate a block of metal with ultrasonic vibrator so that the metal is vibrating in very high speed with cyclic motion, can we say the metal is hot when it is moving but suddenly become much cooler when the vibration stop? Why (and how) did using cat on binary files mess up the terminal? If I understand the cat manual correctly:       concatenate files and print on the standard output   cat will take files as argument and print them on standard output. What I don't get is if I use the command:    cat img.png &gt; copy.png   I will obtain 2 png files identical while if I just    cat img.png     I have all chance that my terminal get messed up and misinterpret what I type.     How's that possible?   Binary values are still binary data. Why it does not simply shows a series of 0 and 1 or the interpretation of those binary data in ASCII or whatever the encoding in terminal is?   Is this behavior also possible by cating a text file containing strange characters?   Should a mechanism to prevent this behavior  like try{}catch{} statement should be implemented? How do I center text horizontally and vertically in a TextView? Probability of 3 people in a room of 30 having the same birthday I have been looking at the birthday problem (http://en.wikipedia.org/wiki/Birthday_problem) and I am trying to figure out what the probability of 3 people sharing a birthday in a room of 30 people is. (Instead of 2).  I thought I understood the problem but I guess not since I have no idea how to do it with 3.