I have a Normal Map problem: I've baked a high-poly sphere to a low-poly, but whatever I try there's always a bad shading on the surface of the low-poly in Rendered display, between the light and the shadow. It disappears if I unplug the Normal Map. What am I doing wrong? Is it inevitable? Am I missing something? Thanks in advance.  Edit: Solved by Serge, it looks like it's the terminator issue, fixed with a bigger light size. Answer also given  by IkariShinji, and as Leander pointed out,  by Crazycourier.  file:
I've been modeling a hermit crab and I don't know why but some areas of the mesh are really dark on some spots, like the legs and the claws.   I hope you can help me fix it.
Files greater than 1 GB and older than 6 months I want to find files which are greater than 1 GB and older than 6 months in entire server. How to write a command for this? jquery's append not working with svg element? How to read a single character from the user? What does \s! do? 1st example:  \starttypescript [\s!serif] [paratype]   \definefontsynonym [ParatypeSerif-Regular] [\s!name:PTSerif-Regular] [\s!features=\s!default]   \definefontsynonym [ParatypeSerif-Italic] [\s!name:PTSerif-Italic] [\s!features=\s!default]   \definefontsynonym [ParatypeSerif-Bold] [\s!name:PTSerif-Bold] [\s!features=\s!default]   \definefontsynonym [ParatypeSerif-BoldItalic] [\s!name:PTSerif-BoldItalic] [\s!features=\s!default] \stoptypescript   2nd example:  \definefont[SerifS][\s!file:GenBkBasR at \smallfontsize]   Is \s! only related to fonts? Should I use it in my typescript files? How can I restrict various roles with limit in creating nodes of a particular content type How can I restrict various roles with limit in creating nodes of a particular content type? Why is the result of a raster calculation integer when it should be decimal? I'm trying to calculate the NDVI using raster calculator, but the result is integer instead of decimal.  NDVI = (NIR - RED)/(NIR + RED)   The result is normally in the range -1 to 1, but when i tried to calculate de result is -1, 0 and 1, and it does not have have any number in between like, -0.9 or 0.1. And i need those values so i can classify the result in term of soil occupation When to pull loose teeth My 5 year old is starting to have some teeth become loose. Specifically her lower two front teeth. I just noticed today that one of them is really loose. However, I don't know how loose it should be before pulling it out.  I'm also curious about how to pull them (or should I just let them fall out, which seems bad). My father pulled mine with pliers but I think my wife would freak out if I tried to do that.  So, how loose is lose enough and how to pull them out (technique, tools, etc.). Let $x_1,...,x_n$ be distinct integers. Prove that  $$\prod_{i&lt;j} \frac{x_i-x_j}{i-j}\in \mathbb Z$$   I know there is a solution using determinant of a matrix, but I can't remember it now. Any help will be appreciated. How soon can I re-apply for a UK visa after getting a refusal? If every ideal is principal show the same is true for the image of a homomorphism. Inverse of sum of exponential random variables (mean and variance) How do I find the Arch-mage at the end of the quest "Under Sarhaal"? Scorched3d will not launch Scorched3d worked then stopped. Unistalled and reinstalled did not help. Running Ubuntu 16.04.04LTS. I think it was after installing new release.  I think the problem is the Ubuntu 16.04.4LTS. The newer version has no Scorched3d in the Ubuntu Software Center. I have 3 systems. After updating to new version. Scorched3D will not install and work after updating.  ron@RonsComputer:~$ sudo objdump -p $(type -p scorched3d) | grep NEEDED  NEEDED libwx_gtk2u_adv-3.0.so.0  NEEDED libwx_gtk2u_core-3.0.so.0 NEEDED libwx_baseu-3.0.so.0 NEEDED libfreetype.so.6 NEEDED libz.so.1 NEEDED libSDL-1.2.so.0 NEEDED libSDL_net-1.2.so.0 NEEDED libexpat.so.1  NEEDED libstdc++.so.6 NEEDED libm.so.6 NEEDED libgcc_s.so.1 NEEDED libpthread.so.0 NEEDED libc.so.6   ron@ron-desktop ~ $ objdump -p $(type -p scorched3d) | grep NEEDED | awk '{print $2}' | xargs -n 1 dpkg -S  libwxgtk3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_gtk2u_adv-3.0.so.0.2.0 libwxgtk3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_gtk2u_adv-3.0.so.0 libwxgtk3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_gtk2u_core-3.0.so.0.2.0 libwxgtk3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_gtk2u_core-3.0.so.0 libwxbase3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_baseu-3.0.so.0.2.0 libwxbase3.0-0v5:amd64: /usr/lib/x86_64-linux-gnu/libwx_baseu-3.0.so.0 libfreetype6:amd64: /usr/lib/x86_64-linux-gnu/libfreetype.so.6.12.1 libfreetype6:i386: /usr/lib/i386-linux-gnu/libfreetype.so.6 libfreetype6:amd64: /usr/lib/x86_64-linux-gnu/libfreetype.so.6 libfreetype6:i386: /usr/lib/i386-linux-gnu/libfreetype.so.6.12.1 zlib1g:i386: /lib/i386-linux-gnu/libz.so.1.2.8 zlib1g:amd64: /lib/x86_64-linux-gnu/libz.so.1 zlib1g:i386: /lib/i386-linux-gnu/libz.so.1 zlib1g:amd64: /lib/x86_64-linux-gnu/libz.so.1.2.8 libsdl1.2debian:amd64: /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0.11.4 libsdl1.2debian:i386: /usr/lib/i386-linux-gnu/libSDL-1.2.so.0 libsdl1.2debian:i386: /usr/lib/i386-linux-gnu/libSDL-1.2.so.0.11.4 libsdl1.2debian:amd64: /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0 libsdl-net1.2:amd64: /usr/lib/x86_64-linux-gnu/libSDL_net-1.2.so.0 libsdl-net1.2:i386: /usr/lib/i386-linux-gnu/libSDL_net-1.2.so.0 libsdl-net1.2:amd64: /usr/lib/x86_64-linux-gnu/libSDL_net-1.2.so.0.8.0 libsdl-net1.2:i386: /usr/lib/i386-linux-gnu/libSDL_net-1.2.so.0.8.0 libexpat1:i386: /lib/i386-linux-gnu/libexpat.so.1.6.0 libexpat1:amd64: /lib/x86_64-linux-gnu/libexpat.so.1 libexpat1:amd64: /lib/x86_64-linux-gnu/libexpat.so.1.6.0 libexpat1:i386: /lib/i386-linux-gnu/libexpat.so.1 libstdc++6:amd64: /usr/share/gdb/auto-load/usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.21-gdb.py libstdc++6:i386: /usr/lib/i386-linux-gnu/libstdc++.so.6 libstdc++6:amd64: /usr/lib/x86_64-linux-gnu/libstdc++.so.6 libstdc++6:amd64: /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.21 libstdc++6:i386: /usr/lib/i386-linux-gnu/libstdc++.so.6.0.21 libstdc++6:i386: /usr/share/gdb/auto-load/usr/lib/i386-linux-gnu/libstdc++.so.6.0.21-gdb.py libc6:amd64: /lib/x86_64-linux-gnu/libm.so.6 libc6:i386: /lib/i386-linux-gnu/libm.so.6 libgcc1:amd64: /lib/x86_64-linux-gnu/libgcc_s.so.1 libgcc1:i386: /lib/i386-linux-gnu/libgcc_s.so.1 libc6:i386: /lib/i386-linux-gnu/libpthread.so.0 libc6:amd64: /lib/x86_64-linux-gnu/libpthread.so.0 libc6:i386: /lib/i386-linux-gnu/libc.so.6 libc6:amd64: /lib/x86_64-linux-gnu/libc.so.6 ron@ron-desktop ~ $ How do I set the default font size in Vim? How can I navigate my scene FPS style similar to how Unity does? I am aware of ShiftF fly, but it's extremely cumbersome having to use the scroll wheel to change the velocity of flight and moving the mouse from the center to spin.  Is there a way to move the viewport camera (not the scene camera) like Unity lets you right click and fly around with WASD and moving the mouse? Energy conservation in General Relativity How to mount an internal HDD on start-up? I have a 500GB internal HDD where I store all my music and photos but it is annoying to manually mount it after a restart and I was wondering how to mount it automatically and make it available to Rhythimbox for playback.  Thanks! LIKE uses index, CHARINDEX does not? How to reset KDE desktop to default on Ubuntu 14.04? KDE and Gnome Desktops were looking awesome on my Ubuntu 14.04 LTS, today everything seemed ugly. Slim long font, arabic letters in Chromium/Firefox are barely readable no matter how big I made them on system font settings. How can I get back to my previous looks settings, without compromising other settings and tweaks?  Here are my versions:  kde4-config -v:  Qt: 4.8.6 KDE Development Platform: 4.13.3 kde4-config: 1.0   kded4 --version:  Qt: 4.8.6 KDE Development Platform: 4.13.3 KDE Daemon: 4.13.3 Can non basic lands be tapped for colorless mana? For example,  has a mana fixing ability, but it doesn't say you can tap it for mana. Other non-basic lands have a mana ability listed on the card. Should I assume that Evolving Winds cannot be tapped for mana?  Basic lands don't have mana tapping abilities listed, but are assumed you can tap them for mana of the color they represent.