How to lower polycount i have created a grenade for game use in blender, and it has 4,449 vertices. Using decimate, i brought it down from 45K vertices. But i don't know if 4,449 vertices is low enough for a game, and if not, how else will i reduce poly count? Any feedback would be appreciated. this is for A FPS game
How to convert from high poly to low poly I'm making a game in the unity engine and for my models i'm using blender 2.6. The thing is that i'm pretty new to graphics design (modeling, sculpting, etc) and by following some tutorials i've managed to make some very high poly meshes for my characters with the sculpt editor, the meshes have about 1.5M - 2M faces and of course a game character should be less than 30K faces so the game runs smoothly with good optimization on an average pc.  my question is how do i translate the details of the high poly stuff to low poly meshes (7k - 30k faces), i've heard about uv unwrapping and stuff but i'm not sure what is the process to follow.  i don't mind if the recommendation is very hard and for advanced users because the primary thing i want to do with this, is to learn.
Is static HTML the fastest? If a function returns no value, with a valid return type, is it okay to for the compiler to return garbage? How would you go about proving that $$\gcd \left(\frac{a}{\gcd (a,b)},\frac{b}{\gcd (a,b)}\right)=1$$  for any two integers $a$ and $b$?  Intuitively it is true because when you divide $a$ and $b$ by $\gcd(a,b)$ you cancel out any common factors between them resulting in them becoming coprime. However, how would you prove this rigorously and mathematically? Why is using "for...in" for array iteration a bad idea? Just received ~70 unsolicited password reset mails from Super User, so abusive... Windows is unable to detect disk partitions I installed Windows 8.1 Preview using the DVD yesterday after wiping off my HDD (I made a backup prior to that). While installing Windows I created only the partitions necessary to install Windows (System Reserved, C: shown in second screenshot). Further I installed Ubuntu 13.04. During Ubuntu installation I created necessary extended partitions (for OS, swap and home directory - all ext4 except swap). Later within Ubuntu I created a NTFS partition at the end (partition 4 in first screenshot). This was a primary partition. The objective behind this was that the partition must be accessible from Windows.  While Ubuntu disk utility reports the partitioning just fine (as below)  Windows disk management is showing all partitions as primary.   Thus within Windows I am able to access only C:! What puzzles me is one can't create so many primary partitions! How can I solve this issue? Someone's car hit our metal bar gate, so one of the rods is bent as shown in the photo. What kind of a tool can I use to bend this back, so it's straight? Thank you! Please bring back the oldest sort order for answers, I think we can deal with four different types of sort order.  It's helpful if you don't want to have to tool-tip every post to see which got posted first, so that you can upvote the oldest answer when answers duplicate each other.  Edit:  Also, trying to read newest backwards doesn't work well for questions with multiple pages of answers. SVG for images in browsers with PNG fallback Can I use Gödel numbers to make a proof? How to prevent "Write Failed: broken pipe" on SSH connection? What can I do to configure SSH on both client and servers to prevent Write Failed: broken pipe errors? It often occurs if you sleep your client computer and resume later. How to create an extruded halftone effect in illustrator or photoshop How is Russell’s Paradox equal to the universal set? Material will not assign to selected vertices How to know if other threads have finished? How do you make a deep copy of an object? I want to programmatically create a site using custom web templates in sharepoint 2010.  In 2007 I used to get a   SPWebTemplate template = site.GetCustomWebTemplates(LCID)[number];   and used this SPWebTemplate in  SPWeb newSite = web.Webs.Add(url, title, description, LCID, template, true, false);   This worked quite well for 2007. But in 2010 the site templates are saved into the solution store  SPSite.Solutions   which only returns SPUserSolution objects and not SPWebTemplates.  So my question is: How can I programmatically create sites using the site templates from the solution store.    UPDATE: I tried to use  SPWeb newSite = web.Webs.Add(url, title, desc, LCID, templateName, true, false);   where templateName is a string like '{Template-GUID}#TemplateName', but it still does not work. It throws the following error:  Critical error: File or arguments not valid for site template '{4a2d8952-a0af-49a6-8f55-46a59c8d68a2}#CustomerSiteTemplate'. Parameter name: WebTemplate    Any other ideas how to create a site based on a SPWebTemplate? How to distinguish Nexus 7 (2012) and Nexus 7 (2013) I am having trouble with Bluetooth Low Energy (BT 4.0) on a Nexus 7.  I think I may have a 2012 model.  How to tell if I have a 2012 or 2013 version of the Nexus 7? How can I determine whether a 2D Point is within a Polygon? I'm trying to create a fast 2D point inside polygon algorithm, for use in hit-testing (e.g. Polygon.contains(p:Point)). Suggestions for effective techniques would be appreciated. I'm trying to have a surface with soft body hold obects that are falling on it with rigid body physics, but for some reason, no what matter what mass I give it, the objects just fall trough the softbody enabled surface.  Is there a toggle or a value I need to change to make them stay there?