I am having an Irish residence permit. I am travelling via UK airport to Dublin. Do I need a transit visa?
Is there a website or some other way to find out if I need a transit visa for a short stop in the UK on my way somewhere else? Ideally this should give me the answer for all nationalities, and take into account any other visas I may have.
Array Modifier - Fit Curve too short I want to create a simple road. To do this I first want to apply an 'Array Modifier' which fits the curve. So in the Array modifier I changed the 'Fit Type' from 'Fixed Count' to 'Fit Curve'. But now the Path is much shorter than the road it self.  And If I extrude the curve the road goes even longer and longer. Is there a way the road is as long as the path? How can I add vertices to intersection of two edges? I need to put a point at the intersection of two edges. Below is a picture with red circles around where I need points to be placed. Visa for transit in Seoul I have a question about the visa needed to transit in Korea.  I'm an Indonesian passport holder and am traveling to the US. On the way back I have a transit of 24 hours at Incheon. If I want to go out and stay in Seoul, do I have to apply for a visa? Or can I get a transit visa on arrival? What is Ubuntu's status on the Meltdown and Spectre vulnerabilities? Any questions relating to status updates, or asking if anything is going to be patched for these vulnerabilities should be closed as duplicates of this question.    are in the news right now and sound pretty severe. I don't see any security updates from Ubuntu that cover these vulnerabilities.  What is Ubuntu doing about these vulnerabilities, and what should Ubuntu users be doing?  These are CVE-2017-5753, CVE-2017-5715 and CVE-2017-5754. I'm looking for an algorithm that sorts strings similar to the way files (and folders) are sorted in Windows Explorer. It seems that numeric values in strings are taken into account when sorted which results in something like  name 1, name 2, name 10   instead of  name 1, name 10, name 2   which you get with a regular string comparison.  I was about to start writing this myself but wanted to check if anyone had done this before and was willing to share some code or insights. The way I would approach this would be to add leading zeros to the numeric values in the name before comparing them. This would result in something like  name 00001, name 00010, name 00002   which when sorted with a regular string sort would give me the correct result.  Any ideas? If $G$ is isomorphic to $H$, then ${\rm Aut}(G)$ is isomorphic to ${\rm Aut}(H)$ If a group $G$ is isomorphic to $H$, prove that ${\rm Aut}(G)$ is isomorphic to ${\rm Aut}(H)$.   Can someone provide a step by step solution? Explaining along the way our strategy in proving this. Any nice, stable ways to keep a window 'Always on top' on the Mac? Is there an easy way to add a hole into an object? If I wanted to add a hole into an object e.g. Create a tube  Is there an easy way to do that?  I haven't seen anything regarding negative space so far in Blender, and it would be really helpful for my project  Thanks in advance! Can I have multiple primary keys in a single table? How can I install .ipa file to my iPhone simulator? I need to install .ipa file to my iPhone simulator.   I tried to change the extension .ipa to .zip and extracted it.  And I got the Payload folder and moved the application inside to my iPhone simulators applications folder found at: /Library/Application\ Support/iPhone Simulator/6.1/Applications/.   Application appears on iPhone Simulator, But the application did't running. How to solve the problem then how to run the app. The shrine indicator (shrine detector? GPShrine?) has both visual and audio cues, so when I'm near a shrine, it beeps constantly. Unfortunately, I occasionally play the game near other humans who are engaged in their own activities, and my wife is decidedly unimpressed with this feature.   When I got the shrine indicator, I could have sworn that the dialogue said I could press [Y] to disable it... but pressing Y pulls out my weapon.   Ideally, I'd like to just make it stop beeping, but stay on for visual cues. But I'll settle for being able to turn it off entirely at times. Problem:  Let $A_{n.n}$ be square complex matrix. Prove the following: $$\left \| A \right \|=\left \| A \right \|_{HS}\Leftrightarrow  rank(A)\leqslant 1$$. Where $\left \| . \right \|_{HS} $ is the Hilbert Schmidt Norm.  Please read my solution and tell me whether it is correct. If not, let me know where the mistake is.  Proof of the implication $\Leftarrow $:   If $rank(A)=0$, then in this case $A=0$. It follows that $\left \| A \right \|=\left \| A \right \|_{HS}=0$ If $rank(A)=1$, than: $ A=\begin{pmatrix} A_{1}\\  \alpha _{2}A_{1}\\  ...\\  \alpha _{n}A_{1} \end{pmatrix}$ where $A_{1}$ is the first row of $A$   and in this case: $\left \| A \right \|=\left \| A \right \|_{HS}=\left \| A_{1} \right \|\sqrt{1+\alpha _{1}^{2}+...+\alpha _{n}^{2}}$  Proof of the implication $\Rightarrow $   We know that $\left \| A \right \|=max_{\left \| x \right \|=1}\left \| Ax \right \|$  On the other hand: $ A=\begin{pmatrix} A_{1}\\  A_{2}\\  ... \\ A_{n}  \end{pmatrix}$. So, $$\left \| Ax \right \|=\left \| \begin{pmatrix} \left \langle A_{1},x \right \rangle\\  \left \langle A_{2},x \right \rangle\\  ...\\   \left \langle A_{n},x \right \rangle\end{pmatrix} \right \|=\sqrt{\left \langle A_{1},x \right \rangle^{2}+\left \langle A_{2},x \right \rangle^{2}+...+\left \langle A_{n},x \right \rangle^{2}} $$  Where $ \left \langle A_{i},x \right \rangle$ is the inner product of $A_{i}$ and $x$  Using the Cauchy-Schwarz inequality: $\left \langle A_{i},x \right \rangle^{2}\leq \left \| A_{i} \right \|^{2}\left \| x \right \|^{2}$, we get: $\left \| A \right \|=max_{\left \| x \right \|=1}\left \| Ax \right \|\leq max_{\left \| x \right \|=1}\left \| x \right \|\left \| A \right \|_{HS}=\left \| A \right \|_{HS}$. In order to have the equality: $\left \| A \right \|=\left \| A \right \|_{HS}$, we should have: $\left \langle A_{i},x \right \rangle^{2}=\left \| A_{i} \right \|^{2}\left \| x \right \|^{2} $ which occurs only if $A_{i}=\lambda _{i} x$. So, the rows of A are dependent, which implies that $rank(A)=1$. Note that the case $rank(A)=0$ happens when $A=0$  Please let me know if my solution makes sense. How to run Visual Studio post-build events for debug build only How can I limit my post-build events to running only for one type of build?  I'm using the events to copy DLL files to a local IIS virtual directory, but I don't want this happening on the build server in release mode. Intuituive reason why Fermats last theorem holds I am unsure of whether it is normal, but to me, intuitively Fermats last theorem should not hold.  If anyone intuitively believed it to be correct, why?     Can someone explain so I understand somewhat why FLT holds without reading a massive and complex proof? Are there any differences between Skyrim & Skyrim: Special Edition? How can I make my AES encryption identical between Java and Objective-C (iPhone)? I've started trying to make a 3D model that I will end up exporting to an augmented reality app but I've hit a problem in terms of the particle system. The app wants the 3D file in .dae(collada) format which blender allows, but it doesn't seem to export particle systems. I've read that blender doesn't support exporting particle systems at all so I'm now focused on converting the particle system to lots of meshes which will (hopefully)animate using key frames. Then I can export all the meshes and the particles will 'work'.  Currently I'm just using a standard particle system emitting small icospheres. I've tried a few different techniques, such as 'make duplicates real' and using a particle instance instead but they don't seem to animate. Instead it just freezes the current frame into an object(which exports fine but is not what I want). I've also tried recording the animation in the blender game engine but particle systems don't work with it so that didn't work either.  Any help would be appreciated! Thanks Since I'm confused with these two phrases, I did a search in Google Books hoping to find some examples. But then I found :     Two private spaces or replicas cannot contain the same object with two distinct references. For example, during a disconnected phase, the pump can be present in two different private spaces and still be designated with the same name. During a meeting, two replicas use a same name to access the pump object(local or distant).   This made me more confused. I don't really understand why "the same name" was used in one sentence while "a same name" was used in another. Are there any differences between them? How do users navigate to Meta? What is the benefit of launching a satellite "a few days before the monthly report" I've seen this hint in the game as well as on this site and I've been wondering if there is any specific advantage to launching satellites closer to the monthly report rather than any time during that month.  The way I see it, monthly maintenance costs are taken out during the reports (correct me if i'm wrong), so regardless of when you launch it during the month it would cost the same.   Is the benefit of holding on to them longer simply a safety net in case some countries go into the red during that time?