What I would like someone to explain is where do those (3 of them) foot long claws go when they retract ???
122364
Everyone knows that Wolverine's adamantium claws are super-sharp — sharper than even a razor — and virtually indestructible. What puzzled me the first time I saw Wolverine is: how do the claws stay in his body?  As it is shown, Wolverine's flesh and skin are human in strength, but the healing factor makes it superhumanly durable and strong. Still, when Wolverine slashes something, or someone, extremely hard, dense, or thick (as he has to use great amount of force), the claws don't tear through his hand and leave his hand through the opposite side of the palm (because of the action having equal and opposite reaction).
3145
I just started and finally caught my second Pokémon, as I noticed these steps on my close by Pokémon. What does it mean? It is probably related with how far the Pokémon is, but how far is far?
64984
Just posted a bug report, and found another one :p    (lame hand-drawn cursor coz windows doesn't capture the real cursor)  Oh yeah, I'm on Firefox.
36899
how is this possible? I know there is some trick, should someone please explain?!
18229
I live in Chapel Hill, North Carolina, and recently started seeing a bunch of these little guys in my house. They're about 1/8" long (estimate), with brown/black zigzag stripes; it's possible they're babies, but over the last two weeks their size has remained consistent so this seems unlikely.
91125
If a Ranger's Animal Companion independently attacks a target that the Ranger is not also attacking, how do you resolve its success and damage? I am assuming that Animal Companions don't have moves like Hack and Slash, so what do you do?
79151
In the situation where Wolverine has his head cut off (which I am sure would be no simple task, most likely requiring an adamantium weapon of some form) -   What would happen?   Would his head regrow a new body? Or would his body regrow a new head? This question specifically deals with what happens after the decapitation with Wolverine's regenerative abilities. Has this already been covered via comics?
11492
Also finally constructing the distress beacon and activating it, a gigantic penguin summoning UFO attacked and quickly killed me. When I returned to my world it was no longer there for me to try again.  So of course I gathered the distress beacon materials again and gave this another go (being more cautious this time). I hit the UFO a few times with my iron hunting bow to very, very little effect. The penguins also took quite a few shots to bring down. I attempted to melee the penguins to kill them faster and was once again killed almost instantaneously.  Before I waste a third distress beacon (finding those materials is a huge pain), what level of armor/weaponry should I have? I've done a bit of exploring on this planet and have found no structures with anything that might help me (save for one empty Apex outpost, still no help).
43758
What blocks the "pull" from Thorn Whip?  Thorn Whip:  ...and if the creature is Large or smaller, you pull the creature up to 10 feet closer to you.  As a specific example, the druid pulls a creature that is 15 feet away, but right in front of the target (and between the target and the druid) is another creature.  Can the target be pulled through the other creature?  Does it matter if the other creature is an enemy or ally?  Does the other creature have any choice in the matter?
165
I used to see these insects frequently in Chennai and Bangalore (South India). I just would like to know if this is a kind of . The lovebug as mentioned in the Wikipedia page is, however, different in appearance, although they too are walking as pairs.  Why are they always walking as attached pairs? It also seems to me that the bigger one drives the motion and decides the direction. Is that true?
111407
Imagine this scenario. Crane 1 picks up a boulder and puts it into a cart, the cart moves, stops and then the boulder gets picked up by Crane 2.   Armature wise everything works. I'm having difficulty transferring the object  My issue is:  Boulder is child of a bone in crane 1 using constraints. it gets moved by the animation but I can't get the crane to "release" the boulder. Setting the influence to 0 leaves the object where it was before it was picked up.   I can get round this with 3 scenes, but I want to just use 1 in a continuous flowing animation  Whats the proper way to do this?  Thank you in advance for any help Sean
89148
What is the distance a creature or player can travel if they have multiple types of movement?  For example, the  has a 40 ft walking speed, a 40 ft climbing speed, and an 80 ft flying speed. Can it move a total of 160 ft in a round using each of those fully, or is there another way this is calculated?
122051
I've seen them maneuver. They definitely can go backwards. How fast can they go in reverse? Is warp speed possible, or is reverse limited to impulse power? If it is limited to impulse power, can they travel backwards under impulse power as fast as they travel forwards under impulse power?
80216
I found this insect inside of my shoe. It is approximately 1cm in length and less than half a centimetre wide. It was found in the Netherlands, in the province Gelderland.   Close shot     Distant shot    Upside down     What kind of insect is that?   Edit:   As @fileunderwater suggested: the question is "close" but not identical. I think that the suggested duplicate will only provide an identification of the family of the insect, but nothing more precise and specific. Therefore, the answers for the 2 questions vary.
84315
I've noted that every time a house fly is resting on a surface, it appears to "rub" or "scrub" its front legs in a repetitive movement. And they do it continuously. Why?
85208
Apparently, there is an advantage to having 6 legs in the insect world. What is that advantage, if anything? Why would such an advantage exist for insects, but not for other, larger land animals?  What do those middle legs do that the front and hind legs cannot, if anything? Are they really essential, or do they just generate more muscle power?
30894
I had a sword object rigged with a single bone, with a ChildOf constraint making it a child of a sheath (with an influence of 1). Throughout an animation i move the sheath, and the sword bone follows as expected.  However, i cant seem to lower the influence of the sheath to zero and still have the sword retain the position it was just at, and I am wondering how i should go about making this happen.  Thanks for your time.