One of the possible effects of the  magic item is (emphasis mine):  You enlarge the target as if you had cast enlarge/reduce. If the target can't be affected by the spell, or if you didn't target a creature, you become the target.  There are multiple possible effects for the wand of wonder that use a similar wording. There are also many possible effects for the wand that say instead that &quot;you cast [spell]&quot;. Mechanically, what are the differences between the two wordings (if any)? What exact aspects of the spellcasting process/effects are different between the two?
120805
One player in my campaign just used the  and got the effect:     66-69 — You shrink yourself as if you had cast enlarge/reduce on yourself.    has a duration of:     Concentration, up to 1 minute   Does the effect last the full minute, or can you end the effect early?  We ruled that it's the full minute because the wand is the one that cast the effect so it's "concentrating". Is this correct?
79199
Does casting dispel magic on a plain +1 sword make it no longer +1?   Also does dispel magic work on a dragon slayer longsword such that it is no longer +1 and no longer does extra damage against dragons?
1627
I get that some spells are "especially swift" to cast and thus have a casting time of "Bonus Action". But is there any reason I couldn't cast such a spell as my Action?   Does it make a difference if the idea is for the one spell to be cast all by itself on a turn or if the desire is to use another Bonus Action (possibly a spell) on the same turn?
103043
I had a situation last week where my DM and I completely disagreed how the following situation should have been ruled:  I'm a Circle of the Moon druid wild-shaped into a  and I had swallowed a mage. The Swallow attack description says     "(...) The swallowed target is blinded   and restrained, it has total cover against attacks and other effects   outside the toad, (...)" (Giant toad, MM.)   But on the mage's turn he was able to cast  at a point of his choice outside the Giant Toad, because Fireball's bright streak came from the Giant Toad's belly, exited the mouth, and struck a point outside the toad.   In broad terms, can a blinded caster choose a point outside of the Toad? And can a caster with total cover (in this case) target a point outside of the Giant Toad?   I've read the rules, especially regarding total cover and in fact it doesn't say anything about a person with total cover attacking someone who couldn't attack him because the cover. I would like to know if really it is possible for it to happen by RAW or RAI, because for me in this case total cover for those inside the Toad implies anyone outside it also has total cover, and vice versa.
46417
There exist several abilities that have the text similar to, this effect lasts while you maintain concentration (as if you were concentrating on a spell). One such example is the Bard College of Glamour: Mantle of Majesty ability.     At 6th level, you gain the ability to cloak yourself in a fey magic   that makes others want to serve you. As a bonus action, you cast   command, without expending a spell slot, and you take on an appearance   of unearthly beauty for 1 minute or until your concentration ends (as   if you were concentrating on a spell). During this time, you can cast   command as a bonus action on each of your turns, without expending a   spell slot.   Another example is the Cleric Trickery Domain: Channel Divinity: Invoke Duplicity ability.     Starting at 2nd level, you can use your Channel Divinity to create an   illusory duplicate of yourself.      As an action, you create a perfect illusion of yourself that lasts for   1 minute, or until you lose your concentration (as if you were   concentrating on a spell).   While you are concentrating on maintaining such an ability would you also be able to maintain concentration on a spell that requires concentration?  There does not seem to be any RAW that limits this however the limitation around concentrating on a second spell exists which may suggest that the intent is that a character cannot concentrate on 2 effects at the same time unless explicitly stated.
6179
In my game, in which I play a wizard, I have met an NPC wizard who is willing to let me learn  from her spellbook. This got me wondering what would happen if I learned the spell and cast it on the same large chest that she had already cast it on (using my own separate tiny replica). Would this enable us to effectively teleport objects back and forth by alternately summoning the chest and placing things in it, then letting the other person summon it and remove the items? Or would something else happen? How would the chest work if 2 different wizards cast Secret Chest on it?
85616
Say a Wizard casts  for himself, and then casts it again into a Ring of Spell Storing. The Ring is then given to another person, let's say a Rogue, who uses the Ring to cast Find Familiar.   The description of Find Familiar says     If you cast this spell while you already have a familiar, you instead cause it to adopt a new form.   but the description of the Ring says      The spell has no effect, other than to be stored in the ring.   What happens? Does the Wizard's familiar change when the spell is cast into the Ring? Does it change when the spell is cast out of the Ring? Does the Rogue get a Familiar, since the Rogue is considered to be casting the spell?
78712
So me and my DM have been arguing on how Twinned spell works. Twinned spell:  When you cast a spell that targets only one creature and  doesn't have a range of self, you can spend a number of  sorcery points equal to the spell's level to target a second  creature in range with the same spell (1 sorcery point if  the spell is a cantrip).  I argued that &quot;a second creature&quot; can be a the same target as it is not worded as &quot;another creature&quot; For this example counter spell with twinned spell.  A wizard casts fireball on me I use CounterSpell#1 with Twinned Spell Wizard casts CounterSpell on my CounterSpell#1 I use him as the same target for my twinned Spell CounterSpell#2  Result countered Is this possible?
5644
Recently it has come up at our table on the topic of centering a spell with an extended length, like sickening radiance, on a creature or something else that move. My table &amp; I are unfamiliar with the ruling of centering spells on specific points.  If a caster casts a spell that centers on a point, and the spell continues for a period of time longer than 1 round, and makes the point a creature or something else that can move, would the spell move with that creature or object?
102143
Can magical spells actually damage objects?  So something standalone, e.g. the pile of wood over there in the corner of the room?  And on a character, e.g. the quarterstaff in a character hand?  [I think they can, but I'm concerned I'm confusing DnD 5e with earlier versions]
20699
says:     Choose a spell of 5th level or lower that you can cast, that has a casting time of 1 action, and that can target you. You cast that spell--called the contingent spell--as part of casting contingency, expending spell slots for both, but the contingent spell does not come into effect.   Would one be able to use a spell that is cast from a  as the contingent spell?    For example: A bard casts  into the Reserve Ioun Stone and gives it to the wizard who then uses contingency along with the stored revivify to create an effect that would revive him upon falling unconscious. The wizard cannot cast revivify normally.  Would this work?    My specific concerns are:   Does having the spell stored in such a way count as a spell "you can cast"? Does the fact that the spell is stored in an item mean that it can't be cast as part of another spell as contingency requires? Is there any other reason why this would not work?
65358
In the Harry Potter world, when a magical person casts a spell, sometimes they target a specific object, like when Harry has a wand only and needs his broom, he casts "Accio Firebolt" and his broom comes to him.  But a lot of the time people point their wands just in the direction of someone to cast a spell.  One example would be in a duel.  When they do this, are they casting a spell on a particular person or at that person?  It seems, from what I remember of the movies, that some spells travel in a straight line while others specifically target a person or object.  Do any spells travel in one direction, like a laser beam?  What kind of spells are directional (instead of focusing on a particular person or object)?  And can directional spells be deflected or blocked by something like a mirror or another physical object?  (By "directional," I could have said linear, but didn't want to start sounding mathematical or scientific.  In other words, do they travel in one direction, like a laser beam would, or will they change direction to hit the intended target?)
114893
Example:  can only be cast at a manufactured metal object, and has a duration of &quot;Concentration, up to 1 minute&quot;. If the targeted metal object is in contact with a creature, the caster can use a bonus action on subsequent turns to cause damage with it.  turns objects into construct-type creatures. What happens when Animate Objects is cast on a heated shield? Does the shield cool off? Can the first caster use their bonus action to deal damage?  In general, does Animate Objects end ongoing spells, curses, or effects affecting the targeted object(s)? Do those effects come back when Animate Objects ends?
84044
Never had an issue with spellcaster scaling until today. A player in the group claims he can cast Eldrich Blast twice on his turn. Once as an action, and a second time as a bonus action since it is a cantrip. Allowing him to shoot 4 beams for a d10 each (he's 5th level so 2 beams per cast). This seems vastly stronger than anyone else's max 2 attacks. After the session which ended early with many players angry this player ruined all encounters, there was much talk of re-rolling into all caster party. One wanting to do the same with a wizards Firebolt spell as a bonus every turn, others still browsing.  So, is it possible for a caster to cast multiple spells in 1 turn? From what I was quoted from the PHB, it's possible to cast any spell as an action, then cast a second spell; as long as the bonus action spell was a cantrip with a cast time of 1 action? So 99% of all cantrips? Please tell me this is wrong, because I feel that if anyone else does this our melee characters will never see a fight again before the casters nuke them down.
43035
Say a creature walks through a door and triggers two spell glyphs from two  spells that are programmed to cast a  at the creature that walks through the door. Both glyphs are triggered by the same action/trigger.  My intuition and off-the-cuff ruling would have been that the creature rolls for both fireballs and takes damage and effects as if they had been hit by two separate spells.  However, the PHB says in Chapter 10 under "Combining Magical Effects" ():     The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect - such as the highest bonus - from those castings applies while their durations overlap. (PHB p. 205)    Does this imply that the creature would only effectively get hit by one fireball? Does this section even apply here to spells of instantaneous duration?  In short, does the creature take damage from one or two fireballs when hit by two simultaneously?   A more extreme example of this scenario (and the inspiration for this question) can be found in:
115947
I was thinking about creating a wizard character. Reviewing the spellcasting rules, I saw this:  Most spells that require attack rolls involve ranged attacks. Remember that you have disadvantage on a ranged attack roll if you are within 5 feet of a hostile creature that can see you and that isn't incapacitated (see chapter 9).  There are a lot of occasions that might arise that would make this a problem, or at least a bit of a hindrance. So as a D&amp;D player normally would when they wanted to break a rule without actually cheating, I went to a list of feats and found Crossbow Expert:  Thanks to extensive practice with the crossbow, you gain the following benefits: You ignore the loading quality of crossbows with which you are proficient. Being within 5 feet of a hostile creature doesn't impose disadvantage on your ranged attack rolls. When you use the Attack action and attack with a one handed weapon, you can use a bonus action to attack with a hand crossbow you are holding.  I may be (am) overthinking things, but does this apply to magic attacks, such as cantrips like Eldritch Blast or Fire Bolt? The literal meaning of the feat says that I can, but it could also imply by the title and also the effects of the feat that this only applies to crossbows, or any other ranged weapon, excluding magic. The strongest evidence that it might not affect ability with ranged magic attacks is:  Thanks to extensive practice with the crossbow  With a crossbow, not with magic.
5864
The rules for  and  say "All equipment worn or carried by a creature is similarly [reduced or enlarged] by the spell." Does that happen once at the beginning of the spell for the duration of the spell or do other things picked up later also change in size?  Which one of the two is it, and wouldn't the latter have really strange consequences, such as if you pick up a friend all their equipment (but not the friend itself) would become while you carry it/him?  Inspired by this .