How can I change default orientation of swing to RTL? All components of my application must be RTL and I need to change default orientation to RTL.  I know we can change Component orientation by this line:  Component.setComponentOrientation(ComponentOrientation.RIGHT_TO_LEFT);   But if I do this, I must change orietation of all buttons, textfields, ... one by one. My question just is how change default orientation of swing (maybe by use of UIDefaults).  If I can't do this, please say best way to implement such project. (All of components must be RTL)    for example we can see solution of changing default FONT in swing here:   Im looking for same solution for ORIENTATION.
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How can i make my Java Swing GUI Components [Right To Left] for Arabic language from NetBeans Desktop Application?
30206
Downloaded Ubuntu tweak and set window controls to the right side. Only some programs follow the rule. Pidgin as an example has window controls on the right. But Chrome, Thunderbird, Geany, still have controls on the left.  How can I move ALL window controls(close/min/max) to the right (or left)?
11281
I want my windows to be a specific size (not full screen) and to be in the middle of the screen by default. When I close the application and re-open it, it will be the dimensions I want it to be by default. Is there an easy way to do that? I'm using Ubuntu 11.10 and the Unity desktop enviroment.
52641
I'm trying to change date format of this component but I dont find any attribute (like ui:inputDate has) to change the date format.   &lt;lightning:input type="date" name="input8" label="Dates" value="2017-09-07" min="2017-09-05" max="2017-09-22" /&gt;   NOTE:Also I have used the new &lt;lightning:inputField fieldName="date__c" /&gt; for dates and actually works really nice but date format is a must I need to change.  This is an example of official lightning input here:     The first one is Lightning input, the second one is ui:inputDate component.  I'm guessing it is changed by your Time Zone but actually, there is no change at all.   Any ideas about how can I use it with the date format I want (DD/MM/YYYY)? Thanks
76043
I have a "rotation" issue with Illustrator. I've rotated some shape which has no horizontal component which I could align to guide, so I have no idea how to rotate the shape back to 0 degrees. In the case of multiple shapes (I've rotated letters) I have a problem to align them back.  Any suggestions to solve the problem?  AI CS6
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Using QGIS 2.6.1 Brighton. I am trying to set the CRS for the project to display Decimal Degrees, where it is defaulting to Feet. I can change it in the Properties Dialog, but it does not change it, it is just staying on Feet. How do I change it?  Edit: this layer was imported from a shapefile where it was internally set to Feet. I was able to get the vendor to supply one with Decimal Degrees so my problem is gone. Still would love to know if there was a way to do it myself from within QGIS.
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I can’t get used to the new Unity system. I’d like to move the left Unity panel to the bottom of screen (like Windows 7 – more similar is better).  But I can't find a way. Is it possible?
24997
When I open a a Stock 3D model I downloaded, the entire interface changes. I see a "Default" layout option, but I don't see the stand "Layout" option at top of page. Is it possible that the model I have was created pre 2.8 &amp; needs to be converted?  The model also does not have a Camera, &amp; I can't see to find the "Add Camera" option that I see in basic tutorials.  I have attached screenshot of the UI as it appears with my stock model. Total Noob thanks you
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I have an MFC app which I have been working on for a few weeks now, I want to manually set the dimensions of the main frame when it is loaded, can someone give me a hand with this, specifically where to put the code as well?  Thanks!
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I have a JPanel subclass on which I add buttons, labels, tables, etc. To show on screen it I use JFrame:  MainPanel mainPanel = new MainPanel(); //JPanel subclass  JFrame mainFrame = new JFrame(); mainFrame.setTitle("main window title"); mainFrame.getContentPane().add(mainPanel); mainFrame.setLocation(100, 100); mainFrame.pack(); mainFrame.setVisible(true); mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);   But when I size the window, size of panel don't change. How to make size of panel to be the same as the size of window even if it was resized?
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In Java, is there a way to have a window that is "Always on top" regardless if the user switches focus to another application?  I've searched the web, and all of the solutions lean to some sort of JNI interface with native bindings.  Truly this can't be the only way to do it?.. or is it?
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How do I reset the default value of Unity shortcut?   In: "System Settings -▸ Keyboard -▸ Shortcuts ..."  For instances:   I can't put the default Alt L for the HUD.    I can't put the default Alt+Print to capture the active window.   Simply typing it doesn't work.  Solving this in CLI is preferable.
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Is there a way to specify the center of rotation in Sketch? Normally it simply rotates the object around its center. If there is no native way maybe it's possible to write a plugin!?
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To be honest, it's dizzying to navigate yourself around the vertices you are trying to edit while quickly modelling something on the side, I know you can press . to pivot around it, but is there a setting that does this for you automatically so you wouldn't have to?   Also, how can you set this convenience for the Outliner, VSE, NLA, Timeline, Dope Sheet and Graph Editor too?
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After I toggle the quad view, how can I maximize the front or any other ortho views? Just the CTRL + Up only hides some panels but it doesn't maximizes the view completely like the perspective view gets maximized.
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I'm wondering is there any way to achieve the affect of the Ctrl-Alt-Keypad shortcuts in Unity using terminal commands instead? I want a command that sets a gui window to half the size of the screen, either left or right aligned.  By way of background, I'm writing a script that runs after log in. It uses Zenity to ask whether or not I want to open my development environment (GVim and IPython side-by-side). I have been trying to achieve two equal-sized windows for these programmes by using set lines= columns= in my .gvimrc and c.IPythonWidget.width = and c.IPythonWidget.height = in my ipython_qtconsole_config.py. However, there are problems associated with this approach.
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I use Ctrl+Shift to change keyboard layout and Ctrl+Shift+v in terminal. It never was a problem with Unity but now Ctrl+Shift immediately changes language so that I can't use it for other shortcuts. Is there a way to solve this for GNOME without changing those shortcuts?