I am travelling to Greece soon and will be wanting to take pictures out of the plane window. When i have done this before there has been a reflection on it. How can i reduce or prevent these reflections? Thank You
59408
I find that I take a lot of pictures through skyscraper and vehicle windows (those that are impractical or impossible to open). There are all kinds of problems with taking photographs through windows: reflections from light inside, dirt on the window, etc. My technique mostly involves placing the lens directly on the window glass and shielding it from lights reflecting from above.   Are there any non-obvious gizmos / techniques for easily shooting through windows? I've heard that a polarizing filter might be used in this situation, but I don't carry one around most of the time. Besides, most of the pictures I am interested in taking are in low light situations (at sunset or in a moving train, etc).
49585
Here's a sample scene:  A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the glass:    Using a standard glass shader on the window, the direct light from the lamp does not shine into the room, regardless of how bright that light is. So I can't recreate the impression of hard day light, with clearly defined areas of light and shadow.    Adding a transparent shader to the glass shader I get a very pleasing result. The light from the lamp illuminates into the room creating defined shadows, transparency seems unaffected, to see the HDR in the background, the refection seem correct to me (I also like how I get double reflections from the thick glass).    Even though I am quite happy with this solution, I've gotten a few comments on making a setup with light path nodes controlling the mix of transparent and glass. The biggest issue is that the reflections on the glass are brighter than what they should be.  So the question is: By using this approach am I messing up any of the qualities of glass? And if so, what would make a proper glass shader that is realistic, in terms of letting direct light through, while keeping reflections, refraction and transparency?  A file to play with:    The HDR image used was created by
87466
I'm currently a beginner when it comes to 3D modelling but doing okay so far. I'm struggling a bit when it comes to the final renders of my scene, specifically on the camera view I want. Sometimes its to zoomed in and sometimes to zoomed out that it's gone out of the environment of the blender. I realized the settings for the camera on blender are for actual cameras / photography and I'm no expert on that too. A tip on how to control them precisely would be nice. Thank you.
96287
There have been many questions lately that focus on improving the quality of the image taken, where the answers circle around using a second-curtain flash to reduce blur and freeze motion.  Why not use second curtain-flash all the time? Are there down sides to second-curtain flash?
99774
I'm trying to make it so that the plane is transparent except for the light from the aqua emission. Or in other words, how can I make it so that the plane's white areas are transparent and the plane's aqua areas are not? I want to achieve this without using the compositor, only with material nodes.
94271
I recently saw this scene while on vacation:    What I would like is for the moon not to be completely blown out, but to also get reflections on the water.  If I expose for the reflections, the moon blows, which is to be expected, since the moon is in daylight.  If I try to create a composite shot combining an exposure to just the moon and this shot, I have problems with the halo around the moon;  the daylight exposure doesn't have it, but the nighttime one does, and that goes past my meager photoshop/lightroom skillset.  Is there a way to get this shot without postproduction, but entirely in-camera?
68097
I have been asked by a client to take some product photographs of some vintage mirrors that they would like to sell and I am struggling with getting good clear shots of the mirrors. As such, what is the best way to approach photographing them such the mirror does not appear to be washed out or contain any unwanted reflections?
13170
My question is, how would I make the visible HDRI/Enviroment Map be image 1 and then have reflections as Image 2? If someone can post a node setup, or a .py file that would be great &lt;3 I was thinking maybe using the Is Camera Ray node but I'm not confident it would work, and have no idea where to start.
25769
I have a glass plane mixed with a diffuse fresnel (and a .png texture):    This glass plane shows up diffuse when viewed at an angle. When viewed straight on, it looks fine, like a regular glass plane. How can I get rid of this diffuse effect?
106698
Context  Looking at previous shots I've taken, I see that when I'm indoors and shooting outdoors with glass in between, I sometimes get glare. I know that realistically if I can get outside, the shot looks a lot better but sometimes that isn't an option, or it is inaccessible.  The only way I've found to reduce glare is to remove the lens hood and put the lens right up to the glass but I'm unable to get different perspectives except ones tangential to the glass.  Question  Are there ways to mitigate or reduce glare, before post production? Related when is glare most predominant/likely to occur?  Related
52111
I have a really nasty looking piece of dust on my 550D's sensor, situated in the top right-hand corner of each image I take with anything higher than f/11. I am going to get a decent sensor cleaning kit, but I'd like to know which corner of the sensor should I focus on to get rid of this annoying particle?  In other words, does a lens flip the incoming light from left to right and turn it upside down? I think that's correct, so that means the answer in this diagram will be A, correct?    And before anyone asks - yes, I will clean the entire sensor while I'm in there, but this will help me focus on this particular (pun intended) problem. Thanks in advance!
5588
I am quite new to DSLRs and one of the first things I noticed was the incredible focus points and appearance of depth that you can achieve. That is great in a lot of scenarios, but not in all. When filming a landscape as a whole, I do not want to have the focus on that single tree, but on the whole skyline.  Is there a way by which you can sort-of "disable" the focus, so that the raw image is recorded without any added blur? I suppose something as simple as this is only a small function you can turn off, but I can't seem to find it in the manual of my camera.
91142
How can I replace the background of my scene, but keep the reflections and lighting generated from my HDRI?
35368
I render a short movie. I set the camera to the circle curve to make it fly in circle. The problem is after render, the camera is a little shaky. Can anyone help me? Thanks first.
123232
I went out and captured the Milky Way and because I have a 18mm-55mm 1: f3.5 5.5 lens I had to turn the camera sideways and stitch them together in photoshop and just having to work with what I got at the moment until I can afford something better but I was really happy with how it turned out! but I'd like to take it to the next step and maybe have a foreground or myself in the picture. So this brings me to the question, How do people capture the Milky Way/stars with themselves in it so clearly or sitting around the fire without it being over exposed. Is this through post processing and how do they do this, I can't necessarily completely understand how to do it. Such like these:
37026
I had a business trip with some free time in the evening, so I took my photo gear with me, but on the last moment, decided to leave my film camera at home because I did not want to ruin the film with X-ray scans in airports. I wasn't going to stay long enough to buy, shoot and develop a film during my stay, which seems to be the best way of avoiding X-ray scans.  I want to be better prepared next time, so what would the best practice to travel with undeveloped film?
59086
I've been playing around with some time lapse sequences shot from the roof of our building in New York.  It's terribly windy and the resulting sequence exhibits some slight camera shake.   I'm seeking a software solution to align the images to compensate.  Note: I don't have PhotoShop.