I'm struggling with a little problem. I want to recreate some kind of overlay effect, but I cannot get close to it. I hope some pros among you know how this overlay was created... Note: I have tried all the blending modes of Photoshop but none of them could give me what I wanted. The closest blending mode seems to be the multiply but it actually removes the orange color from the tiles, which I don't want. Here are the images, if you want to try to recreate the effect on your own:    If you are not able to replicate this effect with Photoshop or something else, do you maybe know, what kind of blending/filter or whatever could have been used to recreate this effect? I have also tried with a temperature shift, since it looks like the blue is added to all the colors without destroying too much of the original color (we can still guess that the tiles were orange), but It doesn't seems to be the way to go either Note: I've showed a simpler problem since the second picture contains only one color. I'd like to be able to use any kind of overlay image
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I would like to use the overlay effect used on the screenshot(s) below.    I've tried experimenting with several Blending modes but keep missing the mark. I'm sure this has a very easy answer but I'm having trouble recreating the effect on my own.  Here are a few more images for further context:        Thanks in advance for your help.
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One of my friends, a graphic designer told me recently that sometimes colors in Photshop look slightly different than the ones rendered in browser.  I know it is possible when you save a file and then use it on a website due to palettes, but he uses given color in PS, for example #b81e1e, then he creates a DOM element and sets its background to #b81e1e and the color is rendered differently in browser than in PS (I guess it's not that subtle as he can easily spot it). It's not a regular thing and it doesn't happen always, but he states it happened to him a few times, although he can't really tell me with witch colors.    Is it even possible? Because I have never really heard about anything like this &amp; nothing like this ever happened to me...
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There have been some posts regarding what I describe in the title, but none seem to understand what the aim is. So I'll try to described it further here:  I want to take an image, which has in it black, various increasingly light grays, all the way to white, in a complex arrangement (essentially a grayscale image). With that image, I want to re-define it so that the black is transparent and white is opaque, with the grays between representing partially transparent, with the ones closest to white the least transparent. I think you have the idea by now.  I then want to use that to be a mask that sits on top of another layer. So, for example, that mask on top of a solid colour of red would then look like the same original image, but instead of the black, with grays and white, it would look red where black was, then increasingly lighter reds until where white was in the original remains white here, with very light pinks near it, representing the very light grays.  Sounds like it should be really straightforward, and the sort of thing Photoshop is designed for, but no explanation of it so far has laid out in clear, simple steps, how to do this.  Please help?
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How can I make this color effect in Photoshop? Is it a gradient?
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I've been trying with brushes but it just doesn't get close to this. Has anybody been able to accomplish this effect? how did you do it?  I'm using photoshop cs6
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I've been trying to create an abstract pink background similar to this one:    I can't seem to find any tutorial on how to do it. How are those wavy looking lines created?  Thanks.
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. I tried to imitate the LOD effect in unity using crossfade LOD but . I've done some research into the subject but can't seem to find anything about blending foliage in this way so I'm looking for advice. Thanks so much!
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I don't know how to call this but how to make a monochrome like the one on bottom. The exclusion (white), but originally it doesn't overlap.
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I want to enlarge an image to a bigger size. This will cause pixelation. So I want to apply some treatment to it in Photoshop that will suppress some of this pixelation. Of course I cannot generate new pixel information, only smoothen it etc. so that the pixelation is not so much apparent in full views and prints. Example, one effect popular with photographers is to copy the image into a second layer, set its blending mode to overlay or soft light etc., then apply a blur to it. This somewhat smoothens the image. But it also changes its appearance into a glowy kind of look (which is the aim, usually). I want a treatment that will fake the appearance of a higher-res smooth image without too many side-effects.  Any tricks of this kind that anyone knows of?
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I'm currently trying to create an effect like the one displayed below in Unity:    However, it seems that I can't do this with any of Unity's built-in light objects, and I simply cannot find anything online that talks about this. Is there a way to achieve this in Unity? 2D or 3D solutions are fine, as I'm sure that they're both very similar to each other,
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I'm looking for a way to use one color in multiple different layers, and then be able to change that color in all the layers in one single place.  Lets say that I have four layers using #ffffff. Now I want to know what my design looks like with #ffff00 instead. How can I do this without manually changing all four layers?  I can add that adjustment layer on hue/saturation is not really what I'm looking for. What I need is something like "change all #ffffff to #ffff00."
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How would I convert a photograph or pattern to use only colors from a palette I give it? Is this possible in Photoshop? I think Pic2Color used to do something like this but it's offline...
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I found this photo on a flickr page and was wondering how to create those colours and what seems to be some kind of coloured filter added on top.  Subject images;    Similar unedited Image:   It's next to impossible to find an identical photo due to the secrecy amongst us planespotters in involved, in getting exclusive photos.  I have been told lightroom and Photoshop were used to create this effect.
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I need to depict a bunch of layers of an image similar to this:    What is this style called? Is there any photoshop plugins that can automatically create this kind of view?
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I want to enlarge an image to a bigger size. This will cause pixelation.  So I want to apply some treatment to it in Photoshop that will suppress some of this pixelation. Of course I cannot generate new pixel information, only smoothen it etc. so that the pixelation is not so much apparent in full views and prints. Example, one effect popular with photographers is to copy the image into a second layer, set its blending mode to overlay or soft light etc., then apply a blur to it. This somewhat smoothens the image. But it also changes its appearance into a glowy kind of look (which is the aim, usually).   I want a treatment that will fake the appearance of a higher-res smooth image without too many side-effects.  Any tricks of this kind?
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My English is pretty basic, please don't mind. Wondering how to make the liquify wave and distort color effect in Photoshop? I'd tried using distort>shear/wave/zigzag, but still can't make it similar like the photo below.
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How do I create this type of effect with an image? I'm wondering how to get the thick edges and the tilted look. Is there an online tool that will convert a flat image to look like this?