When 's ability is triggered due to combat it is placed on the stack.  My assumption is that the stack does not resolve till the second main phase and only after all players have passed.  Is this correct?
124102
What happens if I dip below 1 life from an effect that will also heal me after the damage is dealt?  For example:   If I bolt myself while I'm at 3 or less with a  on the board? Will I die while at 3 or less if I -2 , targeting myself? Will I die if a creature with my  on it damages me? Will I die if I target myself with enough damage to 'kill' me with a ?   and so on and so forth. You get the idea. I'm pretty sure there's a relatively simple answer that I just don't know about.
4710
Rules Question:     Player A attack with 1/2 creature Player B block with  with 1 +1/+1 counter And now can player B use Walking Ballista activation ability, after combat damage but before it go to graveyard, to kill 1/2 creature?
75872
I was playing a game earlier and my opponent had a  that was a 4/3 and wanted to use a sorcery to fight  that was a 4/4.  We were wondering if the Channeler would die first because of First Strike? Or would it not be counted as it wasn't combat?
15786
How do you determine the Spellcasting ability and the spell attack bonus? I've tried searching for it in the player's handbook and searched for answers here, but I haven't found anything.
8998
has an ability that functions whilst in the command zone. As a newbie to the Commander format, that leaves me unclear about something:  Whilst a Commander is in their Command zone and remains there, what effect do they have on the game?   Are all of a Commander's abilities active? (e.g. ) Can they use their activated or mana abilities? (e.g. ) Can they do anything else (apart from being able to be cast)?   I suspect all their abilities are active and can be used, but I've been told only the ones that specifically mention being in the command zone (e.g. Oloro's ability) are active.
41665
The fighter's  feature (PHB, p. 72) says:     Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.   Assuming I am holding two different weapons, and don't want to spend my bonus action on Two-Weapon Fighting, can I attack once with each weapon?
43007
If I have two cards called  in hand and I play my first, Sin Collector (A). I use its triggered ability.   "When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card."  Now, I play Sin Collector (B), I use B's triggered ability.  But now my question. Does Sin Collector (A)'s ability trigger again as well? 'Sin Collector' entered the battlefield again, right?
86490
is a creature with the ability "Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped"  Now, lets say 3 of my opponent's creatures die either through combat, spells, or sacrificing. Could I put the triggered ability on the "stack" so to say in order to get 3 2/2 black zombies for each non token creature that died that my opponent controlled, or am I forced to put one and only one despite 3 creatures dying?
80204
When a  enters on the battlefield and I choose a creature with heroic to recieve the a +1/+1 counter, does it trigger the heroic? I don't think so because the heroic says explicitly that when a spell targets that creature but I would like to check.
71090
I have two examples of different scenarios that are confusing to me.  First, if I have a 1/1 creature with first strike and deathtouch, and my opponent blocks it with a 2/2 creature, will my creature die? I can see two alternative ways this could play out and I'm not sure which is correct.   My creature deals his first strike damage, immediately killing the opponent's creature before he is able to deal combat damage as a state-based effect. My creature deals his first strike damage, which would normally be lethal due to deathtouch, but state-based effects are not checked, and thus the opposing creature deals his damage and both die.   I'm almost positive in this case that it's the first option above.  What gets trickier is, for example, if a creature has first strike and a triggered ability "Whenever this creature deals combat damage to a creature, return that creature to its owner's hand."  This is not a state-based effect, but rather uses the stack. Similar to above, there are two possibilities.   My creature deals his first strike damage, and his triggered ability is placed on the stack. The stack waits to resolve until after all combat damage is dealt, so the opposing creature still kills mine. My creature deals his first strike damage, and his triggered ability is placed on the stack. Both players now gain priority between first strike and combat damage (which I don't think normally happens, thus my confusion). The stack finishes resolving, and the opponent's creature doesn't have a chance to deal damage.   Can someone clarify this area of the rules?
7120
Say that Player X is 2nd in the initiative. 1st is the Black Court vampire that is in a rage and taking a swing at Player X. Player X gets a built in defense [Athletics/Fists + 4dF] but can Player X instead use his action this turn to cast his Rote Evocation Shield?  It is not his turn in the initiative order. A Block is an Action that a Player can take on his turn.   Thematically though, it seems to make sense that the char could cast a Rote Evocation Shield in response to an attack ahead of him in the initiative order. At least thematically in the books. Also, the example in YS252, shows him reacting to an attack by Agatha Hagglethorn by bring up his shield.  I am hoping there is some as yet undiscovered dark corner where this concept is covered or squashed.
84688
Yesterday, our group was fighting a boss, and I had successfully thrown a net to restrain him (a condition which he could end by either using an Action to make a DC 10 Strength check, or by doing 5 slashing damage to the net by attacking it at disadvantage).  On a subsequent turn, as the boss was still netted, I decided to throw another net (which hit him too), with the objective to force him to use two Actions (or two successful attacks) to free itself.  The DM accepted the "stacking nets" effect, but I'm wondering if it was legitimate, considering that same-name game effects cannot stack at the same place and time, or something like that.  My question is : can you apply multiple net effects to a single target, thus forcing it to spend multiple actions (or attacks) to free itself from the restrained condition ?  An argument in favor of a "yes" would be to say that the different nets cover different parts of the target's body. An argument for a "no" would be to say that a net, by default, covers the entire body, and therefore, the anti-same-name-effect-stacking rule would apply there.
67218
has the heroic ability:     Whenever you cast a spell that targets Tethmos, return target creature card with converted mana cost 2 or less from graveyard to battlefield.   Suppose  is cast, targeting Tethmos. It is countered by .  The last sentence of 601.2c is:     Any abilities that trigger when those players, objects, and/or zones   become the target of a spell trigger at this point; they'll wait to be   put on the stack until the spell has finished being cast.   My interpretation of 601.2c is that Divine favor starts one stack, and when that stack gets resolved, another stack is processed that starts with the Tethmos heroic ability being triggered.  So in this specific case where only one instant is cast (negate), Divine Favor gets negated and has no effect. However, the heroic ability does get triggered.  Is this interpretation correct?  Is it the case in general that heroic abilities do trigger even when the enchantment is countered?
91876
If a mage casts a spell within 5 feat of a character with the Mage Slayer feat, does the reaction of attacking the casting character go off first, or does the spell go off first?  The  feat (PHB, p. 168) says:     When a creature within 5 feet of you casts a spell, you can use your reaction to make a melee weapon attack against that creature.   So which happens first?  Another reaction, the  spell, says that when you are hit by an attack, you get +5 AC against all attacks, including the triggering one - but if the attack didn't hit then the reaction couldn't have been triggered. So I assume both interrupt the triggering action, and are then treated as occurring before the trigger.
95776
I've been casually playing Magic with a friend, about twice a month, for the last 3 months, and the phrase "until end of turn" has always puzzled me, particularly on effects that give +1/+1 (for example, shades). Whose end of turn is meant by the ability?   For example, imagine I used a shade's ability to boost it from 2/2 to 4/4 during my attack phase, and it were blocked, taking 2 damage. Will its toughness drop down to 2, and its health respectively to 0, the moment the enemy turn begins, or will it remain at 4 toughness and 2 health until the end of my enemy's turn and thus undergo regeneration? What if the same situation occurred, except the ability used was not the shade's ability, but Giant Growth?
72881
I'm starting on mono blue mill deck and I saw . I'm not sure about its ability.     {tap}: put a charge counter on Grindclock      {tap}: target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.   If I just cast  and use its first ability, will the second ability take effect, or do I just put a charge counter on it? If there's already one charge counter on it and I use the first ability again, it will have two charge counters on it? Then the second ability will take effect with two cards being sent to graveyard?  If I use spells or ability to untap it after being used can I use its ability again on the same turn?
44287
We are in the combat phase:   I declared my attackers  My opponent declared his blockers, stating which attackers he was blocking I cast an instant, which automatically kills his blocker. There is nothing blocking my attacker now   Now we're in the damage phase. I said that my attacker now does damage and  reduces my opponent's hit points. My opponent said that because my attacker was blocked no damage could be done. I pointed out that the blocker was destroyed before the damage phase, so therefore he wasn't blocking, but he wasn't having it. (My attacker does not have trample)  Is this covered by a specific section in the rules?