Currently I  have a code like this The School array represents the School and each element in the array represents a classroom At the moment I want to store the Class teachers name in the array and if there is no class teacher assigned yet, that particular array element has &quot;empty&quot; import java.util.*; public class Main {     public static void main(String[] args) {         String[] school = new String[8];         initialise(school);     }          private static void initialise( String schoolRef[] ) {         for (int x = 0; x &lt; schoolRef.length; x++ ) schoolRef[x] = &quot;empty&quot;;         System.out.println(Arrays.toString(schoolRef));     } }   Output of this is [empty, empty, empty, empty, empty, empty, empty, empty]  However now I want to create a Class called School and a Class called Classroom I want to use an array of Classroom objects School.java import java.util.Arrays;  public class School {      private Room[] rooms;      public static void initialise(Room[] schoolRef) {         for (int x = 0; x &lt; schoolRef.length; x++) {             schoolRef[x].setName(&quot;empty&quot;);             System.out.println(Arrays.toString(schoolRef));         }     } }  Room.java public class Room {      public String getName() {         return name;     }      public void setName(String name) {         this.name = name;     }      private String name;    }  Main.java public class Main {      public static void main(String[] args) {          Room[] rooms = new Room[8];         School.initialise(rooms);     } }  However when I run the Main method I get a NullPointerException. I want to create an array of Classroom objects instead of writing everything in one Class and I'm not sure what I am doing wrong in my approach. Appreciate any help.Thanks
129
What are Null Pointer Exceptions (java.lang.NullPointerException) and what causes them?  What methods/tools can be used to determine the cause so that you stop the exception from causing the program to terminate prematurely?
35959
I've been programming in C# and Java recently and I am curious where the best place is to initialize my class fields.  Should I do it at declaration?:  public class Dice {     private int topFace = 1;     private Random myRand = new Random();      public void Roll()     {        // ......     } }   or in a constructor?:  public class Dice {     private int topFace;     private Random myRand;      public Dice()     {         topFace = 1;         myRand = new Random();     }      public void Roll()     {         // .....     } }   I'm really curious what some of you veterans think is the best practice. I want to be consistent and stick to one approach.
65868
There's a good discussion of Generics and what they really do behind the scenes over at , so we all know that Vector&lt;int[]&gt; is a vector of integer arrays, and HashTable&lt;String, Person&gt; is a table of whose keys are strings and values Persons.  However, what stumps me is the usage of Class&lt;&gt;.  The java class Class is supposed to also take a template name, (or so I'm being told by the yellow underline in eclipse).  I don't understand what I should put in there.  The whole point of the Class object is when you don't fully have the information about an object, for reflection and such.  Why does it make me specify which class the Class object will hold?  I clearly don't know, or I wouldn't be using the Class object, I would use the specific one.
9842
In the book I'm reading at the moment () it says that if you don't declare a default constructor for a class, the compiler supplies one for you, which "zeroes out each data member". I've experimented with this, and I'm not seeing any zeroing -out behaviour. I also can't find anything that mentions this on Google. Is this just an error or a quirk of a specific compiler?
872
In Java, arrays don't override toString(), so if you try to print one directly, you get the className + '@' + the hex of the  of the array, as defined by Object.toString():  int[] intArray = new int[] {1, 2, 3, 4, 5}; System.out.println(intArray);     // prints something like '[I@3343c8b3'   But usually, we'd actually want something more like [1, 2, 3, 4, 5]. What's the simplest way of doing that? Here are some example inputs and outputs:  // Array of primitives: int[] intArray = new int[] {1, 2, 3, 4, 5}; //output: [1, 2, 3, 4, 5]  // Array of object references: String[] strArray = new String[] {"John", "Mary", "Bob"}; //output: [John, Mary, Bob]
16473
Consider the class below that represents a Broker:  public class Broker {     public string Name = string.Empty;     public int Weight = 0;      public Broker(string n, int w)     {         this.Name = n;         this.Weight = w;     } }   I'd like to randomly select a Broker from an array, taking into account their weights.  What do you think of the code below?  class Program     {         private static Random _rnd = new Random();          public static Broker GetBroker(List&lt;Broker&gt; brokers, int totalWeight)         {             // totalWeight is the sum of all brokers' weight              int randomNumber = _rnd.Next(0, totalWeight);              Broker selectedBroker = null;             foreach (Broker broker in brokers)             {                 if (randomNumber &lt;= broker.Weight)                 {                     selectedBroker = broker;                     break;                 }                  randomNumber = randomNumber - broker.Weight;             }              return selectedBroker;         }           static void Main(string[] args)         {             List&lt;Broker&gt; brokers = new List&lt;Broker&gt;();             brokers.Add(new Broker("A", 10));             brokers.Add(new Broker("B", 20));             brokers.Add(new Broker("C", 20));             brokers.Add(new Broker("D", 10));              // total the weigth             int totalWeight = 0;             foreach (Broker broker in brokers)             {                 totalWeight += broker.Weight;             }              while (true)             {                 Dictionary&lt;string, int&gt; result = new Dictionary&lt;string, int&gt;();                  Broker selectedBroker = null;                  for (int i = 0; i &lt; 1000; i++)                 {                     selectedBroker = GetBroker(brokers, totalWeight);                     if (selectedBroker != null)                     {                         if (result.ContainsKey(selectedBroker.Name))                         {                             result[selectedBroker.Name] = result[selectedBroker.Name] + 1;                         }                         else                         {                             result.Add(selectedBroker.Name, 1);                         }                     }                 }                   Console.WriteLine("A\t\t" + result["A"]);                 Console.WriteLine("B\t\t" + result["B"]);                 Console.WriteLine("C\t\t" + result["C"]);                 Console.WriteLine("D\t\t" + result["D"]);                  result.Clear();                 Console.WriteLine();                 Console.ReadLine();             }         }     }   I'm not so confident. When I run this, Broker A always gets more hits than Broker D, and they have the same weight.  Is there a more accurate algorithm?  Thanks!
83470
Is there a built-in method in Python to get an array of all a class' instance variables? For example, if I have this code:  class hi:   def __init__(self):     self.ii = "foo"     self.kk = "bar"   Is there a way for me to do this:  &gt;&gt;&gt; mystery_method(hi) ["ii", "kk"]   Edit: I originally had asked for class variables erroneously.
23909
Looking for reviewers to suggest optimization and improvements, and to evaluate coding practices.  final class Variables {     private final int x;     private final int y;      Variables(int x2, int y2) {         this.x = x2;         this.y = y2;     }      public int getX() {         return x;     }      public int getY() {         return y;     }      @Override public String toString()  {          return "x = " + x + " y = " + y;     } }  public final class FindMissing {      private FindMissing() {};      /**  * Takes an input a sorted array with two variables that repeat in the  * range. Remaining variable are consecutive. and returns two variables that repeats  *   * eg: for a range of 1,2,3,4, a valid input is [1, 4], [1, 3] etc.  *   * @param a : the sorted array.  */ /*  * Why is start needed ?  * If start is not given then if a1 is empty how do we know if missing numbers were  * [1, 2] or [4, 5] ??.   */ public static Variables sortedConsecutiveTwoMissing (int[] a, int startOfRange) {     if (a == null) throw new NullPointerException("a1 cannot be null. ");      int low = startOfRange;     // calculating the highest value of the range. it needs to be 2 more than length since all elememts are consecutive.     int high = startOfRange + (a.length - 1) + 2;      int i = 0;     boolean foundX = false;     int x = 0;       while (i &lt; a.length) {         if (a[i] != low) {             if (foundX) {                 return new Variables(x, low);             } else {                 x = low;                 foundX = true;             }         } else {             i++;         }         low++;     }      return new Variables(x, high);  }  public static void main(String[] args) {         // unsortedConsecutiveTwoMissing         int[] a6 = {1, 4};         System.out.println("Expected 2 and 3, Actual " + sortedConsecutiveTwoMissing(a6, 1));         // unsortedConsecutiveTwoMissing         int[] a7 = {-4, -1};         System.out.println("Expected -3 and -2, Actual " + sortedConsecutiveTwoMissing(a7, -4));         int[] a8 = {-4, -3, -2, -1};         System.out.println("Expected 0 and 1, Actual " + sortedConsecutiveTwoMissing(a8, -4));         int[] a9 = {5};         System.out.println("Expected 4 and 6, Actual " + sortedConsecutiveTwoMissing(a9, 4));         }      }
8697
While looking at online code samples, I have sometimes come across an assignment of a String constant to a String object via the use of the new operator.  For example:  String s; ... s = new String("Hello World");   This, of course, compared to  s = "Hello World";   I'm not familiar with this syntax and have no idea what the purpose or effect would be.  Since String constants typically get stored in the constant pool and then in whatever representation the JVM has for dealing with String constants, would anything even be allocated on the heap?
91805
Short prestory. Typical problem: you have a lot of small string and you want to concatenate them all in one big string. The code like for(Integer i = 0; i &lt; smallStringsSize; i++){     bigString += smallStrings[i]; }  will solve this problem, but it has to produce a lot of unnecessary string objects that consume your heap. That is why Java has classes like StringBuilder and StringBuffer that allow you to solve this problem wihtout consuming too many memory. Thus, I decided to try to do my own StringBuilder in apex. String class has two methods that looked suitable for it:   and  . Here is the code that i used to test these methods against &quot;+=&quot; concatenantion (ready to execute in anonymous): List&lt;String&gt; chars = new List&lt;String&gt;(); List&lt;Integer&gt; charsCode = new List&lt;Integer&gt;(); Integer size = 10000; String chartToAdd = 'Ω'; for(Integer i = 0; i &lt; size; i++){     chars.add(chartToAdd);     charsCode.add(String.valueOf(chartToAdd).charAt(0)); } String joinS = '', forS = '', fromS = ''; Integer initialHeapSize = Limits.getHeapSize(); Integer initialCPUtime = Limits.getCpuTime(); System.debug('initialHeapSize ' + initialHeapSize); System.debug('initialCPUtime ' + initialCPUtime); joinS = String.join(chars, ''); Integer joinHeapSize = Limits.getHeapSize() - initialHeapSize; Integer joinCPUtime = Limits.getCpuTime() - initialCPUtime; System.debug('-------- String.join ---------'); System.debug('joinHeapSize ' + joinHeapSize); System.debug('joinCPUtime ' + joinCPUtime); for(Integer i = 0; i &lt; size; i++){     forS += chars[i]; } Integer forHeapSize = Limits.getHeapSize() - joinHeapSize - initialHeapSize; Integer forCPUtime = Limits.getCpuTime() - joinCPUtime - initialCPUtime; System.debug('-------- for each += ---------'); System.debug('forHeapSize ' + forHeapSize); System.debug('forCPUtime ' + forCPUtime); fromS = String.fromCharArray(charsCode); Integer fromHeapSize = Limits.getHeapSize() - forHeapSize - joinHeapSize - initialHeapSize; Integer fromCPUtime = Limits.getCpuTime() - forCPUtime - joinCPUtime - initialCPUtime; System.debug('-------- String.fromCharArray ---------'); System.debug('fromHeapSize ' + fromHeapSize); System.debug('fromCPUtime ' + fromCPUtime); System.debug(''); System.debug('-------- strings ----------'); System.debug('joins ' + joins); System.debug('fors ' + fors); System.debug('fromS ' + fromS);  The result of this code execution:  initialHeapSize 161166 initialCPUtime 242 -------- String.join --------- joinHeapSize 10016 joinCPUtime 17 -------- for each += --------- forHeapSize 10024 forCPUtime 48 -------- String.fromCharArray --------- fromHeapSize 10016 fromCPUtime 5  As you can see, the heap size for each approach is so close to 10 kilobytes, what is a size of the string of 10 000 characters (size) if each character takes only one byte. In case of creating 10 000 additional string objects, the heap size would be a bit more than 50 megabytes (10 000 * (1 + 10 000)/2). Taking into consideration the above,  Does not the '+=' concatenation create any additional string objects that devour your heap? Did not I miss anything? I am so amazed.  As you see, I use Omega 'Ω' as a chartToAdd. It has  the high-surrogate code point equals to 937, that needs at least 2 bytes to be encoded. How can 10 000 Omegas consume only 10 000 bytes of the heap size?  What weightful reasons Salesforce has that they do not to add the character data type? Any ideas?
44787
If you are creating a 1d array, you can implement it as a List, or else use the 'array' module in the standard library.  I have always used Lists for 1d arrays.  What is the reason or circumstance where I would want to use the array module instead?  Is it for performance and memory optimization, or am I missing something obvious?
77422
I have a call to a method in a class as follows:  String key1 = "test1"; String key2 = "test2";  long[] datalr = new long[] {}; datalr = TestClass.callerSub(key1,key2);   The test class is as follows:  public class TestClass {  Public TestClass { }  public long[] callerSub(string key1, String key2){  long[] datalr = new long[] {0,0};  datalr[0] = 2; datalr[1] = 3;  return datalr;  } }   I'm getting the following error in the first class:  Error: Compile Error: Method does not exist or incorrect signature: TestClass.callerSub(String, String) at line 54 column 12       which is the following line:  datalr = TestClass.callerSub(key1,key2);   The datalr data in the callerSub method is just an example above,  Any idea why?  Thanks
27323
I can't figure out how to use an array or matrix in the way that I would normally use a list. I want to create an empty array (or matrix) and then add one column (or row) to it at a time.  At the moment the only way I can find to do this is like:  mat = None for col in columns:     if mat is None:         mat = col     else:         mat = hstack((mat, col))   Whereas if it were a list, I'd do something like this:  list = [] for item in data:     list.append(item)   Is there a way to use that kind of notation for  arrays or matrices?
72858
I am trying to learn how to specify class constructors in Java. I am starting to understand that they specify the types of instance variables of objects made from that class. They also can be used to set the instance variable initial values. The follow example is from the Java tutorial on Sun's website:  public Bicycle(int startCadence, int startSpeed, int startGear) {     gear = startGear;     cadence = startCadence;     speed = startSpeed; }   Where in your classes source code should you put the constructor(s)?  Are these arguments the names of the variables?: (int startCadence, int startSpeed, int startGear) or are gear, cadence and speed the names of the variables?  What is the difference between (int startCadence, int startSpeed, int startGear) and gear, cadence and speed?  In the unlikely event that my instructor or any administrator from Salt Lake Community College ever comes across this question, let me make my intentions clear. This question is posted in the greatest spirit of academic honesty. I ask this question to seek general advice and help in understanding the proper way to use the Java programming language. I in no way use the work of others and represent it as my own work. I use the answers provided here as a general aid in my understanding. I do all my own work and do not copy work provided by people answering my question.
67149
I'm trying to create an array of arrays that will be using repeated data, something like below:  int[] list1 = new int[4] { 1, 2, 3, 4 }; int[] list2 = new int[4] { 5, 6, 7, 8 }; int[] list3 = new int[4] { 1, 3, 2, 1 }; int[] list4 = new int[4] { 5, 4, 3, 2 };  int[,] lists = new int[4, 4] {  list1 ,  list2 ,  list3 ,  list4  };   I can't get it to work and so I'm wondering if I'm approaching this wrong.   What I'm attempting to do is create some sort of method to create a long list of the values so I can process them in a specific order, repeatedly. Something like,  int[,] lists = new int[90,4] { list1, list1, list3, list1, list2, (and so on)};  for (int i = 0; i &lt; 90; ++i) {    doStuff(lists[i]); }   and have the arrays passed to doStuff() in order. Am I going about this entirely wrong, or am I missing something for creating the array of arrays?
16433
What characters are valid in a Java class name? What other rules govern Java class names (for instance, Java class names cannot begin with a number)?
99253
I like how Java has a Map where you can define the types of each entry in the map, for example &lt;String, Integer&gt;.   What I'm looking for is a type of collection where each element in the collection is a pair of values.  Each value in the pair can have its own type (like the String and Integer example above), which is defined at declaration time.    The collection will maintain its given order and will not treat one of the values as a unique key (as in a map).    Essentially I want to be able to define an ARRAY of type &lt;String,Integer&gt; or any other 2 types.    I realize that I can make a class with nothing but the 2 variables in it, but that seems overly verbose.    I also realize that I could use a 2D array, but because of the different types I need to use, I'd have to make them arrays of OBJECT, and then I'd have to cast all the time.    I only need to store pairs in the collection, so I only need two values per entry.  Does something like this exist without going the class route?  Thanks!