I am new to blender and animation in general. I poured hours into one simple 2d animation. i had a basic version that saved and worked. I came back and made some visual improvments and added sounds. but now there is no image appearing in the video editor and whenever i try to render it sticks at zero frames and shows a black screen.. (i can still load the file and play it perfectly with sounds and everything, the problem comes as soon as i try to render again.)  what am i doing wrong?? ive been trying to fix it for so long!  Edit: I can render the animation but all frames are black
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I started using Blender couple of weeks ago to edit some of my video clips. Spent quite a while editing this one, and everything worked fine. Video rendered as it should. The whole project consists of a MP4 file with a whole lot of soft cuts. Came back to it a couple days later and now the preview won't show a thing. When I render the scene, it's just a black screen with no sound.  The original file is still working, as well as my other Blender projects. And the weirdest thing is that if I add a new movie clip to the project, the preview works just fine for that clip.  Can anyone guess what might have caused this? I've googled like crazy and haven't found anything helpful.
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I add video files to the video editor,  Both audio and video channels appear but only the audio plays.  The video is just a white box.  Anyone know what is wrong.  Added video in WMV.  Also tried MP4 same thing.
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A scene I made is not rendering, at all. This grey screen stays the same and nothing changes.  Here are my settings:  [
117152
I have a pre-rendered animation that I want to play on a TV model in my new scene animation, and I really don't know how.   Would I do it within Blender, or should I make the material on the TV screen green, so I can green-screen it on?
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I've exported all my frames to .png.   Could you please explain (step by step) how to convert images to video using the video sequence editor? I used to export as .avi raw before, but because I'm having to constantly start again anytime I come across an error, I've decided to change my method.
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Is there an addon, or an easy way to add  effects or  in Blender? I've been using Blender for a while now, and it's very time consuming to always have to export to another software to do them, and sometimes it's impossible if the scene is complex.
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So I made an intro using animation and it saves it as a .blend and I want it so save as a video like .mp4 or something like that. I've tried changing the codec because I tried opening the intro with windows media instead of blend. I didn't try all the codec's but I tried some of them.
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Whenever I download Nintendo models I come across this texture with the black. I can't transparent it, but how do I use this for stuff in Blender Render mode? If it's possible can you tell me what I do with these kind of textures?
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I have a problem with Blender and its animation process, I want to do an animation and to do that I rendered all frames of my project. Textures on all of my frames are visible but when I do the render animation, my textures won't show up. I used UV/Image editor, I applied the materials to the objects and I did the exact same thing for 3 other animation and it has worked on all of them..  Here is a rendered frame where we can see that textures show up.   On this screenshot we can see that there's no textures when I do render the animation but on the right screen we have a view in "Render Mode" which shows us textures...   If anyone can help I'd be very grateful
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I have a small problem with my blender lately. I want to make some compositing with my compositing nodes but the problem is, blender won't show me the preview Image. I have a Screenshot for you guys.    The preview Image itself is enabled, but it just won't show.  Thanks for your help in advance!  -Marten
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I'm trying to render an imported obj mesh file. I think I could successfully put the object in the field of view of active camera. But while rendering it doesn't show anything but a black image. I've attached the screenshot of the blender (In the attached image, I've intentionally black out a portion of the object).
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Is it possible to render an image and have blender remember it, so that next time I open the file the render result will not be blank?  I am not talking about saving to an external file.  Specifically I would like to render an image, close blender, and come back later and be able to do some compositing on the render without having to waste a half an hour rendering it again (my GPU drivers are messed up so I have to use the CPU).  Currently the render result is blank when ever I open a file.
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I am new to using blender and have been watching youtube videos on how to use it. I copied the steps of how to create cracks in a surface. I can see what it looks like if it gets rendered but then when I go to render it I get the message "no render output node in scene". It's not an animation, it's just a single image. Here is a screenshot of all my nodes and the error after trying to get it to render.
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I have the Blender 2.8 version from the 21st Sep 2018 I was looking forward to render a test sequence but cannot find a render button anywhere? Does anyone know where to find it?
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Does anyone know if there are any video formats (besides the HUGE uncompressed avis) that you can render in that maintain the alpha channel? (i.e. for after FX etc.)   I used to use quicktime, but that's no longer an option.  I know you can render in png. or other image formats, but video is significantly smaller, and I often work on machines with less space &amp; resources.
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I'm following  and I've set my compositor up in the exact same way as he did, except my background is like a slightly light grey and I don't know why.  In his video's he's getting a bright white as his background and I can't see where I'm going wrong.  Here's the render:   Here's the compositor window:    file.  Please help! I really want to know why it's not happening.
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I just completed my first Blender job. Without thinking, I deleted what I thought was a superfluous .dvd file.   After realizing I rendered my file in black and white instead of RBG, I tried to render my job again but I just get a the warning, "Could not open file for writing." I do have a saved, .blend file. Is it possible to generate another mpeg file from this?