I've been playing Magic for about six months and thought I had a decent handle on how things work until I ran into the following problem:  Set-up:  I was playing mono black devotion against blue-green control. I bestowed  onto . At the end of my turn, my opponent (in control of ) flashed in a . I chose not to pay the tribute, so my opponent took my  with  attached.  Question:  If I kill  while my opponent controls it, when  becomes a creature again do I regain control of Herald of Torment, or does my opponent retain possession of it?
40835
What would happen if I 'd a creature that had been enchanted by a bestow creature and cast a spell to give it protection from the enchantment's color on it to remove the bestowed creature?  For instance:  They have just bestowed a  on a  and passes the turn. I use Portent of Betrayal to take control of the Asphodel Wanderer, attack and in the second main I cast Gods Willing to give the Asphodel Wanderer protection from black. Nighthowler detaches and where does it go, my control, opponents control or graveyard?  As an additional question, in the same vein:  What if I destroyed the creature while it was on my side? So change the gods willing to a hero's downfall in the example.  Relevent (under state-based actions):     704.5n If an Aura is attached to an illegal object or player, or is not attached to an object or player, that Aura is put into its owner's graveyard.
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My opponent controls a . I control a 4/4 creature (with a -1/-1 counter on it, due to an earlier cast ).  If I use an ability to put a +1/+1 counter on my 4/4 creature, will the +1/+1 counter and the -1/-1 counter cancel each other out, or will I just have a creature with both a +1/+1 counter and a -1/-1 counter on it?  In other words: Will my creature be able to block and attack or not?  I don't believe the rules are 100% clear on that?! (rule 704,5)
20013
I'm a little bit confused with the whole spell system and additions to them. If I pick for instance Tempest Domain Spell, are the spells additional to the other ones? (2 at level 1) So do that make it 3 spells? Does the domain add slots too?  And also, I've read about people choosing multiple domains, is that possible?
12039
New to D&amp;D, and thought about creating a Beast Master. I was wondering if spells with a range of "Self" would count you as the "target" of the spell. There's some debate in my group, as unlike something such as Cure Wounds, which specifies "A creature you touch," there's technically no mention of a target in a Self range spell within the description. A fair amount of people in my playgroup come from a TCG background, where the presence (or lack thereof) of keywords like "target" are essential for determining interaction.  tl;dr Would Paladin Smites or Thunderwave count as "targeting" yourself, and therefore be affected by Beast Master's Share Spell?
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I'm completely new to Magic the Gathering. I've read the basic rulebook pretty thoroughly and have a pretty good grasp of the basic rules, but it's unclear to me as to when you can tap lands to generate mana.  First off,  mana is supposed to dry up after each phase in a turn. Can I untap my land cards and then tap them again in the next phase if I need more mana to power a spell? Or does a land card remain tapped until my next turn like everything else?  Second, the rules mention that I can play instants and activate abilities during my opponent's turn. Does that then mean that I can tap my land cards during my opponent's turn to power those spells?  Third, does my opponent's untap step for their turn only apply to their cards? Or can I untap mine as well? Not closely related to land cards, but when I can tap and untap my land cards would make a huge difference as to how I play.  Hope these questions aren't painfully obvious, but I've just started playing the game. Thanks for your time!
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We are getting  in M19. What if I enchant my , copying my opponents . Then I pay the cost on my Bolas (previously a Delver) to activate his transform ability.  What will happen? I can think of 3 possibilities:   My Delver is exiled and the aura goes to the graveyard. My Delver is transformed, aura goes to the graveyard, but the Delver transforms into  My Delver is transformed, aura goes to the graveyard, and the Delver transforms into
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I'm actually working on an alternative card set. While designing tribal mechanics, I have encountered a problem with a single thing: does a creature exiled after being destroyed (instead of being put into graveyard) still counts as if it "died"?   So, let's imagine a situation:   deals damage to target 3/5 creature. Then, to finish the creature I cast ... so, instead of dying (being put into graveyard) the creature gets exiled.  If Sengir Vampire dealt damage to a creature finished with Pillar of Flame, will he get +1/+1?
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With the reprint of  in Core Set 2020, the interaction with  came to mind and I couldn't figure out what is right.  If I have the Leyline and my opponent has Teferi, may I cast spells during my opponent's turn?
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Example 1) Let's say I have some random creature with protection from white, and my opponent plays , a white card with the effect "Destroy all creatures." Can my creature with protection from white be destroyed by a white card that isn't actually targeting it specifically?  Example 2) I was playing a match with a friend where I had  on the field against his 3 zombies. Is he able to declare his zombies as blockers even though Elite Inquisitor has "protection" from zombies?  If he can declare them as blockers, does protection mean that no damage is dealt by the zombies to  Elite Inquisitor?
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Let's say I have  and my one opponent has a  and no creatures in play. I might still want to cast Lightning Bolt to delve it later or to buff up my  or whatever. My question is...  can I cast Lightning Bolt without targeting anyone? Can I just decline to name a target and let the spell fizzle? Or if either I or my creatures are the only valid targets do I have to target myself?
536
The text for  says:     {1}{G}, {T} : Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)   Does this have anything to do with combat? Or is it just direct damage between two creatures? For example, can one of the creatures have defender? Or what if one of them is tapped?   I've been assuming it is more like the damage dealt by a .  Also: are the two creatures then “tapped” until their next untap step? ie: could you use Ulenvald Tracker to make two creatures fight in your pre-combat step, then enter the combat phase with a creature who just “fought” untapped? Could you make two creatures fight who are both tapped?
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Say I have a 4/4 creature with trample. I attack, and my opponent blocks with a...   : Does my 4/4 trampler's extra 3 damage carry over even though the blocking creature wasn't dealt lethal damage? Does the situation change if my 4/4 trampler also has infect?  Can I even deal lethal damage to it? 0/1 Creature with protection from my creature's color: Can I deal damage to it at all?   When does the damage carry over to my opponent? I made all of these hypothetical creatures 0/1 for simplicity's sake. I know the creatures actually linked to are slightly different, but I believe this will simplify the answers.
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I was guessing, since you actually target things instead of just dealing damage (similar to ), 's triggered abilities would actually go on the stack.  This came up in a separate game this past Friday when the Sliver deck attacked with two s, one , and two s while his opponent had a  as well as some 2/2.  The reason this even came up was because, if the triggers went on the stack, you could target things so they resolve in the following order:   Predatory Sliver targets Blood Artist, killing it. Predatory Sliver targets the 2/2, dealing one damage to it. Thorncaster Sliver targets the 2/2, killing it. and 5. Both Manaweft Slivers target the player, dealing one damage each to him.
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In Magic:The Gathering it is possible to trigger abilities of creatures at the same time you can play instants?  I play it that I can block with a creature and sacrifice it at the same time. The attacking creature blocked this ways does not deal damage because the blocking creature is gone - and I get the bonus for the sacrifice (e.g.  gives me an extra B-Mana).  In a recent discussion the topic came up again. It seems like the rulings even allow for the blocking player to wait until the damage is put on the stack. Once the damage is on the stack, I can sacrifice my creature, gain the benefits from the sacrifice ability AND deal damage to the attacking create. In my Blood Pet example I would be able to kill an attacking creature with toughness 1 and get 1 B-Mana.  Is this correct? Where can I find the official ruling that clarifies that?
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Earlier tonight, I was playing magic. My opponent had a card out that allowed him to place a 2/2 goblin token on the board for every creature that made an attack. He also had one out that allowed him to sacrifice one of his creatures and destroy any nonland permanent.  He declared an attack with one of the goblin tokens, thus placing another goblin token on the board. He then sacrificed the attacking token before it attacked and my blocker destroyed it.  I'm new to the game, but it seems to me that if he sacrificed it prior to its attack, it shouldn't have counted as an attack. So he couldn't have placed the new token on the board. Am I wrong?
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Say my opponent plays a planeswalker during their first main phase.  I have a  or some other effect that will kill it after it is already in play, but before they use any of its abilities.  I could respond to them using a +1 ability, but I want to kill it before that effect goes on the stack.  In most casual situations, it would basically come down to whether I say "Hero's Downfall" first, or they say "+1" first.  But I can't imagine that's how it's supposed to work.  Is there a time between when the planeswalker hits the battlefield and when they activate its abilities that they must let me respond? It seems to me that situations like this arise frequently, and they are resolved simply by who speaks up first, which is horrible for such a rules-oriented game.
28414
I asked a general question about , but thought it better to ask a specific question. If a creature has a "Sacrifice this creature for X" ability, can you sacrifice it for that ability and satisfy the requirement of the  with the same sacrifice (assuming it is done during the upkeep)?  Oracle Text:   Creatures you control get +1/+1, have flying, and are indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.