I'm getting a better understanding of how IV's work, but still have some confusion. So Stamina IV directly relates to HP. but what about Attack and Defense ? Let's say you have two pokemons with identical CP. They have equal Defense IV, but one has a Attack IV bonus of 3 and the other has an Attack IV bonus of 14. How does that impact what each one can do in combat? Obviously the one with Attack IV bonus of 14 is better, but how (quantitatively)? The damage is set by the moveset, so what can it do better than the other? Same about the Defense IV? If the Stamina and Attack are the same, but one has a lower Defense IV bonus than the other, what does that really translate to in combat numbers? And how does CP (or pokemon level) affect actual damage? A 150CP Vaporeon with hydropump still dishes out the same 90 damage as a 2800CP Vaporeon, doesn't it? Or am I missing something?
120524
Just found out there are hidden Individual Values (Attack, Defense and Stamina) for a pokemon in Pokemon Go. How do these value affect the combat performance in gym?  Attack Value: A Vaporeon with a Water Gun has 6 attack points, does a higher attack value makes this Vaporeon's Water Gun more powerful so the Water Gun will get rid of more than 6 HP of the opponent's HP? Or does a higher attack value make this Vaporeon to response faster when you click the screen to attack or swipe to dodge?  Defense Value: Does a higher defense value gives more HP or simply better defense so a 6 point Water Gun attack can only get rid of half or less of the HP?  Stamina Value: Does a stamina value gives more HP or it makes the stamina bar to fill up quicker in gym battle?
80978
If a creature has "damage resistance" to non-magical weapons how does the final damage number break down?  Is the weapon damage halved only?  Is the total damage (weapon, STR/DEX dmg. bonus) halved?  Would a rogue attacking with a non-magical weapon and using Sneak Attack get the Sneak Attack dmg. halved?  Same question applies to "damage vulnerable" when damage is doubled.
102526
For example, if a Pokemon can have  Attack, Defense, Stamina of  14  14  14   Is that better than  15  15  12   Their perfection scores are the same: 93%, but one is more well rounded and one is perfect in two areas but with a bigger defect in one area.  Similarly, would that be better if it is  13  13  13   as opposed to:  15  15  09   or   14  14  11   ?
2908
So I just caught an Eevee. Now, I need 25 candies to evolve it. The fact is that in the GameBoy color versions, that Pokémon needed a stone to evolve instead of experience. Depending of the stone he was fed with (thunder, water or fire), he was evolving in a different Pokémon.   Is the stone feature also in Pokémon Go? If not, what decide the evolution of this Pokémon?   Bonus point : If it's possible, how can I get a stone?
81255
I'm not quite sure how the total attack bonus interacts with BAB.   Can you make more attacks than shown by your BAB (e.g. +11/+6/+1 BAB allows you to make 3 attacks) by having a high enough DEX, STR or other attack bonus modifiers? Assuming I have +11/+6/+1 BAB, and a spell gives me +6 attack bonus, would that make me able to attack as if I had +17/+12/+7/+2 BAB, giving me an extra attack?)   Can you make multiple attacks even if you have one of your stats drained, making your attack bonus negative, or less than 5?      It says in the SRD that the formula for attack bonus in melee is this:       Base attack bonus + Strength modifier + size modifier   I've also been told that you can make multiple attacks in one turn, but each attack gains a -5 penalty to attack bonus.
80988
How do gyms work in general? Do my Pokemon battle others there? How are the stats taken into consideration if they do battle?  If I leave my Pokemon in a gym that I will not be returning to, can I get the Pokemon back?
76484
A friend and myself were having a discussion and we had a small disagreement about a rule. He says that if he has a high base attack bonus, say 20/15/10/5, and has a special ability that is activated as a standard action that he can use it 4 times on his round similarly to a full attack action. My argument is that the high base attack bonus only applies to attacks. He says that since a single attack is a standard action the 4 attacks can be replaced by standard actions.  More specifically he says that his god character can use the Hand of Death salient divine power 5 times in a round, 4 for base attack bonus and 1 for haste.  Which one of us is right?
92036
Okay, I'm level 5, I have Pokemon that aren't currently defending a gym that are stronger than one of the Pokemon in a gym, but not another, do I have to defeat both for my Pokemon to be eligible to defend the gym? The gym is owned by my team.
16687
I am planning on having an encounter with a monster that has immunity to basically any attack from a non-magical weapon. Now, my players mostly have weapons with magical qualities, but they are not all combat related (like a shortsword that gives +1 to charisma checks, or a staff that grants the ability to cast druidcraft once a day).  So my question is:  Does any weapon with magical qualities (regardless if they're combat related or not) negate damage resistances or immunity a monster may have from non-magical weapons?
34662
The information on the :     Ultimate abilities are powerful abilities only available to a hero   once their Ultimate Meter has filled. Progress towards an Ultimate   persists through death. The Ultimate Meter fills by killing/dealing   damage to enemy heroes, though Mercy gradually fills hers through   healing with her Caduceus Staff, and Torbjörn's turret generates   Ultimate progress for him. The amount of Ultimate gained appears to   vary between heroes, and kills seem to grant less Ultimate than   dealing damage.   Nowhere does it explain how quickly the meter is gained, and what % of meter corresponds to damage.  I know that in addition to that, meter is also passively gained for all heroes, albeit very slowly. What is the rate of that passive Ultimate meter? How does damage correspond to ultimate meter %?
7732
I'm building my character, a Half-Elf Ranger, and I'm a little confused about how to work out the attack bonus and the damage bonus.  So, please tell me if I've got this right:   I'm proficient with a longbow. That means my attack roll is 1d20 + prof bonus + Dex modifier. The damage roll however is 1d8 + Dex modifier.   I'm just a little confused about working out the numbers (without even going into spells and when to roll for attack, etc.)
76685
The  says:     When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.   Do some other effects (language use is intentional) add on to this, or is it only the weapon's damage based on the weapon chart in the Player's Handbook?  Examples:   Are the 's Sneak Attack damage dice maximized? Is the 's extra damage die from its Brute trait maximized? If I customize the sword to do extra cold or fire damage (based on a die roll), are those damage dice maximized?
78014
In D&amp;D 5, the saving throws for spells has the following formula:  The DC is set to 8 + prof bonus + magical stat bonus.  The target then makes a saving throw, adding their stat bonus and hoping to get above that DC.  Instead of having the defender roll the saving throw, we would like the attacker to roll the attack against the "defense" of the monster. (Mainly to make play by post run smoother)  Would this mean that the attacker just rolls d20+prof + magic stat bonus, and they try to get a number which is higher than 8+ monster def stat bonus, or is there a different formula which better maintains the math? (This math sounds wrong to me, so I assume there is a better formula)
23160
How exactly do I chain fish in Pokemon X and Y? Do i have to talk to the super rod fisherman, or what. I fish every time after the last, but I have no way to know if it is working or not. I run at the end of every battle instead of KO'ing due to limited PP.
41665
The fighter's  feature (PHB, p. 72) says:     Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.   Assuming I am holding two different weapons, and don't want to spend my bonus action on Two-Weapon Fighting, can I attack once with each weapon?
54792
If a player has a +1 Dagger (example), and then he score a critical hit, is the "+1" thing doubled too or just the damage dice? Will the damage be 2d4 +1 +ability mod or 2d4 +2 +ability mod? If a sword deals 1d6 +2 necrotic damage, is only the "+2" necrotic or all of the damage? On the 2nd question, if crits, the +2 is doubled too?   I'm trying to use only the official rules.
84401
For example, if I use a magic dagger to stab a monster that is resistant or immune to piercing damage, but with no resistance or immunity to magic weapons, does it take full damage or not?