Ive been trying to follow this tutorial but i got lost...   The mirror is inverted... I want it to be a closed object, not open from both sides.
8285
When I add a mirror modifier it sometimes doesn't mirror correctly, giving me an overlapping mesh. How can I fix this?
52314
So, I've been unwrapping semi-circular objects and this happens:     I wanted to know if it is a configuration setting that I'm screwing up or something like that. I can edit it but it is a huge pain, in some tutorials they just work. This is killing me slowly and surely.
31738
Ok, when I applied my subsurf modifier my mirror modifier messes up... how can I fix this?  Here is the mesh before I applied the subsurf modifier.
29910
I solved my other problem and I finally got it to deform to an acceptable level. However now I'm having trouble, I forgot to activate x-mirror when weight painting and I got the weights right on one side but I can't or don't know how I can transfer it over to the other side. I want to transfer the weight of thigh.L to thigh.R so is there anyway I can do this?
46204
Aloha.  I'm experiencing a similar problem I had with a prior posting  with another object I created by joining 3 objects that doesn't rotate uniformly consistently.  I tried clearing and applying rotation of individual objects and joined objects to no avail.  I have  as well as object by itself in blend file if you need to see them  Any ideas?  Thanks.
10608
How does a  work? If seen from the outer side, we can see through thinking it is transparent, while if seen from the inside, the glass acts as a mirror. How?
18004
How do I create a hinged door that opens and closes in Blender? If I knew how to do this, then it would help me also create moving control surfaces on model aircraft, such as the rudder and horizontal stabilizers.
38272
I have been told it is very simple, but I cannot work it out. I was thinking I use that I know the left hand side converges?
23736
I read a book about 10-15 years ago about a boy and a girl who find a mirror. What made the mirror special was, they were able to enter the reflection and be a part of the reverse image world. They end up going to school and when asked to write something on the board, it ends up being backwards, but to them looks normal.  Later, the two end up in a world with 4 dimensions. With the added dimension they can't see as they normally could. If one moved a certain way the other would see their insides. Eventually a native of that dimension made some type of device that lets them see regularly.  Other than that my memory is blank. If I remember anything else I will be sure to edit it in.
96133
I want to create an identical motor drive board in the right and left sides.  I just finished layout for the right side and I am wondering what is the easiest way to create the mirror image of this board for the left side?  For example: the connectors on the "top" side would now be on the bottom of the other board.  All components and tracks will also switch sides, layer stack will be inverted, etc.  Is there any command sequence in Altium that will do this without me having to manually re-assign everything to the other layer?
79007
For some reason, when I moved the left leg's bone, the right leg has also moved and the bone of the right leg doesn't control anything at all.  I think this is because I used Mirror to make the model, but I'm not sure I'm a complete beginner.
47539
I tried to subsurf this model that I mirrored but when I use subsurf it splits the model into two objects.  Before Subsurf:   After Subsurf:   Any help would be appreciated.
9567
I have seen this question now many times and every question here and on other forum points to  experimental tutorial by . Now sadly a lot of answers are invalid right now because this central link is down. I couldn't find anything by Googling so if anybody has a fork of the tutorial or a second source that would be great? The link can't be gone for too long, I saw an answer with it 4 months ago.  The only other thing I have found is , but it also references the now missing tutorial. Any ideas how to find it?
1500
Brand new to blender, and I'm trying to make a metallic object that is reflective.  There are lots of tutorials on youtube, however none of them are compatible with blender 2.71 with the cycles render.   Here are the tutorials I have tried:        All of these tutorials have a 'transparency' and a 'mirror' option in the outliner menu that I just don't seem to have.   How can I make this object reflective? Am I missing plugins or some other menu?
78280
suppose I have modelled a room like that:   when I look at it from outside like in screenshot, I want the walls whose normals are not going towards my point of view to go transparent. In other words, I want to see the insides of the room so that the walls at which I am looking from outside, go transparent. see the screenshot for illustration, I have just hidden those faces    when I change my point of view, other faces have to go transparent while others become visible.  I think that must be somewhere on the surface but as always my Google skills are too bad to find out
1246
My friend asked me to create a photo like this:    I noticed that its shadowless and my first question is whether it was setup to be shadowless, or was it made shadowless in post? How many lights are involved here? I think there's one for the background, and one above the product pointing something like 30 degrees down, and then some reflectors to the side. Just guessing.   I did some Googling and came across . How could that be shadowless? Looks like the product is a few feet above the ground, which is a white seamless background, and the camera and all the lighting are all pointing down. How could there be no shadow on the ground?  Thanks!
111117
I am currently 3d modeling a twisty puzzle and trying to animate it. I have the puzzle done but when I try to animate it, it randomly twists and turns the individual objects in different directions before converging back to their original form at the end of the animation.  The screencast of me attempting to animate this is here:   File at the end of the screencast:    This is the original file. Just delete the 2 keyframes that are there:    I did make this with a tutorial. It is by rcpongo and I have very slightly edited his design. All credit goes to him for my design.