I'm trying to change the skin on Batman Beyond Arkham City by using this code and it doesn't work.     Press the following combination on the Main Menu screen (after you   have selected your save slot):      ← ← ↓ ↓ ← ← → ↑ ↑ ↓   I can hear the sound to confirm that I entered the right code, but on the next screen I don't get the choice of skins. I want to change into the Batman Beyond costume, which i purchased.   Any suggestions? Thanks!
56800
I've finished Batman Arkham City (now with 63% complete yet), and I still don't have any option to change the skin.  How can I change my default Batman skin to Batman Beyond (or other skins) ?
60424
I want to change the color of some text in my game. I've tried adding materials, but whenever I press P to play the game, the text stays the same white color. Any ideas?
51284
for some reason, my person will not show up when rendered. I have checked the material and it is fine. Not sure what i did. Hoping that someone can figure it out for me.   here's a link to the .blend file:
109564
2.81a here. I am trying to add a "background image" similar to how , so that I see a screen that looks something like this:    However I can't figure out how/where to access this screen in 2.81a as the UI is wildly different. Any ideas?  I am new to Blender so if you can provide a click-by-click list of instructions it would be enormously appreciated!
75757
Is it possible to modify Sony PlayStation 1 games?  For example I'm planning to modify a soccer game called Winning Eleven 3. What I'm exactly trying to modify is player properties such as speed, shot power and so on.
118826
I was under the impression that all skins are only related to appearance, but came across  of Kog'Maw's Lion Dance which actually modifies the skill behaviour. Does this affect anything besides the visuals (as in damage, proc effects, projectile speed etc.), and if so which other skins affect the actual gameplay?  There is also a post on  interact with Leona's ability, are there other such hidden factors that are common across skins? (say, frostfire skins resist more ice damage or something)  A generic way to easily identify these skins when browsing champions on the LoL site would also be very helpful.
59917
I'm still learning, but I'm trying to follow a tutorial to apply texture to a model. I only want to apply the texture to one object in the scene, so I selected it, unwrapped it, and painted over it. Now I selected it in the Edit Mode (I can't select it in the Object mode because all is locked together) and went into Node Editor, but the nodes are greyed out.  Why?
6533
When I go to change the date and time it doesn't work. I try to unlock but it just won't unlock. If there is any way to make it work please help.  I know it isn't very descriptive but I really would appreciate some answers.
105614
I have already bought the PC version on minecraft for my account. However, when attempting to change my skin, the game simply states:"You have to buy the PC edition of Minecraft."   Which is odd because I already have.  Why is this happening? How can I fix it?
52572
In the beta you were supposed to receive an nameplate if you played at 2:00 pm PDT. I got a message saying public event and clicked it but received no nameplate. Do I not get it until the full game or has my game glitched and I just can't get it.
110244
I am making a new racing game in BGE. I want my game to have a feature to change car color in-game (car consists of multiple materials, but currently I want to change body material). How do I make something like this:  Without text (only color select) in blender, so it can apply on material in other scene?
28352
How can we make our character move smoothly across tiles? He moves tile by tile, but that looks unprofessional. In addition, when you hold down the arrow keys he zips across the screen. How can we prevent that from happening?
83155
Could someone describe to me a method for changing a corporeal creature with Supernatural and Extraordinary racial abilities into a set of armor that would grant those same racial abilities to the wearer?  Neither the setting, nor the magic, nor crafting matter so long as it is not built from an inherited template, as I am trying to achieve something unique to happen in game.  I am imagining that it would work similarly to Fusion Spell for Psionics.  I am the DM for one scenario and would be a player for another.    DM PoV  I need to create a villain whose in game &amp; story abilities can be defeated by destroying different sections of the armor, which can cost any amount but not be made of a material that is so unbreakable that it could not be destroyed. The details would be tailored to whatever they are wearing.  I'm designing an NPCs as if he were originally a Player Character. In terms of Su &amp; Ex abilities, armor that grants the wearer Mountain Walk or Awesome Beauty, or something more random is what my concept needs.  This isn't about focusing on the numbers or what the story would look like, I don't have strong preferences: it is about having fun.  In creating the NPC, I hope to be able to create multiple other NPCs that use different methods as part of a group the party must face.  Examples:   The villain sends some would-be adventurer to gather his materials for him or A hero decides to join forces with a dying whachamacallit.   Notes:   Rough Cost Estimate: equivalent to the party's current collective fortune of 900,000 gp. Armor quality would be masterwork. The current party is equivalent to a level 20 party.   Player Character POV  Meanwhile from a player character's PoV, this character benefits others by creating that  sort of armor during the main campaign.
113210
Yeah... um,  needs to go.    I can't find any way to edit the avatar, but I'm not sure that deleting the user is necessarily the next step.  Any ideas?  Link isn't very illustrative any longer - user had posted an offensive political/religious profile icon.  SU and SO mods - FYI      lock edit:  Sorry if this bruises some folks, but avatars aren't priority #1 in my mind. If an avatar generates a big administrative overhead (i.e. many complaints from many users) it'll be changed.  This isn't because anybody gets their rocks off changing avatars, it's because I'd like my Trilogy-time to result in something that enhances it, not strugging with issues that have nothing to do with the stated purpose.
119246
Skyrim problem here. I've finally found a house mod that will support a family (as in allow them to move there). I'm excited to install it, but it says that a new save game is highly recommended unless you haven't adopted any kids yet.   I recently adopted Lucia. I have two saves in my game, a quick and a full. I know that the full save has Lucia as adopted, but I'm not sure if the quick does. If it does not, then my reasoning is that I can install the mod and load that save, rather than having to work all the way back through eighteen levels.   And here's the problem. I loaded the quick save and searched for Lucia, in an attempt to see if she was adopted or not. She is nowhere to be found. She is not sitting under the tree in the middle of Whiterun, she is not in Breezehome, and she is not in the inn.   I tried to use console commands. both the moveto and placeatme commands do not work. I used both the refid and the baseid. Neither worked. I used help Lucia, thinking maybe the wiki was wrong on her ID. it gave me a different ID, which also didn't work. Every time, the console says either that it can't find the objectbaseid, or that the id is invalid.   This has led me to the conclusion that Lucia has been entirely erased from the game's memory, and I KNOW that hasn't happened. Can someone tell me what is going on?   Additional details: I am using a Breezehome overhaul mod. When I adopted Lucia, she moved in perfectly with no trouble though, so I can't really see how that would be the problem.
107517
Something I did in the first Animal Crossing was make a house on an alternate character solely to showcase bugs/fish I felt were too cool to only leave in the museum. However bugs can't be mailed or dropped, so I'm at a loss as to how to do this.  Is there a way I can give bugs/fish to a second character or will that character have to find them themselves?
120259
We offer vinyl decals for many devices. To show what a design looks like on a device, we have to create a main layer of the device, having the place of where the skin would fit cut out for our background layer images to slide behind.   We have 2,000+ designs to offer for each device, so this takes time. After we line up all the backgrounds as individual layers behind the main device window, we then have to save out each layer as its own png. This is a very time consuming process. Here's a test example of a few designs.   Each background layer is titled corresponding to what the design is called. For example: The top layer here is called "Blue Vector Fish and Boat Pattern". How we do this now is we double click the layer title, so it allows us to "copy" the title (instead of typing it in).   then we bring up a "save as" window and you will see our PSD file is currently save as "The (layer name) Skin for the Beats by Dre Solo 2 Headphones",   so we will then need to put our layer title into the spot that currently says "(layer name):  Then change the save type to PNG or JPEG.  We then save out that design, delete the layer we just saved and duplicate our actions for the next layer in this case would be "Seamless Vector Gold Fish".   Is there a way to create a custom script to automatically perform these repetitive actions? I am obviously doing the same thing over and over again. I would appreciate any help! We usually set up batches of 500 and save them out manually and it is brutal. Please contact me if you have any suggestions. Thanks!