does anybody know if you need to pay royalties if you were to use something like an object with blender's ocean modifier or smoke simulator in a paid game?
54949
If I make a scene and then render it with BR or Cycles, am I allowed to use that image in a commercial project? Do I need to include any copyright notice or license?
892
It is there any way to export the foam data generated from ocean modifier to use it in other render engine, like LuxRender? The manual says that the foam data is stored as vertex color data, but there isn't a way to access the vertexColor data. I know that can be accessed from Cycles from attribute's node. LuxRender supports vertex color and I tried to bake the texture to vertexColor and an image but only get a plain black texture.
28608
I'm attempting to find motion graphics software to visually explain complex topics.  Here's an example of what I'm after:   I've looked at Houdini, After Effects, Boris, etc., but all of those products seem to be overkill for what I'm trying to do.   I'm just looking for a few standard shapes/images (and ability to import my own images) that I can move around and voice over.  (I'm using a PC)
57353
I just finished the doughnut tutorial series and wanted to know what I need to learn next. I was wondering whether anyone has any advice about how to make the shading and water/fire simulations/particles look more like 90s oldschool animation (like ,  or ). It would really help me. Thanks a bunch!
63469
My goal is create realistic foam. I mean really realistic foam with bubbles, no only SSS shader and done :-).   Use particle system's is not enough, because bubbles overlaps and black artifact's appear.  Any ideas? Some reference images and something about bubbles:    EDIT:  I want this for 360° turntable animation. Bubbles and foam does not to be animated, but should be good keep reasonable render time.  Of course, if someone know how to make it animated I glad to learn it and I'm sure I'm not only one. But my priority is realistic look, not animation.  Only for clarification: I don't need to know how to make bubbles in beer (there is very good tutorial by Andy Price), please focus only on foam. Beer is not important.
111861
I want to recreate the above images for an animation. How do I go about it? I tried using particle systems and smoke simulators but to no avail. Also, I want to model a sparkler, but more akin to a sparkling point or sphere that emits in all directions.
78264
What websites or other resources do users of Blender have available to them to report bugs or problems with the program?  I would like to get this issue cleared in Q&amp;A format so that we can link new users with bug-report-style questions to this post.
54718
I want to create a png file that is an animation of fire for a Minecraft resource pack. I can render the images as separate files and painstakingly put them together in Photoshop. I would rather see if I can do that in Blender or with another tool?  Here is an example of the desired outcome. Sorry for the size.
54725
Is it okay to use Unity 3D programming and gaming software to create mobile game apps for Android and iOS? I am using a free version of Unity 3D and planning it to sell my current game app I've created by publishing it to Google Play. I also use this method for earning money by setting as a free app with ads on it.   I saw some developers relied on using free version of Unity 3D to create games and published it via App Store or Google Play. If it does, should I have to pay or share contribution to the Unity development team for earnings since I use the free version in order to rely for producing several game apps for business?
82664
I am sketching out my 2012 programming project, and Im planning to make a classic fantasy RPG game.  The world design, plots, characters and all that I can make, but being a avid tabletop role-player, I would love to use a stable and tested rpg system like Pathfinder, since its balanced and interesting.  Would there be a problem if I make a game (indie dev, but still planning on selling it) using the pathfinder license ? Do I have to purchase a license? And would I able to say that it's based on the Pathfinder ruleset, or should i keep that under wraps.  All big official D&amp;D games boast with that they are official, so doesn't this mean that unofficial games can exist too ?  It's not because I wan't to jump the lowest fence, and all storylines and the game setting will be by my own hand. But I love the Pathfinder system and actually think it could use some publicity as well.  If not, I guess I could make a Pathfinder-like system, with a few measely differences... But I would rather not, since it would feel a bit of a rip...
11331
Most games build on other games' successes and many are downright clones. Where is the limit of imitation before legal issues come into play? Is it down to literary or graphic work like characters and storyline that cause legal problems, or can someone actually claim to own gameplay mechanics?  There are so many similar clone games out there that the rules are probably very slack or nonexistent, but I'd like to hear the views of more experienced developers / designers.
33354
So, i want to add some water to my scene. But i´ts the second video i am watching with options displayed that are missing in my blender. Am i missing something? It´s about the materials...   this is how it should look.   and how it looks on my blender. There are far less options. Where is Lambert for example? Can someone suggest another video/way to do it?
88543
I would like the mouse to have a custom look like most games and not just the default white.  Is there a way I can make an object as the mouse?
65019
In the introductory chapter of my thesis, I've been surveying the previous work in my field. As part of this, I've used images from some of those publications and included them as Figures in my own thesis.   Occasionally, I have slightly edited them - for instance, changing the labelling.   I usually only use one image from each paper.   My understanding is that this falls under academic fair use, and I do not need permission from any of the publishers to re-use these images in my thesis.   Am I correct?   Update:  It is fairly easy to get permission using RightsLink with most publishers. Just fill out the form on the website and you get the licence immediately.   Bill Barth's comment is extremely important - fair use is a defence rather than a prophylactic and I for one don't want to be in a position of having to defend my use of Figures in a court of law.   Of course, it is extremely unlikely that any publisher would do such a thing, but my feeling is it's better to be safe than sorry.
27739
Situation: a long time client (at this point I've done consistent work for them for about two years) just messaged me saying they do not want me to bill them for the last design I did because it was not what they wanted. However when explaining the project they said I could have creative freedom.  Is this a normal thing for clients to not pay for a project and then expect you to do it over? I get edits and things like that but expecting you to not bill them for what you already did and just starting over? Do you expect a client to not pay for a design they don't like?
74900
Can I hide the source code in an add-on for Blender?  I want to sell add-ons for a fee. And I want to hide the code.
53862
What are the system requirements for working with complex geometry in Blender? Things like RAM, GPU, CPU etc.?