I can't use a gpu on my vm and it says: Quota 'GPUS_ALL_REGIONS' exceeded. Limit: 0.0 globally all the time and I have premium so how do I fix this?
35855
When I start a instance with gpu on google cloud platform, it shows me the error that You've reached your limit of 0 GPUs NVIDIA K80.   Anyone who can give me some tips about this, thanks in advance.
71902
I have an AMD Radeon R7 M265, and when I force OPENCL with the batch file it only shows Iceland, Intel HD and the CPU.  I followed this instructions:   R, type CMD, press &#9166; Enter, go to your blender folder. ex:  cd C:\Program Files\Blender Foundation\Blender  Press &#9166; Enter and then type: set CYCLES_OPENCL_TEST=all Start Blender with blender.exe Inside blender go to File -> User preferences -> System Under compute device select OpenCL and then your card Close the preferences and go to the render panel and select device: GPU Compute.  I have the latest beta driver from AMD, but when I try to change the compute device it only shows this list:     Am I doing something wrong? Is my GPU is not supported? Or is it because it's in development and not every card is supported yet?  I've tried blender v2.74.5, v2.62, and v2.63. Every one gives the same list.
44019
I have an acer laptop with these GPUs: - GPU0: Intel HD Graphics 4000 (M) (obviously integrated) - GPU1: NVIDIA GeForce GT 710M  I uninstalled all nvidia-drivers because I was experiencing a lot of bugs and I read here and there that they are not supposed to work with Optimus without either bumblebee or nvidia-prime.  As far as I understand, nvidia-prime would allow me to have the NVidia GPU always on. And to choose between that or always off (i.e. always use Intel)  So now I installed nvidia-prime with  sudo apt-get install nvidia-prime   What am I supposed to do now?  I thought nvidia-prime provided a graphical interface which would allow me to choose which graphic card to use, and even to install the needed nvidia drivers.  By typing "nvidia" in the dash, nothing shows up. From a terminal, the only command available starting with "nvidia" is "nvidia-detect" which just prints "none".  So, I installed nvidia-prime, how do I use it?
20895
I want to enable GPU rendering, but there is no option in User Preferences > System:    Why is this? How can I get cycles to render using my GPU?
101210
Just bought a Geforce GTX 660 and replaced my Radeon HD 5870 (it finally died after 3 years). I'm having terrible problems getting the video card to work. As I only had command line options so far I've ran:  (purged fglrx*)  then  sudo add-apt-repository ppa:xorg-edgers/ppa sudo apt-get update sudo apt-get install nvidia-331  and then I started getting low graphics mode errors. did some searching on my tablet, and I tried several things but what finally worked better was:   sudo apt-get install bumblebee bumblebee-nvidia  However now that I'm logged into my computer finally, I have no access to terminal, no access to the top bar, and hitting Super Key does nothing, alt-f2 does nothing, and I only can post because I tried running WoW and it had an error and the error report opened a link.   All I can see on my desktop is my wallpaper and desktop icons. I can CTRL+ALT+F1, and navigate to the downloaded official nvidia driver, however that won't run because of x-server, and I can't run it from my desktop.   Can anyone help me?
91616
I came across this page which demonstrates that simply two lines need to be changed in order for Windows to detect the integrated gpu and use it:   Does the above work and if so is it possible to manually control whether the integrated or discrete gpu is in use? Also, would it automatically switch over from discrete to integrated and vis-a-versa when the load requirements change?
92615
I have an older Nvidia graphics card that I would like to use for GPU rendering with cycles. However, I am having difficulty enabling this feature. If I open up User Preferences, I see the following:    The only available option is "CPU". I don't see GPU listed anywhere. What do I need to do to enable GPU rendering on my machine?  Software:   Ubuntu 13.04 64-bit Nvidia binary driver version 304.88 Blender 2.66a   Hardware:   Intel Core 2 Duo @ 1.6GHz Nvidia GeForce 8400M GS
56488
I recently bought a new laptop with following configuration   CPU: Intel i5 2450 RAM: 8 GB DDR3 GPU: NVIDIA GeForce GTX 520 1GB   I've setup a virtual machine using VirtualBox with Windows 7 as guest. I want to use my (host's) graphics card in it but the virtual machine is only showing 128 MB of video memory.  I am using Bumblebee and start the virtual machine using   $ optirun VBoxManage startvm "Windows 7"   Please suggest me how should I use my graphics card for 3D acceleration in virtual machine.
64985
The new open source AMDGPU driver pre-installed in Ubuntu 16.04 should support all the "Volcanic Islands" cards out-of-the-box. This means that AMD Radeon R9 285, R9 380/380X and R9 Fury/FuryX graphics cards will be supported out-of-the-box if Ubuntu 16.04 LTS is installed.  However I read that the open source AMDGPU driver has an experimental support for the "Sea Islands" graphics cards (HD7790, R7 260, R9 290, R7 360, R9 390). Is this support enabled by default on Ubuntu 16.04, or will these graphics cards use the Radeon driver?  Thanks
121688
I recently installed the NVIDIA 319 driver from the Jockey window, and now X won't load! I'm stuck with a blinking cursor. I used to have the 304 drivers installed.  How do I fix this?
122779
I was wondering if there now (as of Blender 2.78c) a way to use GPU rendering on an Intel Iris Pro Graphics Card. I tried to get it to work, and successfully got the GPU to show up in the System User preferences, and in the render tab, but when I try to actually render something, the message at the top says LOADING RENDER KERNELS (MAY TAKE A FEW MINUTES THE FIRST TIME). However, it seems to take more than a few minutes. This message never goes away and I need to force quit blender to stop it. Any way to properly do it?
54445
I currently have 2 R9 280's and according to blender all GPU's with the new OpenGL and GCN 1ste gen are supported. But in blender 2.79 and 2.82 I can't seem to use it in any way. I know AMD is not that great but I am saving up for a 2060 and the dual R9 280's should work for now. can someone please help me to fix this. and command line codes I have to run or scripts I can use.
72232
As mentioned in the title. Was upgrading from 17.10. Having this screen flickering.  My GPU is AMD RX480  What I did:   Search for similar issues for 18.04, can't find any Perform fresh install. Still the same.   Please help. It is very annoying. I can't work.
99039
Though the question was asked many times, I can't find explanation for Nvidia RTX 2060. Nvidia drivers got OpenCL support. I don't understand why Blender says no GPU detected to render cycles with OpenCL. Did blender drop OpenCL support in favour of CUDA?
46591
Well, this is new.  In the middle of troubleshooting all of the other issues with Ubuntu 14.04.1 LTS, I rebooted and it now comes up with a resolution of 800 X 600, and there are no other resolutions available.  I've already re-installed the nvidia-current driver twice.  mobo: M4A89GTD-PRO  Bios: 2101  cpu:  AMD Athlon(tm) II X4 645 Processor  ram:  6111188 kB  hdd:  ATA OCZ-VERTEX3  gpu:  GeForce GT 440  Mouse / keyboard: M510, K350 single unifying receiver  Linux 3.13.0-43-generic (x86_64) Ubuntu 14.04.1 LTS   edit - I should point out, this is a brand new installation from a fresh download.  I have not changed or altered or installed anything at all beyond running software updater a few times, installing the latest nvidia-current driver, and doing a sudo-apt update a few times.  But everything is exactly as it was installed with all of the defaults.  edit - based on a recommendation below, I've completely wiped the proprietary driver and replaced it with the xorg.edgers driver.  Technically, it corrected the problem, so this is solved.
83430
I've already tried GPU Rendering and it seem to be twice as fast as the CPU. However I have some situation where tried to render on the GPU, but it doesn't do anything. When I switch to CPU it renders.  I have some fur texture/materials using particle systems. I wonder if that causes the GPU not to render, I'm not really sure.
108445
Some of my friends have their hardware maxed out all the time.  Whether rendering huge 3d animations, generating Bitcoins, or running intense screensavers.  It makes intuitive sense that CPUs/GPUs running at full blast constantly will wear out faster than those used lightly.  Is this true?  Do I need to "conserve" my hardware, or will two video cards, both left on all the time but one idling and one maxed out, last about the same amount of time?  What actually causes CPU/GPU failure?  My friend says I should generate Bitcoins with my GPU, but that requires it to be maxed out all the time.  What difference would that make in my video card's lifespan?