This is my blender project before game engine   This is the blender engine result as you can se the plane disappear    this only happens when I use the game engine I can render without proble ms  How I can fix that?
29536
I used sculpting on a plane, and things looks great. However, when I press P to play, the whole ground become a mess. I can see through it in various places, and there are also nasty looking black edges everywhere.  another problem, I made a UV Sphere to display the sky, but when I press , P to play it disappears!
32092
In solid mode with Material or Texture, it is shown fine.   But in the Render mode, everything is pitch black. I have a sun, and the Opacity of the scene is set to 100%.    I am new to using Blender, so I have no idea what is wrong. If you could help, I would appreciate it. If you need more information to help me, I would be glad to give it.
3413
I don't know why but now, when i go in material preview or rendered (in solid mode it works fine), my object is entirely gray, or invisible idk, because it has the same color of the background. I've been working for days on this project without having this issue, it suddenly showed up. I tried opening other old projects and suddenly they all do the same so i guess it is some blender program setting that applies for all the projects, but idk how it happened cuz i didn't change anything :/, anyone got any tips?
51247
I am trying to make an explosion in Blender.  I am having a problem with the smoke simulation with the Cycles rendering engine. More specifically, I have been able to render smoke, but flames do not show up. In the viewport however, everything looks perfectly fine.  The render looks like this:    But in the viewport, it is clear that there are flames. Does anyone have any idea what is going on?     This is NOT a duplicate of  because I have Flame Rate set to 1.0
53795
So I have been following the Blender Guru modeling tutorial with minor changes every thing looked OK till he added the sub-surf modifier and I have no idea how to fix  (followed tutorial  )  this is my edit view with and with out sub surf     and this is how it should look like
78264
What websites or other resources do users of Blender have available to them to report bugs or problems with the program?  I would like to get this issue cleared in Q&amp;A format so that we can link new users with bug-report-style questions to this post.
10981
When I open a blender file, my project is visible for a few seconds while I can't make any changes to it, and then it closes. Does anyone know how to fix this? This doesn't happen to all of my blender files by the way. I can also start a new project.
42018
This particular blend file is messed up. I'm not sure what I did or pressed. If I open a new blend file everything works fine but in this one the materials tab is missing and the render properties is also missing some things. I don't want to start over my project. I have tried a day and a half to figure this out.
23328
I just started blender and one of the main things you have to do is to render to make an animation, but I can't seem to do that. Whenever I click Render and then render image or render animation, at the top of the screen it says 'No camera found in Scene "Scene". I don't know why this is happening.
250
Blender has just purged the entire game engine from 2.8. There is no "Game Engine" mode anymore and there isn't even a logic editor. I tried installing a GitHub Blender release with the game engine mode working but it failed to install because all the game code was gutted. Does this mean that Blender 2.8 is going to lose the game engine, or is the game engine just being redone for better compatibility and whatnot?
46987
Can someone help me determine why my render is coming out in such low quality? I have Cycles up to 500 Render Samples, but I have no idea why it looks like it's only using one.
94398
I always mess up my model in blender. At some point I manually add vertices on edges with subdivide and then I connect them with J, and sometimes I have to fill faces with F.   As you can see my model is a little bit messed up and this happens all the time. And I can't properly use the loop cut tool anymore. Any idea how to fix this? Update: Here is the blend.file
87466
I'm currently a beginner when it comes to 3D modelling but doing okay so far. I'm struggling a bit when it comes to the final renders of my scene, specifically on the camera view I want. Sometimes its to zoomed in and sometimes to zoomed out that it's gone out of the environment of the blender. I realized the settings for the camera on blender are for actual cameras / photography and I'm no expert on that too. A tip on how to control them precisely would be nice. Thank you.
22082
Okay, so this thing, is for me very strange. It still might be very obvious, but I started with blender 4 days ago.  So what is happening is that when I am rendering my animation, I have a white wall and ground where the scene grid is.  Here is a screenshot when in render mode:   And here it is in material mode:   I would really like to remove this, and I have tried for hours now with no success. I tried to unlink "world" from the scene but then it got all dark when rendered.  If you have any idea of what could be causing this?  (I am making an animated minecraft intro)  Edit: I was told to do alt + h and then the wall and the ground was visible in material mode as well. Here is a screenshot.    But I can't find a way to delete it...  :/
54385
I am admittedly new to Blender, and of course cycles. I am working on a scene and I have textures set to my objects that render with internal engine just fine. However, when I go into cycles, everything is greyish. I have two light sources that should be sufficient (I think), I just don't know what I'm doing wrong. This is a screenshot of the cycles result.
62106
I have two planes with the same node setup, but only one of them is transparent in Material Viewport Shading.    The one that works was created by the Import Images as Planes addon. The other plane was created manually and copying the addon's material setup into a new material.  If I set the addon's material to the "bad" plane it works, so the problem is related to the material itself (nor the object, OPGL or my hardware). I'm working on 2.73.  I have no clue about this behavior,  for checking it out.
43667
How can I make a plane always look at camera? Like in old videogames, like Doom or Wolfenstein, this kind of software used static images that always looked at the camera, is this possible to make on Blender Cycles?