I am trying to print from an Illustrator file and my items with gradients/shadows look fine on screen but when printed I get a faint white box. What setting am I missing??
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I apologize in advance if this has been asked, but I've searched for a few phrases and I'm not sure how else to ask it.  Using InDesign I've created a vector "ribbon" and given it a drop shadow. I've also placed a PSD file with a transparent background on the document.  On screen, the exported PDF and the InDesign screen preview look perfect (View > Overprint Preview is enabled). Here is a screenshot of the exported PDF (v1.5):    When printed on my HP LaserJet 2600n, however, I get these god-awful blocks around the shadow of the ribbon object and the placed PSD file. Here is a photo of the printed page (the camera on my phone washed out the image - it is accurately reproducing the colours):    I've tried converting Spot colours to Process in case the printer was experiencing some issue with the Pantone colours, but the colours are actually printing fine, it seems to be the placed file and the shadow causing issues.  I'd love to learn how to fix this, and more importantly - what causes the issue!
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in the attached image, you can see pixlelation/distortion mainly on the red and blue text and red boxes. What causes this and how can I fix it?  Thanks
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I am making my son's birthday invitation on illustrator. It looks perfectly fine until I save it for web so it will be a .jpeg so I can print it. Once it is a .jpeg it looks blurry. I am planing to print this like a photo. I have made things like this before just never ran in to a problem like this. How do I fix this so when they are printed it, it will be clear?  Just scared they will come out blurry when I print.
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Ok so I got as far as getting the colors I want, and making them gradient. Now my question is how do I get the colors to wrap around a circle mesh like the rings around a planet? Im guessing it has something to do with mapping?
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This has been puzzling me for a few days now, and I asked a graphic designer I knew before trying here and haven't been able to solve it yet. It's quite weird so please bear with me for a bit.  I am using Adobe Illustrator to create a logo, and I have something that can potentially work. I have used only the pen tool with strokes (no fill), but the issue is, when I view the logo at 100%, it looks pixellated! I know vectors should not even be able to appear pixellated, but they are. Here is the screenshot from AI, without exporting to anything:     That was just done using the snipping tool within Windows, and it's at 100% zoom.  I have anti-aliasing turned on from Edit > Preferences > General, and the document resolution is at 300 ppi (I get the same result with 72 ppi).   Could anyone help me with this?   If relevant: Using CS6, and have a 24 inch Dell U2412M at 1920x1200 resolution. I do have a 21.6" Samsung at 1680x1050 and I get the same result there as well. Let me know if you need any other settings, or if you would like the file, I'd be happy to provide it to be able to solve this problem.
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I'm wondering if anyone has any tips, tutorials or templates on how to 'fake' a printed effect. I want to make it look in my portfolio like I have printed business cards and other collateral without doing so.
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I've edited some images in Photoshop to be used in a .pdf I'm creating in Illustrator. In PS, the images looked great and were saved with the following settings: .jpg/CMYK/Image Options: 10/Maximum. I "placed" them into the Illustrator file, everything still looked great, but when I exported the whole file as .pdf, the images came out slightly blurry. I've used standard, High Quality Print, and Press Quality settings- didn't notice much of a difference between them.  Any ideas on how to have crisp, clean images in the .pdf?
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With SketchApp, I used A4 artboard preset and exported to PDF.  When i see print preview of that pdf, it shows like this:
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I created this logo for a client, and I now need to convert it into one color versions (all black/all white).   Because there are so many overlays of text and graphics, I am having issues changing it into one color without it becoming one big blob of unreadable text and graphics.   I am working in Illustrator CC 2018 and have tried all I can think of with compound paths and pathfinder options. I'm sure there's a way to accomplish what I need to, I just haven't found a way to get there. I would greatly appreciate any suggestions on how to make this work!  Logo:   Example of issues I'm running into: (The black lines are actually cut through to the background, they're not just black strokes.)      UPDATE  I have come along this far in the conversion. The last thing I'm stuck on is how to get the stroke around the text (what you see in black) to punch through to the background. I've been able to do this for the other graphics but am having trouble with the text itself. Any option I try in the pathfinder panel gives me unwanted results. What's the best way to achieve this?      UPDATE 1/8/18  I had left this project over the holidays, and when I came back to work on it today I finally figured out a way to "punch" the text through the various background items.  First, I selected the letter and added an offset path around it. I then copied and pasted [Cmd + F] that offset path a particular number of times (equal to however many background items that letter touched).   I selected one copy of that letter's offset path, added one background piece to the selection [by holding the Shift key and using the Direct Selection tool], then clicked the Minus Front option in the Pathfinder window. I repeated this process for each of that letter's offset paths and the items it touched, and then for all of the letters that needed to have the "punched through" stroke effect.   This achieved what I needed!
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I have an Illustrator file that's behaving strangely when I print it to PDF. Basically, it adds small lines around shapes; I included a zoomed-in screenshot.    If I save the file as PDF, the lines don't appear but then the file itself is huge: 30MB. Has anyone seen this issue and if so, how do you solve it?  Thanks.
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I'm following  and I've set my compositor up in the exact same way as he did, except my background is like a slightly light grey and I don't know why.  In his video's he's getting a bright white as his background and I can't see where I'm going wrong.  Here's the render:   Here's the compositor window:    file.  Please help! I really want to know why it's not happening.
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I have a problem. I'm working with an object at 50% opacity. When it's over the artboard itself the color looks great, but when I put a white object behind it I get this weird color that doesn't look accurate.  This happens with every object and only in CMYK. I'm pretty sure this never happened to me before so maybe I changed something in the settings or I don't know.  Does anyone have any idea?
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I am trying to create an effect like this one in Illustrator, but I haven't been able to achieve a great result. I would really appreciate a little help, even if it is just the name of the effect. Also, if it is easier in another tool like photoshop, please let me know.   I have mostly tried a combination of the blend and warp tools. I haven't had any other ideas, or any luck googling.
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I am reading into Illustrator a PDF output from R (grid graphics I believe) in which the circles show as boxes with crosses inside them.  These pictures illustrate:  In OSX Preview:    In Illustrator:    Any idea why this is happening, and how to work around it?  The following Illustrator message pops up when opening the file, which may be significant.
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I just notice it now as I am new to Illustrator.  When I am in RGB mode, blending transparency seems to be easier as mode such as Screen, Multiply or Overlay looks good naturally.  If I switch the document mode to CMYK then the image is getting messed up.  I'd like to know, if CMYK is not ideal for blending options?
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I've tried multiple times to  import a SVG file from illustrator CS5.5 to Blender 2.71 and 2.73. However, I do not see a mesh, curve, or anything pop up in my "Outliner" window. So I know its not so small I can't see it. I even made sure under user preferences that the "import and export of SVG 1.1 format" is "checked." I've tried even just importing text from illustrator and I'm still getting no where. What can I do to resolve this problem? If this is common error with this version of Blender, then what can I do to transform an image into a 3D object in Blender?
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Hey guys I've got years of experience with Photoshop but I'm new to Illustrator.  I've followed this simple tutorial to create this logo,    I want to flatten the image and make only the black lines my vector shape. Is there any way I can do this?  I've tried using the pathfinder but the entire shape goes black, possibly because its reading the White as part of the entire shape? Please advise!