I'm using blender2.79 and I have looked for ANT Landscape for a long time (it doesn't exist in add-ons). I have also searched the question and I found the link:   but it writes"There is currently no text in this page." So I wonder does anyone know where can I download ANT Landscape. Thanks!
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I just downloaded Blender and am going to use it to generate landscapes.  I saw references to ANT landscape generator, but have no idea how to activate it or download it.  One video supposedly showed how to activate it, I found it but there was no activate check box shown.  Do I have to download it?  One site said it was included with Blender.  If so, where is it located because for the life of me I cannot find it anywhere and am getting frustrated.  I just want an easy way to generate landscapes(mountains, etc).  I searched the Blender file location (ProgramFiles\Blender Foundation\Blender\2.78\scripts\addons) with no success.  Any help is appreciated.  Thanks, Jim Lawrence
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I just upgraded to 2.75 and there isn't an option for cycles render in the engine drop down.  How do I access cycles render in the new environment?  It only list, blender render and blender game.
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So I have learned that there are no longer any bin folders or .minecraft folders on in the versions of minecraft 1.6 or higher.  I still want to add mods though.  Is there a way to add the mods of my choice without using Magic Launcher or the bin folder (since it doesn't exist)? All help is appreciated.  Thank you :)
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Blender worked fine before I installed a GPU to my PC. Is it the GPU? How can I fix this? I already reinstalled to the latest version. When I try to move a cube, the orange outline only moves but not the cube and I cant click it.
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I am new to blender, and I have just created a island using ANT landscapes, and I have build two boats for this.    Two boats on island  They are in this place when I am in object mode, but when I render it they appear here:    I check the position of where they end up, and it is both where they were imported and 0,0,0. Although, all the other objects I have imported have not changed position. Does anyone know about how to fix this or have experienced this problem?
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I'd like to know how this text gets adapted onto these 3D models. Could it be a PNG  which gets mapped. Or is this text pre planned how it would be layout onto the model? what's the method involved in this technique? Would the text layout need to be the same ratio done with a graphic editor like Photoshop or Illustrator? and have the mesh modelled in the same metric unit so the text can later fall correctly in place? All information is appreciated, unfortunately my college instructors are really lame in giving information....  Thank you.
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I am trying to create a cracked ground appearance for an animation that takes place in the desert. something like the image here:I would like to do this all in blender, and have blender generate the texture so I will not have to worry about unwanted ridges like those you would get in an image from the internet: I am wondering if there is a way to procedurally generate these cracks and use them with microdisplacements. Thank you!
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My material node is missing in the viewer. No  matter how much I mouse around, I can't find it or add shaders to it. If I delete it, and add another material, it's still missing.
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I am a fairly confident blender user, who has been using the software for about 1.5 years. I have recently updated from version 2.63 to version 2.70, but I have noticed that in version 2.70 the text alignment has changed.  Is there any way to change it back?    I have looked all over the internet and cannot find any way to change it in the User Preferences.
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Since asking for tutorials, videos, resources, links to other content or downloads is considered off topic here, this is a specifically created Community Wiki which gathers resources for Blender and it has been approved by the .  Just write in the appropriate answer/section. If you have concerns, questions, post a  question, so we don't clutter the comments, but you can link your meta question from the comments.  Questions regarding such resources are not allowed anymore, except for very specific and on topic requests (ask on  if you're unsure about your question). Follow the instructions made in the question about how to post, what can be posted, etc.  Learning             Assets    (also see: )   Reference Images/Blueprints (also see: )    Tools    (also see: )      Other   Special Interest ()     Also see the .
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I am using Blender 2.80 beta. In Object Mode Scaling and Rotating objects stopped working.  How do I enable rotating and scaling again?  The button that is referenced in Blender 2.7x does not exist in Blender 2.80. The odd thing is if I create a new model everything works fine...it just stopped working on my original model and still isnt working.  ???
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After installing the addons in the user preferences, they don't show up anywhere in blender 2.8 except from workspace addons tab in the properties and clicking it doesnt do anything. In user preferences next to the addons list, it also says that "Upgrade to 2.8x required". Does that mean that we can't use any addons in 2.8 unless they are upgraded for 2.8 builds?
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So, i want to add some water to my scene. But i´ts the second video i am watching with options displayed that are missing in my blender. Am i missing something? It´s about the materials...   this is how it should look.   and how it looks on my blender. There are far less options. Where is Lambert for example? Can someone suggest another video/way to do it?
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I have an Addon I'd like to use, but when I would install the .py file, theres a message on the far right saying I need to "upgrade to 2.8x...". The addon seems to be added into my Addons list, but when I search for it in Blender, it cannot be found.  Is there anything I can do to use this addon?
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There is this addon that was built called Window Generator 2. It can be . However, when I go to the download link it shows up in a new tab as a bunch of code.  How can I download and use this addon in Blender?
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When I open a a Stock 3D model I downloaded, the entire interface changes. I see a "Default" layout option, but I don't see the stand "Layout" option at top of page. Is it possible that the model I have was created pre 2.8 &amp; needs to be converted?  The model also does not have a Camera, &amp; I can't see to find the "Add Camera" option that I see in basic tutorials.  I have attached screenshot of the UI as it appears with my stock model. Total Noob thanks you
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I've bougth cup models from internet.   In the ZIP I get the blend file and pressing F12 I can render the project (Do you call it project?)  But I don't see anymore the "Layout" tab, that is what I use the most.   Why and how can I go back to my usual interface?    Like in the Opening Layout:    UPDATE 1  I could open the file with the default layout, however I'm not seeing the objects in there:    UPDATE 2  How to open Collection 1? It's grayed out.