I have project that I worked on in blender 2.6/2.7x and now Im decided to switch to blender 2.9 but  when I open that file I'v got some groups which are gread out and dont see them i view port. How can I make them visable again ?
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The selection toggle arrows in the Outliner disappeared. Is there some preference in the settings that has to be turned on?
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I have the problem that my blender hasn't updated correctly and is stuck on version 2.78 while it says that it has version 2.79, the issue is that I'm missing nodes like image textures and diffuse BSDF and the whole shaders option in the 'Add node' menu.
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Where is the Viewer node located at? Blender manual says it is an Output node but it is not under output. I have blender 2.77.  Regards, Koreenium
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I use Blender to render objects as this makes them look better. The problem is when I export one of my characters as an OBJ file and then import it back into Blender to render, the textures seem to not have been saved with it and the character's surface appears pink when clicking on 'Texture Solid'. At first I thought I accidentally pressed a button without realizing but, I sent the file to my friend and it was also pink for him so I began to think I was missing the texture. I have been scanning forums and found the suggestion of: File>External Data>Find Missing Files. However, this did not work either. I am completely and utterly stuck on what to do and my hobby is now hold up until I can fix it. The second image shows the problem I am having. The first image shows it's how some textures don't export with the file when I export the character from 'Roblox Studio'
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I cannot find any menu or keys that return blender to the view that you see when you start blender. Using save close and then open again but it must be easier than that?  How do you change the view from side or front, or back to the view that is enabled by default at start?
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What websites or other resources do users of Blender have available to them to report bugs or problems with the program?  I would like to get this issue cleared in Q&amp;A format so that we can link new users with bug-report-style questions to this post.
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I'm a begginer in blender, so please forgive me if the question looks silly to you!  Almost all the objects in my scene disappeared (except 2) as if I deleted them by mistake. The thing is all the objects are still listed in the right side graph. The all have the eye button activated, but yet nothing is visible anymore! As I don't have a backup file, I simply can't find any tricks to fix this...  Thank you for you help!
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I need to import and specially export in 3DS format. I know that I can import a file in 2.79 and the copy-paste to 2.8, but then when I copy-paste it back to 2.79 I'm having problems with textures missing. Is there any way to import/export 3ds in 2.8 without using any other version or software like we did in 2.79? The extension is missing in the add-ons repository either.
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Im importing and svg file and when i go to edit mode get some 1000's mesh and edges,etc. Is there a file to get a clean mesh. Image is attach object mode look fine but when turn to edit mode 1000's of mesh. Is there any other file format which we can get a clean mesh.    blender file   file disappear
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I'm having this issue where my objects only show up in default view. When I switch to the other workspaces; UV editing, compositing, Nothing shows up at all; not even the cameras, lighting, either. The names show up in the outliner, but in the viewport of the other workspaces. Nothing.   Tried changing Clipping Distance: Didn't work Tried to switch the interface windows around: Didn't Work I am Using Blender 2.79b I am in Cycles Mode, I don't care about Blender Internal Render I tried changing some of the windows to 3D view in the other workspaces: Didn't work I am using the Pie Menu add-on, idk if that could be a problem
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I have created a couple of node groups with some "group-inputs-sliders" (The one called "Roughness" in the bottom picture). I would like it to have the blue-bar slider like the blender native ones. Thanks (:
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I constantly stay up to date with each new release of Blender, but this means my preferences are wiped clean each time. How do I export/import these preferences to avoid loosing my carefully crafted set up each time?
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I installed Blender for a project working on and it's way more than I need. I'd like to uninstall it, but can't figure out how to do so. It's not showing up in Programs (using Windows 9) and I can't find instructions on how to remove it in the Blender documentation. Any assistance would be greatly appreciated. Thanks.
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This is probably a silly question but I need some help. I opened a file that I've been working on for about a month in the new 2.8 version of Blender. However when I tried to reopen the file in version 2.79, the scene is completely empty. Here is where the problem lies for me, I accidentally saved over the original file save while in version 2.8 . Please help. Thanks!
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i'm finding blender 2.8 confusing and i'm relatively new to blender in general anyway. While looking at my model in the Look Dev view port i can see reflections.        However, when i render my scene in eevee (and cycles), the reflections aren't rendered     Is there something i'm doing wrong or an option i haven't enabled?
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I was using blender 2.76b on a Windows 7 Ultimate, and nothing really weird showed up when I opened blender and the cmd window appeared, before the blender window appeared.  I updated it to 2.77a, and now in the cmd window, it says:     Warning! Legacy WGL is unable to select between OpenGL versions.   Is this a big issue that I would want to fix, or would it not matter?  If I should fix it, how should I fix it?  System specs:   Laptop: Samsung Sens R410  OS: Windows 7 Ultimate, was Windows Vista Home Premium OEM (according to the sticker on the underside)  CPU: Intel Pentium Merom T2390 Dual Core 1.87 Ghz  RAM: Installed 5Gb, but can only use 2.75Gb 667 MHz  GPU: ATI Radeon X1250 with 256Mb memory with a weird driver that has OpenGL  issues. The 3d cursor moves when I drag the arrow to move an object in the 3d viewport. I think this is because I am using Vista drivers, and there are no drivers for windows 7.
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After Blender 2.79 dropped, I can't seem to render in MP4. I have attempted to use the FFmpeg video option they added, but no matter what I choose in the encoding tab, even presets, the render always ends with a useless unreadable file.  Does anyone know what I have to do to fix this?