Say you don't have a dark elixir storage, then you raid somebody who does and gain 500 dark elixir. What happens to that dark elixir? Is it unobtainable? Just gone?  Thanks
86691
are you able to attack an enemy's dark elixir storage without your own dark elixir storage to hold the stolen resource?  Furthermore if you are able to attack it what consequences occur.
80988
How do gyms work in general? Do my Pokemon battle others there? How are the stats taken into consideration if they do battle?  If I leave my Pokemon in a gym that I will not be returning to, can I get the Pokemon back?
94700
Maybe I'm missing this from somewhere, but a situation came up in a recent game that I need clarification on.   The runner plays Dirty Laundry on a remote server with no ICE and only one card installed in the server. The corp, before the runner can declare the run successful, rezzes that card.  That card is Jackson Howard. The corp trashes and removes Jackson Howard from the game, using his ability.   At this point, what happens to the run the runner was on?  The server is technically destroyed.  I get it that the runner can't access any cards at that point, since there is nothing else in the server.  But when is the server considered 'destroyed'?  Immediately after Jackson is trashed?  Or does the runner get to finish their turn, access all the cards in the server (which is 0), and consider it a successful run?  This has implications for run cards, obviously, but it also has implications for cards like John Masanori.  If John gives you a tag on your first unsuccessful run, this is an easy way to tag a runner with their own cards.
114319
This feature has existed for a while (I'm not sure since when exactly), but I'm mainly interested in the Gen VI implementation (hence the tag).  Usually, at the start of a game, you have some number of Boxes available. In B/W, those were 8, in X/Y I think it was 15. Under certain conditions though, you receive additional Boxes that just appear at the end of your current Boxes list. Which brings me to Part 1 of my question:     1) What are the exact conditions for additional Boxes to appear and do you always get 8 additional Boxes? (Using Pokemon Bank reveals that in X/Y, the maximum number of Boxes is 31, which I have experienced to be unlocked in 2 steps of 8 Boxes each.)   Since I'm a person who really likes to order and organize stuff, my Boxes have names and are used to categorize my Pokemon. This results in some Boxes ending up empty for a while most of the time. So here's to     2) Do additional Boxes you receive stay forever or do they disappear if the conditions for them are no longer met?      3) If they disappear, is there a way (such as renaming or putting any Pokemon in the last Box) to make them stay no matter what, even if you released all your other Pokemon?
56837
I have a question that bothers me after reading a part of the big book of rules :).  It's about the rule 717, illegal actions.     717.1. If a player realizes that he or she can’t legally take an action after starting to do so, the entire action is reversed and any payments already made are canceled. No abilities trigger and no effects apply as a result of an undone action. If the action was casting a spell, the spell returns to the zone it came from. The player may also reverse any legal mana abilities activated while making the illegal play, unless mana from them or from any triggered mana abilities they triggered was spent on another mana ability that wasn’t reversed. Players may not reverse actions that moved cards to a library, moved cards from a library to any zone other than the stack, or caused a library to be shuffled.   For example, player A plays a .     As an additional cost to cast Goblin Grenade, sacrifice a Goblin.   Goblin Grenade deals 5 damage to target creature or player.   It goes on the stack. Player B gains priority and casts a  on the only goblin of Player A.     Destroy target nonartifact, nonblack creature. It can't be regenerated.   The terror goes on the stack. Then both players agree to resolve the stack. The terror kills the last goblin standing and then the Goblin Grenade can't be cast because of the additional cost which can't be paid. So in my opinion that leaves two possibilities:   The Goblin Grenade returns to the zone it was previously from (the hand of Player A) The Goblin Grenade becomes illegal and gets countered, so it goes to the graveyard   Based on rule 717 I think it goes back to the hand but I'm not quite sure. :)
11096
I heard an advice once to level up your gear before dismantling to produce more parts and materials. From my subjective experience this seems to work more or less with rare items, though I can't say for sure.  As I care most for Ascendant Shards and other top-level materials, the question is mainly about legendary gear. So basically what I'm asking is this: is there a difference in material output between these options:   Dismantle item right away; Level up item before dismantling, but without actually upgrading it; Level up item and upgrade (buy) it's skills before dismantling;   I can't seem to find any concrete info on this, and don't have enough legendaries to experiment yet (the ones from Queen don't produce Shards).
29246
So today I woke up and noticed new item in inventory which was a booster pack containing 3 cards from L4D 2. From what I see on market these booster packs are new (graph only shows up to 19 of June). No matter the game it seems to always contain 3 cards. There are two actions I can do with it: unpack or sell. There is fancy animation when you unpack the booster ;)    I'm not exactly sure why I got it, I have few guesses:   I got new badge, power player - this could give me a booster? Because of new badge I reached level 10 - maybe every couple levels there are gifts? It just dropped randomly for everyone?   Maybe together we could rule out above guesses. It's also interesting from the point of market, to estimate how many boosters are there. With some games they seem to be more valuable than 3 cards separately, but that maybe only initial confusion.
65856
Is it allowed to move the robber, but not take a random resource from another player? Avoiding stealing a resource may sound odd. One reason you might want to: you need to play a soldier card to move the robber, both to block another player from getting resources and to remove the robber from a vital hex for yourself. However, you already have seven cards in hand, and gaining one would put you at risk of discarding if a seven is rolled afterwards.  There are a few more related special cases:   Can you move the robber to the hex with no adjacent settlements (no stealing)? What if the only player whose city is adjacent to hex of your choosing has no resources - can you move the robber there? What if there are two cities adjacent from two players, but only one of them has resources - do you have to steal one from him or can you choose to steal from the player with empty hand?
43232
The new gym update , including a limit of 50 coins earned per day. How does this limit work? Is each pokemon limited to accruing 50 coins per day? Are all my pokemon limited to a collective 50 per day? My teammates keep feeding my Dragonite and she has been at the gym for almost a week; will she return with 50 coins for each day she was there? Fewer than 50 for the days I had other pokemon in the gym? Or will she accumulate vast sums of coins over the week, but only deliver me 50 (or fewer) when she comes back based on what I have collected from returning pokemon that day?
41061
With the Thieves Guild missions to steal X worth of items from Y, I find myself with a lot of useless items that aren't even worth selling.  So usually I just stop and drop everything on the ground. Unfortunately, this means that Riften now has random piles of plates and goblets and other random garbage everywhere. I guess they don't have sanitation workers in Skyrim.  Will these items eventually disappear or will I have to do a special thief "mission" to steal all the garbage off the ground and dump it in a container?
64855
I've been considering restarting my save and replaying the story with access to the entire National Pokedex (Minus a few Event-only Pokemon I'm missing) from the start. But I would first like to confirm: Can I withdraw my stored Pokemon from the bank if my game is reset? It seems that the only contributing factor is that I end up signed in with the same Nintendo Network ID, so as long as my network ID remains the same, I can withdraw stored Pokemon regardless of what save-game or cartridge is in my system, correct?  While I'm reasonably confident it works the way I think it does, past experience (My Pokemon Ranch being tied to specific trainer IDs, and something about the dream world being tied to the game's wireless settings) has made me just cautious enough to ask before attempting.
51459
As seen in this video: (Skip to 5:53)  When a player is slain, they drop an Enchanting Table on top of their inventory.  How was this achieved and how can I build a system (using command blocks) that does that? Come to think of it, what happens to a player's location when he/she dies? Does it reset to the spawnpoint? Stay the same (where they died) until they respawn? Or becomes a null value until they respawn?
105798
In the quest  I received an Elder Scroll.  This is great and all, and who doesn't want to own an Elder Scroll, but the problem is that it weighs 20 (pounds? kilos? I'm not sure) and is marked as a quest item, causing me to be unable to store it in a chest etc.  Is there a way to make it unmarked as a quest item, giving me the ability to keep it but store it away? If not, is there a way to get rid of it without using the console (I'll use the console if I have to, but I'd rather not).
84086
Would like to know what happens when you come down with an invalid meld You have now exposed all your cards on the table. I was told you have to leave them down on the table and use them as discards. Until they are all gone. My question is is if you come down with a valid meld can your partner open and put her meld down? Or do you have to wait till all the cards that were exposed are discarded?
63352
The excavator has been awarded to... many users just some time ago. What a... bug? Certainly it is, too many unavailable posts :D  Seems to affect Marshal and Excavator.        Also looks like it's everywhere. SO's got a similar problem a couple of minutes before.  Moreover, I can has THREE X marshals!!!
93221
I've waited patiently for a few months for the Trandoshan species (my favorite!) and they haven't come, so I decided to use some bux, and unlock them and the Tusken Raider.    A week or so later, they still have yet to show up (even as elevator passengers)! So, I decided to run another test and unlock Zabrak, same problem.  I've read a theory that unlocks are the same for all players, and I today unlocked Sullustan, so my big question is; does unlocking in the album enable the species to show up and they still do not, or does it simply add their description and they will show up in the allotted amount of time?   Has anyone even had Trandoshan or Zabrak "randomly" unlock and become available as elevator passengers and/or residents? Or do we all just have to wait until they push the release button for us? My fear is that spending the bux in the album doesn't actually unlock them and locks them out from ever showing up,  I have even contemplated restarting my tower out of fear that I had glitched things for myself, but I decided to post here first :)  Thanks for your help!
92036
Okay, I'm level 5, I have Pokemon that aren't currently defending a gym that are stronger than one of the Pokemon in a gym, but not another, do I have to defeat both for my Pokemon to be eligible to defend the gym? The gym is owned by my team.