From the descriptions I've seen online, once I have set up a supply line between two settlemens they should share resources. However, when I look at their respective inventories they seem separate.  How does resource sharing work, exactly? What happens when I set up a supply line?
14493
Supply routes are great when a settlement is just starting out to get things off the ground, but what is specifically transferred along them? I know anything on the  Junk, Aid and Mods tabs are transferred, and Fusion cores and Power Armor pieces aren't. Does that mean weapons, armor and ammo aren't transferred at all?  And what about Food and Water resources? Can I build a farming community with a surplus of food and use that to feed a merchant-only settlement, or are local crops always required? Ditto water.
29438
In how many ways can 3 men and their wives be made stand in a line such that none of the 3 men stand in a position that is ahead of his wife?  What is the best way to tackle such problems?   Here is how I am tackling this problem      M1 M2 M3  -&gt; Men     W1 W2 W3  -&gt; Wives      a.      1  2   3   4    5    6      W1 M1  W2  M2   W3   M3     -&gt;         With the above in mind, W1 M1 is a pair and W2 M2 is a pair, W3 M3 is a pair.     so, there can be 3 interchanges - if we assume that W1 M1 stick to each other.      b.        W1 W2  M1  M2   [W3   M3]  W1 W2 can interchange in 2 ways.  M1 M2 can interchange in 2 ways   4 ways..* 2 ( when W3 M3 will be at first) = 8 ways.          c.  W1 W2  W3  M1   M2   M3      W1 W2 W3 can be arranged in 3 ways     M1 M2 M3 can be arranged in 3 ways.     total ways are 9 ways.       -----------------      so adding all -  20 ways.   However, the answer is not 20 ways. What is wrong in my thought process here?
99238
I'm a town hall level 5 and on one of my raids I've taken 120k resources each and I noticed that I got 200 dark elixir, but I don't have dark elixir storage.   Where does it go? When I get a dark elixir storage will i start with 200? or does it all go to waste?
44005
I have a master and a development branch, both pushed to . I've cloned, pulled, and fetched, but I remain unable to get anything other than the master branch back.  I'm sure I'm missing something obvious, but I have read the manual and I'm getting no joy at all.
65703
I can't figure out what the limitations are for trading technologies to my human ally.  At first I had a large list of techs to give him.  Since we are doing a co-op vs AI we decided to research in different trees and just trade each other new techs.  After several turns of this the game stopped letting me trade him tech even when I had just finished something that I knew he didn't have.  Can anyone shed some light on this?
694
When building various structures such as the guard post or the scavenger workbench, you're prompted to assign a worker to the resource object:    However... I'm not seeing any indication of how I'm meant to achieve this, and without assigning a worker the structure doesn't operate...    How do I assign a worker to a resource object?
58647
At this point, I am unclear as to how to handle encounter XP. Does each surviving party member receive a proportional share, or the full amount? That is, assume a 4-character party had completed an encounter worth 400 XP. Would each party member receive 100 XP, or 400 XP?
79569
I have a problem in building the signal interception, it always tells me to use the power from one grid, which I've done but it doesn't work at all.  Is this a bug or there is a certain way of connecting them?
109574
This came up in  , but I can't see good documentation or examples that explain how the feature works.
86578
Occasionally I will get a message from TF2 about being unable to connect to the item server, and I will be stuck with a pure stock loadout.  What is strange is everyone else on the same server will have all of their items.  How can I restore the item server connection?  It must be a problem on my end - if the item server were down, everyone else should be using stock loadouts with no hats as well.  Note: I know about the heartbeat console command.  That is for servers, not clients and does nothing for me.
78952
I would really like to hear how other independents generally approach marketing their game with limited resources. I know how critical marketing is since I've seen it first hand on several fronts. I've been part of teams that didn't put an ounce of marketing into their project and didn't come close to meeting expectations. I've also poured a lot of time into visiting forums to discuss our previous title which resulted in minor bumps over time.  I really think  is doing some amazing grass roots marketing with the way they are managing their community around their Blog. They've massed a following that is willing to pay (far in advance) them for their game before they finish it to help support them. That's awesome.  But how many people are really willing to divulge such information that early? Should that be a concern? Should I start talking about my next project before I really have anything implemented?   What has worked for you? I would be particularly interested to hear how people approach Apple's iTunes store. I believe we're looking at around 33,000 games on the store these days.
105868
I have a web app with 2 web servers and 2 database servers. The DBs are setup for multimaster replication. (this is the primary environment)  I also have the exact same setup on a different location acting as standby, in case the primary env fails. (this is the backup env)  What I need is for the backup env to be in sync with the dbs of the primary site. However, all DBs in both environments have already replication configured.  How can I achieve my goal?  Thanks
57915
Is it possible to see a list of the settlers in a given settlement and the jobs they are assigned to? It would make it easier to pick a settler for a new job.
29226
I've been looking for 2mm EC ammo and according to the  it is supposed to restock every 48 hours at Arturo. However he has not gotten any new 2mm EC ammo for at least 10 restocks.   Do vendors restock on a random selection of items with some being more likely than others? Is there a max limit to how many different items a vendor will sell so that no new items will be added to stock after this limit is reached? Is there a level limit on what items can be restocked? I bought 2mm EC ammunition once from Arturo so I assume I'm high enough level if that's the case?
65856
Is it allowed to move the robber, but not take a random resource from another player? Avoiding stealing a resource may sound odd. One reason you might want to: you need to play a soldier card to move the robber, both to block another player from getting resources and to remove the robber from a vital hex for yourself. However, you already have seven cards in hand, and gaining one would put you at risk of discarding if a seven is rolled afterwards.  There are a few more related special cases:   Can you move the robber to the hex with no adjacent settlements (no stealing)? What if the only player whose city is adjacent to hex of your choosing has no resources - can you move the robber there? What if there are two cities adjacent from two players, but only one of them has resources - do you have to steal one from him or can you choose to steal from the player with empty hand?
122927
Every time I go to Quick Menu > Inventory > Cash > Give Cash it says that I'm unable to give someone else cash.  I know you can only give $5000 each day, but I can't give anything.  Does anyone know why this is?
70185
As I progress, I realize that some blueprints open up throughout the story and don't have to be researched. Are these random or are they always the same and is there a list over those? Seems you can easily waste research point if you don't know that.