Is there any managed API (C#) I can use to make screen captures, similar to what fraps does? Some possible things I'd like to do with it:   Capture the whole screen (basic). Screen capture of full screen application. Screen capture of currently active window. Capture video of screen.
98813
I want to capture the screen in my code to get an image - like using the 'print screen' button on the keyboard .  Does anyone have an idea how to do this? I have no starting point.
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Let's say I only want a section of the timeline to be rendered, and I want the final output to be in RAW AVI format.  How would you do that? Thanks guys!
72625
Just this - How do you add a timer to a C# console application? It would be great if you could supply some example coding.
112066
I need a way to capture what is rendered on screen, i have read about  but it looks really slow.  Can you suggest a more efficient or just an alternative way for just copying what is rendered by OpenGL 3.0+ to the local RAM and in general to output this in a image or in a data stream?  How i can achieve the same goal with OpenGL ES 2.0 ?  EDIT:  i just forgot: with this OpenGL functions how i can be sure that   I'm actually reading a complete frame, meaning that there is no overlapping between 2 frames or any nasty side effect I'm actually reading the frame that comes right next to the previous one so i do not lose frames
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I am running Ubuntu GNOME 15.04 and I find Cheese very basic, are there any alternatives (I have already read this , however that is only really on video recording, and I would like a balance)?  Specifically, I would like an application which can:   Record from the webcam Take pictures Record audio Take screencasts (audio recording included in that as well)   Is there a program that can do all this?
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I need a good video converter application that can convert from/to many video formats. On Windows I found  to be good. I would like its equivalent or something better on Ubuntu.
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Using C# and WPF under .NET (rather than  or console), what is the correct way to create an application that can only be run as a single instance?  I know it has something to do with some mythical thing called a mutex, rarely can I find someone that bothers to stop and explain what one of these are.  The code needs to also inform the already-running instance that the user tried to start a second one, and maybe also pass any command-line arguments if any existed.
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If just need to crop Audio/Video from a longer track, what can I use? I tried OpenShot, but I find the export video slow, perhaps its compling all the "layers" into a new movie? Perhaps I just need a simple "crop" tool for audio/video will surfice?
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Is there a simple way to log/save every render that you make in a Blender scene? Maybe an add-on? This would be helpful to visually see progress on modeling, materials, lighting, and whatnot. It would also be helpful if it could "print on" the date/time, vertex count, and the camera settings. Am I just dreaming or is there a way to do this?
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Is there a way to fake a dual monitor for testing.    I have only one monitor and I have to make an application that is suitable for two monitors.  The second monitor screen should appear as a window on my primary monitor.
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Winxp running wmp in IE  Neither Printscreen nor Gadwin are capable of capturing the image  I can only assume that is is something to do with how the memory is captured/stored for video vs normal apps
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I've recorded a video using recordmydesktop, but have unfortunately chosen for capturing the whole screen (1600*896) instead of a small part with geometric 900*690.  How do I crop this video? Preferably in the editor I'm using, Kdenlive, to minimize quality loss. I've tried the Crop, Pan &amp; Zoom and Scale0tilt effects, modifying the pixel ratio, movie size inside project settings options without success. A step-by-step guide would be preferred or at least some hints.
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Which video capture programs exists with this option: time and date displayed inside the video? I checked , but I didn't find nothing in this sense.
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Is there any property that forces an application to start in full screen if it supports it?  I noticed in ~/Library/Saved Application State/com.mycompany.myapp.savedState/windows.plist there's a key that saves the window state on some applications.  &lt;array&gt;     &lt;dict&gt;         &lt;key&gt;NSIsFullScreen&lt;/key&gt;         &lt;true/&gt;   Some applications write it while open but don't save it and then start again not in full screen. And locking windows.plist will log an error and the app will still launch in a window.
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I want to make my video to be a screensaver.  Is there any software to make it?
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Is there some kind of gadget that allows you to record your gameplay on a console? I have a friend asking me a bunch of questions on Final Fantasy 12 and it would be much easier for me to simply send a decent quality video of me playing the game to him (or burn it to DVD).  The best tactic for me would be if I could just record what's on the TV and not put the console itself into the equation.  Feel free to offer pricier suggestions.
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I want to make all screenshots I take jpeg automatically -- not png. I am using Ubuntu 12.04.