the background image I loaded into orto Right, top, disappears when opening blender (It is no longer imported / loaded) and oh yes, I already tried with fake user button too, no result. It's so annoying having to add all background images again. Why doesn't the save function work? Doesn't blender remember i added background images? I tried packing them also, doesn't work. I'm using sensei format. Could that be the problem? Any tips? Cheers.
35164
I have seen a single (1) mention of View port background images disappearing when the .blend file is saved and reopened.  However...the answers are not relative to what I am experiencing.  I go through the trouble of setting up four images (top, side, front, back) and then pack these images using External Data &gt; Pack all into .blend and then I save the .blend.  I save the file, open it back up, and the background images are all gone. Open up properties panel, look to see background images check box is unchecked, click add image, and choosing the open drop-down arrow...the data paths still show the list of images (packed into a specific folder textures).  They are still there, the data set is intact.  Why is It that I have to set this up each and every time I open the file.  It seems like earlier versions &lt;2.76B saved the images and saved the file with the background images check box checked without the need to set this up each time the file is reopened.  This is getting very frustrating due to the fact that a few of the background images mus be set up using Blender's rotate, scale and move tools to align the background image up with the model I have already fabricated.  Thanks!
59603
I have a small problem with my blender lately. I want to make some compositing with my compositing nodes but the problem is, blender won't show me the preview Image. I have a Screenshot for you guys.    The preview Image itself is enabled, but it just won't show.  Thanks for your help in advance!  -Marten
93914
I have the Blender 2.8 version from the 21st Sep 2018 I was looking forward to render a test sequence but cannot find a render button anywhere? Does anyone know where to find it?
100898
I am doing an animation with a camera to add 3D elements to it (don't really know what it is called) when I press shift z to render my scene, things look great.  but when I try to actually render an image from my animation it only shows the monkey with the shadow, but no background.  I know that it has something to do with compositing nodes and stuff, but I am not sure how to works.. could someone please help? A also I used the new shadow catcher thing to make the shadow appear. Thank you.
88399
I'm having this problem in Blender that it is only loading the text, I am very new to this and don't know why it is cutting out what is even in the camera view and making it black. If you could help me, I would really appreciate it.   It's only rendering 'Kenny Miller" and not the green/black back:  [
30802
I am trying to follow Blender Guru's beginner tutorial. He went to the Compositor tab and was using it to Denoise an image but when I got there, no nodes show up. Can you guys help?
6775
Update  As of 2.76 there is a .    In Blender Internal there was an option to turn this off (called )  Is there a way to do this with Cycles? I know you can just scale your textures up with a transparent background, but you end up with textures much bigger than they need to be.  Is there a way to this, and if not, why not?
94044
So I came across  about a new  to render to SVG. That sounds great and all but how can it actually be done? Which buttons give me an SVG file at the end and where are they?  It seems pretty common for many blender/gimp plugins to simply not say how to use them. Even if the installation goes fine, there's no mechanism to find out what new buttons or menus exist.  Similar questions:
74713
I am 100% new to Blender and to the Blender Manual.  Could anyone tell me what a blend file is please.  It is discussed at length in the manual except for explaining what a blend file is.
41099
So I was just modeling a Pokeball to upload to Deviant Art for fun. And as soon as I left the live preview in object mode as seen here(Picture 1),   I went to start adjusting the camera only to be greeted with this(Picture 2).  The mesh is still fine in edit mode. I am just wondering what it is and why Blender is replacing the spheres with what would belong to a science fiction game.   Thanks in advance :)
82039
I'm trying to make a logo that will be on the header of a website. What I'd like to achieve, and the reason I'm using Blender, is the projected shadows on the background looking perfectly real (as opposed to doing a drop-shadow in Photoshop).  The only thing is, the background has to be transparent because the website might use different background colors / gradients that make it impossible to match with the exported 3D background.  I made this dummy file (not the real logo... duh!):    If I use the file as is, the grey borders of the image will be impossible to match with the website's background color.  Here what I want:    So obviously, I tried masking the plane, which made the shadows disappear. I tried having a plane set to glass, which didn't work either.  And I looked around for a similar question, but didn't find one.   I am not trying to render , or a . I've seen  which has a very difficult solution to this problem, and  that is very similar but in Blender Internal.  is similar too but has never been solved. I'm only a beginner at Compositor, and I'm trying to learn more any chance I get, so any solution in Compositor is welcome if detailed enough. Although if there's a simpler or faster way, it's welcome too!  .blend file:
33023
Is it possible to render an image and have blender remember it, so that next time I open the file the render result will not be blank?  I am not talking about saving to an external file.  Specifically I would like to render an image, close blender, and come back later and be able to do some compositing on the render without having to waste a half an hour rendering it again (my GPU drivers are messed up so I have to use the CPU).  Currently the render result is blank when ever I open a file.
40118
I'm using blender 2.83 beta and I'm in the middle of a nightmare with a blender project that is randomly considering my scenes as 0 users datablocks.  It gives a red background on the scene name and a 0 on the left if I open the scenes list.  I didn't even know a scene can have 0 users, but I don't even see a fake user option so...  I'm using the 2.83 beta (updating to the today's version didn't help) on windows 10. I temporarily solved the problem by creating a full copy of every scene (all the scene were actually full copies of the master one) as backup.  Is this a feature? Is this a bug?
123339
I am a beginner and I think this is a basic, I am trying to use the blender to create a basic Low Poly Illustrations mountains. So according to tutorials  but all I could do with the tutorial's help is this   Need help. What should i change to make it the one in the tutorials. thanks in advance.
47839
Is there an addon, or an easy way to add  effects or  in Blender? I've been using Blender for a while now, and it's very time consuming to always have to export to another software to do them, and sometimes it's impossible if the scene is complex.
36071
I've downloaded &amp; imported several .OBJ models into Blender but they don't always import with the textures automatically in place, even though the model came with them. Here's an example:   I assume this is due to the presence of an .MTL file, but I don't know for sure.
66368
I downloaded Blender onto my Mac laptop, but it will not open. When I try to open it, I get an error message that says, "'Blender' can't be opened because it is from an unidentified developer." I'm not sure what to do to get it to open. :/