I used Eevee. I only changed the Border Collision and Vorticity (followed YouTube tutorial).
16698
(new to blender) i am trying to create a fluid sim in blender 2.83 but in my physics tab under domain there is no 'bake data' button in the options. It's there in all the tutorials i've watched but i dont seem to have it.
79576
I'm a newb to blender so apologies if this is obvious.  I modelled a simple cup and set the modifier subdivisions to 5 after I turned on 'smooth'.  It renders fine in the CTRL+Z render preview window but when I do a final render the handle of the cup is blocky and not smooth.... Any ideas what I'm doing wrong?  Attached pics of the render with blocky handle and the object/render settings   Many thanks
47839
Is there an addon, or an easy way to add  effects or  in Blender? I've been using Blender for a while now, and it's very time consuming to always have to export to another software to do them, and sometimes it's impossible if the scene is complex.
105337
I'm following this tutorial:  But I have different options in Voronoi Texture node. How can i get this result?
110851
I want to create a motion trail effect for a sword like known in games look at that example if you have an solution that looks not as fancy as in the picture don't mind to post it. I'll accept anything useful.
56349
I was on the latest version before this, 2.92. Everything was fine. I just updated, I clicked to import settings from 2.92 at the first run popup window, all ok. Then I loaded one of my scenes, everything ok. But now, if I try to render, the viewport remains grey, and once I try to revert the viewport to EEVE render, the program simply enters an infinite loop and freezes. The grey space in the middle of the image is the object &quot;rendered&quot; in &quot;Cycles&quot;.  And this below is what happens after I click another render method: menu stuck and mouse pointer rolling.  The same happens if I switch to another panel with a different render method. Update: this only happens when using GPU computer. If it's on CPU, it works. I have just tried with a brand new scene with the cube, where Cycles is set on CPU, and it worked. Once I tried to switch to GPU, again it rendered grey. Then when I reverted again to CPU, the program froze.
63043
I was modeling a tree trunk and I placed the origin cursor on the trunk and added an icosphere. But when I tried to select one of them with the mouse it would select both at the same time as if I had joined them (which I know I did not).  Thank you to anyone who answers :)
12865
Is there any equivalent option or process to get results equal, similar or better than Eevee's Bloom? If yes, how could I do it? I have an object with Emission Surface on Material in that case it is representing a sun, and the results I need are exactly or a little better than what Eevee's bloom is giving, but, Eevee's mesh render doesn't look as good as Cycles so I was wondering if there was such a thing. Thanks!
30930
I am attempting to make a tree but when I try to join the different components together ctrl J my decimated icospheres revert back to its original shape.  Any idea on how I can solve this?  I also forgot to mention that I am trying to create a low poly tree and that I am still in the learning stages.  The first image is the tree before joining and the second is the tree after joining
75119
was solved by saving to EXR, however when loading that EXR into the VSE over a background a dark border appears around the transparent text that cuts through the glare and bloom. I'm using Blender 2.92.0. EEVEE with bloom Render layers -&gt; Glare -&gt; Composite (with &quot;UseAlpha&quot; checked)
29807
I'm trying to make this simple smoke sim, but I just can't figure out what is going on. It feels like I have tried to change every setting from Domain resolution, high resolution, applying scale etc and nothing works. I'm rendering in Eevee (I tried cycles and get the same problem though). Also in Blender 2.81.
10095
I know how to make it manually with cone rotation around the sphere. but maybe there's much simpler solution or addon that has that option, preferably not very high poly solution.  Also if possible I would like the spikes not to be very pointy if that makes any sense      Thanks
106614
I am struggling with understanding screen space reflections in EEVEE.  I am aware of the excellent answer to , however, this only talks about when an object is off screen entirely.  Maybe it is the same point (if so, I apologise), but can someone confirm for me that this is actually the correct behavior? The partial reflection seems so odd that I am having trouble believing this is how it is supposed to work.  Is the entire bottom face of the cube really supposed to be missing?
59412
I figured out how to use a normal image as the background while using an HDRI for environmental lighting. But I can't figure out how to use a different HDRI as the background.  Please note I already read this answer:  but this appears to be different for Eevee in 2.8.  Thanks!
70418
I can notfix this issue when selecting Eevee for my renders. It gets really annoying. I can get rid of them temporary when I scroll out or into the viewport. Does anyone have an Idea how I can fix that?  thanks c:
35061
Because I am pretty new to blender I watched the tutorial  from BlenderCookie.com.  I loaded  onto a sphere but then in all views the texture is just some kind of blurry with no details.
123922
I can't figure out how to use Blender to make beam moves, like an energy beam. Any tutorials or advice?  From the Title:    Solar beam    Hyper beam