A reach weapon adds 5 feet to your reach making it 10 feet.  If you are holding a 2-handed reach weapon (eg a glaive) with 2 hands and someone moves from 5 feet away to 10 feet away do you still get an opportunity attack? Or because you are holding the weapon are you unable to use an unarmed strike for opportunity attacks?
72113
Assume I wield a Whip in one hand and a dagger in the other.  If a creature moves from 5ft to 10ft it has technically moved out of my reach (dagger), but at the same time it is still inside my reach (whip). When does it provoke opportunity attacks from me?  I am fully aware that this would not enable me to make off-hand attacks since the whip is not a light weapon, just to cut that issue out of the question.
19849
Is it Strength because it's a Thrown javelin (like a regular javelin), or Dexterity because of the wording of the descriptive text below? Specifically: 'make a ranged weapon attack' implies Dexterity to me.      This Javelin is a Magic Weapon. When you hurl it and speak its Command Word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The Lightning Bolt turns back into a Javelin when it reaches the target. Make a ranged weapon Attack against the target. On a hit, the target takes damage from the Javelin plus 4d6 lightning damage.      The javelin's property can't be used again until the next dawn. In the meantime, the Javelin can still be used as a Magic Weapon.
106450
I want to get a clearer ruling of unarmed strike. The way I've read/imagined it is using any part of a humanoid creature's body to hit something else. Fists, kicks, elbows, knees, headbutts, whatever. With a description like that, I imagine it's believable to be able to punch someone twice, go in for a knee-headbutt combo, or stab someone, then punch them. However, when looking at the "Unarmed Strike" in simple weapons, there are zero keywords. No "light" weapon for dual-wielding.  One of my players asked me about making a monk that "dual-wielded" unarmed attacks. Combine with Martial Arts, this type of fighting could yield one quarterstaff attack, one off-hand unarmed strike, and then a bonus unarmed strike from Martial Arts. I doubt I'd be opening any real kind of Pandora's box, but the question remains:  ...Can a monk (or someone with Two-Weapon Fighting) "tri-wield" unarmed attacks without Extra Attack?  [Would it be overly gamebreaking to consider Unarmed Strikes light weapons?]
20840
With the recent addition of the revisited artificer class to 5e, I did a quick playthrough with a level 3 artillerist. The artillerist can summon a turret; an object (not a construct) with a speed of 15 and they can command the turret to move as part of a bonus action. When I attempted to move the turret out of melee range of an enemy NPC, the DM tried to make an attack of opportunity against it. I pointed out to him that opportunity attacks are made against creatures, and the turret is not a creature.  This got me thinking about whether or not you can make opportunity attacks against other objects that move, such as a vehicle or even a rolling stone.
80133
Do you get to use the additional attack from the Extra Attack feature as well when you Ready an Attack action?  One of my players, a monk, decided to Ready an action as an earth elemental was about to attack. The trigger was the elemental moving within five feet of him. When this occurred, he took his Attack action, and then proceeded to take the extra attack as well.  I was unsure at the time whether or not the extra attack would also happen, and I haven't had much luck figuring it out.
88839
Spawned from the comments in , does the Snap Shot feat allow AoOs outside of Threatened range against the target of Greater Trip?  Snap Shot:     While wielding a ranged weapon with which you have Weapon Focus, you threaten squares within 5 feet of you. You can make attacks of opportunity with that ranged weapon. You do not provoke attacks of opportunity when making a ranged attack as an attack of opportunity.   Greater Trip:     You receive a +2 bonus on checks made to trip a foe. This bonus stacks with the bonus granted by Improved Trip. Whenever you successfully trip an opponent, that opponent provokes attacks of opportunity.   The specific case cited has the ranger character making AoOs against enemies tripped by a partner with Greater Trip up to 1000ft away, but the question holds for much shorter distances. If a character has Snap Shot, and no other feats which increase their Threatened area, could that character make AoOs against a creature tripped with Greater Trip 30' away?
92646
I followed @Hey I Can Chan  and put a prismatic burst (MIC 40) on my rapier. Now when I look into the  it says that the area of effect is a cone with a 60ft range, and that any creature within area will be targeted by a ray...  Which makes me think that I should pay  attention at my placement, because it would be annoying to hit an ally. So I wondered how friendly fire is handled in D&amp;D because so far I never saw it being applied whether in a campaign or a video game, and in case my understanding would be correct, and aside placing myself in a situation where no ally can possibly be in the cone, how are those situations handled?   Beside, my current character can easily change its placement by tumbling or using dimension leap, but I have a friend who is also planning to use the effect. I was wondering if there were items for either avoiding to hit allies or for allies to avoid being hit by a friend, and how to use flanking tactics without having a friend in the potential cone area..  Thanks for your advices.
98330
There you are, in melee combat.  You're 5 feet away from your opponent.  The swords go snicker-snack.  You decide to grapple.  You succeed!  Are you still 5 feet away?  I had always assumed the grappler and grapplee were in the same space.  Tête–à–tête, as it were.  However,  made me realize not everyone sees it the same way.  I reviewed the RAW, and it seems to imply you're still 5 feet away.  That just doesn't seem to make much sense.  What am I missing?
59347
Does the additional off-hand attack penalty from Improved Two Weapon Fighting stack with that of the off-hand penalty from Two Weapon Fighting?  I ask because I am unsure if the -5 penalty for the additional attack granted by Improved Two Weapon Fighting stacks with the -4 offhand penalty for Two Weapon Fighting for a total of -9 or if the -5 replaces that penalty.
92279
I was showing a GM friend of mine a build I was making that uses the Two-Handed Fighter Archetype and we are both unsure of how it interacts with the damage bonus you get from two-handed weapons (which is 1-1/2 times your STR.) It reads:     Overhand Chop (Ex): At 3rd level, when a two-handed fighter makes a single attack (with the attack action or a charge) with a two-handed weapon, he adds double his Strength bonus on damage rolls. This ability replaces armor training 1.   So, does Overhand Chop turn the 1-1/2 times multiplier from two-handed weapons into a 2 times multiplier, or do the two add up? Or, do they interact in some other way?   This assumes a Medium sized character with 20 STR and a greatsword with 3 levels.
93510
I have had trouble finding this information in the PHB.  If as a fighter I stand on one side of an enemy, can I move to the other side of him as long as I stay in reach so that I don't provoke an opportunity attack? (Presumably facing him at all times — like how enemies circle each other in the movies.)  e.g. Me (M) moving around an enemy (E) along the four-space path marked by arrows:   ☐ M ☐          ☐ → ↓  ☐ E ☐    ——&gt;   ☐ E ↓  ☐ ☐ ☐          ☐ M ←    (Start)         (End)
102535
can grapple via Grasping Hand. This allows:     The hand attempts to grapple a Huge or smaller creature within 5 feet of it. You use the hand's Strength score to resolve the grapple. If the target is Medium or smaller, you have advantage on the check. While the hand is grappling the target, you can use a bonus action to have the hand crush it. When you do so, the target takes bludgeoning damage equal to 2d6 + your spellcasting ability modifier.   With a strength of 26, can it move creatures? Not only do you get the action, but you can:     When you cast the spell and as a bonus action on your subsequent turns, you can move the hand up to 60 feet and then cause one of the following effects with it.   So, after a grapple, could I move it 60' in the air? Then next turn move it another 60' and cause the crushing damage? At some point while it's way up in the air, release the grappled creature for falling damage?
88088
You can move through an ally's position (as difficult terrain), but can you attack through it at no cost?   If you have 10' reach, but there is an ally between you and the target, does the target get the +2 cover or is that ignored as friendly ally who could move away?
95918
How do thrown weapons interact with the Extra Attack feature?  Can you throw more than one weapon per turn?  How about two-weapon fighting?  Do you need the Dual-Wielder feat to throw two weapons every turn?
30296
The  rule says:     When you take the Attack action and attack with a light melee weapon   that you're holding in one hand, you can use a bonus action to attack   with a different light melee weapon that you're holding in the other   hand. You don't add your ability modifier to the damage of the bonus   attack, unless that modifier is negative.      If either weapon has the thrown property, you can throw the weapon,   instead of making a melee attack with it.   With Two-Weapon Fighting, I can only add my ability modifier to the damage of the first attack. Even if I get the  feat (PHB, p. 165), it doesn't say anything about adding the ability score to the damage.  The  feat (PHB, p. 165) says:     Thanks to extensive practice with the crossbow, you gain the following   benefits:         You ignore the loading quality of crossbows with which you are proficient.   Being within 5 feet of a hostile creature doesn’t impose disadvantage   on your ranged attack rolls.   When you use the Attack action and attack with a one-handed weapon,   you can use a bonus action to attack with a loaded hand crossbow you   are holding.      When I attack using the bonus action granted by Crossbow Expert, do I add my ability modifier to the damage? I don't know whether I should follow the Two-Weapon Fighting rules, or roll damage as for a normal weapon attack.
11775
What are the global restrictions of making an unarmed strike? As it is considered a weapon, I suppose one must have a "hand free" to "punch". However, there are some gray areas I can't find any answers to.  For example, the Monk class allows a player to add an additional unarmed strike to his Attack action, as a bonus action. If one is using a Versatile weapon, can he attack using both hands, making the damage 1d8 and still make use of his additional unarmed strike(s)?  Additional remark: The extra unarmed strike granted by Flurry of Blows has no restrictions regarding the weapon(s) held. Am I missing any implied restrictions here? Or is a Monk somehow able to hold a two-handed weapon and still make use of Flurry of Blows ? If that is the case, I am to believe the unarmed strike from FoB would not be considered as weapons.  Would that also mean that if a monk is wielding a quarterstaff with two hands, he could open with an attack of [1d8 + Dex] damage, followed by an unarmed strike of [1d6 + Dex] damage with a bonus action (using Martials Arts) ?
103533
The  has a Harpoon weapon attack option with the following stats:     Harpoon. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.   I can only assume its Str base +4 and +2 prof to get the +6 attack bonus.  Can a player take and use the Harpoon in the same way that the merrow use it?  Is this kind of harpoon listed as a weapon/equipment anywhere else?