has a loyalty ability which says:     Place three 1/1 white soldier creature tokens onto the battlefield.   When this ability is activated, do these soldiers have summoning sickness? I ask because Elspeth herself does not have summoning sickness when placed onto the battlefield.
20348
Note: this is intended to be a canonical question about summoning sickness.  "Summoning sickness", broadly, is the rule that stops you from attacking or paying {T} costs with a creature that you just played. But how exactly does it work? How does it interact with other rules and effects?  For example, if I'm trying to figure out how a creature is affected:   Does the status matter (tapped/untapped, face down/face up, etc.)? What if it came into play, but I didn't cast it? What if it's a token? What if it was on the battlefield when my turn started, but it wasn't a creature? What if it stops being a creature? What if it's a creature and also another card type? What if it's a double-faced card that just transformed? What if it changes control? What if it's a copy of another creature? Which of the creature's activated abilities can I use? Are any of its other abilities affected? Can I tap the creature to pay a cost that is not a {T} cost?   (These examples are primarily taken from questions about summoning sickness that have already been asked on the site)
122979
The game is released for a few days now. I have heard that you can turn into thoses beasts. I have a few questions about that   How do you turn into werewolf/vampire ? On the chat people said they can bite others but who bite them first? How long does the effect last ? Are there any cons ? Maybe if your are a vampire you take damage from the sun like in older Elder Scrolls ?
37722
Related to : The question specifies morphs, but I wondered if this was true for Manifest as well? As Manifest is not an ability on the card, does  prevent it from being turned face up for its mana cost?
73881
At what point do creatures entering the battlefield begin to be affected by enchantments and abilities of creatures already on the battlefield?  For example, 's ability triggers when creatures of power 2 or less enter the battlefield.  If I play a 2/2 creature while  is in play does the Mentor's ability trigger?  Similarly if I play a 2/2 human creature while  is in play (face up) does the Mentor's ability trigger? (It clearly has no effect if the card is transformed (face down) and the Mentor's ability would trigger.)
8700
If  or any other card states that when it is cast, does this mean that it can trigger when it returns from the battlefield? Such as Conduit of ruin is in the graveyard, I return it to the battlefield from the graveyard. Does the first ability trigger and allow me to search my library for an eldrazi card 7 or more to place on top of my library?
123078
I have a question about a new Born of the Gods card.  The card is called .  It has the text that says:      Whenever Silent Sentinel attacks, you may return target enchantment   card from your graveyard to the battlefield.   I was listening to podcast  with Judge Joe Bono.  In that episode he says that Silent Sentinel could attach a Enchantment Aura to a creature that was protected from the color of the aura.  He then says that it would just drop off immediately. (This was right around the 1 hour mark in the show.)  I got to thinking about this and I wondered if any of the effects of the Enchantment would have any effect before they dropped off.  Here is an example to illustrate: My opponent has a  in play. I have a Silent Sentinel in play along with 7 Swamps.  I have a  in my graveyard.  In my combat phase, I attack with my Silent Sentinel.  This allows me to bring back a Quag Sickness from my graveyard.  I attach Quag Sickness to the White Knight.  (Note: Because bringing an aura back with Silent Sentinel it does not require targeting to attach it.  So it can attach to White Knight despite it having protection from Black).  Now the arua will fall off right away, but before it falls off does any of the effects of it do anything?  (Meaning could it kill the White Knight.)  If the Quag Sickness in this example does not do anything, is there a scenario that would?
107765
We are getting  in M19. What if I enchant my , copying my opponents . Then I pay the cost on my Bolas (previously a Delver) to activate his transform ability.  What will happen? I can think of 3 possibilities:   My Delver is exiled and the aura goes to the graveyard. My Delver is transformed, aura goes to the graveyard, but the Delver transforms into  My Delver is transformed, aura goes to the graveyard, and the Delver transforms into
98740
Earlier tonight, I was playing magic. My opponent had a card out that allowed him to place a 2/2 goblin token on the board for every creature that made an attack. He also had one out that allowed him to sacrifice one of his creatures and destroy any nonland permanent.  He declared an attack with one of the goblin tokens, thus placing another goblin token on the board. He then sacrificed the attacking token before it attacked and my blocker destroyed it.  I'm new to the game, but it seems to me that if he sacrificed it prior to its attack, it shouldn't have counted as an attack. So he couldn't have placed the new token on the board. Am I wrong?
22927
I believe this is the question that a user was trying to get at . Geas states that you cast the spell on a creature, thereby     forcing it to carry out some service or refrain from some action or course of activity as you decide.   The use of the word "forcing" would seem to imply the creature has no choice but to carry out the action you demand of it. However, the spell further describes     While the creature is charmed by you, it takes 5d10 psychic damage each time it acts in a manner directly counter to your instructions, but no more than once each day.   This makes no sense unless it is possible for the creature to disobey you. If the creature has the option to disobey you, then the word "forced" is inaccurate. Should we therefore dismiss the first sentence of this spell as (inaccurate) fluff? Can we safely assume that the creature is not forced at all, but rather coerced into service by the threat of 5d10 psychic damage (which may be an empty threat against creatures with sufficient hit points)?
120399
If I create a golden card, are there any special perks in battle? I am just wondering since I am planning to level Anduin to 15 and get the golden Mind Blast and I want to know if there are any perks. Thanks!
61615
I will soon run the  adventure with my group of players. Two of their characters have flying familiars (an owl and a pseudodragon).  Is there something in the rules that states that a familiar (flying or otherwise) can't be used in water?  There isn't any rule change or anything about underwater fighting and exploration. The party is able to breathe underwater thanks to an NPC that casts water breathing.
90941
I was reviewing the a spreadsheet I created of the RTR spoiler to prepare my strategy for this coming weekend. In doing so, I noticed that here and on previous sets if a creature has flying, it is virtually always the first ability listed on the card.  Now, I see a strong parallel between Magic card abilities and . In the same vein that a public static int is syntactically the same as a static public int, a creature that is flying, deathtouch is the same as deathtouch, flying. But you never really see the latter, only the former.  A search of the official rules didn't indicate anything, nor did Google.  Is there a canonical, conventional, or official order by which I can expect cards to have their abilities listed on the card?  Edit: I take back one comment. Faerie Invaders has Flash before Flying. Perhaps Flash is 'more important' than Flying?
106198
Can the familiar options from the Pact of the Chain warlock (quasit, imp, sprite, pseudodragon) attune with a ring of spell storing?  If so, can I cast a spell requiring concentration into the ring and then have the familiar maintain concentration on the spell?
74053
Many older cards refer to players or opponents, e.g. "deal 3 damage to target player". Can any of these be used on planeswalkers, beyond the fact that you can simply attack them with creatures?  For example:   Would my opponent discard a card if  damaged a planeswalker they control? Would my opponent, the planeswalker, neither, or both amass poison counters from an unblocked ? Can  target a planeswalker? Does  affect planeswalkers? Can  prevent damage to a Planeswalker? Would  be obligated to take damage being dealt to a planeswalker? Can a planeswalker gain loyalty from ? Can  prevent damage to a planeswalker?
113000
In Magic the Gathering Origins set, there is a cycle of 5 creatures, each that are double-sided and have a planeswalker on the back side. Previously when double-sided cards were used, the cards had a condition that when triggered, said to "transform [CARD NAME]". However, with this cycle of cards, instead of simply being transformed, when the condition is met, the cards are exiled and then returned to the battlefield transformed.  Is there a reason for this? There's obviously a few different situations in which case this will be different for game purposes, such as if the creature was being targeted by a spell on the stack when it's transform condition triggered. But most of the time it would play out the same. And the new version is a little wordier than the old, as well as different than what people were used to; so I'm assuming that there's either a mechanical reason or a flavorful reason for doing it this way. Are there any rules issues that would be caused by a creature simply transforming into a planeswalker?
45430
The situation is my  has been enchanted with .  The creature has      when it dies, return it to his owner’s hand   The enchantment says     When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.   Who gets the creature? Me or my rival?  Does the creature ability trigger before or after enchantment?
84044
Never had an issue with spellcaster scaling until today. A player in the group claims he can cast Eldrich Blast twice on his turn. Once as an action, and a second time as a bonus action since it is a cantrip. Allowing him to shoot 4 beams for a d10 each (he's 5th level so 2 beams per cast). This seems vastly stronger than anyone else's max 2 attacks. After the session which ended early with many players angry this player ruined all encounters, there was much talk of re-rolling into all caster party. One wanting to do the same with a wizards Firebolt spell as a bonus every turn, others still browsing.  So, is it possible for a caster to cast multiple spells in 1 turn? From what I was quoted from the PHB, it's possible to cast any spell as an action, then cast a second spell; as long as the bonus action spell was a cantrip with a cast time of 1 action? So 99% of all cantrips? Please tell me this is wrong, because I feel that if anyone else does this our melee characters will never see a fight again before the casters nuke them down.