are the apex games a simulation?
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9 HOPE IT ISN'T: The Apex Games Are A Simulation Though there are enough dots to connect to make this one more than plausible, the "it's all virtual reality" cliche renders the events of the game fairly pointless.
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Generally speaking, Apex Legends isn't that CPU-intensive to simply play at 1080p with 60 FPS; it's more important to have a decent GPU in your system.
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Yeah, "serious" players play it in real-time, but whatever. The tactical decisions you're making are probably more involved than in most RTS games, but I always found Total War way more accessible because of its slower pace. ... The real time encounters are extremely fun, and really don't take that much time to get into.
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Starting early next year, EA and developer Respawn Entertainment will invite the game's top PC players to compete in the Apex Legends Global Series. In all, EA says the tournament circuit will consist of 12 global live events, including four "Majors," in 2020. ... We're excited to announce the Apex Legends Global Series!
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Generally speaking, Apex Legends isn't that CPU-intensive to simply play at 1080p with 60 FPS; it's more important to have a decent GPU in your system. There's plenty of examples out there of folks using older-generation CPUs like the ever-faithful i7-2600K and running the game at 60 FPS on low settings, for example.
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The focus on alternative stories yields surprises Battlefield 1 is fictional, but it is based on real events. The U.S. really did field a regiment of African American soldiers.
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Teaming isn't a new problem in battle royale games, but it certainly shouldn't be a problem players run into as much as they have in Apex. ... The developer has already been pretty hot on banning or suspending cheaters in Apex, and as teaming is technically cheating, it hopefully won't be long until it's cracked down on.
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And as it turns out, Apex Legends is actually on pace to become bigger than Fortnite if it is able to keep its momentum. ... According to Rice, it took Fortnite 41 days to hit the 20 million mark, so Apex seems to be growing at a much faster rate.
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Apex Coins (AC) are Apex Legends' real-money microtransaction currency. You can get 1,000 AC for $9.99, with bonus AC coming along with higher-priced bundles like 2,150 for $19.99 or 4,350 for $39.99. You can use Apex Coins to purchase Apex Packs (which cost 100 AC per pack and are effectively cosmetic loot boxes).
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Apex Legends dev responds to theory that Wattson is actually a robot. Theories were sparked in Apex Legends after a new Wattson skin hinted that the character was actually not fully human after all, but a developer has now weighed in to clarify.
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Apex Legends is really a first-person shooter, and everything you do other than jumping into a match in the drop ship happens in the viewpoint of your player character. Meanwhile, Fortnite is actually a third-person game, so the camera is positioned behind the player character.
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Powergaming is building a character smarter, and more effectively. Metagaming is using that character improperly in the game itself! "Are you saying that people don't respawn in real life or something?
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The lore of Apex Legends Bloodhound does inadvertently reveal that they are not, in fact, a girl. Bloodhound does conform to standard gender roles and goes by “they”.
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A: The game is acceptably realistic for the most part. There are elements within the story (which I won't spoil for you) that are less realistic. Other than that, it's all fine.
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The loot bin spiders and zombies are exclusive to the Apex Legends Fight or Fright limited-time mode, Shadowfall. What happens is they surprisingly leap out of random loot bins to give gamers a hell of a fright.
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The timer for the zone in Apex Legends is a bit faster than Fortnite's, which means you'll be moving around a lot more than you possibly could in Fortnite. ... Learning who you play best as and mastering their abilities is key to getting better at Apex, especially when in engaged in a firefight with better players.
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A simulator is an environment which models but an emulator is one that replicates the usage as on the original device or system. Simulator mimics the activity of something that it is simulating. It "appears"(a lot can go with this "appears", depending on the context) to be the same as the thing being simulated.