how much did it cost to make horizon zero dawn?
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Horizon: Zero Dawn Production cost around €45 to 47 million, peak team 250 people + 100 devs in china.
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So 6,442 employee years times $100,000 a year gives us a total development cost of $644.2 million across the seven years it took to make Red Dead Redemption 2.
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Made on a production budget of $175 million, with about $150 million more spent on global marketing costs, the film needed to gross at least $440 million in order to break even.
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It took two years to develop the game and its production is estimated to have cost around 100 million dollars.
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Mobile Game App Development Cost: Simple Android or iOS Game – $5k to $20k. Medium Android or iOS Game – $20k to $60k. Large Android or iOS Game – $60k – $80k.
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Considering that The Last of Us Part 2 is a first-party Sony title, just like God of War, it would be realistic to put its development budget estimates near $100 million, if not even higher, considering the amount of time and effort it took to produce TLOU2.
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Lets say your game costs $6 / unit to print. Pretty reasonable, you might get that cost from a german manufacturer. The setup fees for a project like this might be in the range of $18,000. So, to print 1000 copies is 18,000 + 6000 = $2,4000[$24/unit].
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The PlayStation®4 system now starting at $299.99 MSRP Game footage shown are from titles in development.
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Media analysts estimated the development budget for the game was between US$80 million and US$100 million, making Red Dead Redemption one of the most expensive video games ever made.
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Need for Speed Heat is available on the Xbox One, on the PlayStation 4, and on PC via EA's Origin store for $59.99. Alternatively, you can spend $69.99 to get the Deluxe Edition, which includes special variants of several cars, more character customization options, and five-percent bank and rep earning boosts.
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The Xbox One and the PlayStation 4 cost approximately the same amount of money: The base level for each is $250 to $300 in North America. ... That's all before we start talking about the more powerful, more expensive versions of the consoles: the $400 PlayStation 4 Pro and the $500 Xbox One X.
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The average cost to produce a major studio movie has been around $65 million. But the production costs don't cover distribution and marketing, which adds another $35 million or so, on average, bringing the total cost to produce and market a major movie to right about $100 million.
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Made for just $15,000, it would go on to spawn four sequels (with a fifth on the way next January) grossing a combined $719 million worldwide so far. Zombeavers' producers plan to try and take their film to Sundance or to SXSW in Austin, Tex.
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Back in February, Bloomberg reported that PS5 component pricing had put Sony in a difficult position in terms of marketing its next-gen hardware. The new console reportedly costs $450 per unit to produce, getting Sony uncomfortably close to $500.
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So, long story short, it likely costs around $350,000 to engineer and produce the car. However, along the way, if custom ordered new from factory, it will likely cost around $500,000 before taxes.
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We already knew that Horizon Zero Dawn, long one of the PlayStation 4's prized exclusives, would be making its way to PC. ... Explore a vibrant world inhabited by awe-inspiring machines in Horizon Zero Dawn Complete Edition for PC, coming to Steam and Epic Games Store on August 7th.
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Watch Dogs - $68 million - Stéphane Decroix, an executive producer on the project at Ubisoft Montreal, told French business publication Challenges Ubisoft's contemporary open-world title has a development budget in excess of 50 million euros ($68 million).