Does this system use cards for actions &amp; talents like Warhammer Fantasy? My group has found that system's card-based aspect core to its playability.
1594040
No, it doesn't use cards. Cards are available as an accessory, but they are merely reprints of bits of rules text from the book.
1539961
It can even be difficult to run their campaigns as they assume you have no creativity and do exactly what they expect. they locked their campaigns in a creative box. That said, a good GM can adjust them and open them up enough to be fun and playable. once you have the basics down, i.e. played a pre-made campaign, making your own isn't that difficult.
973559
Yes, it's totally compatible with the previous games. Check the D&D; website as well to see if they have expanded adventures for the combo, like they do for the previous pair!
973562
Yes, Ravenloft, Ashardalon, and Drizzt are all interchangeable. You can use heroes from any box set with scenarios from any set, etc. What you'll find is Ravenloft was the 1st and honestly considered HARD to beat, Ashardalon came out and was a little easier/balanced. Then Drizzt came out and I find Drizzt to be a VERY powerful hero (as he should be). But I began to notice power creep where the newer games were stronger. In fact there's 3 specific heroes in Drizzt as a team that almost make the missions EZ mode. I still love it, so I mix it up with different monsters and such. As to bringing in more people. I'm not sure if there are special rules to go beyond the base 5 player max, but something might be out there. Btw, we did play with 6 players with just the Drizzt box, and it worked fine. Just not designed on the box like that though.
678024
Hi Michael, about the miniatures you have yes they will work fine but will need to download or make your own new monster cards which you can find templates over the internet for that purpose I buy a lot of the old minis and make new monster cards for the mentioned minis to keep my friends entertained. about the old maps well the dungeon tiles that comes on this game are assembled with each other like puzzles and all the actions/powers for PC's (Person Characters) and monsters are based on distance which you count as tiles. I know you can adapt a lot of old and current D&D content into this boardgame is up to you how you want to do it.
182455
This is the base game. Full board, encounter cards, health and mana counters, 16 chacters or something. Everything you need for hours of adventuring
1026402
We've played with everything from 2 all the way to 6 and it plays well all the way up to 6. I actually had more fun with 4-6 because the battle element comes into effect more often. But it still plays very well with just 2.
1510486
True. I just bought the Death Angel card game last week and paid $180 to buy Space Hulk (3rd edition). $300 is too much for any bored game. You can still find the 3rd edition on ebay if you still want it. Also, I've heard that Level 7 Protocol is like Space Hulk but improved. I haven't read any reviews absent of nostalgia for Space Hulk, so I'm not sure what to expect not having grown up with it. Have you managed to find a copy? If so, what do you think of it?
1248493
simply put; lots of components (including a dozen decks) and a lot of careful thought and planning, but once you know what you're doing, you can actually take turns at the same time (as one player is finishing his turn, the next can start as long as his actions will not cross over with the guy finishing). in example, each player get's 2 actions each turn.if my second action is shopping at Regina, and the next player is across the board at the Space Bazaar, there is not danger of him interfering with my shopping, so he can work on his turn while I decide how to spend my cash.
1807498
This is GREAT for 2 players. I mostly play it with just 2 people but I've also played with 3 and 4 players. The only change is the number of cards each person gets so it's really easy to add players to the game.
1218716
If you get Intrigue you get a whole second set of treasure and Victory cards, so you would never run out, no matter how many play. The only limitation to players is really time the game takes and number of action card stacks available to buy. You can play with five or even six with just the basic game, but it tends to slow down waiting for the others, so you're better off to split tables. Even with the basic game you have plenty of action cards to provide a full game at two tables. If you'd rather play with six at one table, add an extra stack of action cards so they don't run out too soon. With an expansion you're golden for maybe four tables without cramping their style. I picture four tables, and when they all finish a game, they each pass a couple of stacks to the next table. Now THAT would be interesting. The game comes with enough action cards to provide a lot of variation, and each expansion (except Cornucopia and Alchemy) add at least another 25 so the options are endless. I just advise that for beginning players you start with one stack of cards costing 2 copper, two stacks costing 3, 3 stacks costing 4 and 5 each, and one stack costing 6. Then when you get good at it, you can go for random selection. I wish I could choose between expansions but each has a different focus, and adds an interesting twist.
1257104
You can't play with four players, it just wouldn't make sense. Other fun games for 2-4 players? Milles Bornes is a lot of fun; I definitely recommend it.
1698962
Yes, even the sound works and the characters talk! However, I had this program on a Windows XP machine and when I reloaded it to my new Windows 7 machine the game lost it's ability to keep track of credits (points earned from winning games). These earned points allow you to select different playing backgrounds and some alternate player faces. This lost ability has no effect on the games or their play. Frankly I don't miss this at all. I'm still able to customize my players face. Great software, I highly recommend it.
1831467
Yes, I've played it with 3 players, where I was the GM and we had two PCs and it worked just fine. I've also played it where everyone takes turns playing the NPCs as well as their own characters so we were playing without a GM, though that was a bit more advanced.
434860
actually the 5 to 6 player expansion works well with more expansion pieces to play seafarers, I have used it myself to play a few games like this and love it, and the guys who made this also released a pdf file for donators to use multiple expansion pieces to make a complete board, I am sure if you get one you can drop them an email asking for the pdf file
583637
Yes.. it is very simple to play. Basic Tenzi is just matching the numbers.. be sure to purchase the "77 ways to play Tenzi" as it really adds variety to playing the game. I bought two party packs so we could have 12 people playing at the same time. It is hilarious!
1569457
Ignore the "yes." I stupidly clicked the wrong button. I wouldn't recommend it. It's possible, but it's one more thing to juggle. You're already responsible for the rules and story, and while it's possible to play a player character as well, it's tough enough to run when you're new to gaming. If you're still interested in the game, I ran the scenario here fine with two players. A couple of encounters are probably best scaled down, but I believe the book tells you where to. If you have at east two other people, you can run this and learn the rules as you go. If you then decide you also wish to play a character, knock yourself out.