Box2d - Allow object to pass but still report collision
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how to ignore physics collision of some objects in box2d
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How to handle pixel-perfect collision detection with rotation?
82395
Pass a 3d coordinate via pgfkeys
122910
Objects don't touch when they collide?
51077
Cast ray to select block in voxel game
119065
Animate Property gets activated whenever I move an object
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(Unity) Proper way to save ScriptableObjects changed during play mode?
36641
How do I give myself an item that can only be placed on a block with a certain damage value?
157555
How to add an object at a specific posistion in Blender Game Engine
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Why do my Box2D bodies not fall, even though world.step is called?
121129
How do I ensure that my 2D side-scroller camera stays within the world bounds?
133223
iOS Sprite Kit Collision with movement through elements
74176
Best way to detect the touched object (moving) from collection in libgdx
89667
How can I make an object render with a wireframe in the game engine?
122472
Updating entities in response to collisions - should this be in the collision-detection class or in the entity-updater class?
68363
Unity 2D How to prevent character from double jump
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Prevent the next x damage and multiple unblocked creatures