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Why my Photoshop brush pixelated instead of smooth
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Subdivision Surface not making things smooth as they are in the tutorial I am following
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Implementing network smoothing
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Why subdivided faces with smooth shading acting weird?
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Casting shadows for transparent textured material
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How to make an irregular blended circle effect?
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Can I make color data not render as gradient?
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How to build a smooth "transition function" explicitly?
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Where is the smooth / flat shading property of an object?
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How can I fix this jagged Shadows?
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How to create 2D shadows
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How to smooth camera animation to have fluid feel?
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shade plane with a color function color(x,y)
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How to get additive blending in cycles?
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Render shadows over a transparent background in cycles