What should the data structure of a flexible ability system look like?
60079
What's a way to implement a flexible buff/debuff system?
127333
Help w/Character Sheet: What are ability modifiers and how do I calculate them?
78609
On the identity map requirement in the definition of category
81122
interaction between mathematical structures
3449
Is there any benefit to this switch / pattern matching idea?
139373
Class vs Struct for data only?
124906
How to create strong types?
113596
How to Store Design Data in Unity including Formulas?
15121
MVC-like compartmentalization in games?
158595
TikZ - game tree representation with continuum of moves
21416
Reference with distributions with various properties
46264
Is it possible to use the enumerate/itemize environment within the proof/remark environment in a nice way?
5002
How to model an entity type that can have different sets of attributes?
40781
Organization and tidiness of multiple copies of layers?
153042
What is the role of "systems" in a component-based entity architecture?
48616
Customizing enumerations and itemizations
98374
Can I have polymorphic containers with value semantics in C++?