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TRON: Game A.I algorithm?
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Programming an Artificial Agent in Open Arena
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Price optimization algorithms
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Bouncing ball simulation computer science
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Algorithm for procedureral 2D map with connected paths
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Pathfiding for groups of agents
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How good is Hard AI?
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How to utilize miniMax algorithm in Checkers game
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A* Pathfinding Finding One of Many Goals
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Algorithm for Determining Tic Tac Toe Game Over
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Predicting Enemy Movement
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Driver AI in racing game
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An infinite Penney's game.
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Solving chess bishop problem
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Lag compensation with networked 2D games
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Combinatorial card game
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How do I write a "Connect Four" AI?