Shader that always faces the camera
126617
How do I get flat texture projection on a object without distortion?
19364
How do I get transparency to work with the Principled BSDF shader?
25020
Script to render one object from different angles
24207
How do I align the viewport to a face normal?
29275
2d metaballs with shader to give blobs of water effect?
96842
Compositing: how to render object on top of background?
17045
How can I render an object with an hdr background?
153067
Antialiasing in 3D
129199
How do I mirror the faces of a cube (edit all of them when I edit one)?
44379
Aliased edge around light source in cycles
17362
SV_POSITION in pixel shader
757
How do I avoid rendering glitches from overlapping faces?
54342
How do you overlay an image on a shader in Cycles?
31008
What is this noisy shadow overlay that stays with the camera?
66327
Node for setting render colour, regardless of lighting
47832
shade plane with a color function color(x,y)
30553
Render depth maps with world-space z distance with respect the camera