Material emitting only in dark parts of an object
131765
Make light paths only pass through non-emitted areas?
102041
Pinpoint the area light to object
56838
Why aren't all objects transparent?
145031
How to get outer glow to the object
34866
Using an Emission shader with textures without affecting the color of the mesh?
134673
What is the effect where some objects are a single bright color but the rest is black and white?
98458
Radiation emission and absorption
22399
How to achieve a solid glass/emission material with certain refraction and color
148625
One part of the render layer glowing?
70725
Material Opacity in viewport?
36773
Why do wet objects become darker?
99379
Brightness dependent texture on mesh
73549
Can I achieve a torchlight effect (lighter area around a light source) in a 2D game?
107832
Cycles: Emission Shader does not bring enough light
70023
A black torch to darken everything
33817
Cycles material node set-up for diffuse, specular, reflection/refraction, normal and illumination/emission map
89558
Why are lamps and mesh lights not illuminating anything?