Parallax-like texture depth in Cycles
126151
Is there a way to add fake thickness to an alpha image texture?
146771
Specifying pixel depth in ModelBuilder?
98491
Blurring/Feathering a Procedural Pointiness Mask
126617
How do I get flat texture projection on a object without distortion?
91520
Transparent render layers
102409
Objects with transparent texture not always show transparency in 3dview
33817
Cycles material node set-up for diffuse, specular, reflection/refraction, normal and illumination/emission map
44369
Transparency/Masking : See through an Outer Sphere and see Inner Sphere in true colours
44379
Aliased edge around light source in cycles
115610
pixulated texture of character
18047
Why is this environment texture image showing only a solid color in the 3D view, using Cycles?
118067
Adjust random seed of displacement textures
16136
Transparency of whole image at the position of an object
103215
SDL2 sprite batching and texture atlases
87837
Is it possible to give a texture thickness?
28991
Methods to achieve a similar light grain texture?
94866
how to render semi-transparent objects with transparent background as a png with cycles