Is there any way to replicate "Aura Glow" reflective dispersion/iridescence glass effect in Cycles?
61184
Iridescence In Cycles?
119721
How can a light cone (volumetric) be setup with cycles?
21031
Prevent area light from being reflected on glass?
17820
Render Glass like materials with Alpha Channel to composite in external app
124778
Holographic lighting in Cycles
7840
Creating volumetric lighting (crepuscular rays) in Cycles
117556
Glow with depth in Blender?
135580
Emissive shader does not change much in changes of orders of magnitudes
139832
Is it possible to make visible spotlight lightrays?
39696
How can I take a picture through glass without glare?
8568
How to get rid of internal shadows/blackness in glass/transparent/refractive materials?
65767
Any way to control light halos in the compositor based on emission level?
128384
How to setup shaders for semitransparent mirrors?
113839
How can I visualize or simulate the effect of different focal lengths?
54342
How do you overlay an image on a shader in Cycles?
129737
How do I achieve this kind of light star effect?
130276
Cycles: How do I exclude the Environment Texture from reflections?