How to unwrap two image textures onto one object without deforming the UV mapping of either texture
57447
Texture mapping with multiple UV maps
130484
Move loopcut without distorting UV map
14567
How to Combine two Normal Maps?
74492
How are texture maps imported into Blender?
89390
Is there a way to uniformly add texture to a complex mesh without using UV mapping?
130465
How can I use colours to separate texture node treatment?
134213
How to texture a downloaded model made of stretched triangles?
150731
How to render a texture partly transparent?
8243
How do I straighten UV maps?
58169
Is there an easy way to remove overlapping faces?
133979
How do you texture multiple objects with a single image?
151273
Easiest process for me to apply textures, created externally, to my models
61336
Is there a way to overlay two similar UV islands with identical vertex count?
30460
Is it possible to induce Mathematica to chop off parts of Graphics objects that exist outside of a Frame?
138991
How can I use multiple Textures in Graphics3D
38245
What is the best way to unwrap a sphere?
88716
How can I stack all faces of an object on top of each other in the UV Image Editor?