#
Text-guided image-inpainting

The StableDiffusionInpaintPipeline allows you to edit specific parts of an image by providing a mask and a text prompt. It uses a version of Stable Diffusion, like `runwayml/stable-diffusion-inpainting` specifically trained for inpainting tasks.

Get started by loading an instance of the StableDiffusionInpaintPipeline:

    import PIL
    import requests
    import torch
    from io import BytesIO

    from diffusers import StableDiffusionInpaintPipeline

    pipeline = StableDiffusionInpaintPipeline.from_pretrained(
        "runwayml/stable-diffusion-inpainting",
        torch_dtype=torch.float16,
        use_safetensors=True,
        variant="fp16",
    )
    pipeline = pipeline.to("cuda")

Download an image and a mask of a dog which you’ll eventually replace:

    def download_image(url):
        response = requests.get(url)
        return PIL.Image.open(BytesIO(response.content)).convert("RGB")

    img_url = "https://raw.githubusercontent.com/CompVis/latent-diffusion/main/data/inpainting_examples/overture-creations-5sI6fQgYIuo.png"
    mask_url = "https://raw.githubusercontent.com/CompVis/latent-diffusion/main/data/inpainting_examples/overture-creations-5sI6fQgYIuo_mask.png"

    init_image = download_image(img_url).resize((512, 512))
    mask_image = download_image(mask_url).resize((512, 512))

Now you can create a prompt to replace the mask with something else:

    prompt = "Face of a yellow cat, high resolution, sitting on a park bench"
    image = pipeline(prompt=prompt, image=init_image, mask_image=mask_image).images[0]

`image` | `mask_image` | `prompt` | output
--- | --- | --- | ---
|  | Face of a yellow cat, high resolution, sitting on a park bench |

A previous experimental implementation of inpainting used a different, lower-quality process. To ensure backwards compatibility, loading a pretrained pipeline that doesn’t contain the new model will still apply the old inpainting method.

Check out the Spaces below to try out image inpainting yourself!

##
Preserving the Unmasked Area of the Image

Generally speaking, StableDiffusionInpaintPipeline (and other inpainting pipelines) will change the unmasked part of the image as well. If this behavior is undesirable, you can force the unmasked area to remain the same as follows:

    import PIL
    import numpy as np
    import torch

    from diffusers import StableDiffusionInpaintPipeline
    from diffusers.utils import load_image

    device = "cuda"
    pipeline = StableDiffusionInpaintPipeline.from_pretrained(
        "runwayml/stable-diffusion-inpainting",
        torch_dtype=torch.float16,
    )
    pipeline = pipeline.to(device)

    img_url = "https://raw.githubusercontent.com/CompVis/latent-diffusion/main/data/inpainting_examples/overture-creations-5sI6fQgYIuo.png"
    mask_url = "https://raw.githubusercontent.com/CompVis/latent-diffusion/main/data/inpainting_examples/overture-creations-5sI6fQgYIuo_mask.png"

    init_image = load_image(img_url).resize((512, 512))
    mask_image = load_image(mask_url).resize((512, 512))

    prompt = "Face of a yellow cat, high resolution, sitting on a park bench"
    repainted_image = pipeline(prompt=prompt, image=init_image, mask_image=mask_image).images[0]
    repainted_image.save("repainted_image.png")

    # Convert mask to grayscale NumPy array
    mask_image_arr = np.array(mask_image.convert("L"))
    # Add a channel dimension to the end of the grayscale mask
    mask_image_arr = mask_image_arr[:, :, None]
    # Binarize the mask: 1s correspond to the pixels which are repainted
    mask_image_arr = mask_image_arr.astype(np.float32) / 255.0
    mask_image_arr[mask_image_arr < 0.5] = 0
    mask_image_arr[mask_image_arr >= 0.5] = 1

    # Take the masked pixels from the repainted image and the unmasked pixels from the initial image
    unmasked_unchanged_image_arr = (1 - mask_image_arr) * init_image_arr + mask_image_arr * repainted_image_arr
    unmasked_unchanged_image = PIL.Image.fromarray(unmasked_unchanged_image_arr.round().astype("uint8"))
    unmasked_unchanged_image.save("force_unmasked_unchanged.png")

Forcing the unmasked portion of the image to remain the same might result in some weird transitions between the unmasked and masked areas, since the model will typically change the masked and unmasked areas to make the transition more natural.