texts: Star Wars Force Collection (SWFC) failure in Genymotion

texts:
I use an app called Star Wars Force Collection.  On the 2.x versions it ran fine, once the app updated to 3.x (can't roll back as it forces update), it will not load in Genymotion at all anymore no matter what version of android device I create.

I have added the arm translator 1_1 and Gapps (correct for whichever android version I am using).

This app runs fine in Bluestacks, so it is not an emulator issue.  I am wondering if anyone can solve this.  Some things I may suspect...

the app checks the build number or process name, upon seeing it, backs out.
Other than that, I have no idea.

To assist in troubleshooting...

Star Wars Force Collection in the Google Play Store

Konami Star Wars Force Collection Supported Devices


texts:
I created a script in Simulation mode which runs great. Then when I want to execute it in survival mode it doesn't work anymore. It seems to have problems with the Memory hash in survival mode.

Anyone has the same problems as well and know how to solve it?

Thanks,

Sjoerd


texts: What comes on the World of Warcraft Cataclysm DVD?

texts:
Does the Cataclysm Expansion Pack DVD will contain all the content from the Original, Burning Crusade, and Wrath of the Lich King. If it does, is there any requirements to download anything before the 4.0.1 patch. Understandably, there will be required patches for any version later than 4.0.1.

The Wrath of the Lich King DVD came with all the content of the past on the disk. There was no need to download anything before 3.0.

Yes the account will need to have the access/keys to all of the versions. Which is the case for my accounts.

Please post a reference link along with your answer if possible.


texts:
Hello dear ST or strategy fans :)

I play this game only occasionally and thus am not fully aware of everything.

Recently I've read a guide.

From the guide a few questions evolved, where one is this.
Here is a cite from the guide that made me question this myself. However and btw when I review my games always wondered about it :)

When [...] your research nearing future tech 1 (11 in each category)

This implies to me that Calladice (the writer) has reasearched everything to 10.

The question or tldr; is:

I looked at for example: Research - Object databse - Biotechnology - (10) Siliko Biotechnology
You can see there that Biotechnology 10 doesn't enable new structures or ships.

So generally and by itself what is the point of researching
something to 10 if it's not for some ship?
Btw: Which advantages do give "Future Tech1" like Bio 11 (or even
12)** ?

Thanks in advance. I tried to search for an answer before, but it didn't reach me.

**ps: I am aware of Energytechnology increasing Shield Generator's capacity by 50/techlevel.


texts: Is there a way to hide all of the HUD when watching replays?

texts:
I already know that pressing Ctrl + W will hide the bottom part of the HUD.

But how can I hide the rest of the HUD that is shown on the top of the screen and the replay progress bar?


texts: Okay so I completed the knight and Viking story on normal, but I had yet to do the samurai section. I was playing online and I was gifted the complete story at normal trophy?! After this I completed the samurai story. Again, playing online and I was gifted the complete story at hard!!! What is happening here?


texts: What about Great Person tile improvements in Civ5?

texts:
The Great Artist, Scientist, Engineer, Merchant can build tile improvements that generate additional culture/science/production/gold. The Great General can build the citadel.

These always feel like a bad tradeoff, as:

I tend to save my Engineers for wonders (I like to think worth a lot more that a few added production).
Putting culture and science on a tile makes most sense in cities that already are larger (more buildings means more bonuses to the base values), but for larger cities I am already hard-pressed to squeeze food and production out of them and adding a Gerat Person tile improvement will diminish the return in food and/or production of the tile or I have to add it to a tile I wouldn't normally work with this city.
Using a great general for a citadel will also ruin any tile improvement, so I have never used it up to now.

Are the bonuses worth it?


texts: Can Chrysalid turn a MEC unit into a zombie

texts:
I'm just wondering.

If a Chrysalid attacks a MEC trooper and kills him/her, does the MEC trooper turn into a zombie? Does he/she turn into a mechanized zombie? Or does nothing special happen at all?

My web searches have turned up at best speculations.


texts: In clash of clans, should we specialize our troops?

texts:
One of my friends has a level 4 dragon yet his rank is lower than mine. When he attacks he always uses dragons.

As our rank goes up so does the toughness of enemies in war. So specialization seems to be advantageous.

The guy that only uses dragon is a lower rank than me and can attack weaker enemies. I have level 3 dragons and have to attack tougher enemies because my other troops (that I rarely used) are well leveled too.

Can anyone confirm?


texts: "New" tag in clan info next to name. How long does it last?

texts: How long does the "new" tag last next to players names that have joined your clan?


texts: How do I beat "Mr. T is hanging around"?

texts: Try as I might, I just cannot get "Mr. T" to swing far enough to let my little ball pass under.  How do I do it?


texts: Does a beam weapon have to hit a crew member - or just the square they're in?

texts:
The Anti-Bio beam in FTL only damages crew, and - as with any beam weapon - it's often tricky to line up the perfect shot on an enemy ship. I understand (based on answers to this question - How do beam weapons damage enemy crew?) that a beam's path must specifically cross crewmembers - and not just the room they're in - in order to deal them damage.

Is it sufficient, however, for the beam to hit the square / tile containing the crewmember - or does the beam's path literally have to cross through the actual crewmember's sprite? That is, if a beam 'cuts the corner' of a square containing a stationary crew member, but doesn't actually touch the crew member, will they still take damage from the shot?


texts: Does the Prothean squadmate have significance outside of in-quest commentary?

texts: I played through the Eden Prime mission and watched his back story, but is the rest of his inclusion in the main story similar to Kasumi or Zaeed?


texts:
I was building a rail road, in minecraft, on the xbox 360, in the over world, wearing all diamond armour at night. A spider attacked. I thought no big deal, hit it with my ax. Instead the screen got jumpy, and I died almost instantly.
The message on the screen read "[player] Doomed to fail." when I respawned. Then I went back and all my stuff was gone.  This is an unmoded version of the game, what happened?


texts: Mouse pointer disappears when smoke begins on the main menu

texts:
I've installed Skyrim on my Intel 4000 CPU/CPU based Ubuntu system via PlayOnLinux (latest as of today, tried with wine ~1.5 and ~1.6 rc 1).

When I load Skyrim, the mouse cursor shows for maybe 1/4 a second.  When the pixilated smoke under the dragon starts, the mouse pointer disappears.  When I move the mouse, I can see it highlight "Continue" and other menu choices.

Messing with the .ini I've tried:

bGamepadEnable=0
fHUDOpacity=0
bGamePadRumble=0
bMouseAcceleration=0
iPresentInterval=0

...turning the numlock off, overridding input and input8 in winepreferences, switched through all graphics settings for DirectDraw renderer, Offscreen Rendering mode, Multisampling, Strict Draw ordering.

Very grateful for any ideas or suggestions.


texts:
The tutorial mission starts you with $280 and instructs you to get 4 agents for $200. The whole point of getting an agent is being able to play a card in a region.

$80, however, are only enough for three of the cheapest cards (the offices, coming at $25 each). So getting a fourth agent is a waste of $50 in the first place...

Or is it? Am I missing something here?


texts: Should I recharge entire portals or individual resonators?

texts:
I've noticed that when recharging a portal, whether I choose to recharge just 1 resonator or all 8 resonators I still receive the full 10 AP reward.

Does this mean that I would gain more AP (for a given amount of XM) by recharging each resonator 1 at a time?

Which is the best way to recharge portals, with respect to gaining AP?


texts: So my laptop recently got a problem with the fan. So my mom gave it to a family friend of ours who knew how to fix it. The laptop fan would always be loud. Weeks later we got the laptop back, and a lot changed! I no longer had the Alpha Tango and my Guest acc, I only had this one acc with my mom's name on it. What was left was, I still had my Skyrim files but Skyrim was no longer installed (I think). I searched for Skyrim at the windows button and The Elder Scrolls Skyrim shortcut said it was either changed or moved. I scoured my laptop files for my skyrim folder and all the files were still there, including my saves and my nexusmods folder filled with mods. I want to play skyrim again. Can anyone help me?


texts:
When I'm in the mood for some pure infantry goodness, I like to play Operation Metro. There are a variety of servers that offer some flavor of no explosives. One server I play on does not allow RPGs or grenades, but does allow frag rounds, claymores, and C4.

My question is: Does anyone have good ways to combat frag rounds without resorting to frag rounds? Take, for example, the left stairs at B (playing as RU). As soon as I go down the stairs, I'm usually hit multiple times by frag rounds. If I try to inch my way down, the blast effect gets me before I even see my enemy. Likewise, playing as US in this situation is no better, as frag rounds are hitting the back and side walls so even getting up into lockers is difficult.

Does anyone have any thoughts on how to handle opponents like this, outside of getting a coordinated group to smoke/push (a response that is basically applicable to any situation)?


texts: How do I remove the boulders on my farm?

texts:
On my farm, there are these two big boulders; I haven't gotten the ultimate hammer yet, however in my experience of Harvest Moon, rocks and boulder get sequentially bigger for each level of hammer required to break them, and these look too big for the ultimate hammer, considering what the Iron Hammer breaks. Also, in Harvest Moon DS, to break the biggest boulders by the waterfall I needed the Sword, not the hammer.

So I am wondering what I need to do to break these.


texts: Do my companions give me something back when I give them equipment?

texts: Companions will often ask for a nice piece of equipment. If I give them one, will I get whatever they are replacing back? I don't mind giving them the nice stuff, but I'd like to know if it'll end up in the trash when they ask for even nicer stuff.


texts: Is it worth doing Whimsyshire in Hell to get upgrades for Inferno

texts:
So I'm wondering what is more efficient to farm gear for inferno. Once I acquired the ability to open the 'cow level' do the item drops and gold drops justify the effort to get the staff in the first place? Are there champions/rare mobs in Whimsyshire that increase my Nephalem Valor buff?
Or am I better off just running Act I-IV hell and partially Act I inferno and hope for good items/gold.


texts: I think I broke the "investigate the mayor" mission by sequence breaking?

texts:
So I made myself a "brute force" key and got in to Longson's apartment way early, and found out about and triggered the conversation with his "wife."

Now I've been giving a mission to find dirt on Longson, but going back and trying to talk to the wife again doesn't seem to do anything.

Is there a specific action that completes the mission, or am I gonna have to restart the game?


texts:
As the cornerstone of Muchi Muchi Pork's scoring system, the Lard Meter is extremely important, as it allows you to use your Lard Attack, which creates Medals that are collected for points. However, management of the lard meter is tricky, and it's extremely easy to find yourself out of lard at a crucial moment.

What are the best ways to refill the Lard Meter as quickly as possible if I find myself in a situation where I need a lot of lard, and I need it right now?

In particular, I care most about the 1.01 version of the game.


texts: Cheat engine change default scan settings

texts:
I want to change these settings on load

{
Scan Type:Exact Value
Value Type: 4bytes
}

to these everytime i launch CE

{
Scan Type:Value Between
Value Type: float
}


texts: In the game Prune there are these white trees. It feels like an easter egg. When you prune it, it disappears. What are they for? Can I do something about them?


texts: Does your offense affect who your opponent is in Clan War?

texts: In Clan Wars your opponent is determined by your clan's average base value, would a player's offense affect what clan you go up against?


texts: In the quest "the search for mandragora" where is the pot exactly?

texts: In this game Unepic there is a quest "The search for Mandragora" for which you need to find  a white pot in which you can keep the uprooted Mandragora plant. Does anyone have any idea where the hell the stupid pot is? I've spent about 3 hours looking for that useless item and even gone through a youtube video but can't find exactly where he picks it up.


texts: Syndras E - Force of Will with Iverns R- Daisy

texts:
I know that there are some special interactions when Syndra uses her E ability with neutral monster like blue buff or red buff and throws it on enemies.

Is there a similar interaction when she grabs Daisy, the ult of Ivern?


texts:
So I'm trying to make a system that will kill any mob that doesn't have a squid on it's head (I'm starting with zombies as once I figure it out for one mob I can easily add a different mob). So how I started was I made a scoreboard objective that I called nearSquid.

/scoreboard objectives add nearSquid dummy

Then I rigged up some repeating/chain command blocks together and had them run these commands.

/execute @e[type=Zombie] ~ ~ ~ /scoreboard players set @e[type=Squid,r=2] nearSquid 1

/execute @e[type=Squid] ~ ~ ~ /scoreboard players set @e[type=Zombie,r=2] nearSquid 1

Therefore any zombies (that are near a squid) and squids (that are near zombies) get a score of 1. Now my problem is that how do I make the zombie/squid get a score of 0 when they aren't near the other one.

Now I know that this system has the flaw of if zombies are bunched close together they may be in the radius and be safe until the squid/zombie moves away. So if you have a different system that can fix this flaw I'd be happy to hear it. other wise how would I make the squids/zombies get a value of 0 when not near the other.

Hopefully I made myself clear. If not let me know and I'll will try to make it clearer.


texts: I just want to make sure that it isn't some kind of game ending thing inside that will make me lose my map and progress.


texts: Why do I sometimes regain an estus flask charge?

texts: In Dark Souls 1 there was a similar mechanic where you would gain charges when someone "nearby" (as the game ruled) strengthed a bonfire. I don't see this mechanic yet in Dark Souls 3 and it seems to be happening in one of the first areas. Furthermore, it seems to happen after I kill an enemy. What governs this mechanic?


texts:
I have played Skyrim for some time as a magic user, and I have by no means visited the entire world yet.

But I'm puzzled that none of the characters I have met that sell spells have any spell to unlock locks.

Is there no such spell, or have I just not found it yet?


texts:
How do I get an Arctic fox in a flat bedrock or Minecraft world
Please make sure it works on iOS


texts: At what difficulty do legandry "sets" start to drop?

texts:
Possible Duplicate:
  When do set and legendary items start dropping?

I was wondering at what difficulty setting you would start finding Legendary sets. I ask because I've farmed quite a few Whimsyshire runs yet I have not found a single set item. Is there a specific difficulty that they start dropping on?


texts: Star Trek Online Tetryon Beam Weapons and Transphasic Torpedos

texts:
I'm an engineering officer in command of an Odyssey Operations Cruiser.

I've been debating whether to fit 4 or 6 beam arrays to my ship. The increased power drain from using multiple arrays seems to imply that using 6 would result in a net loss in dps output compared to using 4 arrays.

Is it worth fitting transphasic torpedo bays only? Does the increased shield penetration offset the fact that once the enemy's shields are down, the overall dps output is much lower than when using photon torpedoes?

Phased Tetryon Beam Arrays, or Phased Polaron Arrays?


texts: Does dying at the tower affect the bounties?

texts:
So say you have the Body Dropper bounty and you have 50/100 of the kills required to complete that bounty. And now say that you jump off the edge of the Tower on Earth.
Will it reset your bounty progress, or does it only reset if you die in the field?


texts: What does the letter+number on the GOMTV GSL scoreboard mean?

texts: On the above picture of a GOMTV GSL scoreboard I assume the P and T stand for Protoss and Terran, but what does the number mean?  Seed?


texts: In Chapter 2, is there any way to cure both illnesses?

texts:
In Chapter 2, two of your fellow inmates are sick, and without medicine they will die (on the same day, no less). One prisoner, Bramble, is pregnant with child. The other doomed prisoner is Mr. Fancy Cakes, who (I'm assured) is totally a unicorn.

The main problem, aside from figuring out the puzzles to get anything done, is that there appears to be only one "miracle cure potion". This sets up the moral dilemma of choosing one over the other.

But is there a way to have my Fancy Cakes, and eat save the pregnant lady too?


texts: What level do you start receiving gifts at?

texts: I'm level 32 at the moment and was wondering what level you start to receive gifts.


texts: What does this symbol mean in the Starcraft chat portrait?

texts: What is the little symbol in corner of the portrait, in Starcraft 2's list of friends?


texts: Do I need to hold on to Toorum's notes for any purpose?

texts: So far in my journeys I've come across a bunch of Toorum's notes.  Are they purely flavor text or do they serve some purpose?


texts:
Deus Ex: Mankind Divided launched yesterday, and the day one boast, among other DLC bonus, a "Digital Music Sampler".

While the other DLC are quite clear (bonus missions, and either a ability or a skin), that one is not explained.

Is it just the OST? A item in the game? A additional option in the game?


texts: Can I do a Deep Rock Galactic promotion assignment on a different class than the one I am promoting?

texts: If I start the Driller Promotion Assignment (for example) do I have to complete the missions on the Driller? Or can I use one of the other three classes?


texts:
I wanna be the best, most well-rounded farmer. Unfortunately, there's only 20 hours in the day and I can only eat so many energy-restoring items before I run out and have to gather / cook more.

How do I level up each skill efficiently, in terms of time and energy?


texts:
How to send vehicle over obstacles ?

Obviously, there are multiple zones on the map that cannot be reached without a certain technology or building.


texts:
I am trying to configure my game to 2 players in my PC.

I don't have a Xbox controller, so I followed these instructions.

When I press enter a bubble appears as second player but I have pressed all keys from my keyboard and it doesn't turn into a girl.

What should I do?


texts: How to add Minecraft client mods to Spout / Spoutcraft?

texts:
Spout is a bukkit plugin that allows some nice interaction with the modified client Spoutcraft, for example using server-side defined texture packs and which mods the client will use. This does include a feature to prevent players from cheating by installing client mods the usual way, since Spoutcraft checks for modifications of minecraft.jar.

Now since the server determines via Spout which mods the client uses, how can I set it up to provide normal client mods like TooManyItems, Rei's Minimap or the client-side part of IndustrialCraft²?


texts: New Tekkit - What to do with excess cobblestone

texts:
I have started playing the new Tekkit.  In the old Tekkit I created quarries, and used the energy condenser to turn masses and masses of useless cobblestone into useful materials.

In the new Tekkit there is no condenser.  So I have no idea what to do with the quickly growing piles of cobblestone I have from quarrying.

Is there a way to make all this cobblestone useful?  Is there something equivalent to the energy condenser?


texts: Trouble downloading version earlier than 1.7.4

texts: I am having trouble downloading Minecraft version 1.6.4.  I can download and use versions 1.7.4 and higher, but nothing earlier than that.  It gives me an error that it cannot unpack natives. I have updated java and also the Minecraft launcher.


texts: How do I enter Game Properties in Steam Library?

texts: So I'm kinda new to Steam so I'm unsure how to get into Properties in Steam in my Steam Library?


texts: How do I get into the locked bath at night?

texts:
Skyloft Academy's bath is locked at night as someone (not posting the spoiler here) is in there. I've been able to get in through the chimney to sneak into Zelda's room at night, but I notice I can't use my tools inside the academy.

At any point is it possible to break into the locked bath?


texts: Are firearm statistics consistent across weapon classes in Mass Effect 3?

texts:
While playing Mass Effect 3, I noticed that the various firearm statistics sliders are all the same length, but unlike powers, there are no units listed.

That means that you can only compare your weapons to some theoretical "optimum" value, as shown below.

But, when you find a second weapon of the same type, you can compare the two of them.  (The interface even gives you a helpful guide line so that you can see whether the quality will increase or decrease.)

But what about when you want to compare two weapons of different types?

Does this really mean that my heavy pistol is as accurate as a sniper rifle?  Or, for that matter, if my submachine gun and my pistol are the same weight, can I swap them without changing my cooldown penalty?  Or are cross-category weapon comparisons meaningless?


texts: How to change entitydatas for this project?

texts: I'm making an underwater city. When I will be finished I would like to have citizens and guards in it. Is there a way I can either make an entire new entity or just edit a Villager's skin and get rid of trading. For the guards I thought I can change the skin. Or is there a way I can make them kill anything else within its radius except for myself and a few other players as well as the citizens?


texts: Can I run the DayZ mod on linux? If it matters, I'm on Arch Linux 64bit. Their website is not at all clear.


texts: When should the jungler buy the oracles instead of the support? What are the advantages and disadvantages in terms of gold distribution between the two and the allowed aggression with the added penalty on dying?


texts: I don't yet see value for the compass in solo play and I have disabled every other non-essential, persistent HUD element in the game. Even though the HUD options are extensive, turning off compass doesn't appear to be possible at least from the options menu.


texts: Can I play Five Finger Fillet in Undead Nightmare?

texts:
Can I play the Five Finger Fillet game in Undead Nightmare on the Xbox 360?
I know it is playable in the standard version but Undead Nightmare is somehow a standalone game on the Xbox 360.


texts: Are there any reason to collect and read books in Genshin Impact?

texts: There's a whole slew of books in the library. I picked up at least 30 of them I think.  Is there any reason to collect them? There are a bunch of different rarity ratings for the books, some are purple and some are just green. Is there any reason to bother reading them? Some sort of challenge?


texts: Where are all the yellow-triangle puzzles? What are they for?

texts:
As you walk around the island, you occasionally come across simple puzzle-panels that aren't attached to anything. They all have a single yellow triangle in them, and no matter what solution you give, the puzzle gives a "correct" noise.

I assume they're all connected in some sort of larger puzzle.

Where are they all?
What are they for? (spoiler-free if possible)


texts: How many times do I have to play New Game+ to be able to unlock all blacksmith plans?

texts:
According to this answer, new blacksmith plans are unlocked in New Game+. I know once you beat NG+, you move on to NG++, and so on.

What's the maximum "+" I need to be able to unlock all blacksmithing plans?


texts: Is there a way to Change how long the Xbox record time is?

texts: I am making a Xbox gameplay of bendy and the ink machine for my YouTube channel and I need the recording time last longer than 10minutes. Is there a way to change it?


texts: How can I find my lost dog in Minecraft?

texts:
As the title says, I have lost my wolf named Grim in my world.
I really want to find it. Also, it was spawned with the invulnerable tag
and I don't want to spawn another one.

Any help will do.


texts: The end of the "consume scientists" side mission chain - did I get it right?

texts:
While playing Prototype yesterday, I completed the last "consume scientists" side-mission, which revealed Karen Parker's location on the map for me to go and exact my revenge.

After entering the building where she was hiding and being treated to a cutscene which hints that Alex kills her, I was expecting something more (I was almost certain I'd get a Web of Intrigue clip). However, nothing unusual happened after the cutscene and I simply appeared outside the building I previously entered.

Is this what was supposed to happen? Does the fact that I killed her come to play later in the game (a simple yes no will do for this one, as if it does come into play I wouldn't want to know how)?


texts: Why are there mob spawners in Minecraft if mobs (hostile/friendly/neutral) can spawn without them? if the mobs can spawn without the spawner than what is the point of them?


texts: What am I doing wrong with my /give command?

texts:
I am working on an adventure mode map on the Nintendo Switch Bedrock Edition, and so I am trying to give myself a diamond pickaxe which can only break mob spawners and is unbreakable. I have currently:

/give @s diamond_pickaxe 1 0 {CanDestroy:["minecraft:mob_spawner"],Unbreakable:1}

and whenever I enter the command I get:

  Line 1, Column 2 missing '}' or object member name.

I have gone off of a couple tutorials and this is the closest I can get to having it work.

Can anyone please tell me where the error is?


texts: Does the Widowmaker reward metal when the sentry is actively shooting?

texts:
Recently, I received the Widowmaker, and thought that initially it was a very useless weapon.  It required metal to shoot, and did the same damage as a normal shotgun.

However, on one server I played on, something weird occurred.

My setup was: Widowmaker – Pistol – Gunslinger

I set up my mini-sentry, and when I switched to my Widowmaker, the minisentry targeted an enemy and began to shoot him. And I immediately began to receive metal.  I received metal until around 412 metal (which was odd, because the cap was 200) and then my mini-sentry was destroyed.

I tried the exact same scenario on a different server, and it didn’t work.  So since I tried both, I’m extremely confused whether or not having a sentry shooting at an enemy while in the primary slot (Widowmaker) grants you metal?


texts: At the Geometry Dash icon thingy you will find a star shaped page next to the ball or UFO's. I believe they are called secrets. What are they and what do they do?


texts: I'm finding Brutal: Paws of Fury very hard, what am I doing wrong?

texts:
I bought Brutal: Paws of Fury about a year ago, but put it away because it was too damn hard to beat the game (I only got to level 3 by mind-numbingly blocking all the time and inserting a punch per minute or so).

Is there any real strategy as to how I should handle the game? Is there a way to make it more humane and let me have at it from time to time, instead of just getting beat up every time?
Are there cheats to lower the chaos-whirling attacks of the opponents (just so that they are doable)?


texts: What is it about Xayah and Rakan that make them a good duo?

texts: On the current patch, why is Xayah considered to be a good pick regardless of the support, while Rakan is considered to be only good while supporting Xayah? What is it about their kits that makes them particularly good as a duo while making Rakan dependent on Xayah?


texts: Mouse not being dealt with correctly, what should I do?

texts:
Deus Ex: Human Revolution is not working correctly with my mouse. I have an extra monitor, off to the left.

When I play the game, the mouse is not 'grabbed', so if I look to the left, I'll see the mouse pointer come out into my second monitor (the view still changes as the mouse moves around the second screen). If I then click, the game loses focus and minimizes.

If I'm hacking, I can't actually click Hack, as there's a weird offset applied to the mouse. If do I click Hack, number 4 is activated. I can't move the cursor right enough to click Hack.

I can disconnect the monitor, then it works, but I'd rather not do that. Is there a setting somewhere I need to change?


texts: If Mordakaiser's, Zilean's, and Yorick's ults are placed on a champion, in what order do the ults take place?

texts: As you can tell from the question, if all three champion ults were placed on a dying champion, which one would take priority. I feel like it would be Zilean's ultimate but Yorick's ultimate is very similar. But if you think about it, would Mordekaiser get his ghost from his ultimate?


texts:
I am stuck in Agent A: A Puzzle In Disguise. It must be something obvious because all the puzzles before that were a breeze.

So I have:

A hammer
A lightbulb
One missing yellow triangle (if that's important)

What am I supposed to do now?


texts:
In KSP, I have 2 worlds. One I play around doing real missions all in stock, the other, I use mods and mess around all the time.

I want to get Deadly Re-entry, but it will also affect my stock world. Is there a way I can enable mods for a specific save/world? Or do I have do disable them manually in the folders everytime I want to play?


texts: How can I get a priest villager to get gold trade?

texts:
I've tried several times in creative to get the Priest type villager to have a trade gold, Gold -> Emerald. My goal is to have a villager in SMP that does gold as the last trade. But even though the sheet on the wiki says that Priest type can get gold trade as a common trade I've yet to see it.

The disclaimer is that it can, but only if it cant do other trades? I'm not really sure. So that's what confuses me about it. I'm hoping eventually if i trade the last trade long enough gold will pop up, but i have no idea. Do they actually get it or not?

Any insight or answers would be appreciated.

This is the source I'm using http://www.minecraftwiki.net/wiki/Trading


texts: How can I use a widescreen resolution in KMQuake2?

texts:
I recently tried KMQuake2 (Knightmare Quake II) and it works very well for playing Quake 2.

However, it doesn't support widescreen resolutions (16:9), like 1920 x 1080 - it only supports 4:3 resolutions, like 1280x1024, 1400x1050, 1600x1200, etc.

Is there any any way to run KMQuake2 in a widescreen resolution?

Additionally, the KMQuake2 homepage doesn't have any support page or contact, any idea how I can contact the author so I can send a feature request?


texts: When is the latest I can complete the Wild Card quests?

texts:
Let's say I'm working the various quests in New Vegas, and am currently in the early stages of both The House Always Wins and the Wild Card quests.

What is the latest point in The House Always Wins that I can safely complete the Wild Card series, assuming I want to take control New Vegas?

(Note: I do plan on finishing off as many side quests as possible before going this route, so time is not exactly a factor here -- I just want to be sure I don't go so far down The House Always Wins that I'm unable to do the Wild Cards.)


texts: Making monster mobs more interesting in creative mode

texts:
I have Minecraft, and tend to play in survival mode.

My children like creative mode. As well as buildings and rollercoasters, they have started to be interested in creatures, and recently switched monsters on, treating them as "pets". I have helped them create "monster zoos" using spawn blocks etc.

The monster behaviour in creative mode is somewhat boring though. The children don't really want to fight the monsters, but might be entertained if they fought each other, or acted with some simple purpose. Even sheep tending to climb up are more entertaining than zombies on creative mode.

Are there ways to get a more interesting or entertaining behaviours out of the Minecraft monsters, when in creative mode?

Examples of things mobs do or have done that my children have found interesting:

Witches taking potions when hurt
Monsters getting into minecarts and riding rollercoasters
Iron golems protecting villagers, and giving them flowers
A "baby crowding waterfall" that happened to a mooshroom where they made it spawn around 100 babies, which then pushed it around (and mostly downhill) as the ones at the back tried to get closer.


texts: Do Boss battles have a hidden time limit?

texts:
I don't remember exactly what boss battles did which to me, but I have noticed that several boss battles gave me pg at the end while others did not.

As far as I can tell most of the boss battles that did not give pg, I took a bit longer than I would have liked.

Does anybody know if some boss battles just never give pg or if there is a turn limit where you will no longer receive pg as a reward.


texts: Is it possible to auto-target in MW2 multi-player?

texts:
In single player campaigns, you get an auto-target assist thingy when you press L1 on the PS Controller. Is there also something like that in multiplayer ?

I am a bit of a noob, and am getting royally pwnd by so many other faster players who can target me accurately. I have tried to customise the sensitivity of the controller, but just can't easily zero in on targets quickly. I know that latency (ie Ping) is not an issue.

Any player advice on this ?


texts: Do you have to die to unlock/use a new character in Don't Starve?

texts:
I'm new to the game and I noticed that when I died after a few days I almost unlocked the second character.

Is this the case to actually unlock the characters and use them or do they unlock after you reach so many day and can you switch character in game?

Because I wouldn't like to last X amount of days and then have to die just to use a new character.


texts: Which is the most efficient use of land, for a casual user, in Tapped Out?

texts:
Many of my friends are playing Tapped Out (a Farmville-like game based on original content from the Simpsons' creators), and I've caved to peer pressure - I'm spending time playing it, too.

I'm not an avid player of the game, though, more of a very casual one (so I won't log on every 12 or 8 or 4 hours or w/e is required for optimally harvesting the generated resources). Also, I definitely am not interested in spending money on any of the micro-transaction based in game items.

So, what's the most efficient strategy for me to use when filling in land? Or, alternatively, how can I figure out an optimal or near optimal strategy for my own game play patterns?

[a quick, shallow, analysis, tells me that maybe a mix of blue/white houses is the best bet initially, up to a fixed saturation point, beyond which it's time to start spending money on in-game items, characters, etc... - if this turns out to be the ideal strategy, I'd appreciate seeing the math for exact, or near exact numbers]


texts: What is the red mist in Redbelly Mine in Skyrim?

texts: When I go to Shor's Stone, someone says that they saw red mist in the mine (Redbelly Mine).  When I went in there, I didn't see any red mist.  Does anyone know what they were talking about?


texts: If I leave the quest area will enemies respawn?

texts:
When I am in a quest sometime I go searching for some healing plants, or I hide from some robots (not far away I am still near the quest area).

I noticed when I get back to the original area, the robots that I have killed have re-spawned - it's like I am repeating the mission again.

Why is it that if I leave the quest area for a minute, the robots/humans that I have killed re-spawn? Is this normal?


texts:
In Untrusted, how can I pass the many attack and defense droids?

I've tried going down, but they get stuck; I tried sending them right, but they cover the exit.


texts: Can you summon shades in the Grand Cathedral after defeating the Burnt Ivory King?

texts:
In most places it is possible to summon shades (small white soap stone) after defeating an area boss. Before defeating the boss, I saw an abundance of shades available to summon. However, now that I have defeated him, I can not find any.

Is it possible to summon shades (for help with Elysium Soul farming) in the Grand Cathedral after the Burnt Ivory King is defeated?  If so, can they go into the chaos with you to farm or will they unsummon like they do other places when you cross the boss fog door of a defeated boss?


texts:
I am trying to determine if the choices you make have bearable effect on the story or if the game follows one narrative in a linear way despite of what the player decides.

Do choices only effect the episodes by themselves or are they reflected throughout the game? How close is it to Heavy Rain in terms of different possible endings?

I also have heard that the game features illusion of choices, e.g.

   with not being able to kill the father even though the option is offered.

Is this often the case or merely the exception?


texts: How do you progress from Insane levels to the Nightmare difficulty level?

texts:
My friends and I have been playing Dungeon Defenders on PC for a few weeks now.  We have a variety of characters of at least level 70, usually focused on either towers or DPS (few hybrid builds in our group).  We've cleared the campaign on Insane difficulty (with a fair bit of trial and error, but we did it), but we can't even beat the first wave of the first map on Nightmare.

Any tips?  Are there stats we should be focusing on, such as resistances?  Items we should look out for?


texts: Do certain Pokemon types appear more often in some locations?

texts:
Various reports claim that Pokemon are more likely to be found in their appropriate environments, such as water types near water. Is this true, or is it just observation bias with pseudo-random placement?

If true, what are the preferred places to find each type?

(Bug, Dark, Dragon, Electric, Fairy, Fighting, Fire, Flying, Ghost, Grass, Ground, Ice, Normal, Poison, Psychic, Rock, Steel, Water)


texts: What are the best Together mode weapon sets?

texts: Everybody is extremely over-powered in Kid Icarus: Uprising. Therefore, I need some ideas on how to be on the same level of strength as them. Can anyone give me ideas on how to do that?


texts: What are all the friendly and enemy ultimate sounds?

texts: When ultimates are used in Overwatch, a unique voice line sound effect is played, and it sounds different depending on which team used the ability. Does anyone have a list of what the two voice lines are for each character? Also some enemy voice lines seem to be much harder to hear (Widowmaker, Symmetra), so an indication of the relative volume would be great as well.


texts: Where are the cliffs for Sagani's quest The Long Hunt?

texts:
Sagani is looking for a guy named Persoq and all I know is that he is by "cliffs" overlooking the water (ocean?)

Any idea which zone that's in?


texts:
Super Mario Bros 3, World 4 has a Red Mushroom House with a rock blocking its path. The Hammer Bros have never left me with an actual hammer, and I never seem to have one when I get to World 4.

Is there a hammer I missed, or is there another way to get to the Red Mushroom House?


texts: Can a Sith Warrior or Inquisitor wear the Mask of Revan?

texts:
On Star Wars:The Old Republic I was playing as my Bounty Hunter. I was sent to retrieve the Mask of Revan. I wanted to keep the mask for myself but found it not in my inventory so I gave the mask to one of the Revanites.

Is this because I'm playing a Bounty Hunter?
Can one of the force-using classes, such as the Sith Warrior or Inquisitor equip it?


texts: What are the best and easiest food/elixirs for stamina increase?

texts:
I am new to BOTW and have only beat one divine beast so far. What are the best and/or easiest food/elixirs to replenish and increase stamina?

I am still pretty early in the game. I don't have a lot of stamina righ now as I have increased my stamina only once from completing 4 shrines. For all the other shrines, I got heart container increases.


texts: How do you upgrade towers in Bloons Tower Defense?

texts: I just started Bloons Monkey City and when I am fighting bloons, it doesn't let me upgrade my tower like a dart monkey. I already have the monkey academy so I can upgrade my dart monkey but still it won't let me upgrade. It only says it is locked. How do you upgrade your towers?


texts: What happens in the patched version of 2 Worlds if the final boss is killed by peasents

texts:
In this speedrun, we see the game ending in under 3 minutes, when the player provokes the final boss to attack some villagers, who in turn maul him to death.

The player mentions that he's using a non-patched version of the game because this was fixed later. I am not planning to buy this game any time soon to try myself so what happens in the patched version of the game if the same trick is attempted.


texts: How does Armor Penetration works with Critical Hits?

texts:
I'm wondering if there is any advantage obtained with Critical Damage having Last Whisper as item.

Will the Armor Penetration work directly with the total Critical Damage? Or there's some calculations to pass through?

I've been using Shaco almost 7 out of 10 ranked games atm to get to Platinum Tier, and it's really an issue for me since Critical Damage is one of Shaco's 'bread and butter' and I've been experimenting on different set of items each game.


texts: Is there a way to save all global variables to a text file?

texts:
There is a console command,
showglobalvars

that shows all global variables. Instead of getting that displayed in a console I want the output to be written in a text file.
I've heard about the command
SetConsoleOutputFilename

However, it doesn't work properly, since using
scof "c:\temp\output.txt"

will output
SetConsoleOutputFilename  >>  "c:\temp\output.txt"

but no such file is created.
How do I successfully print all global variables in a text file?


texts: What happens if I found a city next to a previously razed city

texts:
So I was playing a game last night where I was going for a Space Victory, toward the end of the game I went to war with Germany.  After dropping the A-bomb on Hamburg and razing it to the ground I sent my workers in to clean up the mess.  My conscience got the better of me.  All that to brag and ask a question.

During clean up I notice there was a tile with like 10 food and 8 hammers where Hamburg once laid.  If I built a new city next to it would I get those production values?  Or would it reset when the new city was founded?  Or is it just a graphical bug?

Note it did not seem like a graphical bug because hovering over it the tooltip said something like

City Square
10 Food
8 Production


texts: My Dragon Head fell into the void. How can I get another one?

texts: Is there any way to get another dragon head? Mine fell into the void of the end city and I can't get it back.


texts: How do you unlock the various profile icons?

texts:
How do you unlock the various profile icons in Starcraft 2?

Is it purely going through campaigns?  Unlocking certain achievements?


texts: Can Yasuo ult an enemy that made himself airborn

texts:
If champions like Khazix or Aatrox jump, they are technically airborne and Yasuo can ult any airborne enemy's.

So is it possible to ult an Aatrox that is jumping and not knocked up by an allies ability?


texts: Do I need to have a perk on in order to get credit towards a pro perk?

texts:
In Call of Duty: Black Ops (PS3) do I need to have a perk activated in order to get credit towards a pro perk?

For example:  I want the Warlord Pro perk and I need to get 10 kills with a frag/semtex grenade.  What happens if I get all 10 kills without the Warlord perk activated.  Will those kills count towards getting Warlord Pro?


texts: Fastest way to get money in Dragons call?

texts: I'm playing Dragons Call online, and I'm a mage level 15. What is the fastest way to make a bunch of money? I need about 1,000,000 to buy some good equipments and working/grinding takes a  takes a really long time when you only get a few hundred per enemy.


texts: What are the penalties for dying in The Division?

texts:
I'm curious what penalties, if any, there are for dying. I can think of three cases that might be different, though maybe there are more.

Dying in PVE
Dying as a non-rogue in the Dark Zone.
Dying as a rogue in the Dark Zone.

I already know dying as a rogue gets some sort of penalty, but I'm looking for exact numbers.


texts: In Auction house can we still select item based on gold radius?

texts:
I used to be able to find those.

I don't exactly remember the exact stats name. Gold radius, increase gold radius, or what.

Now I can't find it anymore since the latest patch. Can people confirm?


texts: As a PS3 gamer, what can I expect in the aftermath of the PSN security breach and system outage?

texts:
I've seen a few vague (very) details from Sony, including the free month of Playstation Plus for existing users, but I don't know exactly what to expect and what I'll get.

The last I read the services were to be turned on in phases starting May 1st, but here it is, the 4th, and the East Coast of the US is still dark.  I gather I should change my password once I'm online, but how do I know which information is going to be encrypted going forward?

Also, how do I join the class action lawsuit against Sony?  I know many people find this gauche because the service is "free", but I am repulsed by their inability to encrypt personal data, financials, and passwords.  Totally inexcusable for a service of their size and exposure, and I want some revenge.


texts:
I have been putting in a lot of effort recently to get the max hits per second on online spacebar counters. But unfortunately, none of the tricks or methods available on youtube or google has helped me. Can anyone help me get maximum hits on the spacebar?
A litter detail I have spent most of the time practicing on this particular site https://joltfly.com/spacebar-counter/ & they claim the highest hits someone ever got on their site is about 14 something per second.


texts: Why do I fail quests I haven't accepted or started?

texts:
How can I fail quests if I haven't started them yet, or even accepted them?

For example I went to prison to save the new sheriff for Primm, and while killing the Powder Gangers I got the message that I have failed the quest "I fought the law". Same thing happened again while cleaning Vault 3, I killed a fiend named Motor Runner while helping NCR and same thing happened, I failed some other quest apparently related to him. Last example, I went to Freeside and entered the laser gun store (can't remember the name now) and all of sudden everyone started shooting at me! Also I failed some quest.

Can anyone explain me why this happens? I can't access Gamefaqs, so I can't read articles in there.


texts: How do Mirror Image, Slow Time, and Illusionist interact?

texts:
When I use Mirror Image with Slow Time equipped, the mirror images also cast Slow Time. Using the Time Warp rune in Slow Time also increases the damage enemies inside the bubble take by 10%. With Illusionist, you can instantly cool down Mirror Image again. If you do this while the Mirror Image Slow Time bubbles exist, those bubbles still exist and the mirrors can create new ones again. I have had upwards of 10 bubbles active at a time from this.

I have a few questions about the interactions here.

Do the Slow Time bubbles from the mirror images have the same effect as my own? Do they have diminished effects? No effect and just a big annoying bubble?

Assuming the mirror bubbles do have an effect, do they stack with your own bubble (particularly interested in the damage bonus from the Time Warp rune), or do they just expand the area?

Forgetting about Mirror Image for a second, if I have two of my own Slow Time bubbles active at once via Illusionist, do they stack?


texts: Differences between the Gamecube and the Wii version of Twilight Princess

texts: What are the differences between the Gamecube and the Wii version of Twilight Princess? Are they just the same game, only with another control scheme (Controller for Gamecube, Wiimote for Wii), or are there any significant differences?


texts: Can I complete the quest "Paarthurnax" after the main quest?

texts:
The Blades gave me the Paarthurnax quest, but I decided to hold off until I finished the main quest line:

   Once Alduin is defeated, it seems that Paarthurnax took over or something, he has flown away. I can't find him anywhere.

The Blades won't speak to me until I complete the quest: is there any way around this? Or is it too late?


texts:
What are the rules by which EX Raid passes are given out in Pokemon Go? Is there some way to maximize my odds of being able to get one?

I got one last Community Day, and while I caught Mewtwo that time, I wanted to figure out how I could get another so I could get some more candy and/or a shiny version.


texts: It seems like I've completed every room in this area, but I still can't manage to grab the water element from beneath the crab like creature.  How do I get it?  Bonus points for giving a hint and putting the full answer in spoiler text, I really like to figure things out myself!


texts:
At the beginning of the game I've decided it's important to spread out thinly, avoid enemy contact, and claim as many resource points as possible.  Yes?

But then it's less clear to me when is the best time to engage the enemy?

If I counter attack as soon as they start taking my resources I seem to get drawn into endless unit production and make inadequate progress on infrastructure;

But if I leave them to it, and I build, then I find myself unable to replenish my resources quickly enough to build those superior units.

Any tips on how to balance these two extremes? What events might signal to me that it's time to swap my focus?


texts: Do manufactories and Customs Houses sacrifice the Strategic or luxury resources on those tiles?

texts:
I cannot figure out if using my GE or GM to build a manufactory or customs house on a tile with a strategic or luxury resource in it sacrifices that resource.

I'm also wondering if there is any benefit to building those improvements on tiles with resources.

The Customs house description says it will connect a resource to the trade network but how does that help nix the city it's worked by is already connected via trade route?


texts: Can you take over a NPC's home in Skyrim?

texts: A dragon came into town and a NPC was killed in the fight. I was able to looted his body and I found the key to his home (He seems to have no wife). So my question is, did I just gain a free home? Or is some long lost relative going to show up while I'm off questing and take over the house?


texts:
Does the intermediate (or beginner for that matter) AI in League of Legends 'cheat' and get more gold than normal?  I just finished a game where team meat popsicle was up 47 kills (and 60 assists) to 27 (and 27) and had 150 more minion kills and 40 more neutral kills, but trailed gold earned by 57.9k to 71.0k.

More generally, I've heard that you can't really "feed" the AI (gold that is, experience is another matter), as they will always get the same items at some predefined time regardless of how much gold they actually have.  Is this true?  What's going on?


texts: How do the Silent Assassin requirements work?

texts:
In Hitman: Absolution, certain actions earn you bonus points.  These bonuses add points to your score.  Based on your score at the end of the mission, you are given a ranking, on a scale from Agent to Silent Assassin.

What's confusing is that not only is "Silent Assassin" the best ranking, but one of the bonuses that you can achieve is also named "Silent Assassin".

I've also proved that it is possible to get the Silent Assassin Bonus, but lose the Silent Assassin Ranking through stupidity afterwards.

What are the requirements for the Silent Assassin Bonus?
What are the requirements for the Silent Assassin Ranking?
Is it possible to get the Silent Assassin Ranking without the Silent Assassin Bonus?


texts: I've recently beat the Ender Dragon. I've heard there is a way to respawn her. How do I do that?


texts: Why does my traded Pokemon have an encounter date in the future?

texts:
I had a look at my Gyarados's summary I just got him from trade and when I had a look at where he was from, it said a faraway place (I know what that means) and the date was 2018 (I was surprised about the year and I don't know the rest of the date) how is he from 2018? It's 2017 and time machines don't exist...

How is he from/ meet in 2018? It's really weird, is it a glitch or something?


texts: What are the penalties for leaving a game early? QM or HL

texts:
Did Blizzard implement any penalties to leavers for QM or HL in Heroes of the Storm?  If so, what are they?

I know this was a popular subject at the end of 2014 but since then I haven't heard about it.
I really dislike when people leave because it ruins the game for the other 9 players but now that I have a baby I understand and now I am the occasional quitter.


texts: Which levels have collectibles in "Where's my water?"?

texts: I was playing "Where's  my water?" and I wanted to get all the collectibles. In which levels are they located?


texts: Framerate drop on the clock tower level?

texts:
Has anyone else run into a massive framerate drop for (what I think is) the clock tower level? It drops to about 1fps as soon as I enter the area. If I leave through the door I came in from, the framerate returns to normal, but tanks again as soon as I go back through. I restarted the game but it started lagging immediately upon loading the level. Opening the menus is still smooth, but as they animate away the framerate drops again.

I made a video of it here:

I have a 250 GB hard drive for my 360, so it shouldn't be related to the small HDD problem(s).


texts: What does getting the Chrome icon in Angry Birds Chrome Edition do?

texts:
I played the Chrome version of Angry Birds.  In level 3-7, there is a Chrome icon that you can get.  I got it and it became big and it disappeared.

I didn't beat the level on the first try, but the chrome icon is not there anymore when I attempt to finish this level.

Did I get a bonus or something else? Did I miss something by failing the level after hitting the icon?


texts: I have been looking for monster hair in The Witcher 3 for hours and I can't find it. Can you buy it or what monsters do I kill to find it?


texts: Can you use single player mods on multiplayer?

texts:
I am wondering if two people have the same single player mods on a Minecraft SMP server, will they be able to use them as if they were a server mod?

For instance if we were the only ones on the server and we both had aircraft mod, could we build aircrafts?


texts: Can Preston Garvey's perk still be obtained if he cannot be your companion?

texts:
I've unfortunately fallen into the glitch scenario with Preston Garvey, described in a few other questions, where dialogue can't be initiated, and therefore he cannot be my companion. I don't have any viable pre-Castle mission saves to revert back to.

However, I've noticed that if he is nearby when doing weapon modifications, I'll still see a "Preston liked that" notification, so I'm seemingly still gaining affection with him. Doing this enough times should max out affection, so would his perk be obtainable in this glitched state? Perhaps by:

Obtaining it when his affinity maxes out, even though he is not my active companion, without the need to have the 'idolized' affinity conversation?
Allowing an affinity dialog to occur between affinity levels, even though all other dialog is not working with him?

Can you get Preston Garvey's perk, even if he is dialog-glitched and cannot become your companion?


texts:
So I've gotten myself into the documented bug with Delphine & Esbern getting stuck @ the Karthspire.

I used the PC console code of setstage MQ203 280 as I COULDN'T get them to get passed the first puzzle.

Now they are STILL stuck at the first bridge, and I got 3 recruits for the blades, however Esbern does not want to talk to me further about what to do with the recruits.

I've tried shout throwing them across the first bridge, but nothing works.

If I teleport them to the temple, they just start walking backwards to the SAME location at the beginning, this is the most annoying thing I have encountered in this game.

Can someone offer some tips? Teleporting works to get them to the temple, but I can't keep them there. Maybe reset the first bridge somehow? That might bump them through the puzzles?

note

  Reloading a save game prior to this event for me is not an option anymore unless I want to forfeit 20+ hours of play ;(


texts: Can I fix the Xbox 360 “Red Ring of Death” myself?

texts: I've heard of kits that can fix your Xbox 360 if you happen to get the Red Ring of Death. Do any of these work, and do they void your warranty? Are there any other noteworthy tips or tricks?


texts: Why has my Command Module's orbit not decayed?

texts:
On one mission to put Bob Kerman in orbit of Mun and bring him back, his rocket ran out of liquid fuel on the return trip. However, the orbit Bob ended up in was around Kerbin with a periapsis of less than 70 km. So, I figured the atmosphere should gradually slow him down until eventually he'd end up ready to land on his own. Thus, I went on about my business with launching other missions and would just occasionally check in on Bob to see when it would be time for him to come home.

90 in-game days later, he's still not home and his orbit really hasn't dropped all that much. I've tried accelerating the process with Time Warp from the Tracking Station, but his orbit doesn't change at all there. It only appears to get adjusted for aerobraking when I'm actually focused on Bob's craft. Then, the Time Warp is very tedious since it automatically adjusts down as altitude drops and won't go faster than 4x when in the atmosphere.

Is this just a limitation of the physics engine in KSP - that certain factors such as aerobraking aren't taken into account for objects that aren't explicitly focused upon? Or is there something else that might be preventing Bob from coming home without me having to watch him all the way?

The orbit Bob is in currently has the following stats:

Periapsis: 61,993m
Apoapsis: 1,751,570m
Inclination: about 20 degrees
Period: approximately 1h 43min

P.S.: Sending someone to retrieve him is not an option at this point in my game.


texts: I am using Greg's SGcraft for minecraft 1.7.10, and the stargate is supposed to output a redstone signal when active. It does that, but when the gate turns off, the repeater stays active unless I break it. help?


texts:
This is one of my last monsters I need for the beastiary fragment. I know they are found in the Archyltte Steppe, but what weather? Or are they simply a rare spawn?

It seems like they should be spawning in stormy weather with the rest of the C'ieth, but after thirty minutes of searching the whole map I haven't found one.


texts: How do I turn AR mode off when the upper part of the screen is broken?

texts:
The upper part of my screen is broken and I don't want to use the AR mode, because it takes too much battery.

Does anyone know how to turn of the AR mode, without having to click on the AR mode button while catching a Pokemon?


texts: Can you return to Skyhold during DA:I The Descent

texts:
Once you start The Descent DLC, are you able to go back to Skyhold, or is it like The Trespasser in that it locks you in to the new campaign until you've completed it? I heard that there's a new variant of the war table inside the Deep Roads, so I'm a little bit concerned about starting it and getting locked in by accident.

Thanks.


texts: Is there any kind of official/recommended ruleset for tournaments?

texts:
There's a local tournament close to my town, and seeing the ruleset they posted on their site I think they are not familiarized enough with the game's competitive scene.

This ruleset lists stuff like "Stage will always be random omega" and "3 stocks 5 minutes". I don't want to blame anyone nor generate any conflict and I will attend anyway, but I would like to provide them some kind of ruleset used by more experienced tournament organizers.


texts: What happens if a noble's needs aren't met?

texts:
I see that nobles can have demands, like private offices, fancy bedrooms and tombs. The only nobles I've dealt with so far have been assigned by me, and their needs have been easy to meet.

What happens if their demands go unmet? Does it work the same for elected vs. non-elected nobles?

(I'm kind of hoping for beserk rage, like strange moods that don't get what they want.)


texts: How can I make the "High Five!" taunt togglable?

texts:
Recently I got the "High Five!" taunt and according to the wiki description you have to hold down the "action" key and then wait for another player to come over to you and press their taunt key.

"When the player holds down the action button, their character will enter one of two class-specific poses with the right hand held up high."

The issue I have is that you must hold down the "action" key and for wait someone. I'd like to have it so that when I press the "action" key the game we'll wait until someone initiates the high five.

Long story short: I'd like it so that I don't have to hold down the button and wait. I want the taunt to be togglable.


texts: guys when does the deathclaws start attacking my Vault? Does it depends on gametime, Dwellers count or rooms count? Maybe something else? Thanks for answer!


texts: ZvT: How can I effectively deal with Medivacs?

texts:
In ZvT when Terran plays bio, what is the best way to snip Medivacs?

I thought that could be Corruptors, but actually they are quite slow and expensive. Hydras are vulnerable to marines.

Surprisingly, Day9 mentioned that Mutas (together with lings and Bannelings) are good vs bio, but I don't understand why: Mutas suffer even more from Marines then Corruptors and hydras.

Could you please advise what are tricks to snip Medivacs? Should I really use Mutas? If yes, then how?


texts:
I'm playing Necromancer.

So you can see from my skill tree that I have the Wisp skill unlocked, however my skill bar I only have access to the Skeleton Marauder.

How do I activate the Wisp?


texts: Minecraft Command Block "You must specify which player you wish to perform this action on."

texts:
I am trying to make a "Minecart Elevator" using command blocks. My main block has this command: /tp @e[type=MinecartRideable, r=21] ~ ~+3.3 ~. When I don't have the , r=21 part, my command works, just without the radius. But, when I add the radius back in, I get this error:

You must specify which player you wish to perform this action on.

How can I fix this?


texts: Will changing the date and time in Nintendo DS affect save data

texts: I'm currently playing pokemon soul silver and I just discovered that you can actually rematch gym leaders. But the problem is the time and date in my nintendo ds isn't currently set to my current time. So what I'm planning to do is to change its time and date until I get all the contact numbers of the gym leaders so I could re-battle them. Is this possible? Won't it mess up my save data? Thanks in advance!


texts:
I'm having trouble in chapter five (the giant's battleground) where I come upon a tribe of ritualistic warriors.  I figure that I have to draw them away, then hide in the image while they run off the cliff.  Once they're all gone, I presume that I save the pretty lady.  My problem is that I can't seem to draw them down the stairs.  I've made a short YouTube video to better illustrate my problem:

They always come as far as the stairs, but never down them.  If I manage to attract all of them at once, then inevitably, one of the the brothers dies due to my lack of coordination for controlling both of them at once.  I already know how to hide in the drawing at the bottom landing, so I figure that's key to passing this area, but if I do get into hiding position, the tribesmen just stand there doing nothing.  What am I doing wrong?


texts: Are the ships only different in appearance?

texts:
There appear to be six unlockable ships.  They don't have any tooltips or anything, so I'm thinking maybe their just for aesthetics?

Do the different ships behave any different from one another?


texts: How do I open the Beneviento mausoleum in the graveyard?

texts:
I've finished Resident Evil Village twice now and I've noticed some inconsistent behaviors with the Beneviento Treasure. In both playthroughs I defeated the Donna Beneviento and returned to the village with the four-winged key. However, in one playthrough I was able to return to the village and the mausoleum containing the broken Beneviento headstone was unlocked by a lycan. On the other playthrough the mausoleum was never opened - thus preventing me from completing the puzzle and fighting the axe-weilding Urias miniboss.
What is required to open the mausoleum in the Village graveyard? It doesn't seem like only defeating Donna Beneviento is sufficient.


texts: What tech reduces the energy cost of roads?

texts: There is a technology that reduces the upkeep cost of roads and Magrail, but I can't remember what it is, nor can I find it by searching the civopedia.


texts: What is the most efficient way to make a max-cap toxin bomb?

texts: What is the best and most efficient way to create a maxcap bomb using plasma and O2 in ss13?


texts: How does the "shrinking circle" quick time event work?

texts:
I just started playing the new Tomb Raider game and like a lot of modern games, it insists on those irritating press-the-right-button-at-the-right-moment minigames or quick time events to get your character through a sticky situation.

One of these is a shrinking circle where apparently you're supposed to press something at a specific moment, but no matter what you do it just doesn't want to work.

Does anyone know you're supposed to win this?


texts:
I've been having fun building in the 1.17 snapshot 21w08b and I'm making an underwater cave house. I'm trying to add glow squids because they look nice and they seem to (they don't actually) produce light so I don't need to use sea lanterns, glowstone, glow lichen, etc. to light up the water. I used a spawn egg and placed a lot but they all disappeared whilst I was doing some terraforming away from them. I thought it was normal, I went a bit far away, though I was confused why a passive mob would despawn, even if I wasn't too far away. Next, just to be safe, I named the glow squid egg (I just named it "."). After spawning, they stayed a bit but despawned again. At this point, I knew something was not right. I tried again, but knowing they would just despawn, I added glow squid spawners. I waited for a while, just watching them to see if they would despawn or just die for weird some reason. As I watched, I saw them just disappear one at a time, some did right in front of me. The spawners also didn't spawn anything. If it helps, It's at around Y:3 and the cave is in a plains biome. There are some places for them to swim away, but I'm pretty sure they aren't just swimming away because I saw them disappear in front of me multiple times and nothing is coming from the spawners. Hope someone can help or at least say why this is happening. I don't even need a solution, (though that would be great if I could get one!) I'm just curious of why its happening.
UPDATE: i tested the spawners again and they do actually spawn some, its just very slow and only when im right next to it, so, i't doesnt seem like a viable solution


texts: What does the server message "Skipping player strafe phase because no player was found" mean?

texts:
I got the message "Skipping player strafe phase because no player was found" repeatedly, when a player on my server destroyed the ender dragon. I've never seen it before. Does this imply that he could be using cheats?

Or what is the specific meaning of this message?

We play on a vanilla server.

EDIT: I'm the only OP.


texts:
I have heard that each faction (Alliance/Horde) has their own city or stronghold on Pandaria, which includes portals to every major city (faction cities, race cities, cities from previous expansion) along with trainers, an inn, a bank, etc.

Where can I find my faction city in Pandaria?


texts:
Is there any DLC requirement to playing any of the game modes? For example, do I need any specific DLC to play the Scavenger game mode? Does the base game allow me to play ANY game mode?

I'm not referring to playing on a specific map, just a specific mode.


texts:
So, I am playing Better Than Wolves mod for Minecraft and I have a very nicely redstoned up kiln/crucible with a pottery wheel to the side. And it all works great most of the time.. But one to two times during a lengthy play session a gearbox just goes missing. I do not use the pottery table often enough to have ever seen if the box is dropping/on fire/busted. Just when I go to turn the system on, it is gone. Here is a picture. The box would attach the two axles and sits over the redstone repeater:

And if you watch this video at the time frame selected below you will get a quick little tour of the general wiring and such around it (its lighting a 3x3 hibachi).

And then a little bit down the road (40:15 or so) you can see where I put in all the mechanical bits that will result in the connection in the screen shot above.

I am at a loss, the best I can come up with is that for some reason the repeater knocks off the axle but I have checked with the guy in the video over and over flipping switches in random orders to see what might cause it with so far not being able to reproduce it on command.


texts: What are the equipment restrictions for NPC/Hirelings in Diablo 2?

texts:
I am playing my way through Nightmare Diablo 2 on Battle.net closed servers and because of the swarming that's occurring I've decided to bite the bullet and get a hireling to come help out.

My act 1 hireling seemed to be restricted to bow weapons.  My act 2 defensive hireling comes with a spiffy cold effect but seeems to be restricted to pole arms, without a shield regardless of the class of pole arm (ie 1 handed pole arms should allow a shield, but don't).

What are the restrictions on hirelings and what other bonuses might I discover?


texts: What happens if I have two Morsel-Mades on the same floor?

texts: If I have two copies of morsel-made (or units infused with its essence on the same floor), what happens when I play a morsel on that floor? Will both be able to eat the morsel with their trigger or will it only apply to one?


texts: How can I continue my Nazjatar main quests?

texts:
In the past, I was doing the Nazjatar quests.

Yesterday, I re-open WoW but I wasn't able to find the Nazjatar quest.
I don't know the quests that I've already realized in the Nazjatar island so I can't find my current quest.

In the island, I've just 1 fly and I don't find a PNJ that give quest.
Someone can point me?


texts: How can I modify an item while it is inside the player's inventory?

texts:
I'm wondering about whether it is possible to change part of an NBT or add NBT to an item that a player is holding. My goal is to make custom enchants. For example when a player uses an item to enchant a sword they get the score "EnchantMight" 5, which would cause the next weapon they hold to get "Might V". This, in reality, would just be +5 additive damage in the NBT. I know /replaceitem would be an option, but that only works if the new item is predetermined.
I hoped
/data modify entity @p {SelectedItem:[{AttributeModifiers:[{AttributeName:"generic.attack_damage",Amount:5,Operation:0,UUID:[I;-120919,1237,151734,-2474],Name:"generic.attack_damage"}]}]} insert/append/merge

would work, but obviously it didn't.
If anyone even just has an idea I can try out, it'd be of help.
If you give a datapack related answer, please explain clearly as I don't know a lot about it.


texts: My Launcher isn't displaying correctly. How do I fix it?

texts: My CKII Launcher looks like this all the time. Is there any way of fixing it? I already tried re-installing the game.


texts: Diablo3: gem prices and artisans necessity

texts:
I've recently found out, that price on gems on the market is MUCH lower than cost of upgrading gems with Artisans:

I can buy the Square Topaz (+30 intelligence) for around 150, but even flawless topaz crafting cost 500 gold...

What is logic here and why is such a big discrepancy? Is that because high level player sell GOOD gems for the low price and that affect the price of other gems? Or there is another reason?

In any case, with such prices the only use of artisan i see is to extract gems from the items and there are no any reason to try to use it for gems crafting (at least now).


texts: Do natural structures generate above 128 blocks?

texts:
We are running a Minecraft server (bukkit) with new version 1.2. The height limit was doubled in the release, but I can't find any natural structures that use the new space above 128 blocks. I found some jungle trees and mountains that are 122 blocks height, but nothing above 128.

Does the map generator generate natural structures higher than the old 128 block limit?

Edit:

A source for your answer would be nice. (The code of the part of the generator that limits the height, or a seed to proof structures above 128 blocks)


texts: What does the patriotism bonus do on some of the guns?

texts: There are some guns like the Vicious All-American that have a patriotism bonus. What is it? What does it do exactly?


texts: Is there any way to force a suicide in Risk of Rain?

texts:
I got stuck in the map "Temple of the Elders" after finding the Spirit artifact. I jumped down from there and got kind of stuck in nowhere.
Here is my current view. Music and time are still working but nothing else has any effect.
How can I end the game in such a way that I keep the artifact?

Edit: I'm camping it out. Maybe a jellyfish will kill me.
Edit2: Returned to main manu after 98 minutes via esc-key and "return to main menu". The game saved the artifact but nothing else.


texts: I'm trying to draw a picture of an enderman but it keeps on teleporting...I want the enderman to stay so I can also stand beside in and press F5 then click fn then prt sc....Help?


texts: Ignore data value for execute ... detect

texts:
Is there any way to avoid specifying the data value when using the detect syntax of execute (execute ... detect ~ ~ ~ ...)?

I want to execute on an item and detect if there is stone under it and an anvil at ~+1 ~ ~, but the problem is that an anvil facing towards +x has a different data value than one facing towards -x etc. Do you know any way in Minecraft Vanilla to ignore this data value or put there universal one? (I can't just stop command because i need <command> that is after <data value>)

At the moment command looks like that:

execute @e[type=Item] ~ ~ ~ detect ~ ~-1 ~ minecraft:stone 0 execute @e[type=Item] ~ ~ ~ detect ~1 ~ ~ minecraft:anvil <data value> say hi


texts:
So I've played around with Artificing a bit, but can't seem to make anything useful.
I've looked around a bit, and found some neat schematic guides, but I don't know how to learn these schematics, and haven't seen anything in game that suggests how I might go about it.  Where do I start, where do I find more schematics?


texts: Does Battle Royale and Save The World share any cosmetics or microtransactions?

texts: Does Fortnite Battle Royale or Fortnite Save The World share any cosmetics or microtransactions? If I buy skins, dances, or pickaxes in Battle Royale, can I use them in Save the World?


texts: What is the purpose of the line of dots at Doom 2 game startup?

texts: There is a progressing line of dots at the Doom 2 game start. I am curious of what it indicates actually. Are these tests?


texts: How can you see how many lives you have in Minecraft?


texts: Is there a way to 'paint' or 'fill' tiles in manyland?

texts: Is there a way of 'painting' or 'filling' tiles? I'm filling in a large area of background tiles, and it's very laborious clicking and dragging every single one. Is there a fast way?


texts:
Besides for feathers as described here what other reason do I have to send heroes home? The base allowance storage of 200 heroes seems quite large. It also seems like I gain little to nothing unless I sacrifice a good hero in which case, is 100 or 200 feathers really better?

That said what reason do I have to keep 1* and 2* heroes as well? What exactly can they be used for, besides feather fodder?

--- I have no previous FE experience ---


texts: Is it better to save for expensive items or buy/sell cheaper items?

texts:
Needlessly Large Rod is the second most expensive item in the basic tier (1600 gold), the most expensive being  B.F. Sword at 1650 gold.

When I need to purchase those items for recipes, I feel really inefficient waiting to farm up 1600/1650 gold to get them.

I was thinking about purchasing Doran items. However, they sell for 50% of their purchase price, so it might create a bigger problem.

So, my idea is to buy 400g~800g items, and then sell them for the 1600 gold to purchase the B.F. Sword and/or Needlessly Large Rod. The time spent farming that gold can be spent with the better stats of the intermediate items.

Which intermediate items would you recommend for this? Or is there a better reason to wait til I farm the 1600/1650 gold to buy them directly?


texts: Where can I find a Portal Gem, and how does it work?

texts:
Earlier today I've seen a guy selling a Portal Gem.  Never heard of that before.  from what I've read so far, it seems pretty rare and expensive.  Is it possible to find it anywhere (on any difficulty) ?

Also, this gem is white.  Does it mean it will fit any slot color ?  And I suppose it requires to bind a key to use it ?


texts: Declare War Screen, what do the check box border colors represent?

texts: On the Declare War screen there are the two check box lists, Enemy Allies and Call Allies. I know what selecting the check boxes do, but what do the two possible colors represent? Sometimes the check boxes have a gold border, sometimes they are silver-blue border.


texts: What's a good weapon/power build for Boss Battle?

texts:
Usually I vary the weapon I'm taking into a level based on whether it's hallways or open, primarily melee or sky, etc., and the kinds of enemies in it.

For the Boss Battle mode, though, I only get to pick one weapon to take on all the bosses. I'm pretty sure clubs are out, but what features should I be prioritizing? Damage, range, autododge and defense, melee ability, status effects, or something else entirely?

Likewise, what powers should I be bringing with me? Heals seem like a no-brainer, but what else?


texts: How do I get my game to recognize my save and launch?

texts:
I am having a similar, but more complex, issue with launching Trails in the Sky as detailed in this steam community thread.

If I try to launch the game directly through the two options when you click play, or through the launch button in the configuration manager (the second of the two options), steam will change my status to playing the game for a second or two, and then back to in no game. I do not believe I ever saw the process start up in task manager.

The problem other people seem to have is that their save file is not at the location %APPDATA%\FALCOM\ED6\config.ini

I indeed do not have that file. In fact, I did not even have the folders ED6 or FALCOM.
If I did what the thread suggests and just modify the settings, or paste the config someone else posted, nothing happens.

Now the details that may help this situation:

If I click the "Save Folder" button in the config manager, nothing happens.

(Most likely the most important one) Both steam, and this game, are saved on my magnetic drive (D:), while windows, and thus appdata, is on my solid state (C:). I would really like to not have to reinstall the game to that drive as well, as it is a fairly small drive.

I have not played this game before this problem arose, on this computer. I played for a couple hours on a different computer, before I got this one.


texts: What causes a gem box to spawn in Clash of Clans?

texts:
When I was not paying attention, a gem box spawned, in Clash of Clans.

What causes the gem box to spawn? If it is random, how often should it spawn?

Is there any way to tell when another gem box will spawn?


texts: Is it possible to tell a fleet to ignore targets?

texts:
Quite often when moving fleets around hostile gravity wells, they will stray near a valid target and engage them in a pitched battle.

However, I would like a fleet to avoid a battle unless specifically told otherwise. The 'Fleet stance' toggle button does not seem to have the intended effect- setting it to 'Evasive' causes an FTL jump to be triggered if a hostile fleet is present in the same system; however targets are still engaged with wild abandon.

My intent is to try and get a fleet caught behind enemy lines home safely. It has a small head start on the much larger doomstack pursuing fleet:

But since it is retreating through enemy systems, it will likely get caught up on a station near the FTL exit point, whereupon the pursuing fleet will be able to catch it and do significant damage even before the emergency FTL spools up.

How can I get this fleet home safely, without it stopping to engage a pitiful-but-obviously-very-strategically-important research station along the way?

This has a clear second type of use as well: if an interdiction fleet - say one that has a battleship with an FTL inhibitor - wants to hold an enemy fleet in a system for destruction, it would be handy if you could give the fleet a clear order1 to engage that fleet first and foremost, and not the mining station that happens to be in between the two fleets.

1: I know fleets in Stellaris are supposed to have a fairly large degree of autonomy, for example in regards to battle engagement doctrine, so this behaviour may be intended.

It's just unfortunate that the autonomy they have means engaging pointless targets, or equally comically the thinking that goes "Hey, my fleet is equipped with long range armaments and theirs is short. RAAAGH LET'S CHARGE TO RAMMING DISTANCE!"


texts: How do different calibers of the same weapon class compare?

texts:
As you progress through the game, you will unlock various weapons, many of which are higher-caliber variants of weapons already in your arsenal: there are 3 plasma guns (CREW 500ep, CREW 1000ep, CREW 1500ep), 2 machine guns (RPE 75mm Pd, RPE 150mm U), 3 guided fighter missiles (S2SFCM Mk I, S2SFCM Mk II and S2SFCM Mk III). They seem to follow a pattern of higher damage, lower fire rate and ammo capacity/energy efficiency, slower projectile speed.

Are higher-caliber versions of these weapons mostly superior to their lesser variants, or is the choice situational/based on preference? Ideally I would like to know their exact stats to make an informed decision.


texts: (Java Minecraft 1.14) How to remove a specific amount of hunger points from a player?

texts: A heavily requested feature on a server I play on is Veinmeiner, however the server owner doesn't want to add mods. As a result, I'm writing a datapack for it. I've got most of it working, except for one part. I need to set the player's hunger based on how many blocks they mine. I know that /effect is an option, but I'm not sure how exactly to apply it based on the blocks mined. I know that mining 1 block adds .005 exhaustion points, but I don't know how much saturation and food that reduces. Is there a way to directly set/add to/remove from a player's hunger? If there is, what amount should I remove per some amount of blocks mined?


texts: How do I get Matched Game Bonus IP, and what does it depend on?


texts: "Low memory" warning shows up 5 minutes into game, and crashes game

texts:
I've been (trying to) play Grand Theft Auto 5 on the PC after purchasing it on Steam for the past week in Windows 8.1, but every time I go to play the game, about 5 minutes in the game will go to a black screen, and Windows throws up a message about being low on memory:

The game then won't resume.

The thing is, I have boatloads of RAM.

What's going on?


texts:
I died.  A lot.  As a lawful valkyrie.

So, I've been trying to #dip for Excalibur, and haven't had any success yet. One of the Gnomish Mines levels was a bones level for me, and I found a cursed sword named Excalibur.

Is this the artifact, or am I still able to #dip for the real Excalibur?  I don't want to waste a holy water on a boring old sword if it isn't an artifact...


texts: Having difficulties creating a custom command in TF2

texts:
So, in TF2 I like to play on cheat-enabled servers sometimes and I've been trying to create a command that would allow me to pick up an object and "wear" it on my head like a hat, for example a tiny dispencer that I've made with a different command, but problem is I can't seem to get it to work right...

So far what I currently have is:

  alias wearit "ent_fire !picker setparent !player;ent_fire !picker setparentattachment partyhat"

When I use this while aiming at the object I want, such as my tiny dispencer, it does indeed teleport it on top of my head like it should, but the object becomes completely invisible, and I cannot move without using Noclip because the game think's I'm stuck inside the object. (I don't want to use Noclip if there is in fact another way.)

As far as finding a way to solve this, I've been struggling to find any relevant info pre-existing online such as in other people's questions and Valve's official website for these things, and my results have been very limited...

So far the only terms I've found that look like they might work on paper are:

  ent_fire !picker disablecollision 1

and

  ent_fire !picker SetSolidToPlayer 0

Both of those tags should in theory make the object clip right through me and allow me to move without being stuck inside it, but when I add them to my command and try it in practice, the result is the same as without them.

So I've come to you all for help. Can anyone help me find a way to get this working without Noclip?


texts: How do I finish a dungeon level? Am I obliged to kill all the monsters or are there other options?


texts: Damage and range are obvious, but I can not figure out how important leadership is. How much does it matter, how does it influence my soldiers?


texts: Xbox One included chat headset not working

texts:
So I got an Xbox one for Christmas this year. I mainly got it to play halo with my friends. I knew beforehand that the console came with a chat headset. Upon opening, the headset would not work. There is no indication that it has been plugged in. Nothing in the devices menu either. It is the headset with the large plug with all the buttons. My xbox One console is a 500 gb Halo: The Master Chief Collection Bundle. It is also black if that is important.
Please reply if you have any answers to my problem.


texts: Is there a way to try out my Pokemon moves if I am home, not next to a gym?

texts:
Is there a way to try the different movesets of different Pokemon; can I stay home and try them out?

Do I have to physically be outside next to a gym?  It might be raining outside or it might be 11pm and I just want to play a little without having to drive outside.


texts: What dropped for me during for the "20 years of StarCraft" random drops on Twitch?

texts:
Blizzard has it's 20 years of StarCraft event going on, where twitch drops can happen for watching games of StarCraft on twitch. After (presumably) 2 hours of watching, I earned my Bob Toss awards. This was expected.

The announcement pages also say "Watch any [SC] streams...a chance for a random StarCraft II announcer or co-op commander drop". So I kept watching hoping to get some more co-op commanders (or maybe some cool announcers or something).

Much later (this morning), I earned something else on twitch, but it looks like a generic SC20 logo.
(The first thing everyone gets after watching 2 hours on Twitch) So, I'm not sure what I won. I logged in, but there wasn't an achievement or any other kind of toast. I have a couple of announcers and commanders already, so I'm not sure what's new. (I think they all came from other purchases e.g. Nova announcer from the Covert Ops pack? and commanders from various other Blizzard purchases.) How do I find out what I won?


texts: .minecraft folder cannot be on a mounted volume - why not, and can anyone suggest a workaround?

texts:
My dad likes to mount a partition of the RAID array (read: a lot of hard drives made to look like one massive hard drive to Windows) as C:\home using the mountvol command in Command Prompt (it does NOT have a drive letter - it is mounted at C:\home).  I recently moved my game folder in there and now minecraft will not let me select it as the game directory.  If I make it C:\ or anywhere else on the C:\ drive or any other volume with a drive letter, it works fine.  But if I make it any subfolder of C:\home, minecraft pukes.  It finds the folder okay, and lets me save the profile, but when I exit the settings and go back in I find it has blanked out the Game directory field and if I try to launch the game, errors out.

Can anybody suggest a workaround, or tell me why the heck this is happening?  I know why it's failing - it's trying to get the volume UUID or similar of the drive (C:), which does not match the volume UUID of the mounted volume (C:\Home), so it pukes.  My question is: why the heck does it need to do that?


texts: Is there a positive relationship between staff damage and distance from your target?

texts:
The game manual states:

  With powerful, penetrating shots, staffs excel in long-range sniping. Although weak in close combat and lacking homing performance, staffs feature shots that grow in power over distance.

According to this, the damage dealt by Staffs  should increase the further away you are from your opponent. However, after experimenting in the training mode this doesn't seem to be true. For normal shots, distance makes no differences. For charged shots, damage actually increases the closer you are to your opponent. Obviously something is amiss here. I'm hoping this is simply a bug in the training mode, but since damage done isn't reported during missions it's hard to test how much damage my staff is doing.

Does staff damage decreases the further you are away from your opponent, or, as the manual states, does damage increases with distance, and there is simply a bug with the training mode?


texts: What are the golden apples in Happy Jump?

texts: What special powers do the golden apples give you in Happy Jump for the Kindle Fire?


texts: When was this quote from in Bioshock Infinite?

texts:
I just finished playing this game and I love the quotes from the Lutece Twins.  I found this quote from here:

  Robert Lutece: I told you they'd come.

  Rosalind Lutece: No, you didn't.

  Robert Lutece: Right. I was going to tell you they'd come.

  Rosalind Lutece: But you didn't.

  Robert Lutece: But I don't.

  Rosalind Lutece: You sure that's right?

  Robert Lutece: I was going to have told you they'd come?

  Rosalind Lutece: No.

  Robert Lutece: The subjunctive?

  Rosalind Lutece: That's not the subjunctive.

  Robert Lutece: I don't think the syntax has being invented yet.

  Rosalind Lutece: It would have had to have had been.

  Robert Lutece: Had to have... had... been? That can't be right.

I remember this quote from the game, but I can't figure out when it was said in the game.  Can anyone tell me what chapter or general area it was told?


texts:
Can I download Beldum (Ger:Tanhiel) once per savegame or once per cartridge.
because I'm going to buy OR and want to farm Tanhiel.
so if I reset the game(after I transferred the Tanhiel to pokebank) do they reset the wondercard so I can download it again.


texts: Show the mob health in the multiplayer mode

texts: Are there any mods which can be used to show health of mobs in Minecaft? I tried to use Mob Health Bar and Show Health but they don't work in the multiplayer mode. I also installed the MobHealth bukkit plugin but it's useless since it shows health in the chat bar but not under mobs heads.


texts: I have the Pope and the Curia in my pocket, but they wouldn't excommunicate anybody! Why?

texts:
I have "generously supported" the Holy See through smart investment of my Papal influence, all cardinals now respond to every single whim and desire of mine, and there's a fellow Catholic nation or two that keep getting on my toes that I'd like to punish by excommunicating them.

However, I couldn't find a single nation that I could excommunicate, apparently they all have "good relations with the Pope". How does one have bad relations with the Pope? Does it have something to do with the Papal State? Or the prestige of the target nation? Or am I missing something else here? What are the conditions that allow excommunication?


texts:
So I've found several weapon mods that sound pretty awesome, like a scope for my SMG, and improvements for my Shotgun.

Rad.

And I've found a 'Weapon Bench' which, when I go to alter my loadout, also has a convenient 'modify' button that shows me two empty mod slots on all of my shiny new guns. I can inspect the 3D model of a given weapon more closely, and at multiple angles, all very nice.

But I cannot, for the life of me, figure out how to attach one of these shiny, awesome mods, to my shiny deadly guns. I see two 'slots', one of which is lit up in red as 'active', and I can switch which one of those two is selected, but I can't see the mods anywhere to add them, and I can't figure out where on the screen they would be.

How do I modify my guns?


texts: How to recharge enchanted weapons with a PS4 controller?

texts:
I've been playing Skyrim with a PS4 controller plugged into my PC.  It seems to mostly work, but with a few quirks.  It appears to think I have an XBox controller plugged in instead, as all the button names on the interface are XBox button names.  I've been able to do most things, but I can't find the way to recharge enchanted items.

The interface says I do this with the Back button, but nothing I try actually pulls up the charging interface.  Is there a way to make this work without having to restart the game with the keyboard-and-mouse interface (which seems to be what it takes to change controllers for some reason)?


texts: How can I display stats like death count using titles?

texts:
I'm making a dungeon-crawler adventure map, and at the end I would like the system to tell the player, either within the chat or on screen (using /title) these criteria:

Number of deaths
Number of rooms entered (out of X)
Number of mobs killed
Number of times fell in lava/from a high place

Things like that. I know that there's a way so that the player can press tab or have it displayed on the right of the screen, but I would like it so it's kind of a credits thing.


texts: Where can I find class 3 gimballed beam lasers?

texts: I've been to lots of high tech, high population systems looking for 3 gimballed beam lasers. Where can I find them in Empire space (without a permit, as my Empire ascension is bugged at the moment)?


texts:
Vayne's Q; Tumble, is a short CD, short distance dash, that increases her damage for her next shot.
How long is the animation, in seconds?

The sub-question is, will Vayne hit a point when tumbling lowers your DPS, because of the tumble animation taking time? i.e. Could she have too high an attack speed, and you deal more damage by just continuing to shoot and not bother with Tumble?

Does using tumble always no matter the attackspeed increase your damage?


texts: Minions Jumping around when walking towards enemy turret

texts:
When I am walking with the minions towards an enemy turret, they seem to 'jump' ahead and start attacking the turret when they were at first beside/behind me.

Does anyone know of a fix for this?


texts: Where did the Nightmare and Hell difficulties go in Diablo 3 after the expansion?

texts:
I recently felt like playing Diablo 3 again, which I bought at release and played for a month and then lost interest. I realized they changed a lot of stuff, but I cannot make sense of those difficulty levels. I can choose to switch a game to "hard" or more, and there is some advice about having good gear and stuff. But I cannot understand where Nightmare and so on went.

I created a hard game with my level 59 sorcerer, went into act 2 and faced mobs with 1M hitpoints, which pretty much killed me instantly. Then I tried normal, and again it was a very hard fight. The items those mobs dropped were something like 100%+ upgrades to my gear.

With this character I used to play in Nightmare before.

I don't want to read two years worth of changelogs, so my question is simple: Where did the Nightmare, Hell , etc, selection go, or how was the difficulty scaling changed between release and version 2.2?


texts: Can I see which Jecht Spheres I've already collected?

texts:
I'm playing FFX HD, and currently going back to collect Jecht Spheres. I've obviously missed one somewhere as I don't have the trophy or Auron's final overdrive, but looking at a guide I'm not sure which one.

Is there a way to see which Jecht Spheres I've already collected, so I can more easily determine which one I've missed?