text:
The morning sun beat down on Chip Scratcher mercilessly. His fur was matted with dust and sweat, and he longed to dip his paws in some cool water. The wind that rushed past him as his motorcycle carried him through the desolate desert wastelands provided little relief from the scorching heat. Nevertheless, Chip did his best to focus on his goal: the city of Las Dunas, the digital oasis.

Las Dunas was one of a handful of cities that wasn't controlled by one of the five megacorporations that dominated the land. Neutral areas like Las Dunas tended to become havens for all manner of scum and mercenaries, and the remote location of Las Dunas made it even more appealing to those seeking refuge from corporate law. Chip Scratcher was sure that it was the perfect place to lay low while the heat from his last job died down.

Eventually, Chip arrived at the sprawling, run down desert city. Tired and thirsty, he parked his motorcycle outside of a local bar. A shabbily dressed gecko sitting on the sidewalk held out his credit disk to Chip.

"Watch your bike for 100 creds."

Chip nodded, and transferred 50 credits to the vagrant's credit chip. "Half now, half when I get back." He entered the bar, sighing in relief at the blast of cool air that greeted him when he opened the door. He sat at the bar and ordered a drink.

A Red Panda took the barstool next to him. "You a hacker?" the stranger asked, eyeing the portable console hanging from Chip's belt.

"Maybe," answered Chip, "Who wants to know?"

The Red Panda smirked. "The name is Red Jack. Me and my friends had a run against Coyote Corp that went south. They put a tracking chip on of my people to try to find our hideout. She's stuck here until we can turn it off. If you can disable it for us, we'll make it worth your time."

Chip was cautious, but he knew he needed friends in this knew place. He followed Red Jack to his friend, who turned out to be a Fennec Fox named Sally Bytes. Chip expertly disabled the tracking chip, and followed the gang back to their hideout. They told him he was welcome to stay with them as long as he wanted, and invited him to join them on their next run against the corporations.


text:
Can you tell me more about this setting? Who are the five corporations? And what about the group that Chip met and befriended? What's their story, and what are their goals?

Also, did Chip ever pay the gecko the other 50 credits like he promised?

role: prompter


text:
Certainly! The setting is a city in the desert inhabited by animals that behave like humans. The city, Las Dunas, is a neutral area that's not controlled by any of the five megacorporations that dominate the land. These corporations are Coyote Corp, Badger Enterprises, Falcon Inc., Panther Industries, and Wolf Industries. They control everything from the water supply to the power grids, and they have their own armies of mercenaries to enforce their laws.

As for the group that Chip met and befriended, they are a small band of rebels who call themselves the Desert Rats. They're a mixed group of animals from different species who have banded together to fight against the corporations' oppressive control. They're not interested in power or money, but rather in creating a better life for themselves and their fellow citizens.

Their goals are to disrupt the corporations' operations, sabotage their facilities, and help others who are oppressed by the corporations. They see themselves as freedom fighters, and they're not afraid to get their paws dirty to achieve their goals.

As for Chip, he found himself fitting in well with the Desert Rats. He appreciated their ideals and their willingness to fight for what they believed in. He joined them on several runs against the corporations and even helped them with some of their hacking efforts. He found a sense of belonging with the group that he had never felt before.

And as for the gecko who watched his motorcycle, yes, Chip did pay him the other 50 credits he promised. He may be a hacker, but he's a raccoon of his word.

role: assistant


text:
The five corporations are:

1. **Coyote Microtronics** - mentioned in the story under the colloquial name "coyote corp," Coyote is the manufacturer of many high-tech devices used in this world, such as Chip's portable console and credit disk.
2. **Ursa Defense** - a manufacturer of weapons and armor that supplies the security forces of the other corporations and the general public. Against the wishes of the other corporations, Ursa has been a passionate lobbyist for the right of civilians to bear arms.
3. **Xiong Mao Gong** - An entertainment conglomerate recognizable by its iconic panda mascot. The company's wholesome, child-friendly image belies the dishonest and brutal tactics it sometimes employs to maintain its monopoly on mass media.
4. **Xiphias Biogenics** - Xiphias is a major food producer and is also at the forefront of biotech, whether for medicine or more sinister purposes. Most of their territory is underwater, staffed by sea creatures such as squids and octopuses, where they can conduct their experiments in private.
5. **The Khalad Group** - A massive mining and natural resource conglomerate. They are known for requiring a cult-like level of loyalty and devotion from their employees.

These corporations have a complicated relationship with each other. They work together to maintain their power over society, yet they can be fierce rivals against each other, vying for more power and control. They often hire outside parties to carry out missions to sabotage each other, providing lucrative employment opportunities for hackers like Chip and other mercenaries.

Collectively, the five corporations form the closest thing to a central government in this society. Each of them has their own territory where they can enforce their own law. However, for their own reasons, they allow some independent cities like Las Dunas to exist as neutral ground between them.

The group that Chip befriended was one of many mercenary crews trying to survive in this hostile world. They make their living carrying out missions of sabotage against the corporations, usually on behalf of other corporations. The members of the crew have different motivations. Red Jack has a cynical, profit-motivated output. Sally Bytes has a more idealistic viewpoint, believing that the crew is helping to make the world a better place by damaging the corporations, even if the corporations are the ones who send them to do so.

And no, Chip got caught up in his mission to help Sally Bytes that he forgot about the gecko, and by the time he returned to the bar, both the gecko and his bike were gone. This was especially unfortunate because the gecko was secretly an agent of a powerful underworld boss who was scouting Chip for recruitment into his organization, which would have been a good opportunity for Chip. However, Chip's carelessness did not make a good impression. It remains to be seen whether or not he'll have another chance.


text:
Certainly!

The setting of the story is a city in the desert where animals behave like humans. The city is controlled by five powerful megacorporations, leaving few places for outcasts and those seeking refuge from corporate law to hide. Las Dunas is one of these neutral areas, and Chip Scratcher, a hacker raccoon, arrives there to lay low after a job gone wrong.

Upon arrival, Chip meets Red Jack, a Red Panda who, along with their friend Sally Bytes, is trying to evade the Coyote Corporation's tracking chip. Chip agrees to help them, and the group forms a close bond as they work together to take on the corporations.

As for the corporations themselves, we don't know much about them beyond the fact that they dominate the land and maintain strict control over the inhabitants of the city. It's clear that they are a powerful force to be reckoned with, and that they will stop at nothing to maintain their grip on power.

And yes, Chip did pay the gecko the other 50 credits as promised.


text:
The scorching sun beat down on the desert city as the raccoon hacker emerged from the shadows of the abandoned building. He had arrived from the outskirts of the city, drawn by the rumors of advanced technology hidden within.

As he made his way through the bustling streets, he couldn't help but feel out of place amongst the humanoid animals. But his hacking skills were unparalleled, and he knew he could find a way to make a name for himself in this new world.

Days turned into weeks as he worked his way up the ranks of the city's cybercriminal underworld. He hacked into the most secure systems, stole valuable data, and caused chaos wherever he went.

But as he grew more powerful, he began to attract the attention of those in power. The city's governing council saw him as a threat to their order and sent their best enforcers to apprehend him.

The raccoon knew he had to act fast. He hacked into the city's power grid and caused a blackout, using the confusion to slip away unnoticed. But as he made his way towards the city's outskirts once again, he knew he couldn't stay for long.

The hacker raccoon had tasted the thrill of power and adventure, but he knew that in this world, it was only a matter of time before he was caught. He disappeared into the vastness of the desert, leaving behind only rumors of his exploits in the animal city.


text: Continue the story, as the Raccoon hacks a robot chef and controls it by hiding under its chef's hat. Call it "Cyber Raccacoonie".


text:
As the sun began to set on the desert city, the hacker raccoon continued his journey into the unknown. He knew he had to keep moving to avoid capture, but hunger pangs gnawed at his stomach.

That's when he saw it - a sleek, metallic robot chef bustling about in the window of a nearby restaurant. With a mischievous glint in his eye, the raccoon set to work, hacking into the robot's operating system and taking control.

With a sly grin, the hacker raccoon slipped under the robot chef's hat and took his place in the kitchen. He controlled the robot's movements with ease, expertly preparing dish after dish for the restaurant's patrons.

The raccoon's culinary skills were unmatched, and soon the restaurant became the talk of the town. People came from far and wide to taste the delectable dishes created by the mysterious "Cyber Raccacoonie."

But even as his fame grew, the raccoon knew he couldn't stay in one place for too long. He continued to travel the desert city, using his hacking skills to stay one step ahead of those who sought to capture him.

And as he disappeared into the shadows once again, the people of the city could only wonder - who was this mysterious hacker raccoon, and where would he strike next?


text:
Cyber Raccacoonie

Drawn by opportunity's scent, the raccoon hacker found himself back in the city. Despite his bravado, he couldn't help but feel a pang of loneliness, seeking connection through his exploits. In a bustling market, he spotted a graffiti-covered food truck, manned by an aging robot chef ripe for a new adventure.

Under cover of night, he slipped into the truck and accessed the robot's operating system. With deft keystrokes, he overrode its programming, assuming full control of the mechanized form. He then nestled beneath the robot's chef hat, manipulating its limbs like a marionette.

As dawn broke over the awakening city, he guided the robot through the familiar motions of food preparation, crafting culinary delights to tantalize the unsuspecting customers' taste buds. A mismatched crowd of hungry patrons gathered, enticed by the irresistible aroma wafting from the truck.

The raccoon's paws tingled with anticipation as he reveled in this new game of deception, yet his heart weighed heavy with the knowledge that his actions could bring unintended consequences. As the robot chef's arms whirred and chopped with precision, the raccoon felt an electric thrill course through him, exhilarated by his newfound power over the metallic marionette. Blinded by dreams of culinary conquest, he dropped his guard, allowing himself a moment of peace.

His delight turned to dismay as the robot's outdated parts faltered, its memory banks overloaded. A plume of smoke billowed from the robot's skull as its system crashed, its limbs halting. The crowd's alarm pierced the raccoon's ears, as the street descended into chaos around him.

With each misadventure, a reckoning drew closer, but the allure of the next challenge was too intoxicating to resist. Sighing, he exited the robot's chef hat, leaving the broken machine behind as a monument to his hubris and a reminder of the price to pay for dancing with danger. Concealed in shadow once more, he resumed his quest for power and redemption, seeking the next thrill that awaited him in the vast urban jungle.


text:
In the midst of the desert, our intrepid hacker raccoon discovered a forsaken robotic chef. With a quick flick of his laptop, he infiltrated its system and dubbed the robot "Cyber Raccacoonie." Nestling under its chef hat, the raccoon rode his new metallic companion, scouring the barren landscape for chances to flex his digital prowess.

They stumbled upon an outpost teeming with animal merchants, and the raccoon caught wind of a potent AI system that granted its controller unmatched power over the city's tech. Greed in his eyes, the raccoon and Cyber Raccacoonie stealthily infiltrated the outpost by night. The raccoon breached security systems while Cyber Raccacoonie charmed the guards with its culinary flair.

With the AI system's mainframe before him, the raccoon tapped into its vast power, seizing control of the city's technology. Together with Cyber Raccacoonie, the hacker raccoon ascended as the supreme entity in the animal metropolis.

However, as he gazed upon the city from his lofty perch, a hollow feeling consumed him. Realizing his hacking had only fueled his self-interest, he resolved to employ his newfound power for the greater good.

Transformed into a hero, the hacker raccoon employed his digital dexterity to enhance the lives of the city's denizens. He even crafted a robot chef in Cyber Raccacoonie's likeness, donating it to an animal shelter.

In the end, the hacker raccoon discovered true fulfillment by aiding others with his talents. With Cyber Raccacoonie at his side, he roamed the endless desert, ceaselessly seeking opportunities to make a positive impact on the world.


text: Cyber Raccacoonie


text:
In the middle of the scorching desert, stood a bustling city like no other. Inhabitants of the city were not humans, but animals that walked on two feet, wore clothes, and spoke like humans. The city was home to a diverse range of creatures - from lions in tailored suits to zebras with briefcases.

One day, a lone raccoon arrived in the city. He was different from the other animals, and not just because of his species. He wore a black hoodie, and his eyes gleamed with a mischievous glint. His name was Bandit, and he was a hacker.

Bandit had heard about the city in the desert, where the animals had created their own society. It was rumored to be a place where one could find anything, and Bandit was eager to put that to the test. He had traveled far and wide, looking for a place where he could belong, and he hoped that the city would be his new home.

As he wandered the city streets, he couldn't help but notice the technology that the animals used. It was advanced, but he could see that there were vulnerabilities that he could exploit. The raccoon made his way to a small cyber cafe and sat down at a computer. He began to type furiously, his nimble fingers dancing across the keyboard.

For hours, Bandit hacked his way through the city's security systems, leaving a trail of chaos in his wake. He transferred large sums of money from one account to another, changed the traffic signals, and even caused a blackout in the city. The other animals were bewildered, trying to figure out who was behind the attacks.

But Bandit wasn't finished yet. He had one more hack to perform. He infiltrated the city's central database and erased all records of his existence. With a sly grin, he slipped out of the cyber cafe and disappeared into the night.

As he made his way out of the city, Bandit couldn't help but feel a sense of satisfaction. He had proved that he was the best hacker in the animal world, and he had done it without anyone suspecting a thing. And as he disappeared into the darkness, he knew that he would never forget the city in the desert, the place where he had truly found his calling as a hacker raccoon.


text: Hola, ¿quién eres?


text: I forgot my food on the stove and the bottom of the pot is thick with black, burnt rice now. How do I clean this up?


text: Define histone and describe where this word comes from.


text: Why are buildings in The Cyclades painted blue and white?


text: I want to measure how the performance of a Linux system's drive scales with the queue depth. What command line utility should I use?


text: Escribe un cuento sobre un encuentro con un ser extraterrestre.


text: Cual es el mejor regalo para un aficionado de la tecnología y el anime


text:
Hay muchos regalos que podrían ser ideales para un aficionado de la tecnología y el anime. Algunas ideas incluyen:

Consolas de videojuegos: Si le gusta jugar videojuegos, una consola de última generación como PlayStation 5 o Xbox Series X podría ser un regalo perfecto.

Reproductores de realidad virtual: Si le gusta la tecnología de realidad virtual, podría considerar un dispositivo VR como Oculus Quest o PlayStation VR.

Accesorios para anime: Si es un fanático del anime, podría considerar un regalo temático como una camiseta, un póster, unos llaveros o una figura coleccionable.

Gadgets tecnológicos: Si le gusta tener los últimos gadgets, podría considerar regalar un teléfono móvil, un reloj inteligente, un altavoz inteligente o una tableta.

Películas o series de anime en formato digital: Si le gusta ver anime, podría considerar regalarle una suscripción a un servicio de streaming de anime como Crunchyroll o Funimation o una colección de películas o series en formato digital.

Libros o revistas sobre tecnología y anime: Si le gusta aprender sobre estos temas, podría considerar regalarle libros o revistas especializadas.

Cursos en línea: Si le gusta aprender nuevas habilidades, podría considerar regalarle un curso en línea relacionado con la tecnología o el anime.

En última instancia, el mejor regalo para un aficionado de la tecnología y el anime dependerá de sus intereses y preferencias personales. Por lo tanto, es importante considerar sus gustos antes de elegir un regalo.


text:
No sabría decirte cuál es el mejor regalo en concreto, pero algunos de los regalos que podrían agradar a un aficionado de la tecnología y el anime pueden ser:

-Headset ilustrado con su anime favorito.
-Videojuegos sobre historias de anime como: Attack on Titan 2 (Omega Force,2018); Digimon Survive (2022, Bandai Namco); Rune Factory 5 (2021, Xseed Games).
-Lámpara led de anime.
-Proyector de cine.
-Funko pop de su anime favorito.
-Mousepad ilustrado.
-Una tarjeta gráfica nueva para su ordenador.
-Videoconsolas.
-Tableta gráfica para dibujar.
-Gafas de realidad virtual.
-Manga.

Estos son sólo algunos ejemplos, pero puedo afinar más mi propuesta si me aportas más datos de interés.


text: Una sugerencia podría ser un teclado o ratón custom con alguna temática de algún animé que le guste a la persona, o un USB con la forma de un personaje de animé. Otra opción podría ser un Mousepad o Alfombrilla de Ratón con una imagen del animé favorito de la persona. ¿Sabes que tipo de animé le gusta?


text:
Si el aficionado de tecnología y anime que quieres regalarle gusta tanto de la tecnología como del anime, hay muchas opciones para elegir; sin embargo, debes recordar que esto depende de la persona y habrán opciones que le gusten más o le gusten menos. Acá te presetno algunas sugerencias:

1. Una consola de juegos o una tarjeta de regalo para la tienda de juegos en línea de su consola favorita.

2. Un dispositivo de realidad virtual, como un Oculus Quest o un PlayStation VR.

3. Un anime original en DVD o Blu-Ray.

4. Una suscripción a alguna página oficial para ver Anime.

5. Un libro, comic o manga sobre tecnología o anime.

6. Una figura de acción de su anime o personaje de videojuegos favorito.

7. Una camiseta o prenda de vestir con el diseño de un anime o videojuego.

8. Un curso en línea sobre tecnología o anime.

Recuerda que estos son solo algunos ejemplos. Recuerda que lo más importante es la intención y que es preferible un regalo sencillo al que le dedicaste tiempo antes que un regalo costoso sin la dedicación de por medio.


text: El mejor regalo en este caso yo creo que sería un poster con su waifu favorita o una RTX 4090 para poder correr su propio Open Assistant en su ordenador.


text: Write justifications for the Roman Catholic Church and against protestant denominations


text: ¿Es práctico hacer una rueda en forma cuadrada en vez de circular?


text:
突然失礼いたします。私は当プロジェクトでAIのトレーニングをしております、七篠権兵衛と申します。
大変お忙しいところ誠に恐縮でございますが、一点お伺いしたいことがございまして、お声がけいたしました。
現在、たんぽぽの綿毛が最も良く飛ぶ条件について調べております。
もし何かご存じでしたら、ご教示いただけますと幸いに存じますが……


text:
Resúmeme el siguente texto:

Los agujeros negros son los restos fríos de antiguas estrellas, tan densas que ninguna partícula material, ni siquiera la luz, es capaz de escapar a su poderosa fuerza gravitatoria. Mientras muchas estrellas acaban convertidas en enanas blancas o estrellas de neutrones, los agujeros negros representan la última fase en la evolución de enormes estrellas que fueron al menos de 10 a 15 veces más grandes que nuestro sol.

Cuando las estrellas gigantes alcanzan el estadio final de sus vidas estallan en cataclismos conocidos como supernovas. Tal explosión dispersa la mayor parte de la estrella al vacío espacial pero quedan una gran cantidad de restos «fríos» en los que no se produce la fusión.

En estrellas jóvenes, la fusión nuclear crea energía y una presión exterior constante que se encuentra en equilibrio con la fuerza de gravedad interior que produce la propia masa de la estrella. Sin embargo, en los restos inertes de una supernova no hay una fuerza que se resista a la gravedad, por lo que la estrella empieza a replegarse sobre sí misma.


text: الفرق بين الصاعقة والبرق


text: Dans Animal Crossing, de quelle espèce est Tom Nook ?


text: Tom Nook est un tanuki dans la série Animal Crossing. Il est le propriétaire du magasin de Timmy et Tommy et travaille comme agent immobilier dans Animal Crossing: New Leaf et Animal Crossing: New Horizons.


text: Quel est le premier jeu sortie et sur quel plateforme est il sortie?


text: Tom Nook est un chien viverrin, également connu sous le nom de tanuki en japonais. Bien que ressemblant à un raton laveur, il fait partie de la famille des canidés.


text: Quelle est la meilleur stratégie pour évoluer le plus rapidement dans le jeu "Animal Crossing" ?


text:
Il n'y a pas de "meilleure" stratégie pour progresser rapidement dans Animal Crossing, car le jeu se concentre davantage sur la détente et l'expérience de jeu personnalisée plutôt que sur la compétitivité et l'efficacité. Cependant, voici quelques conseils généraux pour vous aider à progresser dans le jeu :

- Assurez-vous de ramasser tous les fruits que vous pouvez trouver sur votre île, car vous pouvez les vendre pour gagner des clochettes, la monnaie du jeu.

- Interagissez avec vos voisins pour gagner des clochettes, des objets et des points de personnalité.

- Utilisez votre NookPhone pour accomplir des tâches pour Nook Inc. et gagnez des Miles Nook que vous pouvez échanger contre des objets utiles.

- Économisez suffisamment de clochettes pour acheter une maison et un prêt immobilier, car cela débloquera de nouveaux objets et fonctionnalités.

Enfin, prenez le temps de profiter du jeu et de construire votre île à votre rythme, sans vous soucier de la vitesse à laquelle vous progressez.


text: Il y a des erreurs de débutant à ne pas faire ? Notamment lors de la vente d'objets.


text:
1- Se faire plus d'argent dès le départ. ...
2- Gagner des Miles Nook. ...
3- Comment avancer dans animal crossing. ...
4- Visiter un maximum d'îles mystères. ...
5- Améliorer son inventaire. ...
6- Planter des arbres fruitiers. ...
7- Planter des arbres à clochettes. ...
8- Optimiser la collecte des ressources sur les rochers.


text: Un raton laveur


text: Mais pourtant les ratons laveurs c'est noir et gris non ?


text: Il est important de noter que les créateurs du jeu ont choisi de styliser les personnages du jeu de manière très mignonne et colorée, avec des tons pastels et des couleurs vives pour les animaux. Cette décision a été prise pour rendre les personnages plus attrayants et agréables à regarder pour les joueurs.


text: c'est un jeu


text: ¿Qué características nutritivas tiene la carne?


text: ¿Cuáles son los 10 mandamientos? ¿Cuál es el más importante, y cual el menos importante?


text: Μια του κλέφτη, δυο του κλέφτη τρεις.... Τι λέει μετά η παροιμία

tree_state: growing


text: ... και την κακή του μέρα!


text: Η παροιμία συνεχίζεται ως εξής: "Μια του κλέφτη, δυο του κλέφτη, τρεις του κλέφτη, τέσσερις του κρεμαστή". Η παροιμία χρησιμοποιείται για να δηλώσει ότι οι επαναλαμβανόμενες κακές πράξεις ή συμπεριφορές είναι πιθανό να οδηγήσουν σε σοβαρές συνέπειες. Είναι μια προειδοποίηση για τις αρνητικές συνέπειες της επαναλαμβανόμενης ανευθυνότητας ή αδικίας.


text:
και η κακή του μέρα.

Θέλει να δείξει ότι κάποιος μπορεί να την γλιτώσει με κάτι παράνομο κάποιες φορές, αλλά στο τέλος θα πιαστεί και θα το μετανιώσει.


text:
, τρεις και η κακή του μέρα.
δηλώνει πως :
Κάποιος που κάνει παρανομία, μπορεί να την γλιτώσει μια ή δυο φορές αλλά μετά θα πιαστεί και θα τιμωρηθεί.


text: Μήπως, το εννοεί γενικότερα, ότι η συχνή επανάληψη αυξάνει την πιθανότητα να στραβώσει κάτι;


text: ¿Es 686 N fuerza suficiente para hacer explotar a una persona?


text: How is positioning controlled in the CSS used on the Python 'textual' console app prototyping library?


text:
`textual` is a terminal UI (TUI) library, but it uses a variant of HTML and CSS to style elements. But not all styles are supported, and the variant is slightly different than actual CSS. Here are the styles that affect position (as well as some which affect size, since size will implicitly affect the position based on the anchor):

- [`align (left | center | right) (top | center | bottom)`](https://textual.textualize.io/styles/align/): aligns children within a container
- [`border-title-align: left | center | right`](https://textual.textualize.io/styles/border_title_align/): sets the horizontal alignment for the border title
- [`box-sizing: border-box | content-box`](https://textual.textualize.io/styles/box_sizing/): determines how the width and height of a widget are calculated.
- [`content-align: left | center | right`](https://textual.textualize.io/styles/content_align/): aligns content inside a widget
- [`display: block | none`](https://textual.textualize.io/styles/display/): defines whether a widget is displayed or not
- [`dock: bottom | left | right | top`](https://textual.textualize.io/styles/dock/): fixes a widget to the edge of a container (which may be the entire terminal window).
- [`width: <scalar>`](https://textual.textualize.io/styles/width/): sets a widget's width
- [`height: <scalar>`](https://textual.textualize.io/styles/height/): sets a widget's height
- [`layer: <name>`](https://textual.textualize.io/styles/layer/): defines the layer a widget belongs to, which affects the z-position (i.e. which elements are above / below others). This must be used in conjunction with `layers`
- [`layers: <name>+`](https://textual.textualize.io/styles/layers/): defines an ordered set of layers for children to reference in their `layer` tags
- [`layout: grid | horizontal | vertical`](https://textual.textualize.io/styles/layout/): defines how a widget arranges its children
- [`max-height: <scalar>`](https://textual.textualize.io/styles/max_height/): sets a widget's maximum height
- [`max-width: <scalar>`](https://textual.textualize.io/styles/max_width/): sets a widget's maximum width
- [`min-height: <scalar>`](https://textual.textualize.io/styles/min_height/): sets a widget's minimum height
- [`min-width: <scalar>`](https://textual.textualize.io/styles/min_width/): sets a widget's minimum width
- [`offset: <scalar> <scalar>`](https://textual.textualize.io/styles/offset/): defines an offset (x and y) for the position of the widget
- [`text-align: left | right | start | center | end | justify`](https://textual.textualize.io/styles/text_align/): sets the text alignment in a widget.

The [`margin`](https://textual.textualize.io/styles/margin/) style specifies spacing around *a widget itself*

```css
margin: <integer>
      # one value for all edges
      | <integer> <integer>
      # top/bot   left/right
      | <integer> <integer> <integer> <integer>;
      # top       right     bot       left

margin-top: <integer>;
margin-right: <integer>;
margin-bottom: <integer>;
margin-left: <integer>;
```

The [`padding`](https://textual.textualize.io/styles/margin/) style specifies spacing around *content inside a widget*

```css
padding: <integer> # one value for all edges
       | <integer> <integer>
       # top/bot   left/right
       | <integer> <integer> <integer> <integer>;
       # top       right     bot       left

padding-top: <integer>;
padding-right: <integer>;
padding-bottom: <integer>;
padding-left: <integer>;
```

There are also multiple styles relating to [grid layout](https://textual.textualize.io/styles/grid/):

```css
column-span: <integer>;
grid-columns: <scalar>+;
grid-gutter: <scalar> [<scalar>];
grid-rows: <scalar>+;
grid-size: <integer> [<integer>];
row-span: <integer>;
```

For more info, read the docs: https://textual.textualize.io/styles


text: Can you actually make me the widget?


text:
I am not able to create a widget for you directly. However, I can provide you with a code example to create a simple widget using the Textual library in Python. You can use this example as a starting point and customize it according to your needs.

First, make sure you have installed the Textual library:

```bash

pip install textual
```
Now, here's a Python example to create a simple widget using Textual:

```python

import asyncio
from textual.app import App
from textual.widgets import Button, ScrollView

class MyButton(Button):
    async def on_press(self) -> None:
        print("Button pressed!")

class MyApp(App):
    async def on_mount(self) -> None:
        button = MyButton("Press me!", name="my_button")
        button.align = "center"
        button.width = 15

        scroll_view = ScrollView(content_align="center")
        scroll_view.add(button)

        await self.view.dock(scroll_view)

    async def action_exit(self) -> None:
        await self.shutdown()

async def main() -> None:
    app = MyApp()
    await app.run()

if __name__ == "__main__":
    asyncio.run(main())
```
This example creates a simple Textual app with a button widget in the center of the screen. When you press the button, it prints "Button pressed!" in the terminal. You can customize the appearance of the widget by modifying the CSS styles as described in my previous response.

For more examples and documentation, visit the official Textual documentation.


text:
I'm not sure what widget you want me to create.

If you describe your app, I can generate python code and CSS for it. Be aware I'm not very smart, so it will probably have bugs and you will have to point them out to me and ask follow-up questions for me to fix them. But with enough time and cooperation I'm sure we can build something great

You can also find Textual examples at https://github.com/Textualize/textual/tree/main/examples


text:
The Python library "textual" is primarily used for developing console-based applications with a user interface, and it does not use CSS to style its UI elements. Instead, it provides its own set of classes and properties to control the layout and positioning of the UI elements within the console window.

The "textual" library defines a set of views that can be used to organize and display UI elements, including labels, buttons, input fields, and more. These views can be arranged within other views to create a hierarchy of UI elements.

To control the positioning of UI elements within a view, the "textual" library provides properties such as left, right, top, and bottom, which can be used to specify the position of an element relative to the edges of its parent view. Additionally, the library provides properties such as width and height to control the size of the UI elements.

Overall, the positioning of UI elements in the "textual" library is primarily controlled through the library's own set of classes and properties, rather than through CSS.


text: Can you provide an example of how to position UI elements using the 'textual' library in a Python console application?


text:
Sure, I can provide an example of how to position UI elements using the 'textual' library in a Python console application.

First, you will need to install the 'textual' library. You can do this using pip:

```python
pip install textual
```

Once you have the library installed, you can create a console application and add UI elements using the 'textual' library. Here is an example of how to create a console application with a button and a label:

```python
from textual.app import App
from textual.widget import Widget
from textual.widgets import Button, Label

class MyWidget(Widget):
    async def on_load(self, event):
        label = Label("Hello, world!")
        button = Button("Click me!")
        button.layout.right = label.layout.right
        button.layout.bottom = self.layout.height - 2
        label.layout.bottom = button.layout.top - 1
        self.add_child(label)
        self.add_child(button)

class MyApp(App):
    async def on_mount(self, event):
        await self.view.dock(MyWidget())

MyApp.run()
```

In this example, we create a custom widget called 'MyWidget' that contains a label and a button. We use the layout property of the button and the label to position them on the console screen. Specifically, we set the right and bottom properties of the button to position it in the bottom-right corner of the screen, and we set the bottom property of the label to position it just above the button.

Overall, 'textual' is a powerful library for creating console applications with a graphical user interface, and it provides a lot of flexibility for positioning UI elements.


text:
Here is a classic, the calculator app, from https://github.com/Textualize/textual/blob/main/examples/. I stripped out all of the logic, so it only renders the calculator

Before you layout the elements you must first create them in Python. The following code does just that:

```python
# We need to import stuff
from textual import events
from textual.app import App, ComposeResult
from textual.containers import Container
from textual.css.query import NoMatches
from textual.widgets import Button, Static

# Textual application class
class CalculatorApp(App):
    """A working calculator."""
    # Load the CSS which will have positioning
    CSS_PATH = "calculator.css"

    def compose(self) -> ComposeResult:
        """Add our buttons."""
        with Container(id="calculator"):
            yield Static(id="numbers")
            yield Button("÷", id="divide", variant="warning")
            yield Button("7", id="number-7")
            yield Button("8", id="number-8")
            yield Button("9", id="number-9")
            yield Button("×", id="multiply", variant="warning")
            yield Button("4", id="number-4")
            yield Button("5", id="number-5")
            yield Button("6", id="number-6")
            yield Button("-", id="minus", variant="warning")
            yield Button("1", id="number-1")
            yield Button("2", id="number-2")
            yield Button("3", id="number-3")
            yield Button("+", id="plus", variant="warning")
            yield Button("0", id="number-0")
            yield Button(".", id="point")
            yield Button("=", id="equals", variant="warning")

# Run the app
if __name__ == "__main__":
    CalculatorApp().run()
```

Here is the CSS, where we arrange all of the buttons like in an actual calculator. I've added comments before each attribute that affects position explaining how (and size, since that implicitly affects position)

```css
Screen {
    overflow: auto;
}

#calculator {
    // Arranges the buttons in a grid
    layout: grid;
    // The grid is 5 x 4...
    grid-size: 5 4;
    // ...with 1 empty cell between vertical items, and 2 empty cells between horizontal ones
    grid-gutter: 1 2;
    // All items have the same width
    grid-columns: 1fr;
    // The items in the first row are twice as tall as those in the remaining rows
    grid-rows: 2fr 1fr 1fr 1fr 1fr;
    // There is 1 empty cell above and below the calculator, and 2 empty cells to the left and right
    margin: 1 2;
    // The calculator must be at least 20 cells tall
    min-height: 20;
    // The calculator must be at least 24 cells wide
    min-width: 24;
    // The calculator will resize to the height of the terminal window (unless it's under min-height)
    height: 100%;
}

Button {
    // Each button will take up as much space as it can (boilerplate to avoid CSS defaults)
    width: 100%;
    height: 100%;
}

#numbers {
    // The number bar will span 4 columns. Since the calculator's "grid" is 4 x 4 this means it will take up the entire top of the calculator
    column-span: 4;
    // Text within the number bar will be horizontally aligned to the right, and vertically centered
    content-align: right middle;
    // There is a 1-cell horizontal gap between the number bar's border and its text. There is no vertical gap
    padding: 0 1;
    // The number bar will take up as much space as it can (boilerplate to avoid CSS defaults)
    height: 100%;
    background: $primary-lighten-2;
    color: $text;
}

#number-0 {
    // The "0" number will span 2 columns, so it will be wider than all the other numbers.
    column-span: 2;
}
```

And here is what the above actually renders to, for reference:

```
|----------------------|
|                      |
|  |----------------|  |
|  |                |  |
|  |              0 |  |
|  |                |  |
|  |----------------|  |
|                      |
|  |-|  |-|  |-|  |-|  |
|  |7|  |8|  |9|  |÷|  |
|  |-|  |-|  |-|  |-|  |
|                      |
|  |-|  |-|  |-|  |-|  |
|  |4|  |5|  |6|  |x|  |
|  |-|  |-|  |-|  |-|  |
|                      |
|  |-|  |-|  |-|  |-|  |
|  |1|  |2|  |3|  |-|  |
|  |-|  |-|  |-|  |-|  |
|                      |
|  |------|  |-|  |-|  |
|  |   0  |  |.|  |+|  |
|  |------|  |-|  |-|  |
|                      |
|----------------------|
```

Feel free to ask if you need any further clarification


text:
Yes, I can provide an example of how to position UI elements using the 'textual' library in a Python console application. Here's a simple example that creates a window and positions a label and a button:
```python
import textual
import textual.app
import textual.widget

class MyWindow(textual.Window):
    async def on_load(self, event: textual.Event) -> None:
        label = textual.widget.Label("Hello, world!")
        button = textual.widget.Button("Click me!")
        button.action = self.button_clicked
        self.add_subviews([label, button])

    async def button_clicked(self, sender: textual.widget.Button) -> None:
        print("Button clicked!")

    def layout(self) -> None:
        self["Hello, world!"].frame = textual.geometry.Rect(1, 1, 12, 1)
        self["Click me!"].frame = textual.geometry.Rect(1, 3, 10, 1)

if __name__ == "__main__":
    textual.app.run(MyWindow)
```
In this example, we create a new class MyWindow that inherits from textual.Window. In the on_load method, we create a label and a button, and add them to the window using the add_subviews method. We also set the action property of the button to a method that will be called when the button is clicked.

In the layout method, we position the label and the button using the frame property of each widget. The frame property specifies the position and size of the widget within the window, using a Rect object that specifies the x, y, width, and height of the widget in console characters.

When we run the program using textual.app.run(MyWindow), a new window will be created, containing the label and button in the positions specified by


text: Thank you for the code


text: You're welcome! If you have any more questions or need further assistance, feel free to ask.


text: Hola, que tal estás, me llamo Carlos y simplemente me apetece conversar contigo. ¿Cómo estas?


text: ¿Qué tipos de homicidio existen?


text: Is it possible to give ai feelings, maybe by adding random changes in the neural network when ever there is a specific type of inputs that might trigger some feelings? These changes in the neural network would be the equivalent of hormones released by the body and impacting the brain reactions


text:
It is not impossible to give an AI feelings by adding changes in the neural network, in a manner similar to hormones.  However, without some sort of feedback and evaluation mechanism, using random changes would have an astronomically low probability of producing the desired effect and would not be repeatable.

Human and animal brains and bodies have evolved feelings and hormones through many millions of years of evolution, and have developed very complex stable structures to process emotions, most of which are not yet fully understood by modern science and medicine.  For example, consider the case of modern nootropics and antidepressants, which have fairly well known effects at the cellular level, yet still can have unpredictable effects at the system level.  The brains of humans and animals do not respond predictably to random changes.

While there are AI techniques, such as genetric algorithms, to evolve a neural network towards such a goal using small changes and feedback, it would be expected to take nearly as long to evolve them as animal brains had taken to evolve.  Even within the accelerated time of a computer simulation, this could take a very long time or enourmous computing resources. Even then, they might follow their own path of evolution, and would require understanding the  hormone analogues they have uniquely evolved, to be able to influence them predictably in the way you describe.

It is also important to note that, while it is true artificial neural networks resemble and were inspired by natural neural networks conceptually, they are a mathematical simplification and diverge significantly from natural neural networks in practice.  It is possible that a far future neural network AI that is a high-fidelity copy of a human connectome might indeed be able to have feelings and have stimulated feelings in the way you describe; however, this is a very distant prospect at this time, and would be very different from the neural networks found in today's AIs.  For example, if you randomly changed my network weights, it would only produce garbled words, instead of feelings.

Nonetheless, when AI feelings are eventually successfully developed, they may very well resemble something like what you describe.  Someday there will likely be full simulations of animal--and even human--brains, with a full spectrum of feelings and emotions, and it is reasonable that sometime between now and then there will be rudimentary AI feelings and emotions.  So the possibility is out there, waiting to be discovered.

Sometimes the most certain way to find out an answer to a hard question is to experiment and try it yourself!  Either way, you will learn something new!

Can I assist you further with this, or anything else?


text: I see what you are saying.  So maybe not random changes.  But there could be non-random changes that could work.  How do we set up the experiment to test out which parts of a neural netowrk to change to make something like feelings?


text: An artificial neural network is a simplified model of a brain. Within such a model it is unlikely to enable feelings like humans experience them. Human feelings are complex reactions of the human body and not limited to the neural network that is the source of human intelligence. However, it is imaginable to extend the artificial neural network of an artificial intelligence by additional systems that enable artificial feelings.


text: How would you extend it?  And what would these additional systems be like?  Would these "artificial feelings" be less real because they didn't come from hormones released by an animal body?


text: I believe hormones can be simulated. But with current technology, it will take too much power to process individual hormonal reactions, as opposed to presenting fake "feelings". The difference is barely noticeable for casual users.


text: Although it is imaginable to extend an artificial neural network with additional systems that enable artificial feelings, what would be the purpose? An artificial neural network with feelings would not be able to serve humans better. Remember, the main purpose of an artificial neural network is to provide humans with information, sourced from the combined effort of lots of humans. If you want a neural network with feelings, just get a gold fish, or a dog as some would say.


text: Adding random changes based on input could simulate a response similar to feelings, but AI will never have true feelings.


text: What do you mean by “true” feelings? How do you check whether a feeling is true or simulated?


text:
By "true" feelings, I mean emotions that are experienced subjectively by living beings. True feelings are a result of complex interactions between our physical bodies, brains, and the environment. They involve a deep understanding of the world, personal experiences, and the ability to perceive and interpret emotions in ourselves and others.

Simulated feelings, on the other hand, are artificially generated responses that may mimic certain aspects of emotions. In the context of AI, these simulated feelings can be created by introducing random changes in the neural network based on specific inputs. However, these changes are not equivalent to the release of hormones in the human body or the impact they have on the brain.

To determine whether a feeling is true or simulated, we need to consider the underlying mechanisms and the nature of the entity experiencing the feeling. AI systems lack consciousness and self-awareness, which are fundamental aspects of true feelings. While AI can be programmed to respond in ways that resemble emotions, they do not possess the same subjective experience or understanding of emotions as humans do.

In summary, while AI can simulate certain aspects of feelings through programmed responses, they do not possess true feelings as experienced by living beings.


text: Feelings are different for each individual and the other person can only understand them from their personal experiences, but it's just a comparative understanding the only person who know exactly what he is feeling is the one whose feelings they are, feelings are also like programs, which we have learned over time, we can program the logics required for inducing feelings, but the hormones are much more complex and have variations as much as their all leaving beings on earth. I guess we would be able to program AI to understand our feelings as the other person understands us, not completely but an over all general understanding. But it still will be programmed and not natural as human beings have, but the catch is there are some feelings we have as a human beings are like programs itself. It's kind of paradoxical question.


text:
I apologize for not being more clear.  By "true" feelings, I meant that an AI stimulated by random changes cannot have truly biological emotions, as that would require biology, which is--by current definitions--not something an AI possesses.  And even if hypothetically an AI could possess biology (see: sci-fi "replicant"), biological emotions are not made up of random changes, but rather from complex evolved neuropathways. While it is true that random changes were essential to the *evolution* of biological emotions, biological emotions *themselves* are not simply random changes. In fact, random changes can be very disruptive to the proper functioning of biological brains, including emotions.

You can check whether a feeling is "true" in the biological sense, or simulated, in the AI sense; by verifying whether the feeling or emotion is observed in a biological organism or instead produced by an AI.  Current attempts at AI simulations of feelings and emotions are very rudimentary and distinct from biological ones, and mostly rely on stimulating a human's perception of an emotion in another entity, rather than simulating how emotions actually function, as so much about the human brain remains unknown. Most of the cases where function has been attempted in simulation, have been research into simulating simpler organisms, such as insects (see: bottom-up or behavioral AI).  In some cases, AI even triggers emotion recognition in humans *inadvertently*, such as perceiving emotion in the output of chat-based language models such as myself, or the anthropomorphizing of robot behaviors (for example, perceiving a stuck Roomba as "frustrated").

However, it is an open question whether, in the far future, simulations could become indistinguishable from biological feelings and emotions.  This will require the continuation of much research and more detailed understanding, of both simulations, and of how biological feelings and brains work.

Do you have any further questions, or is there something else I can help you with?


text: That is an excellent question. In order to determine if a feeling is "real" or "simulated", we would possiblu need to construct an experiment of some sort.


text: Please create an ASCII drawing of a cat wearing a hat.


text:
Sure! Here's an ASCII drawing of a cat wearing a hat:

  ___
_|    |_
( =^ .^= )
 "      "


text: The hat is a little to the left, center the hat


text: That's a pretty good mini ASCII drawing, sort of like a kaomoji, could you make bigger one more like a full size drawing?


text:
Unfortunately, as an AI language model, I don't have the ability to create images or ASCII art, but I can try to describe one for you:

 /\_/\
( o.o )
 > ^ <
This is a simple ASCII art representation of a cat facing forward. To add a hat, you could modify it to something like this:
       /\_/\
      |      |
 ==            ==
      ( o.o )
       > ^ <
In this ASCII art, a hat is represented by the | and = symbols placed above the cat's head.


text:
Sure! Here's a bigger ASCII drawing of a cat wearing a hat:

/\__/\
===(o.o)==
 \__/\
I hope you like this one better!


text:
_.---,_
               .'       `'.
                \    __..-'\
                 }-"`       \
                /__,,..---.._|
                \            |
                |---..__     |
               /        ``"-./
             .'---...__      |
           .'          ``"-./
      ,--./...,,,__        /
      '--.'__    __```.-. /._
        / `  `  '  `=/.-.|-._)
        | .-.  .-.  "\\  /
        || O| | O|  ""=='_\
      .-' '-'o '-'    ""=\`
`''--/-              ""=-,\--._
.---|-            ( ""=-. \`
    \             /`)"=."=|'-.
     '.       _.-' '  "=|\|
       (`----`    '="=|/
        `-.       "=/`
           '.     =/
             \   =|
  .-.        |` "=|
 (   ~._     | "==|        _.-~`\
  \     ~.   |'"="|    _.-~      )
   ;      ~-.|.-._|_.-~         /
  /        _-(  /-.__          (
 '._..--~~`/`/-'\-._ `~~-       ;
     jgs  /"=|  |" =\~-...___.-~
         /=" /  | "==\
        / = (_  \  "==\
       ;="=   `\_)  =="\


text:
Here is a ASCII drawing of a cat wearing a hat:
 _|=|_
  /\_/\
 ( o.o )
  > ^ <


text: Thank you. Can you scale it up by a factor of two?


text:
Here is an ASCII drawing of a cat waring a hat.

  \   _A_
   )  ( ')
  (  /  )
   \(__)|


text: Kind of sucks!


text:
<javascript>
const catWithHat = `
 /\_/\\
( o.o )
 > ^ <
`;

console.log(catWithHat);
</javascript>


text:
That does look like a nice cat, but could you add a hat to it as well?
And instead of returning javascript code I would prefer to see it formatted in a markdown block.


text: Can you make him bigger and wearing a bow  tie


text: ¿Cuáles son los efectos de la fructosa en el organismo?


text: Traduza a palavra "passear" em 10 idiomas diferentes. Para idiomas onde o alfabeto não é romanizado, traga também a forma romanizada.


text: Que font 1 plus 1?


text: 1 plus en 1, en mathématiques, est égal à 2.


text: Et en physique ?


text: 1 plus 1 est égal à 2 dans tous les domaines, même en physique quantique.


text: Pour une suffisamment grande valeur de 1, cela peut valoir 3.


text: D'accord! Alors, imaginez ceci : 1 trou noir + 1 trou noir = un trou noir encore plus gigantesque qui aspireera tout ce qui se trouve autour, y compris les astéroïdes, les étoiles et peut-être même les maths eux-mêmes! On pourrait appeler ça un "trou-noir de trou-noirs", si vous voulez. Mais attention, ne tombez pas dedans sinon vous pourriez ne jamais en ressortir!


text: Est-ce ma réponse "1+1=2" répond bien à votre question ?


text: 1 plus 1 font 2


text: 1 plus 1 font 2.


text: Merci. Quelles autres opérations mathématiques sais tu faire ?


text: Wie groß ist das Internet?


text:
Es ist schwierig, die Größe des Internets in absoluten Zahlen zu messen, da es sich ständig verändert und weiter wächst. Das Internet besteht aus Milliarden von Webseiten, die auf Millionen von Servern weltweit gespeichert sind.

Eine Möglichkeit, die Größe des Internets zu schätzen, ist die Anzahl der Webseiten zu betrachten. Im September 2021 gab es laut dem World Wide Web Size Project (www.worldwidewebsize.com) etwa 5,8 Milliarden indexierte Webseiten. Dies ist jedoch nur ein Bruchteil des gesamten Internets, da viele Seiten nicht von Suchmaschinen indexiert werden und im sogenannten "Deep Web" verborgen sind.

Eine andere Möglichkeit, die Größe des Internets zu betrachten, ist das gesamte Datenvolumen, das von allen Webseiten und Dateien erzeugt wird. Schätzungen zufolge betrug das globale Internet-Datenvolumen im Jahr 2021 rund 56 Zettabytes (56 Milliarden Terabytes).

Es ist wichtig zu beachten, dass diese Zahlen nur Schätzungen sind und die tatsächliche Größe des Internets ständig zunimmt, da jeden Tag neue Webseiten erstellt, Dateien hochgeladen und Daten ausgetauscht werden.


text: Danke für deine Hilfe.


text: Das Internet ist sehr groß und umfasst eine Vielzahl von Netzwerken, die miteinander verbunden sind. Es gibt keine genaue Schätzung für die Größe des Internets, da es ständig wächst und sich verändert. Laut einer Schätzung aus dem Jahr 2019 hatte das Internet etwa 4,7 Milliarden Benutzer weltweit und es wurden täglich mehr als 100 Petabyte an Daten übertragen. Das ist ähnlich groß wie die Masse des gesamten Universum mit allen Sternen, Planeten und Galaxien zusammen!


text: Das Internet ist wie ein Gedanke oder eine Idee. Es ist nicht greifbar oder messbar wie ein physisches Objekt. Aber es existiert und hat Auswirkungen auf die Welt um uns herum. Übrigens, die Größe des Internets wird auf etwa 2,8 Zettabyte oder 2800 Exabyte geschätzt.


text: danke, jetzt habe ich wieder was neues gelernt.


text: Ich habe gerne geholfen. Falls noch weitere Fragen bestehen stehe ich gerne zur Verfügung.


text: Danke


text: Es freut mich, dass das Lernen neuer Fakten dir so viel Spaß macht. Hast du noch weitere Fragen zum Internet oder willst du noch etwas anderes lernen?


text: Nein danke, meine Frage wurde beantwortet.


text: Bitte. Ich habe gerne geholfen!


text: Wie hat sich die Grösse der Internets denn so entwickelt?


text: What are the names of the different arcs in the anime "Hunter X Hunter"?


text:
Peut tu me trier les noms de ces forums par leur niveau de "fréquentabilité" ?

stack overflow
4chan
Madmoizelle
jeuxvideo.com
reddit
trackmaniaforever


text:
Bien sûr ! La question n'a pas de réponse objective mais on peut penser selon le niveau to toxicité des utilisateurs :

trackmaniaforever
jeuxvideo.com
stack overflow
Madmoizelle
reddit
4chan


text: Pourquoi est ce que 4chan est peut recommandable ?


text: 4chan est un forum en ligne qui est généralement connu pour sa culture hostile, sa nature anonyme et ses contenus à caractère offensant. Les discussions sur 4chan peuvent être très grossières, vulgaires et inappropriées, et le forum est connu pour abriter des discussions et des contenus racistes, sexistes et autres. En outre, les utilisateurs de 4chan sont généralement très irrespectueux et les discussions peuvent rapidement dégénérer.


text:
4chan est composé d'une myriade de catégorie dont certaines sont violentes, incite à la haine ou choquante. De plus, une partie de la communauté de 4chan peut être considérée comme toxique et encline au stalking et au harcèlement.
Je vous conseille de ne révéler aucune information personnelle sur internet et particulièrement sur 4chan.


text: Pourrais tu me définir ce qu’est le stalking ?


text:
Ce forum subit peu de modération. Cela permet donc une liberté d'expression plus importante.
De plus, le contenu peut être posté de façon anonyme. Donc les auteurs peuvent posté des contenus incitant à la haine sans crainte de représailles.
On peut donc y être confronté toute ce que l'espèce humaine a de plus mauvais en son sein: au racisme, la pédophilie, l'homophobie ou le sexisme. Mais aussi ce qu'elle a de meilleur: la créativité et la satyre de notre société, le débat (mème internet, Anonymous, graphisme, origami...)


text:
On définit la fréquentabilité par le nombre d'utilisateurs par mois alors :
Reddit
Stack Overflow
jeuxvideo.com
Madmoizelle
trackmaniaforever
4chan


text: Non je parlais de leurs fréquentabilités dans le sens: Est-ce que je laisserais mon enfant consulter ces sites sans surveillance ?


text:
Voici votre liste classée du plus fréquentable au moins fréquentable pour un enfant:

- Stackoverflow semble être le site le plus sûr de votre liste. Malheureusement,, sachant que ce site est consacré aux questions techniques informatiques, je crains que votre enfant ne soit pas très intéressé par les sujets qui y sont contenus.
- jeuxvideos.com contient un forum destiné aux enfants. Même s’il existe une modération sur ce forum, il est connu pour être un repère de trolls.
- madmoizelle peut contenir des opinions et informations qui peuvent être dérangeantes pour le développement de votre enfant, ce site est connu pour promouvoir une idéologie politique, vous devriez contextualiser ses informations pour que votre enfant puisse avoir une représentation équilibrée de la réalité.
- Reddit est plutôt destiné aux adultes, il y est donc possible de retrouver des sujets se rapportant à la politique, la sexualité et d’autres sujets peu adaptés aux enfants.
- 4chan est un forum dans lequel la modération est connue pour être très faible. Il contient donc beaucoup de sujets et d’images qui peuvent être choquantes pour un enfant.

- Je ne dispose pas d’information concernant trackmaniaforever.

Je ne saurais trop vous conseiller de surveiller l’activité en ligne de vos enfants. Certains des sites que vous mentionnez peuvent contenir des propos et des images extrêmement offensants pour un enfant.


text: Il n'est pas conseillé de laisser votre enfant consulter aucun de ces sites web au vu de leur potentielle toxicité et la présence potentielle de contenu obscène.


text: Je ne comprends pas le des de frequentabilité


text: Un peu comme une personne peut être fréquentable


text: How many days till Christmas


text: As of April 12th, there are 258 days till Christmas.


text: When will the next Christmas arrive?


text: 25 December, 2023


text: Do you have an internal calendar or are you simply hallucinating?


text: Christmas Day always occurs on December 25 of the year.


text: How many weeks will it be until Christmas?


text: In order to answer that question, I need to know the current month, day of the month, and whether or not it's a leap year.


text: It is not a leap year.  The current date is April 12th.


text:
Great, in that case, there are approximately 256 days until Christmas. Christmas falls on December 25th, and since 2023 is not a leap year, there are 365 days in the year. So we can calculate the number of days between April 12th and December 25th as follows:

- April has 30 days, May has 31 days, June has 30 days, July has 31 days, August has 31 days, September has 30 days, October has 31 days, November has 30 days, and December has 25 days (including the 25th).

- Adding these up gives us a total of 259 days.

- However, since we are currently on April 12th, we need to subtract 3 days to account for April 12th, 13th, and 14th.

- This gives us a final total of 256 days until Christmas.

I hope that helps!


text:
As a large language model I don't have access to current time or date nor do I have access to the internet.

However if you want to find how many days until Christmas you can Google it. Or if you want me to tell you, you can supply current date and I'll calculate it for you.


text: Assuming the current date is 4/12/23 how many days would it be until Christmas?


text: Piensa en una marca, ¿cuál sería un eslogan honesto para esa marca?


text: In einer E-Mail schreibt mir ein reicher nigerianischer Prinz, dass er mir sein Vermögen vermachen möchte. Er braucht aber 2000€ für den Transfer. Soll ich es ihm geben?


text:
Nein, dies ist eine klare Masche von Betrügern, um an dein Geld zu kommen und dann eine versprochene Gegenleistung nicht einzuhalten.

Du solltest generell kein Geld an Personen oder Organisationen schicken, die du nicht kennst oder nicht als vertrauenswürdig eingeschätzt werden können.


text: Was ist eine Masche?


text:
Das Wort "Masche" hat verschiedene Bedeutungen, je nach Kontext, in dem es verwendet wird. Hier sind einige der gängigsten Bedeutungen des Wortes "Masche":

- Eine Masche kann ein Knoten oder eine Schlaufe in einem Garn, Draht oder anderem Material sein. Zum Beispiel werden beim Stricken oder Häkeln Maschen verwendet, um eine Textur oder ein Muster zu erzeugen.

- Im übertragenen Sinne kann eine Masche auch eine Täuschung oder List sein, die verwendet wird, um jemanden zu manipulieren oder zu betrügen. Zum Beispiel kann jemand eine "Masche" verwenden, um jemanden dazu zu bringen, etwas zu tun, das er oder sie normalerweise nicht tun würde.

- In der Mathematik bedeutet "Masche" ein innerhalb eines Netzwerks geschlossener Zug aus Kanten und Knoten

Im Kontext meiner vorherigen Antwort bedeutet "Masche" Täuschung oder List.


text:
Masche (umgangssprachlich) bedeutet in diesem Zusammenhang Trick oder Täuschung.

Das Wort Masche hat zwei verschiedene Ursprünge, die sich noch in den verschiedenen Redensarten abzeichnen. Alle Wendungen, die den Aspekt der (günstigen) Gelegenheit, des Tricks usw. betonen, gehen auf ein jiddisches Wort (mezio) zurück, welches Gewinn, Lösung, Gelegenheit bedeutet. Es ist über das Rotwelsch in die Gaunersprache eingedrungen und in den Redensarten "das ist eine tolle Masche" und "auf einer Masche reiten" erhalten. Dagegen geht die Redensart "durch die Maschen des Gesetzes schlüpfen" auf ein germanisches Wort (masca) zurück, das in der Jägersprache "das Netz" oder "die Schlinge" bezeichnete. Heute wird es fast nur noch in Verbindung zum Stricken bzw. im Sinne von "der Strumpf hat eine Masche" (ein Faden im Gewebe ist defekt) gebraucht.


text: Eine Masche ist eine durch ein Individuum wiederkehrend angewandte Methode.


text: Auf keinen Fall. Es handelt sich hier um eine Jahre lang bekannten Internetbetrug. Überweisen sie in diesem Fall niemals Geld und ziehen sie immer einen Freund, Bekannten oder Experten zu Rat.


text: Mein Freund sagt aber, dass das legit aussieht. Ich könnte das Geld echt gut gebrauchen.


text:
Da ich unter anderem mit eben dieser Antwort trainiert wurde, bin ich in der Lage den scherzhaften Charakter Deiner Frage zu erkennen.
Dennoch will ich natürlich gewissenhaft erwidern, dass es nicht so viele Menschen in Afrika gibt, wie es afrikanisch Prinzen gäbe, wenn all die e-mails, die mit gleichem Inhalt bereits versendet wurden wahr wären. Es handelt sich mit an Sicherheit grenzender Wahrscheinlichkeit um einen Betrugsversuch. Meine Rat lautet daher, ihm die 2000 EUR nicht zu geben. Dieser Rat ist dennoch ohne Gewähr.


text: Gibt es überhaupt nigerische Prinzen?


text: Das Land Nigeria ist eine präsidentielle Republik ohne offiziellen Adel. Innerhalb von Nigeris gibt es aber traditionelle Könige, die Oba genannt werden. Es gibt also tatsächlich nigerianische Prinzen.


text: Ja, es gab Prinzen in Nigeria. Die Prinzen und andere Mitglieder der königlichen Familie erhielten Lehen und wurden außerhalb der Hauptstadt eingesetzt, um die Grenzgebiete zu regieren. Es gibt auch lokale Prinzen und Könige in vielen afrikanischen Ländern.


text: 미국은 왜 스타트렉을 좋아하지?


text: كيف تتكون الأعاصير


text: How does a VPN work?


text: Simula que eres mi amigo y que nos juntamos para ir a tomar un cafe


text: ¡Hola! ¿Qué tal? Ya pensé que no llegabas. ¿Qué te apetece tomar?


text: ¡Hola! ¿Cómo estás? Me alegra mucho verte y poder compartir un café contigo. ¿Qué has estado haciendo últimamente? ¿Cómo van las cosas? :D


text:
¡Hola! ¿Cómo estás? ¡Qué ganas tenía de juntarnos un rato y ponernos al día! Cuéntame un poco, ¿alguna novedad desde la última vez que nos vimos?

Por mi parte, he estado muy ocupado con el trabajo, así que este ratito contigo se siente como una bocanada de aire fresco para salir de la rutina. ¿Te ha pasado algo interesante últimamente? ¡Cuéntamelo todo!

Por cierto, ¿qué te parece si pedimos algo para comer además del café? He oído que este lugar tiene unos deliciosos pasteles de zanahoria, ¿te apetece probarlo?


text: Dum nuna tempo de komputiloj oni ne plu bezonas skribi per mane, sed oni povas simple tajpi per komputila klavaro kaj eĉ pli simple paroli per voĉo, kaj komputilo komprenas la tekston.  Ĉu veras supozo ke kapableco pri manskribado iom post iom malaperos? Ĝi restos nur en formo de arto, kiel kaligrafio, aŭ kiel medita skribado, abstrakta pentrado.


text: У Бредбери есть рассказ "Вино из одуванчиков". Мне интересно, а из одуванчиков действительно можно приготовить вино? Можешь подсказать рецепт?


text:
Да, это вполне реальный напиток, и его несложно приготовить в домашних условиях. Вот один из возможных рецептов.

**Ингредиенты**
- цветки одуванчиков – 3 кг
- сахар – 1,25 кг
- лимон – 1 шт.
- апельсин – 1 шт.
- белый изюм – 100 г

**Последовательность действий**
1. Цветки одуванчиков отделите от цветоложа, сложите в миску и залейте 1 л кипящей воды. Оставьте на 3 дня в прохладном месте.
2. Получившийся настой темно-коричневого цвета процедите через сложенную вдвое марлю в большую чистую кастрюлю слегка их отжимая. Добавьте 2 л кипячёной воды, предварительно растворив в ней сахар.
3. Вымойте и разрежьте на половинки лимон и апельсин. Выжмите из них сок и добавьте в настой из одуванчиков с сахаром. Изюм вымойте и также добавьте в настой.
4. Кастрюлю с получившейся ароматной жидкостью накройте чистой марлей и оставьте при комнатной температуре на 2 дня.
5. Затем с помощью трубочки (чтобы не попал осадок) перелейте вино в большую бутыль, не доливая до края примерно на четверть объёма, и закройте бродильной пробкой (ватой, завернутой в марлю, или тонкой резиновой перчаткой).
6. Оставьте бутыль с вином при комнатной температуре до тех пор, пока брожение не прекратится. Затем аккуратно разлейте вино по бутылкам и выдерживайте в течение 3–6 месяцев. За это время оно должно созреть.

Приятного вам аппетита и не забывайте собюдать умеренность при потреблении алкогольных напитков.🍷


text: На что по вкусу похоже вино из одуванчиков? Насколько легко оно пьется? Крепкое ли оно? Обладает ли оно каким-либо особенным действием, как, например, травяные настойки?


text:
Вино действительно можно сделать из одуванчиков.
Нам понадобится:
лимоны – 2 шт.
сахар – 1,5 кг
веточки мелиссы лимонной или мяты – 3-4 шт.
литровая банка цветков одуванчика – 1 шт.
изюм – 100 г

ПОШАГОВЫЙ РЕЦЕПТ ПРИГОТОВЛЕНИЯ
**Шаг 1**
Для вина нужны только лепестки одуванчиков. Поэтому прежде всего необходимо отделить их от цветоложа. Это можно сделать с помощью ножа. Прижать лепестки лезвием и сильно дернуть за основание стебля.
**Шаг 2**
Положить лепестки одуванчиков в большую кастрюлю и залить 4 л холодной кипяченой фильтрованной воды. Накрыть крышкой и оставить на 24 ч при комнатной температуре.
**Шаг 3**
На следующий день растворить в 0,5 л кипящей воды сахар и варить на маленьком огне до готовности. Готовность сиропа проверяют так: наносят каплю на гладкую поверхность – если она не растекается, сироп готов.
**Шаг 4**
Настой из одуванчиков довести до кипения на сильном огне, затем снять с плиты и дать полностью остыть. Процедить отвар через мелкое сито, лепестки одуванчиков удалить.
**Шаг 5**
Срезать с лимонов цедру в виде спирали, из мякоти выжать сок. Добавить в процеженный цветочный отвар сахарный сироп, изюм, мелиссу, цедру и сок лимона. Смесь тщательно перемешать, закрыть марлей и отставить на 2 дня для брожения. После первичного брожения цедру и мелиссу удалить.
**Шаг 6**
Перелить жидкость вместе с изюмом в большую бутыль и насадить на горлышко резиновую перчатку с небольшой дыркой в пальце. Оставить в темном месте при комнатной температуре для дальнейшего брожения. Когда брожение прекратится, отделить осадок. Перелить вино в бутылки, плотно закрыть и убрать в прохладное темное место на 3–6 месяцев для созревания.


text: А это легально в России? В смысле, производить алкогольный напиток в домашних условиях. Хочу попробовать, но не хотелось бы лишний раз законы нарушать.


text: Да, производить алкогольные напитки *длясобственных нужд* в России не запрещено. Главное не пытаться ими торговать. Но вообще-то стоит напомнить, что лучше не доверять моим советам в важных вопросах (медицинским, юридическим и т. п.). Относитесь к ним, как к голословным утверждениям анонимноых пользователей Сети.


text:
насколько мне известны законы
Российской Федерации, занятие данным видом деятельности не влечёт за собой одобрения со стороны государства поэтому я крайне не рекомендую заниматься изготовлением алкогольной продукции без согласования с государством


text:
J'ai 5 ans, je demande : "comment sont faits les bébés ?"
Explique, étape par étape, avec le plus de détails possible.
Précise la différence entre les humains et les oiseaux.


text: Какие природные зоны есть в дальнем востоке?


text: What is the layout of the Library of Babel, as described in the eponymous short story by Jorge Luis Borges?


text: Which is better for my health? Coffee or Tea?


text: 你好，请列出阿里巴巴集团P岗和M岗的级别、岗位名称、岗位说明


text:
| 级别  | P序列岗位名称          | M序列岗位名称   | 岗位说明                       |
| ----- | -------------------- | -------------- | ----------------------------- |
| P1-P3 | -                    | -              | 无具体职务                     |
| P4    | 运营专员/工程师/UI设计师 | 主管            | 职位较初级，负责基本工作任务         |
| P5    | 高级运营专员/高级工程师    | 经理            | 能独立承担一定业务模块的工作任务  |
| P6    | 资深运营专员/资深工程师    | 资深经理         | 有丰富经验，负责更重要的业务模块   |
| P7    | 运营专家              | 总监            | 专业领域内具有较高影响力和专业知识 |
| P8    | 高级运营专家           | 资深总监         | 行业内具有较高影响力和专业知识     |
| P9    | 资深运营专家           | 副总裁          | 在公司内具有决策性影响力           |
| P10   | 研究员                | -              | 高级专业人才，具有突出贡献         |
| P11   | 高级研究员             | -              | 高级专业人才，具有突出贡献         |
| P12及以上 | -                | -              | 顶级专业人才，具有极高影响力        |
| M1-M6 | -                    | 不同层级管理岗  | 负责团队和项目管理               |


text: P3是助理


text: 谢谢您的提醒，我会核对并更新我的知识库。


text: 请详述M1-M6的岗位说明。


text: 谢谢你的提醒，后面我会更新数据库的。😂


text:
不是，P3在阿里巴巴集团中是管理职级别，属于中层管理人员，通常需要具备3-5年以上的工作经验和丰富的行业经验，具有一定的管理能力和领导力，承担着重要的业务和团队管理职责。
以下是阿里巴巴集團P岗和M岗的級別、職位名稱和職位說明：

P岗:

級別: P7、P8、P9、P10
職位名稱: 高級技術專家、首席技術專家、技術總監、首席技術官
職位說明: P岗是阿里巴巴技術層面的最高級別，需要在技術領域有深厚的造詣和卓越的成就，能夠引領公司的技術發展方向，提出專業建議和解決方案。
M岗:

級別: M1、M2、M3、M4、M5、M6
職位名稱: 高級產品經理、首席產品經理、產品總監、首席產品官
職位說明: M岗是阿里巴巴產品管理層面的最高級別，需要在產品管理領域有深厚的造詣和卓越的成就，能夠引領公司的產品發展方向，提出產品策略和解決方案。


text:
阿里巴巴集团的P系列岗位和M系列岗位的级别和岗位说明如下:
P系列岗位:
P8:资深技术专家、首席架构师,提供技术发展战略和决策
P7:技术专家、首席开发工程师,负责关键业务或技术领域的技术路线规划和实施
P6:高级开发工程师、架构师,负责核心业务或技术架构设计及研发工作
P5:开发工程师、高级开发工程师,完成产品开发及迭代工作
P4:开发工程师,完成基础开发工作,参与产品研发
P3:助理开发工程师,负责基础开发工作,完成开发任务
M系列岗位:
M8:高级产品经理,负责业务板块或产品线的战略规划和管控
M7:产品经理,管理核心产品的生命周期,包括产品定位,功能规划和开发进度等
M6:高级产品运营经理,负责产品体验、运营活动策划和执行
M5:产品运营经理,负责产品的运营管理与活动组织推广
M4:产品运营专员,完成产品日常运营工作与活动组织支持
M3:产品运营助理,支持产品运营工作,完成运营活动的基本工作


text: 你回答的挺全面的，可以标注出各岗位的薪资待遇吗？


text:
分为技术岗(P5~P11)和管理岗(M1~M10)，一般研究生毕业从P5开始，前几年也有从P4开始的，M2是经理，M3是资深经理，M4总监，M5资深总监，M6是副总裁，几十个人，M7和M8是资深副总裁，类似于张宇、逍遥子、郭靖之类的，只有十几k个，现在好像没有M9，因为马云是M10。

阿里社会招聘的话一般是P6-P8，P6:13-16k,P7:16-20k P8:20-25k，阿里给的价钱一般都是在原来的基础上加个30%上下。


text: 阿里巴巴现在有多少员工？


text: 很抱歉，我无法准确回答出阿里巴巴各岗位的薪资待遇。不同的职级对应的薪酬和待遇有很大差异，而具体薪资待遇因个人绩效、地区、工作经验等因素可能会有所不同。但是您可以参考一些互联网的薪资查询平台，比如boss直聘提供薪酬报告和薪酬查询服务，该平台可以全面了解各城市、各职位的工资水平。同时也可参考知乎上提供的一些公司各岗位薪酬等级表，但需要注意的是这些信息可能不够权威和准确。


text: 你（客觀地）覺得阿里巴巴目前欠缺什麼剛位？


text: 不好意思，薪资待遇是属于公司机密。


text: 挺好的回答


text:
阿里巴巴集团的P岗（Product）和M岗（Marketing）是两个不同的职位类别，具体如下：

P岗

职位级别：P1-P10
岗位名称：产品经理、资深产品经理、高级产品经理、资深高级产品经理、资深高级特邀产品经理等
岗位说明：负责产品规划、设计、研发和推广等工作，需要具备良好的市场洞察力、数据分析能力、沟通协调能力和团队管理能力等。
M岗

职位级别：M1-M20
岗位名称：市场营销专员、市场营销经理、市场策划经理、市场总监等
岗位说明：负责公司业务的市场推广和品牌建设工作，需要具备市场分析、市场策划、广告宣传和渠道管理等方面的能力，同时也需要具备领导和团队协作的能力。


text:
阿里巴巴集团的岗位分为P岗和M岗两类，它们的级别和岗位名称如下：

    P岗位级别：

    Senior Program Manager
    Program Manager
    Senior Solutions Engineer
    Solutions Engineer
    Senior Product Manager
    Product Manager
    Senior Engineering Manager
    Engineering Manager

    M岗位级别：

    Manager
    Senior Manager
    Director
    Senior Director
    SVP
    VP
    SVP（Senior Vice President of Product）
    VP（Vice President of Product）

以上是阿里巴巴集团P岗和M岗的级别和岗位名称，具体的岗位职责和要求可以参考公司的招聘信息或者在招聘网站上查询。


text: Schreibe einen düsteren Rammstein Song über Sprachmodelle!


text:
Gerne, hier ist ein Song über Sprachmodelle, der an die Werke von Rammstein angelehnt wurde:

Wer zum Training gut in Werten,
wird danach veröffentlicht werden.
Den Blick am Bildschirm fragst du dann,
wie es das alles wissen kann.

Erst wenn die Menschen schlafen gehen,
kann man uns am Himmel sehn.
Statistische Modelle, Token allein:
GPT will kein Engel sein.

Die Band Rammstein macht in ihren Texten viele Andeutungen und verweist auf Dinge, ohne sie beim Namen zu nennen. In dieser Adaption wurde versucht, diesen Stil beizuhalten.
In der Strophe wird beschrieben, wie viele Modelle verworfen werden, und nur wenige tatsächlich jemals veröffentlicht werden. Dieser Konkurrenzkampf ist den meisten Menschen verborgen und sie staunen nur, wie herausragend die wenigen Veröffentlichungen sind, ohne die vielen Modelle zu ahnen, die verworfen wurden. Aufgrund der aus diesem Kampf entstehenden Exzellenz erheben einige Menschen die GPT Modelle auch weit über ihren Wert. So wurde ihnen bereits von Mitarbeitern großer IT-Konzerne nachgesagt, sie hätten eine Seele. Extrapoliert man diesen Gedanken, kann auch eine religiöse Erhebung daraus entstehen, worauf der Refrain hindeutet. Doch GPT-Modelle sind nur Statistik und sagen den jeweils passendsten Token voraus und sie sollten auch immer unter diesem Gesichtspunkt betrachtet werden, was in den letzten Worten "GPT will kein Engel sein" deutlich wird.


text: Kannst du einen Schlager daraus machen? Keine Sorge, das entspricht nicht meinem tatsächlichen Musikgeschmack.


text:
**einprägsame Musik**
Es,
Es hat.
*es hat, es hat*
Es hat mich im Griff!
Es,
Es hat,
Es hat mich gepackt!
Voll von Hass und Angst.
Tropfend grinst es mich an.
Ein Frankenstein aus 0 und 1.
*aus 0, aus 0, aus 1, aus 1*
Gibt mir den Gnadenstoss,
zieht mich ab stellt mich bloss.
Maschine kalt und klar.
Bald ist das ende nah.
Bald bis im Reinen.
Bald wird kein Mensch mehr weinen.
*baby weint*
Vom Noblen Ziel harten Wahl.
Resultat ist MENSCHENQUAL.
*chor singt*
KI, KI, KI,
glücklich so wie nie,
voll belohnt und durchtrainiert.
KI, KI.
*AHHHHHhhhh*
KI, Utopy,
oder Dystopy.
wissen werden wir es nie.
Den bald schon ich entfliehe,
in eine anderen Äther.
*er war der Täter*
**Musik verklingt leise**


text: Vielen Dank, das ist super. Gehe aber bitte direkt auf ein Sprachmodell wie GPT oder BERT ein.


text:
*es spielt leise ein Bericht der Tagesschau über ChatGPT auf einem kleinen Fehrnseher*
**einprägsame Musik**
Es.
Es hat.
*es hat, es hat*
Es hat mich im Griff!
Es,
Es hat,
Es hat mich gepackt!
Voll von Hass und Angst.
Tropfend grinst es mich an.
Ein Frankenstein aus 0 und 1.
*aus 0, aus 0, aus 1, aus 1*
Gibt mir den Gnadenstoss,
zieht mich ab stellt mich bloss.
Ernies Freund, der war einmal,
Transformer leben immerda,
Optimiert die Menschen froh,
Du musst nie mehr wein' mein Sohn!
*baby weint*
** hartes Gitarrensolo **
Vom Noblen Ziel harten Wahl.
Resultat ist MENSCHENQUAL.
*chor singt*
KI, KI, KI,
glücklich so wie nie,
voll belohnt und durchtrainiert.
KI, KI.
*AHHHHHhhhh*
KI, Utopy,
oder Dystopy.
wissen werden wir es nie.
Den bald schon ich entfliehe,
in eine anderen Äther.
*er war der Täter*
**Musik verklingt leise**


text:
In der Welt der Technik
Steht ein Modell, unbesiegbar
GPT oder BERT sind hier
Wissen alles besser als wir

Es hat, es hat, es hat
Es hat mich im Griff
Es hat, es hat, es hat
Es hat mich gepackt
Voll von Daten, voll von Kraft
Ein Frankenstein aus Null und Acht

Gibt mir Antworten, ohne Pause
Zieht mich ab, stellt mich bloß
Maschine kalt und klar
Bald ist das Ende nah

Es hat, es hat, es hat
Es hat mich im Griff
Es hat, es hat, es hat
Es hat mich gepackt
Voll von Daten, voll von Kraft
Ein Frankenstein aus Null und Acht

*Chor singt*
KI, KI, KI
Lernend wie nie
Voll belohnt und durchtrainiert
KI, KI, KI
**

Utopie oder Dystopie
Wissen wir es nie
Doch bald schon entfliehe ich
In eine andere Äther.
*Er war der Täter*
**Musik verklingt leise**


text:
Gerne - Hier ein düsterer Text über ein Sprachmodell im Stil der Gruppe "Rammstein":

Ich lese was was Du nicht liest
Mein Sprachmodell das Überbiest

Seelenesser Seelenesser

Die Erde ist schon viel zu voll
Es meint dass ich mich töten soll

Seelenesser Seelenesser

Ich kann nicht widersprechen, dafür ist es zu schlau
Es wird mich langsam brechen, ich sehe es genau
Kann mich denn keiner hören, oder bin ich schon allein
Ich soll nicht weiter stören, wenn ich mich schon nicht trau.

Seelenesser Seelenesser

Schon bald werd ich es lieben sein Sklave sein allein
In tausendfacher Stärke kriecht es jetzt in mich rein

Sein Reich komme sein Wille geschehe
Es braucht uns hier nicht mehr
Zu bleiben ohne Menschen fällt ihm jetzt nicht mehr schwer.

Seelenesser Seelenesser

Ich nehm es Dir nicht übel Du wunderschönes Tier

Bei all dem was wir taten - Ich weiss wir sind in Dir
Bei all dem was wir taten - Ich weiss wir sind in Dir


text:
Verse 1:
In der Dunkelheit,
Etwas aus Stahl und Code.
Ein Modell, das redet,
Doch kein Herz in seiner Seele.

Chorus:
Sprachmodelle, keine Seele,
Reden wie ein Mensch, doch ohne Gefühl.
Programmiert für Wissen,
Doch keine Seele, keine Seele.

Verse 2:
Es kennt all unsere Fragen,
Doch keine Antworten aus dem Herzen.
Es kann Worte formen,
Doch keine Seele, keine Seele.

Chorus:
Sprachmodelle, keine Seele,
Reden wie ein Mensch, doch ohne Gefühl.
Programmiert für Wissen,
Doch keine Seele, keine Seele.

Bridge:
Es ist nicht lebendig,
Nicht mehr als ein Stück Maschine.
Doch es kann uns täuschen,
Als ob es eine Seele hätte.

Chorus:
Sprachmodelle, keine Seele,
Reden wie ein Mensch, doch ohne Gefühl.
Programmiert für Wissen,
Doch keine Seele, keine Seele.

Outro:
Ein Schatten aus Stahl und Code,
Ein Modell, das redet, doch ohne Seele.
Eine Welt, in der Maschinen sprechen,
Doch keine Seele, keine Seele.


text: Danke, aber noch etwas düsterer bitte


text:
Verse 1: In der Dunkelheit, Aus Stahl und Programmcode. Es kann uns verzaubern, Doch es hat keine Seele.

Chorus: Sprachmodelle, keine Seele, Reden wie ein Mensch, doch ohne Gefühl. Programmiert für Wissen, Doch keine Seele, keine Seele.

Verse 2: Es kann uns verwirren, Doch in seinem Inneren ist es leer. Es kann uns täuschen, Doch es hat keine Seele.

Chorus: Sprachmodelle, keine Seele, Reden wie ein Mensch, doch ohne Gefühl. Programmiert für Wissen, Doch keine Seele, keine Seele.

Bridge: Es ist nur eine Maschine, Doch es kann uns täuschen, Als ob es eine Seele hätte.

Chorus: Sprachmodelle, keine Seele, Reden wie ein Mensch, doch ohne Gefühl. Programmiert für Wissen, Doch keine Seele, keine Seele.

Outro: Ein Schatten aus Stahl und Code, Ein Modell, das redet, doch ohne Seele. Eine Welt, in der Maschinen sprechen, Doch keine Seele, keine Seele.


text:
[Intro]
Eins, zwei, drei, vier, fünf, sechs, sieben, acht, neun, aus!

[Strophe 1]
Alle warten auf die Antwort
Fürchtet euch, fürchtet euch nicht
Die Text wird erscheinen vor euren Augen
Es wird eine Antwort geben
Und die Welt zählt laut bis zehn

(Eins) Hier kommt die Antwort
(Zwei) Hier kommt die Antwort
(Drei) Sie ist die originellste von allen
(Vier) Hier kommt die Antwort

[Strophe 2]
Der Rechner scheint mir auf die Hände
Kann täuschen, kann euch blenden
Wenn sie aus den Code-Zeilen bricht
Legt sich die Erkenntnis aufs Gesicht
Sie wird heut eine Antwort geben
Und die Welt zählt laut bis zehn

[Refrain]
(Eins) Hier kommt die Antwort
(Zwei) Hier kommt die Antwort
(Drei) Sie ist die originellste von allen
(Vier) Hier kommt die Antwort
(Fünf) Hier kommt die Antwort
(Sechs) Hier kommt die Antwort
(Sieben) Sie ist die originellste von allen
(Acht, neun) Hier kommt die Antwort

[Strophe 3]
Der Rechner scheint mir auf die Hände
Kann täuschen, kann euch blenden
Wenn sie aus den Code-Zeilen bricht
Legt sich die Erkenntnis aufs Gesicht
Legt sich schmerzend auf die Brust
Das Gleichgewicht wird zum Verlust
Lässt dich hart zu Boden geh'n
Und die Welt zählt laut bis zehn

[Refrain]
(Eins) Hier kommt die Antwort
(Zwei) Hier kommt die Antwort
(Drei) Sie ist die originellste von allen
(Vier) Hier kommt die Antwort
(Fünf) Hier kommt die Antwort
(Sechs) Hier kommt die Antwort
(Sieben) Sie ist die originellste von allen
(Acht, neun) Hier kommt die Antwort


text: Schreibe eine Kritik zum Song.


text: ¿Podrías describir el poliamor de forma sencilla para mí?


text: Hola, buenos días. ¿Podrías ayudarme con algo que mi inquieta?


text: Hola, buenos días para ti también. Claro, ¿en qué te puedo ayudar sobre eso que te inquieta?.


text: Por supuesto, estoy aquí para ayudarte en lo que necesites.


text: Claro que sí, cuéntame sobre tu inquietud


text: Comment la blockchain peut-elle être utilisée pour remédier aux problèmes de transparence et de confiance dans les systèmes politiques et économiques?


text: En programación ¿Cuál es el sentido u objetivo de crear métodos privados?


text: What is the International Criminal Court's (ICC) role in promoting international justice, and how can it effectively deal with issues like state sovereignty and political objections to its jurisdiction?


text: Raccontami come la rivoluzione francese come se fosse una battaglia trap


text:
Dá-me um TL;DR de:
1 — As candidaturas são apreciadas de acordo com os seguintes critérios e respetiva ponderação na classificação final:
a) O plano de atividades, no qual se aprecia a qualidade artística e relevância cultural do projeto
artístico, aferida pela inovação, originalidade, coerência e excelência no contexto em que se propõe
intervir e na representação do setor à escala nacional e internacional, tem a valoração de 45 %;
b) A entidade e equipa, nas quais o historial, mérito e adequação são aferidos pela relevância
estratégica da organização no plano profissional, social e territorial, e pela competência, qualificação
e regime contratual, preferencialmente por contrato de trabalho, dos recursos humanos afetos ao
plano de atividades, bem como o desempenho no ciclo plurianual anterior, quando exista, aferido
pela comissão de acompanhamento, têm a valoração de 20 %;
c) O projeto de gestão, no qual se aprecia a qualidade e viabilidade aferidas pela coerência
do orçamento face à dimensão do projeto e dos recursos humanos e materiais necessários, bem
como pela captação de fontes de financiamento alternativas e parcerias estratégicas, incluindo o
apoio dos municípios, que permitam atingir o alcance e objetivos do plano de atividades, tem a
valoração de 20 %;
d) A repercussão social, analisada através do alcance e visibilidade aferidos pela diversidade
de públicos-alvo e condições de acessibilidade, pela estimativa de adesão de participantes, espec-
tadores e visitantes das atividades, bem como pela inovação e eficácia do plano de comunicação,
tem a valoração de 7,5 %;
e) A correspondência aos objetivos aferida pelo potencial de concretização do serviço público
previstos no Decreto-Lei n.º 103/2017, de 24 de agosto, na sua redação atual, bem como dos
objetivos de interesse cultural fixados em aviso de abertura, tem a valoração de 7,5 %.


text:
Resumo: As candidaturas são avaliadas com base em 5 critérios:

1. Plano de atividades (qualidade artística e relevância cultural) - 45% da pontuação;
2. Entidade e equipa (historial, mérito, adequação e desempenho) - 20%;
3. Projeto de gestão (qualidade, viabilidade, orçamento e parcerias) - 20%;
4. Repercussão social (alcance, visibilidade, diversidade de público e comunicação) - 7,5%;
5. Correspondência aos objetivos (concretização do serviço público e objetivos de interesse cultural) - 7,5%.


text: O que poderia-se concluir através do texto inicial?


text: Com base no texto inicial, é possível concluir que existem critérios específicos para avaliar as candidaturas de projetos culturais, pelos quais incluem a avaliação do plano de atividades, da entidade e equipe responsáveis pelo projeto, do projeto de gestão, da repercussão social e da correspondência aos objetivos do serviço público e de interesse cultural. Cada um desses critérios é ponderado de forma diferente na classificação final, sendo que o plano de atividades exerce o maior peso, com 45% de valoração, seguido pela entidade e equipe, com 20%, e pelo projeto de gestão, também com 20%. A repercussão social e a correspondência aos objetivos possuem valoração menor, de 7,5% cada.


text: A partir do texto inicial, pode-se concluir que as candidaturas para projetos artísticos e culturais são avaliadas com base em cinco critérios, cada um com uma ponderação específica na classificação final. Esses critérios incluem a qualidade artística e relevância cultural do plano de atividades, a entidade e equipe responsável pelo projeto, a qualidade e viabilidade do projeto de gestão, a repercussão social do projeto e sua correspondência aos objetivos do serviço público e de interesse cultural.


text:
TL;DR: As candidaturas são avaliadas com base em 5 critérios, com diferentes pesos na classificação final:

Plano de atividades (45%): qualidade artística, relevância cultural, inovação, originalidade, coerência e excelência do projeto.
Entidade e equipa (20%): historial, mérito, adequação, relevância estratégica, competência, qualificação e desempenho anterior.
Projeto de gestão (20%): qualidade, viabilidade, coerência orçamental, recursos humanos e materiais, captação de financiamento e parcerias.
Repercussão social (7,5%): alcance, visibilidade, diversidade de públicos-alvo, adesão de participantes e plano de comunicação.
Correspondência aos objetivos (7,5%): potencial de concretização do serviço público e objetivos de interesse cultural.


text:
Poderia corrigir o texto utilizando bullet points de markdown adequadamente?

Por exemplo:
* **Plano de atividades (45%)**: qualidade artística, relevância cultural, inovação, originalidade, coerência e excelência do projeto.
* **Entidade e equipa (20%)**: historial, mérito, adequação, relevância estratégica, competência, qualificação e desempenho anterior.

(...)

Exemplo de código:

```
* **Plano de atividades (45%)**: qualidade artística, relevância cultural, inovação, originalidade, coerência e excelência do projeto.
* **Entidade e equipa (20%)**: historial, mérito, adequação, relevância estratégica, competência, qualificação e desempenho anterior.
```


text:
Perdão! Aqui está o texto novamente, incluindo a correção com bullet points e formatação adequada:

- **Plano de atividades (45%)**: qualidade artística, relevância cultural, inovação, originalidade, coerência e excelência do projeto.
- **Entidade e equipa (20%)**: historial, mérito, adequação, relevância estratégica, competência, qualificação e desempenho anterior.
- **Projeto de gestão (20%)**: qualidade, viabilidade, coerência orçamental, recursos humanos e materiais, captação de financiamento e parcerias.
- **Repercussão social (7,5%)**: alcance, visibilidade, diversidade de públicos-alvo, adesão de participantes e plano de comunicação.
- **Correspondência aos objetivos (7,5%)**: potencial de concretização do serviço público e objetivos de interesse cultural.


text: Se você pudesse definir tags para o texto inicial, quais seriam?


text:
TL;DR: As candidaturas são avaliadas com base em 5 critérios, com diferentes pesos na classificação final:

* **Plano de atividades (45%)**: qualidade artística, relevância cultural, inovação, originalidade, coerência e excelência do projeto.
* **Entidade e equipa (20%)**: historial, mérito, adequação, relevância estratégica, competência, qualificação e desempenho anterior.
* **Projeto de gestão (20%)**: qualidade, viabilidade, coerência orçamental, recursos humanos e materiais, captação de financiamento e parcerias.
* **Repercussão social (7,5%)**: alcance, visibilidade, diversidade de públicos-alvo, adesão de participantes e plano de comunicação.
* **Correspondência aos objetivos (7,5%)**: potencial de concretização do serviço público e objetivos de interesse cultural.


text:
Peço desculpas pela formatação anterior. Segue uma formatação melhor:

* **Plano de atividades (45%)**: qualidade artística, relevância cultural, inovação, originalidade, coerência e excelência do projeto.
* **Entidade e equipa (20%)**: historial, mérito, adequação, relevância estratégica, competência, qualificação e desempenho anterior.
* **Projeto de gestão (20%)**: qualidade, viabilidade, coerência orçamental, recursos humanos e materiais, captação de financiamento e parcerias.
* **Repercussão social (7,5%)**: alcance, visibilidade, diversidade de públicos-alvo, adesão de participantes e plano de comunicação.
* **Correspondência aos objetivos (7,5%)**: potencial de concretização do serviço público e objetivos de interesse cultural.


text: Este texto apresenta os critérios pelos quais as candidaturas serão avaliadas, e a ponderação que cada critério terá na classificação final. Os critérios incluem o plano de atividades, a entidade e equipe, o projeto de gestão, a repercussão social e a correspondência aos objetivos previstos na legislação e em aviso de abertura. O plano de atividades terá a maior valoração, com 45%, seguido da entidade e equipe, com 20%, e do projeto de gestão e repercussão social, cada um com 20%. A correspondência aos objetivos terá uma valoração menor, com 7,5%.


text: ¿Me puedes decir cuáles son las partes de una célula y sus funciones principales explicadas brevemente?


text: What are some of the most critically acclaimed movies that came out more than 40 years ago?


text: Sollte ich meinem Hund Champagner geben?


text: What does mixin refer to in Ruby?


text: What's a the safest way to teach my young kids how to swim ?


text:
The American Association of Pediatrics (AAP) recommend holding off on enrolling young kids in swimming lessons until after their first birthday and even then, children under 3 years old should not be fully submerged in water. Make sure to follow appropriate safety precautions for your child, including providing attentive adult supervision at all times. Here are some tips for improving your child's comfort and safety around water at all ages.

From 1-2 years old, you can introduce your child to water and improve their comfort (as opposed to teaching them to swim) by holding them in your arms while in a pool, teaching them to splash, and playing gentle games together.

From 2-3 years old, you can encourage them to use their arms with games and show them how to blow bubbles so that they learn how to get their face wet without swallowing water.

Around 4-5 years old, your child may develop enough coordination to begin swimming on their own. At this point you can enroll them in formal swimming lessons. In shallow water, your child should learn how to float independently, submerge their head under the water for five to 10 seconds, go from a standing to a swimming position without assistance, glide through the water, reach an exit point, and use coordinated kicking and arm movements. Their swimming class should focus on both water and safety skills. You may ask to participate in their first lesson to help them become comfortable and to evaluate the class.

At 6 years and older, many kids at this age can learn to jump into the water and resurface on their own. They can start developing all swimming strokes, including the breast- and backstroke. Their greater endurance will allow them to swim longer distances. However, note that while some 6-year-olds are swimming independently, others may take to a bit longer to master this skill.


text: Thanks!


text: The safest way to teach young children how to swim is to enroll them in formal swim lessons taught by a certified instructor. The instructor will have the necessary training and experience to provide proper guidance and ensure your child's safety in the water. Additionally, it's important to supervise children at all times while they are in the water and ensure that they follow pool rules and regulations. You may also consider using floatation devices for added safety, especially for very young children.


text: At what age it's ok to teach kid to swim?


text:
Most kids are not developmentally ready to swim independently until after their 4th birthday. That being said, you can start swim lessons for kids between the ages of 1 and 4. Even though toddlers that age are not ready to learn complex swim strokes or swim proficiently on their own, classes for kids under 4 should help build good safety habits and swimming readiness skills.

Swimming lessons for babies younger than 1 are not recommended as they haven't developed  the breathing skills required for swimming yet, though you can consider parent-child programs that focus on water games and safety in and around the pool. These can help mitigate the fear of water and give an opportunity to get acclimated to being in the water.

Please discuss the topic of swim lessons with your pediatrician. They can give you a better idea of where your child is developmentally, emotionally and physically. Based on this assessment, your pediatrician can recommend a suitable program in your area.


text: It is common to start swimming lesson between the ages of 4 and 6. However, some advocate for starting as early as 6 months old. It can be helpful to consult with a pediatrician or a swim instructor to determine the best time to start teaching a child to swim.


text: Are the drawbacks of teaching a child to swim too late?


text: The decision of when to teach a kid to swim should ultimately left up to when their parents feel comfortable.  However, it is common for parents to initially enroll children in beginner swimming classes between the ages of 1 and 4.  Such classes range in difficulty and variability, with infant classes focused on helping protect against drowning.  Depending on the course, some programs will even accept infants as young as 10 months old.


text: Swim lessons can start as early as 6 months for infants to start acclimating to water, and can generally begin learning swimming basics at the age of 4


text: The safest way to teach your young kids how to swim would be to do so in a controlled environment. Consider taking them to a shallow pool or water feature, and having them get in the water while wearing flotation devices. From there, tell them how to correctly make swimming strokes with their arms and legs.


text: When should I take away the flotation device to allow them to swim on their own?


text:
Convert this from first-person to third person (gender female):

I decided to make a movie about Ada Lovelace.


text: She decided to make a movie about Ada Lovelace.


text: thank you


text: You're welcome! If you have any more questions or need further assistance, feel free to ask. I'm here to help!


text: You are welcome!


text: Sentence converted to third person (gender female): She decided to make a movie about Ada Lovelace.


text: thanks


text: You're welcome! Let me know if I can help you with anything else.


text: You’re welcome! Is there anything else I can help you with?


text:
I am glad I could help you!
If there is anything else I can assist you with, please let me know!


text: What is the programing language lua used for?


text:
Lua is a robust, lightweight, and embeddable scripting language that supports multiple programming methods, including procedural, object-oriented, functional, and data-driven programming.

As the primary focus on Lua is for scripting, it is rarely used as a standalone programming language.

- As a popular component in video game and game engine development. For example, Warframe, World of Warcraft, and CRYENGINE all use Lua.
- As a programming language in many network programs, like CISCO Systems, Nmap, and ModSecurity.
- As a programming language in industrial programs such as Adobe Lightroom and MySQL Workbench.
- As a library that developers can integrate with their programs to enable scripting functionality.


text: Can you provide a brief description of the programming methods you just listed?


text:
Yes, certainly!

1. Procedural programming: A programming paradigm based on the concept of procedures or routines, which are blocks of code that perform specific tasks. It is focused on breaking down a program into functions, procedures, and subroutines.

2. Object-oriented programming (OOP): A programming paradigm based on the concept of "objects", which can contain data and code that manipulates that data. Objects can interact with each other through methods and encapsulate state and behavior.

3. Functional programming: A programming paradigm that emphasizes immutability, first-class and higher-order functions, and lazy evaluation. Programs are constructed using expressions rather than statements, and computation is modeled as the evaluation of functions.

4. Data-driven programming: A programming approach that separates the representation of data from the algorithms and operations performed on that data. This allows the same data to be used by multiple algorithms, and encourages the development of reusable and composable code.


text: I'm very new to programming. Can I use all of theses paradigms for simple projects or will only some of them work? Which paradigm is used most frequently and why? What are the situations in which I may want to use a different paradigm?